Deguo Xia

CV
h-index6
11papers
69citations
Novelty57%
AI Score59

11 Papers

5.0CVJan 14Code
Video-MSR: Benchmarking Multi-hop Spatial Reasoning Capabilities of MLLMs

Rui Zhu, Xin Shen, Shuchen Wu et al.

Spatial reasoning has emerged as a critical capability for Multimodal Large Language Models (MLLMs), drawing increasing attention and rapid advancement. However, existing benchmarks primarily focus on single-step perception-to-judgment tasks, leaving scenarios requiring complex visual-spatial logical chains significantly underexplored. To bridge this gap, we introduce Video-MSR, the first benchmark specifically designed to evaluate Multi-hop Spatial Reasoning (MSR) in dynamic video scenarios. Video-MSR systematically probes MSR capabilities through four distinct tasks: Constrained Localization, Chain-based Reference Retrieval, Route Planning, and Counterfactual Physical Deduction. Our benchmark comprises 3,052 high-quality video instances with 4,993 question-answer pairs, constructed via a scalable, visually-grounded pipeline combining advanced model generation with rigorous human verification. Through a comprehensive evaluation of 20 state-of-the-art MLLMs, we uncover significant limitations, revealing that while models demonstrate proficiency in surface-level perception, they exhibit distinct performance drops in MSR tasks, frequently suffering from spatial disorientation and hallucination during multi-step deductions. To mitigate these shortcomings and empower models with stronger MSR capabilities, we further curate MSR-9K, a specialized instruction-tuning dataset, and fine-tune Qwen-VL, achieving a +7.82% absolute improvement on Video-MSR. Our results underscore the efficacy of multi-hop spatial instruction data and establish Video-MSR as a vital foundation for future research. The code and data will be available at https://github.com/ruiz-nju/Video-MSR.

10.3AIJun 3
MapAgent: An Industrial-Grade Agentic Framework for City-scale Lane-level Map Generation

Deguo Xia, Zihan Li, Haochen Zhao et al.

Lane-level maps are critical infrastructure for autonomous driving and lane-level navigation, yet constructing and maintaining standardized lane networks for hundreds of cities remains highly labor-intensive. Recent end-to-end vectorized mapping methods can predict lane geometry and topology directly from sensor data, but they typically treat mapping specifications and traffic regulations as implicit, dataset-dependent supervision. Moreover, in complex scenes (e.g., worn or missing markings and occlusions), correct lane configurations are often under-determined by visual evidence alone, making specification violations a major source of human post-editing. We propose MapAgent, an industrial-grade agentic architecture that augments a vectorization backbone for specification-compliant lane-map production. Rather than merely adding an agent loop to map prediction, MapAgent couples backbone perception with explicit specification verification, constraint-aware reasoning, and deterministic map editing under a bounded, verification-driven Judge-Planner-Worker loop. A vision-language Judge diagnoses errors by jointly inspecting visual evidence and draft vectors, while a tool-calling Planner generates minimal corrective edits with post-edit re-validation. To remain scalable for city-scale production, MapAgent is selectively triggered only on tiles with low backbone confidence, adding modest overhead while preserving throughput. Experiments on real-world datasets show consistent gains over strong production baselines, especially in complex and long-tail scenarios. Additionally, MapAgent has been integrated into Baidu Maps, supporting lane-level map generation for over 360 cities nationwide and elevating the overall production automation to over 95%, demonstrating MapAgent's practicality and effectiveness for large-scale lane-level map generation.

1.6CLJan 7Code
Decide Then Retrieve: A Training-Free Framework with Uncertainty-Guided Triggering and Dual-Path Retrieval

Wang Chen, Guanqiang Qi, Weikang Li et al.

