5.9CYFeb 9, 2018
The Fundamentals of Policy CrowdsourcingJohn Prpic, Araz Taeihagh, James Melton
What is the state of the research on crowdsourcing for policy making? This article begins to answer this question by collecting, categorizing, and situating an extensive body of the extant research investigating policy crowdsourcing, within a new framework built on fundamental typologies from each field. We first define seven universal characteristics of the three general crowdsourcing techniques (virtual labor markets, tournament crowdsourcing, open collaboration), to examine the relative trade-offs of each modality. We then compare these three types of crowdsourcing to the different stages of the policy cycle, in order to situate the literature spanning both domains. We finally discuss research trends in crowdsourcing for public policy, and highlight the research gaps and overlaps in the literature. KEYWORDS: crowdsourcing, policy cycle, crowdsourcing trade-offs, policy processes, policy stages, virtual labor markets, tournament crowdsourcing, open collaboration
5.1CYFeb 13, 2017
Crowd Science: Measurements, Models, and MethodsJ. Prpic, P., Shukla
The increasing practice of engaging crowds, where organizations use IT to connect with dispersed individuals for explicit resource creation purposes, has precipitated the need to measure the precise processes and benefits of these activities over myriad different implementations. In this work, we seek to address these salient and non-trivial considerations by laying a foundation of theory, measures, and research methods that allow us to test crowd-engagement efficacy across organizations, industries, technologies, and geographies. To do so, we anchor ourselves in the Theory of Crowd Capital, a generalizable framework for studying IT-mediated crowd-engagement phenomena, and put forth an empirical apparatus of testable measures and generalizable methods to begin to unify the field of crowd science.
4.3CYFeb 13, 2017
A Geography of Participation in IT-Mediated CrowdsJ. Prpic, P. Shukla, Y. Roth et al.
In this work we seek to understand how differences in location affect participation outcomes in IT-mediated crowds. To do so, we operationalize Crowd Capital Theory with data from a popular international creative crowdsourcing site, to determine whether regional differences exist in crowdsourcing participation outcomes. We present the early results of our investigation from data encompassing 1,858,202 observations from 28,214 crowd members on 94 different projects in 2012. Using probit regressions to isolate geographic effects by continental region, we find significant variation across regions in crowdsourcing participation. In doing so, we contribute to the literature by illustrating that geography matters in respect to crowd participation. Further, our work illustrates an initial validation of Crowd Capital Theory as a useful theoretical model to guide empirical inquiry in the fast-growing domain of IT-mediated crowds.
8.0CYFeb 13, 2017
The Contours of Crowd CapabilityJ. Prpic, P. Shukla
In this work we use the theory of Crowd Capital as a lens to compare and contrast a number of IS tools currently in use by organizations for crowd-engagement purposes. In doing so, we contribute to both the practitioner and research domains. For the practitioner community we provide decision-makers with a convenient and useful resource, in table-form, outlining in detail some of the differing potentialities of crowd-engaging IS. For the research community we begin to unpack some of the key properties of crowd-engaging IS, including some of the differing qualities of the crowds that these IS application engage.
8.6CYFeb 13, 2017
How to Work a Crowd: Developing Crowd Capital Through CrowdsourcingJ. Prpic, P. P. Shukla, J. H. Kietzmann et al.
Traditionally, the term crowd was used almost exclusively in the context of people who self-organized around a common purpose, emotion or experience. Today, however, firms often refer to crowds in discussions of how collections of individuals can be engaged for organizational purposes. Crowdsourcing, the use of information technologies to outsource business responsibilities to crowds, can now significantly influence a firms ability to leverage previously unattainable resources to build competitive advantage. Nonetheless, many managers are hesitant to consider crowdsourcing because they do not understand how its various types can add value to the firm. In response, we explain what crowdsourcing is, the advantages it offers and how firms can pursue crowdsourcing. We begin by formulating a crowdsourcing typology and show how its four categories (crowd-voting, micro-task, idea and solution crowdsourcing) can help firms develop crowd capital, an organizational-level resource harnessed from the crowd. We then present a three-step process model for generating crowd capital. Step one includes important considerations that shape how a crowd is to be constructed. Step two outlines the capabilities firms need to develop to acquire and assimilate resources (knowledge, labor, funds) from the crowd. Step three addresses key decision-areas that executives need to address to effectively engage crowds.
2.3CYFeb 10, 2017
A Framework for Policy CrowdsourcingJ. Prpic, A. Taeihagh, J. Melton
What is the state of the literature in respect to Crowdsourcing for policy making? This work attempts to answer this question by collecting, categorizing, and situating the extant research investigating Crowdsourcing for policy, within the broader Crowdsourcing literature. To do so, the work first extends the Crowdsourcing literature by introducing, defining, explaining, and using seven universal characteristics of all general Crowdsourcing techniques, to vividly draw-out the relative trade-offs of each mode of Crowdsourcing. From this beginning, the work systematically and explicitly weds the three types of Crowdsourcing to the stages of the Policy cycle as a method of situating the extant literature spanning both domains. Thereafter, we discuss the trends, highlighting the research gaps, and outline the overlaps in the research on Crowdsourcing for policy, stemming from our analysis.
