CVNov 18, 2022Code
Contrastive Losses Are Natural Criteria for Unsupervised Video SummarizationZongshang Pang, Yuta Nakashima, Mayu Otani et al.
Video summarization aims to select the most informative subset of frames in a video to facilitate efficient video browsing. Unsupervised methods usually rely on heuristic training objectives such as diversity and representativeness. However, such methods need to bootstrap the online-generated summaries to compute the objectives for importance score regression. We consider such a pipeline inefficient and seek to directly quantify the frame-level importance with the help of contrastive losses in the representation learning literature. Leveraging the contrastive losses, we propose three metrics featuring a desirable key frame: local dissimilarity, global consistency, and uniqueness. With features pre-trained on the image classification task, the metrics can already yield high-quality importance scores, demonstrating competitive or better performance than past heavily-trained methods. We show that by refining the pre-trained features with a lightweight contrastively learned projection module, the frame-level importance scores can be further improved, and the model can also leverage a large number of random videos and generalize to test videos with decent performance. Code available at https://github.com/pangzss/pytorch-CTVSUM.
CVDec 22, 2022Code
Generative Colorization of Structured Mobile Web PagesKotaro Kikuchi, Naoto Inoue, Mayu Otani et al.
Color is a critical design factor for web pages, affecting important factors such as viewer emotions and the overall trust and satisfaction of a website. Effective coloring requires design knowledge and expertise, but if this process could be automated through data-driven modeling, efficient exploration and alternative workflows would be possible. However, this direction remains underexplored due to the lack of a formalization of the web page colorization problem, datasets, and evaluation protocols. In this work, we propose a new dataset consisting of e-commerce mobile web pages in a tractable format, which are created by simplifying the pages and extracting canonical color styles with a common web browser. The web page colorization problem is then formalized as a task of estimating plausible color styles for a given web page content with a given hierarchical structure of the elements. We present several Transformer-based methods that are adapted to this task by prepending structural message passing to capture hierarchical relationships between elements. Experimental results, including a quantitative evaluation designed for this task, demonstrate the advantages of our methods over statistical and image colorization methods. The code is available at https://github.com/CyberAgentAILab/webcolor.
CVOct 21, 2022
Video Summarization OverviewMayu Otani, Yale Song, Yang Wang
With the broad growth of video capturing devices and applications on the web, it is more demanding to provide desired video content for users efficiently. Video summarization facilitates quickly grasping video content by creating a compact summary of videos. Much effort has been devoted to automatic video summarization, and various problem settings and approaches have been proposed. Our goal is to provide an overview of this field. This survey covers early studies as well as recent approaches which take advantage of deep learning techniques. We describe video summarization approaches and their underlying concepts. We also discuss benchmarks and evaluations. We overview how prior work addressed evaluation and detail the pros and cons of the evaluation protocols. Last but not least, we discuss open challenges in this field.
CVApr 4, 2023
Toward Verifiable and Reproducible Human Evaluation for Text-to-Image GenerationMayu Otani, Riku Togashi, Yu Sawai et al.
Human evaluation is critical for validating the performance of text-to-image generative models, as this highly cognitive process requires deep comprehension of text and images. However, our survey of 37 recent papers reveals that many works rely solely on automatic measures (e.g., FID) or perform poorly described human evaluations that are not reliable or repeatable. This paper proposes a standardized and well-defined human evaluation protocol to facilitate verifiable and reproducible human evaluation in future works. In our pilot data collection, we experimentally show that the current automatic measures are incompatible with human perception in evaluating the performance of the text-to-image generation results. Furthermore, we provide insights for designing human evaluation experiments reliably and conclusively. Finally, we make several resources publicly available to the community to facilitate easy and fast implementations.
CVMar 14, 2023
LayoutDM: Discrete Diffusion Model for Controllable Layout GenerationNaoto Inoue, Kotaro Kikuchi, Edgar Simo-Serra et al.
Controllable layout generation aims at synthesizing plausible arrangement of element bounding boxes with optional constraints, such as type or position of a specific element. In this work, we try to solve a broad range of layout generation tasks in a single model that is based on discrete state-space diffusion models. Our model, named LayoutDM, naturally handles the structured layout data in the discrete representation and learns to progressively infer a noiseless layout from the initial input, where we model the layout corruption process by modality-wise discrete diffusion. For conditional generation, we propose to inject layout constraints in the form of masking or logit adjustment during inference. We show in the experiments that our LayoutDM successfully generates high-quality layouts and outperforms both task-specific and task-agnostic baselines on several layout tasks.
CVMar 28, 2022
Optimal Correction Cost for Object Detection EvaluationMayu Otani, Riku Togashi, Yuta Nakashima et al.
