Rey Reza Wiyatno

LG
h-index5
5papers
331citations
Novelty34%
AI Score22

5 Papers

12.8ROOct 16, 2021
Lifelong Topological Visual Navigation

Rey Reza Wiyatno, Anqi Xu, Liam Paull

Commonly, learning-based topological navigation approaches produce a local policy while preserving some loose connectivity of the space through a topological map. Nevertheless, spurious or missing edges in the topological graph often lead to navigation failure. In this work, we propose a sampling-based graph building method, which results in sparser graphs yet with higher navigation performance compared to baseline methods. We also propose graph maintenance strategies that eliminate spurious edges and expand the graph as needed, which improves lifelong navigation performance. Unlike controllers that learn from fixed training environments, we show that our model can be fine-tuned using only a small number of collected trajectory images from a real-world environment where the agent is deployed. We demonstrate successful navigation after fine-tuning on real-world environments, and notably show significant navigation improvements over time by applying our lifelong graph maintenance strategies.

19.3LGNov 13, 2019
Adversarial Examples in Modern Machine Learning: A Review

Rey Reza Wiyatno, Anqi Xu, Ousmane Dia et al.

Recent research has found that many families of machine learning models are vulnerable to adversarial examples: inputs that are specifically designed to cause the target model to produce erroneous outputs. In this survey, we focus on machine learning models in the visual domain, where methods for generating and detecting such examples have been most extensively studied. We explore a variety of adversarial attack methods that apply to image-space content, real world adversarial attacks, adversarial defenses, and the transferability property of adversarial examples. We also discuss strengths and weaknesses of various methods of adversarial attack and defense. Our aim is to provide an extensive coverage of the field, furnishing the reader with an intuitive understanding of the mechanics of adversarial attack and defense mechanisms and enlarging the community of researchers studying this fundamental set of problems.

26.5ROApr 24, 2019
Physical Adversarial Textures that Fool Visual Object Tracking

Rey Reza Wiyatno, Anqi Xu

We present a system for generating inconspicuous-looking textures that, when displayed in the physical world as digital or printed posters, cause visual object tracking systems to become confused. For instance, as a target being tracked by a robot's camera moves in front of such a poster, our generated texture makes the tracker lock onto it and allows the target to evade. This work aims to fool seldom-targeted regression tasks, and in particular compares diverse optimization strategies: non-targeted, targeted, and a new family of guided adversarial losses. While we use the Expectation Over Transformation (EOT) algorithm to generate physical adversaries that fool tracking models when imaged under diverse conditions, we compare the impacts of different conditioning variables, including viewpoint, lighting, and appearances, to find practical attack setups with high resulting adversarial strength and convergence speed. We further showcase textures optimized solely using simulated scenes can confuse real-world tracking systems.

15.7LGAug 23, 2018
Maximal Jacobian-based Saliency Map Attack

Rey Wiyatno, Anqi Xu

The Jacobian-based Saliency Map Attack is a family of adversarial attack methods for fooling classification models, such as deep neural networks for image classification tasks. By saturating a few pixels in a given image to their maximum or minimum values, JSMA can cause the model to misclassify the resulting adversarial image as a specified erroneous target class. We propose two variants of JSMA, one which removes the requirement to specify a target class, and another that additionally does not need to specify whether to only increase or decrease pixel intensities. Our experiments highlight the competitive speeds and qualities of these variants when applied to datasets of hand-written digits and natural scenes.

3.4NEMar 5, 2018
Style Memory: Making a Classifier Network Generative

Rey Wiyatno, Jeff Orchard

Deep networks have shown great performance in classification tasks. However, the parameters learned by the classifier networks usually discard stylistic information of the input, in favour of information strictly relevant to classification. We introduce a network that has the capacity to do both classification and reconstruction by adding a "style memory" to the output layer of the network. We also show how to train such a neural network as a deep multi-layer autoencoder, jointly minimizing both classification and reconstruction losses. The generative capacity of our network demonstrates that the combination of style-memory neurons with the classifier neurons yield good reconstructions of the inputs when the classification is correct. We further investigate the nature of the style memory, and how it relates to composing digits and letters. Finally, we propose that this architecture enables the bidirectional flow of information used in predictive coding, and that such bidirectional networks can help mitigate against being fooled by ambiguous or adversarial input.