4.3CYFeb 10, 2017
Crowdsourcing the Policy CycleJ. Prpic, A. Taeihagh, J. Melton
Crowdsourcing is beginning to be used for policymaking. The wisdom of crowds [Surowiecki 2005], and crowdsourcing [Brabham 2008], are seen as new avenues that can shape all kinds of policy, from transportation policy [Nash 2009] to urban planning [Seltzer and Mahmoudi 2013], to climate policy. In general, many have high expectations for positive outcomes with crowdsourcing, and based on both anecdotal and empirical evidence, some of these expectations seem justified [Majchrzak and Malhotra 2013]. Yet, to our knowledge, research has yet to emerge that unpacks the different forms of crowdsourcing in light of each stage of the well-established policy cycle. This work addresses this research gap, and in doing so brings increased nuance to the application of crowdsourcing techniques for policymaking.
2.3CYFeb 10, 2017
Crowd Capital in Governance ContextsJ. Prpic, P. Shukla
To begin to understand the implications of the implementation of IT-mediated Crowds for Politics and Policy purposes, this research builds the first-known dataset of IT-mediated Crowd applications currently in use in the governance context. Using Crowd Capital theory and governance theory as frameworks to organize our data collection, we undertake an exploratory data analysis of some fundamental factors defining this emerging field. Specific factors outlined and discussed include the type of actors implementing IT-mediated Crowds in the governance context, the global geographic distribution of the applications, and the nature of the Crowd-derived resources being generated for governance purposes. The findings from our dataset of 209 on-going endeavours indicates that a wide-diversity of actors are engaging IT-mediated Crowds in the governance context, both jointly and severally, that these endeavours can be found to exist on all continents, and that said actors are generating Crowd-derived resources in at least ten distinct governance sectors. We discuss the ramifications of these and our other findings in comparison to the research literature on the private-sector use of IT-mediated Crowds, while highlighting some unique future research opportunities stemming from our work.
3.3CYFeb 10, 2017
MOOCs and Crowdsourcing: Massive Courses and Massive ResourcesJohn Prpic, James Melton, Araz Taeihagh et al.
Premised upon the observation that MOOC and crowdsourcing phenomena share several important characteristics, including IT mediation, large-scale human participation, and varying levels of openness to participants, this work systematizes a comparison of MOOC and crowdsourcing phenomena along these salient dimensions. In doing so, we learn that both domains share further common traits, including similarities in IT structures, knowledge generating capabilities, presence of intermediary service providers, and techniques designed to attract and maintain participant activity. Stemming directly from this analysis, we discuss new directions for future research in both fields and draw out actionable implications for practitioners and researchers in both domains.
4.3CYFeb 10, 2017
Experiments on Crowdsourcing Policy AssessmentJ. Prpic, A. Taeihagh, J. Melton
Can Crowds serve as useful allies in policy design? How do non-expert Crowds perform relative to experts in the assessment of policy measures? Does the geographic location of non-expert Crowds, with relevance to the policy context, alter the performance of non-experts Crowds in the assessment of policy measures? In this work, we investigate these questions by undertaking experiments designed to replicate expert policy assessments with non-expert Crowds recruited from Virtual Labor Markets. We use a set of ninety-six climate change adaptation policy measures previously evaluated by experts in the Netherlands as our control condition to conduct experiments using two discrete sets of non-expert Crowds recruited from Virtual Labor Markets. We vary the composition of our non-expert Crowds along two conditions: participants recruited from a geographical location directly relevant to the policy context and participants recruited at-large. We discuss our research methods in detail and provide the findings of our experiments.
4.3CYFeb 10, 2017
Health Care Crowds: Collective Intelligence in Public HealthJ. Prpic
For what purposes are crowds being implemented in health care? Which crowdsourcing methods are being used? This work begins to answer these questions by reporting the early results of a systematic literature review of 110 pieces of relevant research. The results of this exploratory research in progress reveals that collective intelligence outcomes are being generated in three broad categories of public health care; health promotion, health research, and health maintenance, using all three known forms of crowdsourcing. Stemming from this fundamental analysis, some potential implications of the research are discussed and useful future research is outlined.
7.7HCFeb 10, 2017
Next Generation Crowdsourcing for Collective IntelligenceJ. Prpic
New techniques leveraging IT-mediated crowds such as Crowdsensing, Situated Crowdsourcing, Spatial Crowdsourcing, and Wearables Crowdsourcing have now materially emerged. These techniques, here termed next generation Crowdsourcing, serve to extend Crowdsourcing efforts beyond the heretofore dominant desktop computing paradigm. Employing new configurations of hardware, software, and people, these techniques represent new forms of organization for IT-mediated crowds. However, it is not known how these new techniques change the processes and outcomes of IT-mediated crowds for Collective Intelligence purposes? The aim of this exploratory work is to begin to answer this question. The work ensues by outlining the relevant findings of the first generation Crowdsourcing paradigm, before reviewing the emerging literature pertaining to the new generation of Crowdsourcing techniques. Premised on this review, a collectively exhaustive and mutually exclusive typology is formed, organizing the next generation Crowdsourcing techniques along two salient dimensions common to all first generation Crowdsourcing techniques. As a result, this work situates the next generation Crowdsourcing techniques within the extant Crowdsourcing literature, and identifies new research avenues stemming directly from the analysis.