Retrieval-augmented generation (RAG) enhances large language models (LLMs) by incorporating external knowledge, but existing approaches indiscriminately trigger retrieval and rely on single-path evidence construction, often introducing noise and limiting performance gains. In this work, we propose Decide Then Retrieve (DTR), a training-free framework that adaptively determines when retrieval is necessary and how external information should be selected. DTR leverages generation uncertainty to guide retrieval triggering and introduces a dual-path retrieval mechanism with adaptive information selection to better handle sparse and ambiguous queries. Extensive experiments across five open-domain QA benchmarks, multiple model scales, and different retrievers demonstrate that DTR consistently improves EM and F1 over standard RAG and strong retrieval-enhanced baselines, while reducing unnecessary retrievals. The code and data used in this paper are available at https://github.com/ChenWangHKU/DTR.

0.6CLFeb 25
DuCCAE: A Hybrid Engine for Immersive Conversation via Collaboration, Augmentation, and Evolution

Xin Shen, Zhishu Jiang, Jiaye Yang et al. · baidu, tsinghua

Immersive conversational systems in production face a persistent trade-off between responsiveness and long-horizon task capability. Real-time interaction is achievable for lightweight turns, but requests involving planning and tool invocation (e.g., search and media generation) produce heavy-tail execution latency that degrades turn-taking, persona consistency, and user trust. To address this challenge, we propose DuCCAE (Conversation while Collaboration with Augmentation and Evolution), a hybrid engine for immersive conversation deployed within Baidu Search, serving millions of users. DuCCAE decouples real-time response generation from asynchronous agentic execution and synchronizes them via a shared state that maintains session context and execution traces, enabling asynchronous results to be integrated back into the ongoing dialogue. The system orchestrates five subsystems-Info, Conversation, Collaboration, Augmentation, and Evolution-to support multi-agent collaboration and continuous improvement. We evaluate DuCCAE through a comprehensive framework that combines offline benchmarking on the Du-Interact dataset and large-scale production evaluation within Baidu Search. Experimental results demonstrate that DuCCAE outperforms strong baselines in agentic execution reliability and dialogue quality while reducing latency to fit strict real-time budgets. Crucially, deployment metrics since June 2025 confirm substantial real-world effectiveness, evidenced by a tripling of Day-7 user retention to 34.2% and a surge in the complex task completion rate to 65.2%. Our hybrid architecture successfully preserves conversational continuity while enabling reliable agentic execution, offering practical guidelines for deploying scalable agentic systems in industrial settings.

21.1LGFeb 25, 2024Code
More Than Routing: Joint GPS and Route Modeling for Refine Trajectory Representation Learning

Zhipeng Ma, Zheyan Tu, Xinhai Chen et al. · baidu, tsinghua

Trajectory representation learning plays a pivotal role in supporting various downstream tasks. Traditional methods in order to filter the noise in GPS trajectories tend to focus on routing-based methods used to simplify the trajectories. However, this approach ignores the motion details contained in the GPS data, limiting the representation capability of trajectory representation learning. To fill this gap, we propose a novel representation learning framework that Joint GPS and Route Modelling based on self-supervised technology, namely JGRM. We consider GPS trajectory and route as the two modes of a single movement observation and fuse information through inter-modal information interaction. Specifically, we develop two encoders, each tailored to capture representations of route and GPS trajectories respectively. The representations from the two modalities are fed into a shared transformer for inter-modal information interaction. Eventually, we design three self-supervised tasks to train the model. We validate the effectiveness of the proposed method on two real datasets based on extensive experiments. The experimental results demonstrate that JGRM outperforms existing methods in both road segment representation and trajectory representation tasks. Our source code is available at Anonymous Github.

8.4CVNov 13, 2025
Facial-R1: Aligning Reasoning and Recognition for Facial Emotion Analysis

Jiulong Wu, Yucheng Shen, Lingyong Yan et al.

