Brandon Y. Feng

CV
h-index76
18papers
453citations
Novelty56%
AI Score52

18 Papers

CVAug 7, 2023
3D Motion Magnification: Visualizing Subtle Motions with Time Varying Radiance Fields

Brandon Y. Feng, Hadi Alzayer, Michael Rubinstein et al.

Motion magnification helps us visualize subtle, imperceptible motion. However, prior methods only work for 2D videos captured with a fixed camera. We present a 3D motion magnification method that can magnify subtle motions from scenes captured by a moving camera, while supporting novel view rendering. We represent the scene with time-varying radiance fields and leverage the Eulerian principle for motion magnification to extract and amplify the variation of the embedding of a fixed point over time. We study and validate our proposed principle for 3D motion magnification using both implicit and tri-plane-based radiance fields as our underlying 3D scene representation. We evaluate the effectiveness of our method on both synthetic and real-world scenes captured under various camera setups.

CVDec 3, 2022
StegaNeRF: Embedding Invisible Information within Neural Radiance Fields

Chenxin Li, Brandon Y. Feng, Zhiwen Fan et al.

Recent advances in neural rendering imply a future of widespread visual data distributions through sharing NeRF model weights. However, while common visual data (images and videos) have standard approaches to embed ownership or copyright information explicitly or subtly, the problem remains unexplored for the emerging NeRF format. We present StegaNeRF, a method for steganographic information embedding in NeRF renderings. We design an optimization framework allowing accurate hidden information extractions from images rendered by NeRF, while preserving its original visual quality. We perform experimental evaluations of our method under several potential deployment scenarios, and we further discuss the insights discovered through our analysis. StegaNeRF signifies an initial exploration into the novel problem of instilling customizable, imperceptible, and recoverable information to NeRF renderings, with minimal impact to rendered images. Project page: https://xggnet.github.io/StegaNeRF/.

CVJun 13, 2023
Learning to Estimate 6DoF Pose from Limited Data: A Few-Shot, Generalizable Approach using RGB Images

Panwang Pan, Zhiwen Fan, Brandon Y. Feng et al.

The accurate estimation of six degrees-of-freedom (6DoF) object poses is essential for many applications in robotics and augmented reality. However, existing methods for 6DoF pose estimation often depend on CAD templates or dense support views, restricting their usefulness in realworld situations. In this study, we present a new cascade framework named Cas6D for few-shot 6DoF pose estimation that is generalizable and uses only RGB images. To address the false positives of target object detection in the extreme few-shot setting, our framework utilizes a selfsupervised pre-trained ViT to learn robust feature representations. Then, we initialize the nearest top-K pose candidates based on similarity score and refine the initial poses using feature pyramids to formulate and update the cascade warped feature volume, which encodes context at increasingly finer scales. By discretizing the pose search range using multiple pose bins and progressively narrowing the pose search range in each stage using predictions from the previous stage, Cas6D can overcome the large gap between pose candidates and ground truth poses, which is a common failure mode in sparse-view scenarios. Experimental results on the LINEMOD and GenMOP datasets demonstrate that Cas6D outperforms state-of-the-art methods by 9.2% and 3.8% accuracy (Proj-5) under the 32-shot setting compared to OnePose++ and Gen6D.

CVJul 1, 2024
EndoSparse: Real-Time Sparse View Synthesis of Endoscopic Scenes using Gaussian Splatting

Chenxin Li, Brandon Y. Feng, Yifan Liu et al.

3D reconstruction of biological tissues from a collection of endoscopic images is a key to unlock various important downstream surgical applications with 3D capabilities. Existing methods employ various advanced neural rendering techniques for photorealistic view synthesis, but they often struggle to recover accurate 3D representations when only sparse observations are available, which is usually the case in real-world clinical scenarios. To tackle this {sparsity} challenge, we propose a framework leveraging the prior knowledge from multiple foundation models during the reconstruction process, dubbed as \textit{EndoSparse}. Experimental results indicate that our proposed strategy significantly improves the geometric and appearance quality under challenging sparse-view conditions, including using only three views. In rigorous benchmarking experiments against state-of-the-art methods, \textit{EndoSparse} achieves superior results in terms of accurate geometry, realistic appearance, and rendering efficiency, confirming the robustness to sparse-view limitations in endoscopic reconstruction. \textit{EndoSparse} signifies a steady step towards the practical deployment of neural 3D reconstruction in real-world clinical scenarios. Project page: https://endo-sparse.github.io/.

