SDMar 6, 2022Code
HEAR: Holistic Evaluation of Audio RepresentationsJoseph Turian, Jordie Shier, Humair Raj Khan et al. · cmu
What audio embedding approach generalizes best to a wide range of downstream tasks across a variety of everyday domains without fine-tuning? The aim of the HEAR benchmark is to develop a general-purpose audio representation that provides a strong basis for learning in a wide variety of tasks and scenarios. HEAR evaluates audio representations using a benchmark suite across a variety of domains, including speech, environmental sound, and music. HEAR was launched as a NeurIPS 2021 shared challenge. In the spirit of shared exchange, each participant submitted an audio embedding model following a common API that is general-purpose, open-source, and freely available to use. Twenty-nine models by thirteen external teams were evaluated on nineteen diverse downstream tasks derived from sixteen datasets. Open evaluation code, submitted models and datasets are key contributions, enabling comprehensive and reproducible evaluation, as well as previously impossible longitudinal studies. It still remains an open question whether one single general-purpose audio representation can perform as holistically as the human ear.
SDJul 5, 2024
Real-time Timbre Remapping with Differentiable DSPJordie Shier, Charalampos Saitis, Andrew Robertson et al.
Timbre is a primary mode of expression in diverse musical contexts. However, prevalent audio-driven synthesis methods predominantly rely on pitch and loudness envelopes, effectively flattening timbral expression from the input. Our approach draws on the concept of timbre analogies and investigates how timbral expression from an input signal can be mapped onto controls for a synthesizer. Leveraging differentiable digital signal processing, our method facilitates direct optimization of synthesizer parameters through a novel feature difference loss. This loss function, designed to learn relative timbral differences between musical events, prioritizes the subtleties of graded timbre modulations within phrases, allowing for meaningful translations in a timbre space. Using snare drum performances as a case study, where timbral expression is central, we demonstrate real-time timbre remapping from acoustic snare drums to a differentiable synthesizer modeled after the Roland TR-808.
SDApr 27, 2021Code
One Billion Audio Sounds from GPU-enabled Modular SynthesisJoseph Turian, Jordie Shier, George Tzanetakis et al.
We release synth1B1, a multi-modal audio corpus consisting of 1 billion 4-second synthesized sounds, paired with the synthesis parameters used to generate them. The dataset is 100x larger than any audio dataset in the literature. We also introduce torchsynth, an open source modular synthesizer that generates the synth1B1 samples on-the-fly at 16200x faster than real-time (714MHz) on a single GPU. Finally, we release two new audio datasets: FM synth timbre and subtractive synth pitch. Using these datasets, we demonstrate new rank-based evaluation criteria for existing audio representations. Finally, we propose a novel approach to synthesizer hyperparameter optimization.
SDMar 14, 2025
Designing Neural Synthesizers for Low-Latency InteractionFranco Caspe, Jordie Shier, Mark Sandler et al.
Neural Audio Synthesis (NAS) models offer interactive musical control over high-quality, expressive audio generators. While these models can operate in real-time, they often suffer from high latency, making them unsuitable for intimate musical interaction. The impact of architectural choices in deep learning models on audio latency remains largely unexplored in the NAS literature. In this work, we investigate the sources of latency and jitter typically found in interactive NAS models. We then apply this analysis to the task of timbre transfer using RAVE, a convolutional variational autoencoder for audio waveforms introduced by Caillon et al. in 2021. Finally, we present an iterative design approach for optimizing latency. This culminates with a model we call BRAVE (Bravely Realtime Audio Variational autoEncoder), which is low-latency and exhibits better pitch and loudness replication while showing timbre modification capabilities similar to RAVE. We implement it in a specialized inference framework for low-latency, real-time inference and present a proof-of-concept audio plugin compatible with audio signals from musical instruments. We expect the challenges and guidelines described in this document to support NAS researchers in designing models for low-latency inference from the ground up, enriching the landscape of possibilities for musicians.