Qing Li

CV
h-index10
10papers
505citations
Novelty48%
AI Score39

10 Papers

38.0CVAug 8, 2023
3D-VisTA: Pre-trained Transformer for 3D Vision and Text Alignment

Ziyu Zhu, Xiaojian Ma, Yixin Chen et al.

3D vision-language grounding (3D-VL) is an emerging field that aims to connect the 3D physical world with natural language, which is crucial for achieving embodied intelligence. Current 3D-VL models rely heavily on sophisticated modules, auxiliary losses, and optimization tricks, which calls for a simple and unified model. In this paper, we propose 3D-VisTA, a pre-trained Transformer for 3D Vision and Text Alignment that can be easily adapted to various downstream tasks. 3D-VisTA simply utilizes self-attention layers for both single-modal modeling and multi-modal fusion without any sophisticated task-specific design. To further enhance its performance on 3D-VL tasks, we construct ScanScribe, the first large-scale 3D scene-text pairs dataset for 3D-VL pre-training. ScanScribe contains 2,995 RGB-D scans for 1,185 unique indoor scenes originating from ScanNet and 3R-Scan datasets, along with paired 278K scene descriptions generated from existing 3D-VL tasks, templates, and GPT-3. 3D-VisTA is pre-trained on ScanScribe via masked language/object modeling and scene-text matching. It achieves state-of-the-art results on various 3D-VL tasks, ranging from visual grounding and dense captioning to question answering and situated reasoning. Moreover, 3D-VisTA demonstrates superior data efficiency, obtaining strong performance even with limited annotations during downstream task fine-tuning.

3.4CLAug 22, 2024Code
Reasoning Factual Knowledge in Structured Data with Large Language Models

Sirui Huang, Yanggan Gu, Xuming Hu et al.

Large language models (LLMs) have made remarkable progress in various natural language processing tasks as a benefit of their capability to comprehend and reason with factual knowledge. However, a significant amount of factual knowledge is stored in structured data, which possesses unique characteristics that differ from the unstructured texts used for pretraining. This difference can introduce imperceptible inference parameter deviations, posing challenges for LLMs in effectively utilizing and reasoning with structured data to accurately infer factual knowledge. To this end, we propose a benchmark named StructFact, to evaluate the structural reasoning capabilities of LLMs in inferring factual knowledge. StructFact comprises 8,340 factual questions encompassing various tasks, domains, timelines, and regions. This benchmark allows us to investigate the capability of LLMs across five factual tasks derived from the unique characteristics of structural facts. Extensive experiments on a set of LLMs with different training strategies reveal the limitations of current LLMs in inferring factual knowledge from structured data. We present this benchmark as a compass to navigate the strengths and weaknesses of LLMs in reasoning with structured data for knowledge-sensitive tasks, and to encourage advancements in related real-world applications. Please find our code at https://github.com/EganGu/StructFact.

36.7CVJan 17, 2024
SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding

Baoxiong Jia, Yixin Chen, Huangyue Yu et al.

3D vision-language grounding, which focuses on aligning language with the 3D physical environment, stands as a cornerstone in the development of embodied agents. In comparison to recent advancements in the 2D domain, grounding language in 3D scenes faces several significant challenges: (i) the inherent complexity of 3D scenes due to the diverse object configurations, their rich attributes, and intricate relationships; (ii) the scarcity of paired 3D vision-language data to support grounded learning; and (iii) the absence of a unified learning framework to distill knowledge from grounded 3D data. In this work, we aim to address these three major challenges in 3D vision-language by examining the potential of systematically upscaling 3D vision-language learning in indoor environments. We introduce the first million-scale 3D vision-language dataset, SceneVerse, encompassing about 68K 3D indoor scenes and comprising 2.5M vision-language pairs derived from both human annotations and our scalable scene-graph-based generation approach. We demonstrate that this scaling allows for a unified pre-training framework, Grounded Pre-training for Scenes (GPS), for 3D vision-language learning. Through extensive experiments, we showcase the effectiveness of GPS by achieving state-of-the-art performance on all existing 3D visual grounding benchmarks. The vast potential of SceneVerse and GPS is unveiled through zero-shot transfer experiments in the challenging 3D vision-language tasks. Project website: https://scene-verse.github.io.