CVApr 11
Mining Attribute Subspaces for Efficient Fine-tuning of 3D Foundation Models

Yu Jiang, Hanwen Jiang, Ahmed Abdelkader et al.

With the emergence of 3D foundation models, there is growing interest in fine-tuning them for downstream tasks, where LoRA is the dominant fine-tuning paradigm. As 3D datasets exhibit distinct variations in texture, geometry, camera motion, and lighting, there are interesting fundamental questions: 1) Are there LoRA subspaces associated with each type of variation? 2) Are these subspaces disentangled (i.e., orthogonal to each other)? 3) How do we compute them effectively? This paper provides answers to all these questions. We introduce a robust approach that generates synthetic datasets with controlled variations, fine-tunes a LoRA adapter on each dataset, and extracts a LoRA sub-space associated with each type of variation. We show that these subspaces are approximately disentangled. Integrating them leads to a reduced LoRA subspace that enables efficient LoRA fine-tuning with improved prediction accuracy for downstream tasks. In particular, we show that such a reduced LoRA subspace, despite being derived entirely from synthetic data, generalizes to real datasets. An ablation study validates the effectiveness of the choices in our approach.

CVSep 20, 2023
Continuous Levels of Detail for Light Field Networks

David Li, Brandon Y. Feng, Amitabh Varshney

Recently, several approaches have emerged for generating neural representations with multiple levels of detail (LODs). LODs can improve the rendering by using lower resolutions and smaller model sizes when appropriate. However, existing methods generally focus on a few discrete LODs which suffer from aliasing and flicker artifacts as details are changed and limit their granularity for adapting to resource limitations. In this paper, we propose a method to encode light field networks with continuous LODs, allowing for finely tuned adaptations to rendering conditions. Our training procedure uses summed-area table filtering allowing efficient and continuous filtering at various LODs. Furthermore, we use saliency-based importance sampling which enables our light field networks to distribute their capacity, particularly limited at lower LODs, towards representing the details viewers are most likely to focus on. Incorporating continuous LODs into neural representations enables progressive streaming of neural representations, decreasing the latency and resource utilization for rendering.

CVOct 4, 2023
Shielding the Unseen: Privacy Protection through Poisoning NeRF with Spatial Deformation

Yihan Wu, Brandon Y. Feng, Heng Huang

In this paper, we introduce an innovative method of safeguarding user privacy against the generative capabilities of Neural Radiance Fields (NeRF) models. Our novel poisoning attack method induces changes to observed views that are imperceptible to the human eye, yet potent enough to disrupt NeRF's ability to accurately reconstruct a 3D scene. To achieve this, we devise a bi-level optimization algorithm incorporating a Projected Gradient Descent (PGD)-based spatial deformation. We extensively test our approach on two common NeRF benchmark datasets consisting of 29 real-world scenes with high-quality images. Our results compellingly demonstrate that our privacy-preserving method significantly impairs NeRF's performance across these benchmark datasets. Additionally, we show that our method is adaptable and versatile, functioning across various perturbation strengths and NeRF architectures. This work offers valuable insights into NeRF's vulnerabilities and emphasizes the need to account for such potential privacy risks when developing robust 3D scene reconstruction algorithms. Our study contributes to the larger conversation surrounding responsible AI and generative machine learning, aiming to protect user privacy and respect creative ownership in the digital age.