Mean Average Precision (mAP) is the primary evaluation measure for object detection. Although object detection has a broad range of applications, mAP evaluates detectors in terms of the performance of ranked instance retrieval. Such the assumption for the evaluation task does not suit some downstream tasks. To alleviate the gap between downstream tasks and the evaluation scenario, we propose Optimal Correction Cost (OC-cost), which assesses detection accuracy at image level. OC-cost computes the cost of correcting detections to ground truths as a measure of accuracy. The cost is obtained by solving an optimal transportation problem between the detections and the ground truths. Unlike mAP, OC-cost is designed to penalize false positive and false negative detections properly, and every image in a dataset is treated equally. Our experimental result validates that OC-cost has better agreement with human preference than a ranking-based measure, i.e., mAP for a single image. We also show that detectors' rankings by OC-cost are more consistent on different data splits than mAP. Our goal is not to replace mAP with OC-cost but provide an additional tool to evaluate detectors from another aspect. To help future researchers and developers choose a target measure, we provide a series of experiments to clarify how mAP and OC-cost differ.
CVMar 31, 2023
Towards Flexible Multi-modal Document ModelsNaoto Inoue, Kotaro Kikuchi, Edgar Simo-Serra et al.
Creative workflows for generating graphical documents involve complex inter-related tasks, such as aligning elements, choosing appropriate fonts, or employing aesthetically harmonious colors. In this work, we attempt at building a holistic model that can jointly solve many different design tasks. Our model, which we denote by FlexDM, treats vector graphic documents as a set of multi-modal elements, and learns to predict masked fields such as element type, position, styling attributes, image, or text, using a unified architecture. Through the use of explicit multi-task learning and in-domain pre-training, our model can better capture the multi-modal relationships among the different document fields. Experimental results corroborate that our single FlexDM is able to successfully solve a multitude of different design tasks, while achieving performance that is competitive with task-specific and costly baselines.
CVSep 27, 2024
Multimodal Markup Document Models for Graphic Design CompletionKotaro Kikuchi, Ukyo Honda, Naoto Inoue et al.
We introduce MarkupDM, a multimodal markup document model that represents graphic design as an interleaved multimodal document consisting of both markup language and images. Unlike existing holistic approaches that rely on an element-by-attribute grid representation, our representation accommodates variable-length elements, type-dependent attributes, and text content. Inspired by fill-in-the-middle training in code generation, we train the model to complete the missing part of a design document from its surrounding context, allowing it to treat various design tasks in a unified manner. Our model also supports image generation by predicting discrete image tokens through a specialized tokenizer with support for image transparency. We evaluate MarkupDM on three tasks, attribute value, image, and text completion, and demonstrate that it can produce plausible designs consistent with the given context. To further illustrate the flexibility of our approach, we evaluate our approach on a new instruction-guided design completion task where our instruction-tuned MarkupDM compares favorably to state-of-the-art image editing models, especially in textual completion. These findings suggest that multimodal language models with our document representation can serve as a versatile foundation for broad design automation.
CVApr 8, 2022
Does Robustness on ImageNet Transfer to Downstream Tasks?Yutaro Yamada, Mayu Otani
As clean ImageNet accuracy nears its ceiling, the research community is increasingly more concerned about robust accuracy under distributional shifts. While a variety of methods have been proposed to robustify neural networks, these techniques often target models trained on ImageNet classification. At the same time, it is a common practice to use ImageNet pretrained backbones for downstream tasks such as object detection, semantic segmentation, and image classification from different domains. This raises a question: Can these robust image classifiers transfer robustness to downstream tasks? For object detection and semantic segmentation, we find that a vanilla Swin Transformer, a variant of Vision Transformer tailored for dense prediction tasks, transfers robustness better than Convolutional Neural Networks that are trained to be robust to the corrupted version of ImageNet. For CIFAR10 classification, we find that models that are robustified for ImageNet do not retain robustness when fully fine-tuned. These findings suggest that current robustification techniques tend to emphasize ImageNet evaluations. Moreover, network architecture is a strong source of robustness when we consider transfer learning.
CVSep 22, 2022
Color Recommendation for Vector Graphic Documents based on Multi-Palette RepresentationQianru Qiu, Xueting Wang, Mayu Otani et al.
Vector graphic documents present multiple visual elements, such as images, shapes, and texts. Choosing appropriate colors for multiple visual elements is a difficult but crucial task for both amateurs and professional designers. Instead of creating a single color palette for all elements, we extract multiple color palettes from each visual element in a graphic document, and then combine them into a color sequence. We propose a masked color model for color sequence completion and recommend the specified colors based on color context in multi-palette with high probability. We train the model and build a color recommendation system on a large-scale dataset of vector graphic documents. The proposed color recommendation method outperformed other state-of-the-art methods by both quantitative and qualitative evaluations on color prediction and our color recommendation system received positive feedback from professional designers in an interview study.