2.3AIJul 1, 2024
Dynamic Universal Approximation Theory: The Basic Theory for Transformer-based Large Language Models

Wei Wang, Qing Li

Language models have emerged as a critical area of focus in artificial intelligence, particularly with the introduction of groundbreaking innovations like ChatGPT. Large-scale Transformer networks have quickly become the leading approach for advancing natural language processing algorithms. Built on the Transformer architecture, these models enable interactions that closely mimic human communication and, equipped with extensive knowledge, can even assist in guiding human tasks. Despite their impressive capabilities and growing complexity, a key question remains-the theoretical foundations of large language models (LLMs). What makes Transformer so effective for powering intelligent language applications, such as translation and coding? What underlies LLMs' ability for In-Context Learning (ICL)? How does the LoRA scheme enhance the fine-tuning of LLMs? And what supports the practicality of pruning LLMs? To address these critical questions and explore the technological strategies within LLMs, we leverage the Universal Approximation Theory (UAT) to offer a theoretical backdrop, shedding light on the mechanisms that underpin these advancements.

25.2CVMar 28, 2025Code
Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysis

Jiangyong Huang, Baoxiong Jia, Yan Wang et al.

Existing 3D vision-language (3D-VL) benchmarks fall short in evaluating 3D-VL models, creating a "mist" that obscures rigorous insights into model capabilities and 3D-VL tasks. This mist persists due to three key limitations. First, flawed test data, like ambiguous referential text in the grounding task, can yield incorrect and unreliable test results. Second, oversimplified metrics such as simply averaging accuracy per question answering (QA) pair, cannot reveal true model capability due to their vulnerability to language variations. Third, existing benchmarks isolate the grounding and QA tasks, disregarding the underlying coherence that QA should be based on solid grounding capabilities. To unveil the "mist", we propose Beacon3D, a benchmark for 3D-VL grounding and QA tasks, delivering a perspective shift in the evaluation of 3D-VL understanding. Beacon3D features (i) high-quality test data with precise and natural language, (ii) object-centric evaluation with multiple tests per object to ensure robustness, and (iii) a novel chain-of-analysis paradigm to address language robustness and model performance coherence across grounding and QA. Our evaluation of state-of-the-art 3D-VL models on Beacon3D reveals that (i) object-centric evaluation elicits true model performance and particularly weak generalization in QA; (ii) grounding-QA coherence remains fragile in current 3D-VL models, and (iii) incorporating large language models (LLMs) to 3D-VL models, though as a prevalent practice, hinders grounding capabilities and has yet to elevate QA capabilities. We hope Beacon3D and our comprehensive analysis could benefit the 3D-VL community towards faithful developments.

26.5CVMay 5, 2025
MetaScenes: Towards Automated Replica Creation for Real-world 3D Scans

Huangyue Yu, Baoxiong Jia, Yixin Chen et al.

Embodied AI (EAI) research requires high-quality, diverse 3D scenes to effectively support skill acquisition, sim-to-real transfer, and generalization. Achieving these quality standards, however, necessitates the precise replication of real-world object diversity. Existing datasets demonstrate that this process heavily relies on artist-driven designs, which demand substantial human effort and present significant scalability challenges. To scalably produce realistic and interactive 3D scenes, we first present MetaScenes, a large-scale, simulatable 3D scene dataset constructed from real-world scans, which includes 15366 objects spanning 831 fine-grained categories. Then, we introduce Scan2Sim, a robust multi-modal alignment model, which enables the automated, high-quality replacement of assets, thereby eliminating the reliance on artist-driven designs for scaling 3D scenes. We further propose two benchmarks to evaluate MetaScenes: a detailed scene synthesis task focused on small item layouts for robotic manipulation and a domain transfer task in vision-and-language navigation (VLN) to validate cross-domain transfer. Results confirm MetaScene's potential to enhance EAI by supporting more generalizable agent learning and sim-to-real applications, introducing new possibilities for EAI research. Project website: https://meta-scenes.github.io/.

15.5CVMar 13, 2025
ConsisLoRA: Enhancing Content and Style Consistency for LoRA-based Style Transfer

Bolin Chen, Baoquan Zhao, Haoran Xie et al.