CVApr 19, 2024
PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation

Tianyuan Zhang, Hong-Xing Yu, Rundi Wu et al. · deepmind, stanford

Realistic object interactions are crucial for creating immersive virtual experiences, yet synthesizing realistic 3D object dynamics in response to novel interactions remains a significant challenge. Unlike unconditional or text-conditioned dynamics generation, action-conditioned dynamics requires perceiving the physical material properties of objects and grounding the 3D motion prediction on these properties, such as object stiffness. However, estimating physical material properties is an open problem due to the lack of material ground-truth data, as measuring these properties for real objects is highly difficult. We present PhysDreamer, a physics-based approach that endows static 3D objects with interactive dynamics by leveraging the object dynamics priors learned by video generation models. By distilling these priors, PhysDreamer enables the synthesis of realistic object responses to novel interactions, such as external forces or agent manipulations. We demonstrate our approach on diverse examples of elastic objects and evaluate the realism of the synthesized interactions through a user study. PhysDreamer takes a step towards more engaging and realistic virtual experiences by enabling static 3D objects to dynamically respond to interactive stimuli in a physically plausible manner. See our project page at https://physdreamer.github.io/.

CVMar 17, 2024
Endora: Video Generation Models as Endoscopy Simulators

Chenxin Li, Hengyu Liu, Yifan Liu et al.

Generative models hold promise for revolutionizing medical education, robot-assisted surgery, and data augmentation for machine learning. Despite progress in generating 2D medical images, the complex domain of clinical video generation has largely remained untapped.This paper introduces \model, an innovative approach to generate medical videos that simulate clinical endoscopy scenes. We present a novel generative model design that integrates a meticulously crafted spatial-temporal video transformer with advanced 2D vision foundation model priors, explicitly modeling spatial-temporal dynamics during video generation. We also pioneer the first public benchmark for endoscopy simulation with video generation models, adapting existing state-of-the-art methods for this endeavor.Endora demonstrates exceptional visual quality in generating endoscopy videos, surpassing state-of-the-art methods in extensive testing. Moreover, we explore how this endoscopy simulator can empower downstream video analysis tasks and even generate 3D medical scenes with multi-view consistency. In a nutshell, Endora marks a notable breakthrough in the deployment of generative AI for clinical endoscopy research, setting a substantial stage for further advances in medical content generation. For more details, please visit our project page: https://endora-medvidgen.github.io/.

CVDec 10, 2024
Repurposing Pre-trained Video Diffusion Models for Event-based Video Interpolation

Jingxi Chen, Brandon Y. Feng, Haoming Cai et al.

Video Frame Interpolation aims to recover realistic missing frames between observed frames, generating a high-frame-rate video from a low-frame-rate video. However, without additional guidance, the large motion between frames makes this problem ill-posed. Event-based Video Frame Interpolation (EVFI) addresses this challenge by using sparse, high-temporal-resolution event measurements as motion guidance. This guidance allows EVFI methods to significantly outperform frame-only methods. However, to date, EVFI methods have relied on a limited set of paired event-frame training data, severely limiting their performance and generalization capabilities. In this work, we overcome the limited data challenge by adapting pre-trained video diffusion models trained on internet-scale datasets to EVFI. We experimentally validate our approach on real-world EVFI datasets, including a new one that we introduce. Our method outperforms existing methods and generalizes across cameras far better than existing approaches.

CVApr 11, 2024
WaveMo: Learning Wavefront Modulations to See Through Scattering

Mingyang Xie, Haiyun Guo, Brandon Y. Feng et al.

Imaging through scattering media is a fundamental and pervasive challenge in fields ranging from medical diagnostics to astronomy. A promising strategy to overcome this challenge is wavefront modulation, which induces measurement diversity during image acquisition. Despite its importance, designing optimal wavefront modulations to image through scattering remains under-explored. This paper introduces a novel learning-based framework to address the gap. Our approach jointly optimizes wavefront modulations and a computationally lightweight feedforward "proxy" reconstruction network. This network is trained to recover scenes obscured by scattering, using measurements that are modified by these modulations. The learned modulations produced by our framework generalize effectively to unseen scattering scenarios and exhibit remarkable versatility. During deployment, the learned modulations can be decoupled from the proxy network to augment other more computationally expensive restoration algorithms. Through extensive experiments, we demonstrate our approach significantly advances the state of the art in imaging through scattering media. Our project webpage is at https://wavemo-2024.github.io/.