Facial Emotion Analysis (FEA) extends traditional facial emotion recognition by incorporating explainable, fine-grained reasoning. The task integrates three subtasks: emotion recognition, facial Action Unit (AU) recognition, and AU-based emotion reasoning to model affective states jointly. While recent approaches leverage Vision-Language Models (VLMs) and achieve promising results, they face two critical limitations: (1) hallucinated reasoning, where VLMs generate plausible but inaccurate explanations due to insufficient emotion-specific knowledge; and (2) misalignment between emotion reasoning and recognition, caused by fragmented connections between observed facial features and final labels. We propose Facial-R1, a three-stage alignment framework that effectively addresses both challenges with minimal supervision. First, we employ instruction fine-tuning to establish basic emotional reasoning capability. Second, we introduce reinforcement training guided by emotion and AU labels as reward signals, which explicitly aligns the generated reasoning process with the predicted emotion. Third, we design a data synthesis pipeline that iteratively leverages the prior stages to expand the training dataset, enabling scalable self-improvement of the model. Built upon this framework, we introduce FEA-20K, a benchmark dataset comprising 17,737 training and 1,688 test samples with fine-grained emotion analysis annotations. Extensive experiments across eight standard benchmarks demonstrate that Facial-R1 achieves state-of-the-art performance in FEA, with strong generalization and robust interpretability.

6.0AIFeb 12
Beyond End-to-End Video Models: An LLM-Based Multi-Agent System for Educational Video Generation

Lingyong Yan, Jiulong Wu, Dong Xie et al.

Although recent end-to-end video generation models demonstrate impressive performance in visually oriented content creation, they remain limited in scenarios that require strict logical rigor and precise knowledge representation, such as instructional and educational media. To address this problem, we propose LAVES, a hierarchical LLM-based multi-agent system for generating high-quality instructional videos from educational problems. The LAVES formulates educational video generation as a multi-objective task that simultaneously demands correct step-by-step reasoning, pedagogically coherent narration, semantically faithful visual demonstrations, and precise audio--visual alignment. To address the limitations of prior approaches--including low procedural fidelity, high production cost, and limited controllability--LAVES decomposes the generation workflow into specialized agents coordinated by a central Orchestrating Agent with explicit quality gates and iterative critique mechanisms. Specifically, the Orchestrating Agent supervises a Solution Agent for rigorous problem solving, an Illustration Agent that produces executable visualization codes, and a Narration Agent for learner-oriented instructional scripts. In addition, all outputs from the working agents are subject to semantic critique, rule-based constraints, and tool-based compilation checks. Rather than directly synthesizing pixels, the system constructs a structured executable video script that is deterministically compiled into synchronized visuals and narration using template-driven assembly rules, enabling fully automated end-to-end production without manual editing. In large-scale deployments, LAVES achieves a throughput exceeding one million videos per day, delivering over a 95% reduction in cost compared to current industry-standard approaches while maintaining a high acceptance rate.

14.4CVJan 6, 2025
LDMapNet-U: An End-to-End System for City-Scale Lane-Level Map Updating

Deguo Xia, Weiming Zhang, Xiyan Liu et al. · baidu, tsinghua

An up-to-date city-scale lane-level map is an indispensable infrastructure and a key enabling technology for ensuring the safety and user experience of autonomous driving systems. In industrial scenarios, reliance on manual annotation for map updates creates a critical bottleneck. Lane-level updates require precise change information and must ensure consistency with adjacent data while adhering to strict standards. Traditional methods utilize a three-stage approach-construction, change detection, and updating-which often necessitates manual verification due to accuracy limitations. This results in labor-intensive processes and hampers timely updates. To address these challenges, we propose LDMapNet-U, which implements a new end-to-end paradigm for city-scale lane-level map updating. By reconceptualizing the update task as an end-to-end map generation process grounded in historical map data, we introduce a paradigm shift in map updating that simultaneously generates vectorized maps and change information. To achieve this, a Prior-Map Encoding (PME) module is introduced to effectively encode historical maps, serving as a critical reference for detecting changes. Additionally, we incorporate a novel Instance Change Prediction (ICP) module that learns to predict associations with historical maps. Consequently, LDMapNet-U simultaneously achieves vectorized map element generation and change detection. To demonstrate the superiority and effectiveness of LDMapNet-U, extensive experiments are conducted using large-scale real-world datasets. In addition, LDMapNet-U has been successfully deployed in production at Baidu Maps since April 2024, supporting map updating for over 360 cities and significantly shortening the update cycle from quarterly to weekly. The updated maps serve hundreds of millions of users and are integrated into the autonomous driving systems of several leading vehicle companies.

