Renping Zhou

CV
h-index28
8papers
104citations
Novelty59%
AI Score57

8 Papers

CVAug 31, 2024Code
AdaNAT: Exploring Adaptive Policy for Token-Based Image Generation

Zanlin Ni, Yulin Wang, Renping Zhou et al. · tsinghua

Recent studies have demonstrated the effectiveness of token-based methods for visual content generation. As a representative work, non-autoregressive Transformers (NATs) are able to synthesize images with decent quality in a small number of steps. However, NATs usually necessitate configuring a complicated generation policy comprising multiple manually-designed scheduling rules. These heuristic-driven rules are prone to sub-optimality and come with the requirements of expert knowledge and labor-intensive efforts. Moreover, their one-size-fits-all nature cannot flexibly adapt to the diverse characteristics of each individual sample. To address these issues, we propose AdaNAT, a learnable approach that automatically configures a suitable policy tailored for every sample to be generated. In specific, we formulate the determination of generation policies as a Markov decision process. Under this framework, a lightweight policy network for generation can be learned via reinforcement learning. Importantly, we demonstrate that simple reward designs such as FID or pre-trained reward models, may not reliably guarantee the desired quality or diversity of generated samples. Therefore, we propose an adversarial reward design to guide the training of policy networks effectively. Comprehensive experiments on four benchmark datasets, i.e., ImageNet-256 & 512, MS-COCO, and CC3M, validate the effectiveness of AdaNAT. Code and pre-trained models will be released at https://github.com/LeapLabTHU/AdaNAT.

92.5ROMay 21
Action with Visual Primitives

Weilong Guo, Yuchen Wang, Renping Zhou et al.

Vision-Language-Action (VLA) models have emerged as a promising paradigm for generalist robotic manipulation. A common design in current architectures maps language instructions and visual observations to actions in a single forward pass. While conceptually simple, this formulation entangles instruction comprehension, spatial scene understanding, and motor control within a single learning objective. As a result, the action expert must implicitly relearn cognitive and perceptual capabilities already present in the pretrained VLM, which can limit both learning efficiency and generalization. We introduce AVP (Action with Visual Primitives), an end-to-end architecture that implements this visual-primitive-centric interface: the VLM infers the next-stage target and emits visual-primitive tokens that condition a flow-matching action expert, with supervision derived from end-effector kinematics. Real-robot experiments on general pick-and-place tasks show that AVP improves the success rate by 27.61% over pi_0.5 and outperforms other recent methods, with consistent gains in data efficiency, spatial-compositional generalization, and object-level transfer.

CVNov 11, 2024Code
ENAT: Rethinking Spatial-temporal Interactions in Token-based Image Synthesis

Zanlin Ni, Yulin Wang, Renping Zhou et al.

Recently, token-based generation have demonstrated their effectiveness in image synthesis. As a representative example, non-autoregressive Transformers (NATs) can generate decent-quality images in a few steps. NATs perform generation in a progressive manner, where the latent tokens of a resulting image are incrementally revealed. At each step, the unrevealed image regions are padded with mask tokens and inferred by NAT. In this paper, we delve into the mechanisms behind the effectiveness of NATs and uncover two important patterns that naturally emerge from NATs: Spatially (within a step), although mask and visible tokens are processed uniformly by NATs, the interactions between them are highly asymmetric. In specific, mask tokens mainly gather information for decoding, while visible tokens tend to primarily provide information, and their deep representations can be built only upon themselves. Temporally (across steps), the interactions between adjacent generation steps mostly concentrate on updating the representations of a few critical tokens, while the computation for the majority of tokens is generally repetitive. Driven by these findings, we propose EfficientNAT (ENAT), a NAT model that explicitly encourages these critical interactions inherent in NATs. At the spatial level, we disentangle the computations of visible and mask tokens by encoding visible tokens independently, while decoding mask tokens conditioned on the fully encoded visible tokens. At the temporal level, we prioritize the computation of the critical tokens at each step, while maximally reusing previously computed token representations to supplement necessary information. ENAT improves the performance of NATs notably with significantly reduced computational cost. Experiments on ImageNet-256, ImageNet-512 and MS-COCO validate the effectiveness of ENAT. Code is available at https://github.com/LeapLabTHU/ENAT.

CVSep 18, 2024
Multimodal Generalized Category Discovery

Yuchang Su, Renping Zhou, Siyu Huang et al.

Generalized Category Discovery (GCD) aims to classify inputs into both known and novel categories, a task crucial for open-world scientific discoveries. However, current GCD methods are limited to unimodal data, overlooking the inherently multimodal nature of most real-world data. In this work, we extend GCD to a multimodal setting, where inputs from different modalities provide richer and complementary information. Through theoretical analysis and empirical validation, we identify that the key challenge in multimodal GCD lies in effectively aligning heterogeneous information across modalities. To address this, we propose MM-GCD, a novel framework that aligns both the feature and output spaces of different modalities using contrastive learning and distillation techniques. MM-GCD achieves new state-of-the-art performance on the UPMC-Food101 and N24News datasets, surpassing previous methods by 11.5\% and 4.7\%, respectively.

LGDec 25, 2025
Co-GRPO: Co-Optimized Group Relative Policy Optimization for Masked Diffusion Model

Renping Zhou, Zanlin Ni, Tianyi Chen et al.