CVMar 20, 2024
TimeRewind: Rewinding Time with Image-and-Events Video Diffusion

Jingxi Chen, Brandon Y. Feng, Haoming Cai et al.

This paper addresses the novel challenge of ``rewinding'' time from a single captured image to recover the fleeting moments missed just before the shutter button is pressed. This problem poses a significant challenge in computer vision and computational photography, as it requires predicting plausible pre-capture motion from a single static frame, an inherently ill-posed task due to the high degree of freedom in potential pixel movements. We overcome this challenge by leveraging the emerging technology of neuromorphic event cameras, which capture motion information with high temporal resolution, and integrating this data with advanced image-to-video diffusion models. Our proposed framework introduces an event motion adaptor conditioned on event camera data, guiding the diffusion model to generate videos that are visually coherent and physically grounded in the captured events. Through extensive experimentation, we demonstrate the capability of our approach to synthesize high-quality videos that effectively ``rewind'' time, showcasing the potential of combining event camera technology with generative models. Our work opens new avenues for research at the intersection of computer vision, computational photography, and generative modeling, offering a forward-thinking solution to capturing missed moments and enhancing future consumer cameras and smartphones. Please see the project page at https://timerewind.github.io/ for video results and code release.

LGMar 10, 2025
Denoising Hamiltonian Network for Physical Reasoning

Congyue Deng, Brandon Y. Feng, Cecilia Garraffo et al.

Machine learning frameworks for physical problems must capture and enforce physical constraints that preserve the structure of dynamical systems. Many existing approaches achieve this by integrating physical operators into neural networks. While these methods offer theoretical guarantees, they face two key limitations: (i) they primarily model local relations between adjacent time steps, overlooking longer-range or higher-level physical interactions, and (ii) they focus on forward simulation while neglecting broader physical reasoning tasks. We propose the Denoising Hamiltonian Network (DHN), a novel framework that generalizes Hamiltonian mechanics operators into more flexible neural operators. DHN captures non-local temporal relationships and mitigates numerical integration errors through a denoising mechanism. DHN also supports multi-system modeling with a global conditioning mechanism. We demonstrate its effectiveness and flexibility across three diverse physical reasoning tasks with distinct inputs and outputs.

CVJun 29, 2025
IR3D-Bench: Evaluating Vision-Language Model Scene Understanding as Agentic Inverse Rendering

Parker Liu, Chenxin Li, Zhengxin Li et al.

Vision-language models (VLMs) excel at descriptive tasks, but whether they truly understand scenes from visual observations remains uncertain. We introduce IR3D-Bench, a benchmark challenging VLMs to demonstrate understanding through active creation rather than passive recognition. Grounded in the analysis-by-synthesis paradigm, IR3D-Bench tasks Vision-Language Agents (VLAs) with actively using programming and rendering tools to recreate the underlying 3D structure of an input image, achieving agentic inverse rendering through tool use. This "understanding-by-creating" approach probes the tool-using generative capacity of VLAs, moving beyond the descriptive or conversational capacity measured by traditional scene understanding benchmarks. We provide a comprehensive suite of metrics to evaluate geometric accuracy, spatial relations, appearance attributes, and overall plausibility. Initial experiments on agentic inverse rendering powered by various state-of-the-art VLMs highlight current limitations, particularly in visual precision rather than basic tool usage. IR3D-Bench, including data and evaluation protocols, is released to facilitate systematic study and development of tool-using VLAs towards genuine scene understanding by creating.

EPJan 3, 2025
Exoplanet Detection via Differentiable Rendering

Brandon Y. Feng, Rodrigo Ferrer-Chávez, Aviad Levis et al.

