PCIE_LAM Solution for Ego4D Looking At Me ChallengeKanokphan Lertniphonphan, Jun Xie, Yaqing Meng et al.
This report presents our team's 'PCIE_LAM' solution for the Ego4D Looking At Me Challenge at CVPR2024. The main goal of the challenge is to accurately determine if a person in the scene is looking at the camera wearer, based on a video where the faces of social partners have been localized. Our proposed solution, InternLSTM, consists of an InternVL image encoder and a Bi-LSTM network. The InternVL extracts spatial features, while the Bi-LSTM extracts temporal features. However, this task is highly challenging due to the distance between the person in the scene and the camera movement, which results in significant blurring in the face image. To address the complexity of the task, we implemented a Gaze Smoothing filter to eliminate noise or spikes from the output. Our approach achieved the 1st position in the looking at me challenge with 0.81 mAP and 0.93 accuracy rate. Code is available at https://github.com/KanokphanL/Ego4D_LAM_InternLSTM
3.6CVMay 30, 2025
PCIE_Pose Solution for EgoExo4D Pose and Proficiency Estimation ChallengeFeng Chen, Kanokphan Lertniphonphan, Qiancheng Yan et al.
This report introduces our team's (PCIE_EgoPose) solutions for the EgoExo4D Pose and Proficiency Estimation Challenges at CVPR2025. Focused on the intricate task of estimating 21 3D hand joints from RGB egocentric videos, which are complicated by subtle movements and frequent occlusions, we developed the Hand Pose Vision Transformer (HP-ViT+). This architecture synergizes a Vision Transformer and a CNN backbone, using weighted fusion to refine the hand pose predictions. For the EgoExo4D Body Pose Challenge, we adopted a multimodal spatio-temporal feature integration strategy to address the complexities of body pose estimation across dynamic contexts. Our methods achieved remarkable performance: 8.31 PA-MPJPE in the Hand Pose Challenge and 11.25 MPJPE in the Body Pose Challenge, securing championship titles in both competitions. We extended our pose estimation solutions to the Proficiency Estimation task, applying core technologies such as transformer-based architectures. This extension enabled us to achieve a top-1 accuracy of 0.53, a SOTA result, in the Demonstrator Proficiency Estimation competition.