Recently, Masked Diffusion Models (MDMs) have shown promising potential across vision, language, and cross-modal generation. However, a notable discrepancy exists between their training and inference procedures. In particular, MDM inference is a multi-step, iterative process governed not only by the model itself but also by various schedules that dictate the token-decoding trajectory (e.g., how many tokens to decode at each step). In contrast, MDMs are typically trained using a simplified, single-step BERT-style objective that masks a subset of tokens and predicts all of them simultaneously. This step-level simplification fundamentally disconnects the training paradigm from the trajectory-level nature of inference, leaving the inference schedules never optimized during training. In this paper, we introduce Co-GRPO, which reformulates MDM generation as a unified Markov Decision Process (MDP) that jointly incorporates both the model and the inference schedule. By applying Group Relative Policy Optimization at the trajectory level, Co-GRPO cooperatively optimizes model parameters and schedule parameters under a shared reward, without requiring costly backpropagation through the multi-step generation process. This holistic optimization aligns training with inference more thoroughly and substantially improves generation quality. Empirical results across four benchmarks-ImageReward, HPS, GenEval, and DPG-Bench-demonstrate the effectiveness of our approach. For more details, please refer to our project page: https://co-grpo.github.io/ .

CVJun 8, 2024Code
Revisiting Non-Autoregressive Transformers for Efficient Image Synthesis

Zanlin Ni, Yulin Wang, Renping Zhou et al.

The field of image synthesis is currently flourishing due to the advancements in diffusion models. While diffusion models have been successful, their computational intensity has prompted the pursuit of more efficient alternatives. As a representative work, non-autoregressive Transformers (NATs) have been recognized for their rapid generation. However, a major drawback of these models is their inferior performance compared to diffusion models. In this paper, we aim to re-evaluate the full potential of NATs by revisiting the design of their training and inference strategies. Specifically, we identify the complexities in properly configuring these strategies and indicate the possible sub-optimality in existing heuristic-driven designs. Recognizing this, we propose to go beyond existing methods by directly solving the optimal strategies in an automatic framework. The resulting method, named AutoNAT, advances the performance boundaries of NATs notably, and is able to perform comparably with the latest diffusion models at a significantly reduced inference cost. The effectiveness of AutoNAT is validated on four benchmark datasets, i.e., ImageNet-256 & 512, MS-COCO, and CC3M. Our code is available at https://github.com/LeapLabTHU/ImprovedNAT.

CVMar 13, 2025
4D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Models

Wanhua Li, Renping Zhou, Jiawei Zhou et al.

Learning 4D language fields to enable time-sensitive, open-ended language queries in dynamic scenes is essential for many real-world applications. While LangSplat successfully grounds CLIP features into 3D Gaussian representations, achieving precision and efficiency in 3D static scenes, it lacks the ability to handle dynamic 4D fields as CLIP, designed for static image-text tasks, cannot capture temporal dynamics in videos. Real-world environments are inherently dynamic, with object semantics evolving over time. Building a precise 4D language field necessitates obtaining pixel-aligned, object-wise video features, which current vision models struggle to achieve. To address these challenges, we propose 4D LangSplat, which learns 4D language fields to handle time-agnostic or time-sensitive open-vocabulary queries in dynamic scenes efficiently. 4D LangSplat bypasses learning the language field from vision features and instead learns directly from text generated from object-wise video captions via Multimodal Large Language Models (MLLMs). Specifically, we propose a multimodal object-wise video prompting method, consisting of visual and text prompts that guide MLLMs to generate detailed, temporally consistent, high-quality captions for objects throughout a video. These captions are encoded using a Large Language Model into high-quality sentence embeddings, which then serve as pixel-aligned, object-specific feature supervision, facilitating open-vocabulary text queries through shared embedding spaces. Recognizing that objects in 4D scenes exhibit smooth transitions across states, we further propose a status deformable network to model these continuous changes over time effectively. Our results across multiple benchmarks demonstrate that 4D LangSplat attains precise and efficient results for both time-sensitive and time-agnostic open-vocabulary queries.

CVMar 7
AdaGen: Learning Adaptive Policy for Image Synthesis

Zanlin Ni, Yulin Wang, Yeguo Hua et al.

Recent advances in image synthesis have been propelled by powerful generative models, such as Masked Generative Transformers (MaskGIT), autoregressive models, diffusion models, and rectified flow models. A common principle behind their success is the decomposition of synthesis into multiple steps. However, this introduces a proliferation of step-specific parameters (e.g., noise level or temperature at each step). Existing approaches typically rely on manually-designed rules to manage this complexity, demanding expert knowledge and trial-and-error. Furthermore, these static schedules lack the flexibility to adapt to the unique characteristics of each sample, yielding sub-optimal performance. To address this issue, we present AdaGen, a general, learnable, and sample-adaptive framework for scheduling the iterative generation process. Specifically, we formulate the scheduling problem as a Markov Decision Process, where a lightweight policy network determines suitable parameters given the current generation state, and can be trained through reinforcement learning. Importantly, we demonstrate that simple reward designs, such as FID or pre-trained reward models, can be easily hacked and may not reliably guarantee the desired quality or diversity of generated samples. Therefore, we propose an adversarial reward design to guide the training of the policy networks. Finally, we introduce an inference-time refinement strategy and a controllable fidelity-diversity trade-off mechanism to further enhance the performance and flexibility of AdaGen. Comprehensive experiments on four generative paradigms validate the superiority of AdaGen. For example, AdaGen achieves better performance on DiT-XL with 3 times lower inference cost and improves the FID of VAR from 1.92 to 1.59 with negligible computational overhead.