Direct imaging of exoplanets is crucial for advancing our understanding of planetary systems beyond our solar system, but it faces significant challenges due to the high contrast between host stars and their planets. Wavefront aberrations introduce speckles in the telescope science images, which are patterns of diffracted starlight that can mimic the appearance of planets, complicating the detection of faint exoplanet signals. Traditional post-processing methods, operating primarily in the image intensity domain, do not integrate wavefront sensing data. These data, measured mainly for adaptive optics corrections, have been overlooked as a potential resource for post-processing, partly due to the challenge of the evolving nature of wavefront aberrations. In this paper, we present a differentiable rendering approach that leverages these wavefront sensing data to improve exoplanet detection. Our differentiable renderer models wave-based light propagation through a coronagraphic telescope system, allowing gradient-based optimization to significantly improve starlight subtraction and increase sensitivity to faint exoplanets. Simulation experiments based on the James Webb Space Telescope configuration demonstrate the effectiveness of our approach, achieving substantial improvements in contrast and planet detection limits. Our results showcase how the computational advancements enabled by differentiable rendering can revitalize previously underexploited wavefront data, opening new avenues for enhancing exoplanet imaging and characterization.

CVNov 19, 2025
First Frame Is the Place to Go for Video Content Customization

Jingxi Chen, Zongxia Li, Zhichao Liu et al.

What role does the first frame play in video generation models? Traditionally, it's viewed as the spatial-temporal starting point of a video, merely a seed for subsequent animation. In this work, we reveal a fundamentally different perspective: video models implicitly treat the first frame as a conceptual memory buffer that stores visual entities for later reuse during generation. Leveraging this insight, we show that it's possible to achieve robust and generalized video content customization in diverse scenarios, using only 20-50 training examples without architectural changes or large-scale finetuning. This unveils a powerful, overlooked capability of video generation models for reference-based video customization.

CVMar 27, 2025
Parametric Shadow Control for Portrait Generation in Text-to-Image Diffusion Models

Haoming Cai, Tsung-Wei Huang, Shiv Gehlot et al.

Text-to-image diffusion models excel at generating diverse portraits, but lack intuitive shadow control. Existing editing approaches, as post-processing, struggle to offer effective manipulation across diverse styles. Additionally, these methods either rely on expensive real-world light-stage data collection or require extensive computational resources for training. To address these limitations, we introduce Shadow Director, a method that extracts and manipulates hidden shadow attributes within well-trained diffusion models. Our approach uses a small estimation network that requires only a few thousand synthetic images and hours of training-no costly real-world light-stage data needed. Shadow Director enables parametric and intuitive control over shadow shape, placement, and intensity during portrait generation while preserving artistic integrity and identity across diverse styles. Despite training only on synthetic data built on real-world identities, it generalizes effectively to generated portraits with diverse styles, making it a more accessible and resource-friendly solution.

IVDec 7, 2023
ConVRT: Consistent Video Restoration Through Turbulence with Test-time Optimization of Neural Video Representations

Haoming Cai, Jingxi Chen, Brandon Y. Feng et al.

tmospheric turbulence presents a significant challenge in long-range imaging. Current restoration algorithms often struggle with temporal inconsistency, as well as limited generalization ability across varying turbulence levels and scene content different than the training data. To tackle these issues, we introduce a self-supervised method, Consistent Video Restoration through Turbulence (ConVRT) a test-time optimization method featuring a neural video representation designed to enhance temporal consistency in restoration. A key innovation of ConVRT is the integration of a pretrained vision-language model (CLIP) for semantic-oriented supervision, which steers the restoration towards sharp, photorealistic images in the CLIP latent space. We further develop a principled selection strategy of text prompts, based on their statistical correlation with a perceptual metric. ConVRT's test-time optimization allows it to adapt to a wide range of real-world turbulence conditions, effectively leveraging the insights gained from pre-trained models on simulated data. ConVRT offers a comprehensive and effective solution for mitigating real-world turbulence in dynamic videos.