6.2CVNov 21, 2025
FingerCap: Fine-grained Finger-level Hand Motion Captioning

Xin Shen, Rui Zhu, Lei Shen et al.

Understanding fine-grained human hand motion is fundamental to visual perception, embodied intelligence, and multimodal communication. In this work, we propose Fine-grained Finger-level Hand Motion Captioning (FingerCap), which aims to generate textual descriptions that capture detailed finger-level semantics of hand actions. To support this task, we curate FingerCap-40K, a large-scale corpus of 40K paired hand-motion videos and captions spanning two complementary sources: concise instruction-style finger motions and diverse, naturalistic hand-object interactions. To enable effective evaluation, we employ HandJudge, a LLM-based rubric that measures finger-level correctness and motion completeness. Temporal sparsity remains a fundamental bottleneck for current Video-MLLMs, since sparse RGB sampling is insufficient to capture the subtle, high-frequency dynamics underlying fine finger motions. As a simple and compute-friendly remedy, we introduce FiGOP (Finger Group-of-Pictures), which pairs each RGB keyframe with subsequent hand keypoints until the next keyframe. A lightweight temporal encoder converts the keypoints into motion embeddings and integrates them with RGB features. FiGOP adapts the classic GOP concept to finger motion, recovering fine temporal cues without increasing RGB density. Experiments on FingerCap-40K show that strong open- and closed-source Video-MLLMs still struggle with finger-level reasoning, while our FiGOP-augmented model yield consistent gains under HandJudge and human studies.

3.3AIOct 21, 2025
Probabilistic Modeling of Intentions in Socially Intelligent LLM Agents

Feifan Xia, Yuyang Fang, Defang Li et al. · baidu, tsinghua

We present a probabilistic intent modeling framework for large language model (LLM) agents in multi-turn social dialogue. The framework maintains a belief distribution over a partner's latent intentions, initialized from contextual priors and dynamically updated through likelihood estimation after each utterance. The evolving distribution provides additional contextual grounding for the policy, enabling adaptive dialogue strategies under uncertainty. Preliminary experiments in the SOTOPIA environment show consistent improvements: the proposed framework increases the Overall score by 9.0% on SOTOPIA-All and 4.1% on SOTOPIA-Hard compared with the Qwen2.5-7B baseline, and slightly surpasses an oracle agent that directly observes partner intentions. These early results suggest that probabilistic intent modeling can contribute to the development of socially intelligent LLM agents.

9.6CVJun 20, 2024
DuMapNet: An End-to-End Vectorization System for City-Scale Lane-Level Map Generation

Deguo Xia, Weiming Zhang, Xiyan Liu et al.

Generating city-scale lane-level maps faces significant challenges due to the intricate urban environments, such as blurred or absent lane markings. Additionally, a standard lane-level map requires a comprehensive organization of lane groupings, encompassing lane direction, style, boundary, and topology, yet has not been thoroughly examined in prior research. These obstacles result in labor-intensive human annotation and high maintenance costs. This paper overcomes these limitations and presents an industrial-grade solution named DuMapNet that outputs standardized, vectorized map elements and their topology in an end-to-end paradigm. To this end, we propose a group-wise lane prediction (GLP) system that outputs vectorized results of lane groups by meticulously tailoring a transformer-based network. Meanwhile, to enhance generalization in challenging scenarios, such as road wear and occlusions, as well as to improve global consistency, a contextual prompts encoder (CPE) module is proposed, which leverages the predicted results of spatial neighborhoods as contextual information. Extensive experiments conducted on large-scale real-world datasets demonstrate the superiority and effectiveness of DuMapNet. Additionally, DuMap-Net has already been deployed in production at Baidu Maps since June 2023, supporting lane-level map generation tasks for over 360 cities while bringing a 95% reduction in costs. This demonstrates that DuMapNet serves as a practical and cost-effective industrial solution for city-scale lane-level map generation.