Style transfer involves transferring the style from a reference image to the content of a target image. Recent advancements in LoRA-based (Low-Rank Adaptation) methods have shown promise in effectively capturing the style of a single image. However, these approaches still face significant challenges such as content inconsistency, style misalignment, and content leakage. In this paper, we comprehensively analyze the limitations of the standard diffusion parameterization, which learns to predict noise, in the context of style transfer. To address these issues, we introduce ConsisLoRA, a LoRA-based method that enhances both content and style consistency by optimizing the LoRA weights to predict the original image rather than noise. We also propose a two-step training strategy that decouples the learning of content and style from the reference image. To effectively capture both the global structure and local details of the content image, we introduce a stepwise loss transition strategy. Additionally, we present an inference guidance method that enables continuous control over content and style strengths during inference. Through both qualitative and quantitative evaluations, our method demonstrates significant improvements in content and style consistency while effectively reducing content leakage.

6.7CLMay 30, 2025Code
When Large Multimodal Models Confront Evolving Knowledge:Challenges and Pathways

Kailin Jiang, Yuntao Du, Yukai Ding et al.

Large language/multimodal models (LLMs/LMMs) store extensive pre-trained knowledge but struggle to maintain consistency with real-world updates, making it difficult to avoid catastrophic forgetting while acquiring evolving knowledge. Previous work focused on constructing textual knowledge datasets and exploring knowledge injection in LLMs, lacking exploration of multimodal evolving knowledge injection in LMMs. To address this, we propose the EVOKE benchmark to evaluate LMMs' ability to inject multimodal evolving knowledge in real-world scenarios. Meanwhile, a comprehensive evaluation of multimodal evolving knowledge injection revealed two challenges: (1) Existing knowledge injection methods perform terribly on evolving knowledge. (2) Supervised fine-tuning causes catastrophic forgetting, particularly instruction following ability is severely compromised. Additionally, we provide pathways and find that: (1) Text knowledge augmentation during the training phase improves performance, while image augmentation cannot achieve it. (2) Continual learning methods, especially Replay and MoELoRA, effectively mitigate forgetting. Our findings indicate that current knowledge injection methods have many limitations on evolving knowledge, which motivates further research on more efficient and stable knowledge injection methods.

8.4CVJun 5, 2025
From Objects to Anywhere: A Holistic Benchmark for Multi-level Visual Grounding in 3D Scenes

Tianxu Wang, Zhuofan Zhang, Ziyu Zhu et al.

3D visual grounding has made notable progress in localizing objects within complex 3D scenes. However, grounding referring expressions beyond objects in 3D scenes remains unexplored. In this paper, we introduce Anywhere3D-Bench, a holistic 3D visual grounding benchmark consisting of 2,886 referring expression-3D bounding box pairs spanning four different grounding levels: human-activity areas, unoccupied space beyond objects, individual objects in the scene, and fine-grained object parts. We assess a range of state-of-the-art 3D visual grounding methods alongside large language models (LLMs) and multimodal LLMs (MLLMs) on Anywhere3D-Bench. Experimental results reveal that space-level and part-level visual grounding pose the greatest challenges: space-level tasks require a more comprehensive spatial reasoning ability, for example, modeling distances and spatial relations within 3D space, while part-level tasks demand fine-grained perception of object composition. Even the best-performing models, Google Gemini-2.5-Pro and OpenAI o3, achieve just around 30% accuracy on space-level tasks and around 40% on part-level tasks, significantly lower than its performance on area-level and object-level tasks. These findings underscore a critical gap in current models' capacity to understand and reason about 3D scenes beyond object-level semantics.

15.5CVMar 24, 2021
VLGrammar: Grounded Grammar Induction of Vision and Language

Yining Hong, Qing Li, Song-Chun Zhu et al.

Cognitive grammar suggests that the acquisition of language grammar is grounded within visual structures. While grammar is an essential representation of natural language, it also exists ubiquitously in vision to represent the hierarchical part-whole structure. In this work, we study grounded grammar induction of vision and language in a joint learning framework. Specifically, we present VLGrammar, a method that uses compound probabilistic context-free grammars (compound PCFGs) to induce the language grammar and the image grammar simultaneously. We propose a novel contrastive learning framework to guide the joint learning of both modules. To provide a benchmark for the grounded grammar induction task, we collect a large-scale dataset, \textsc{PartIt}, which contains human-written sentences that describe part-level semantics for 3D objects. Experiments on the \textsc{PartIt} dataset show that VLGrammar outperforms all baselines in image grammar induction and language grammar induction. The learned VLGrammar naturally benefits related downstream tasks. Specifically, it improves the image unsupervised clustering accuracy by 30\%, and performs well in image retrieval and text retrieval. Notably, the induced grammar shows superior generalizability by easily generalizing to unseen categories.