CVJul 17, 2024
LTSim: Layout Transportation-based Similarity Measure for Evaluating Layout GenerationMayu Otani, Naoto Inoue, Kotaro Kikuchi et al.
We introduce a layout similarity measure designed to evaluate the results of layout generation. While several similarity measures have been proposed in prior research, there has been a lack of comprehensive discussion about their behaviors. Our research uncovers that the majority of these measures are unable to handle various layout differences, primarily due to their dependencies on strict element matching, that is one-by-one matching of elements within the same category. To overcome this limitation, we propose a new similarity measure based on optimal transport, which facilitates a more flexible matching of elements. This approach allows us to quantify the similarity between any two layouts even those sharing no element categories, making our measure highly applicable to a wide range of layout generation tasks. For tasks such as unconditional layout generation, where FID is commonly used, we also extend our measure to deal with collection-level similarities between groups of layouts. The empirical result suggests that our collection-level measure offers more reliable comparisons than existing ones like FID and Max.IoU.
CVAug 8, 2023
Multimodal Color Recommendation in Vector Graphic DocumentsQianru Qiu, Xueting Wang, Mayu Otani
Color selection plays a critical role in graphic document design and requires sufficient consideration of various contexts. However, recommending appropriate colors which harmonize with the other colors and textual contexts in documents is a challenging task, even for experienced designers. In this study, we propose a multimodal masked color model that integrates both color and textual contexts to provide text-aware color recommendation for graphic documents. Our proposed model comprises self-attention networks to capture the relationships between colors in multiple palettes, and cross-attention networks that incorporate both color and CLIP-based text representations. Our proposed method primarily focuses on color palette completion, which recommends colors based on the given colors and text. Additionally, it is applicable for another color recommendation task, full palette generation, which generates a complete color palette corresponding to the given text. Experimental results demonstrate that our proposed approach surpasses previous color palette completion methods on accuracy, color distribution, and user experience, as well as full palette generation methods concerning color diversity and similarity to the ground truth palettes.
CVAug 23, 2022
Learning More May Not Be Better: Knowledge Transferability in Vision and Language TasksTianwei Chen, Noa Garcia, Mayu Otani et al.
Is more data always better to train vision-and-language models? We study knowledge transferability in multi-modal tasks. The current tendency in machine learning is to assume that by joining multiple datasets from different tasks their overall performance will improve. However, we show that not all the knowledge transfers well or has a positive impact on related tasks, even when they share a common goal. We conduct an exhaustive analysis based on hundreds of cross-experiments on 12 vision-and-language tasks categorized in 4 groups. Whereas tasks in the same group are prone to improve each other, results show that this is not always the case. Other factors such as dataset size or pre-training stage have also a great impact on how well the knowledge is transferred.
CLMar 3
Evaluating Cross-Modal Reasoning Ability and Problem Characteristics with Multimodal Item Response TheoryShunki Uebayashi, Kento Masui, Kyohei Atarashi et al.
Multimodal Large Language Models (MLLMs) have recently emerged as general architectures capable of reasoning over diverse modalities. Benchmarks for MLLMs should measure their ability for cross-modal integration. However, current benchmarks are filled with shortcut questions, which can be solved using only a single modality, thereby yielding unreliable rankings. For example, in vision-language cases, we can find the correct answer without either the image or the text. These low-quality questions unnecessarily increase the size and computational requirements of benchmarks. We introduce a multi-modal and multidimensional item response theory framework (M3IRT) that extends classical IRT by decomposing both model ability and item difficulty into image-only, text-only, and cross-modal components. M3IRT estimates cross-modal ability of MLLMs and each question's cross-modal difficulty, enabling compact, high-quality subsets that better reflect multimodal reasoning. Across 24 VLMs on three benchmarks, M3IRT prioritizes genuinely cross-modal questions over shortcuts and preserves ranking fidelity even when 50% of items are artificially generated low-quality questions, thereby reducing evaluation cost while improving reliability. M3IRT thus offers a practical tool for assessing cross-modal reasoning and refining multimodal benchmarks.
CVAug 2, 2021Code
Constrained Graphic Layout Generation via Latent OptimizationKotaro Kikuchi, Edgar Simo-Serra, Mayu Otani et al.
It is common in graphic design humans visually arrange various elements according to their design intent and semantics. For example, a title text almost always appears on top of other elements in a document. In this work, we generate graphic layouts that can flexibly incorporate such design semantics, either specified implicitly or explicitly by a user. We optimize using the latent space of an off-the-shelf layout generation model, allowing our approach to be complementary to and used with existing layout generation models. Our approach builds on a generative layout model based on a Transformer architecture, and formulates the layout generation as a constrained optimization problem where design constraints are used for element alignment, overlap avoidance, or any other user-specified relationship. We show in the experiments that our approach is capable of generating realistic layouts in both constrained and unconstrained generation tasks with a single model. The code is available at https://github.com/ktrk115/const_layout .
CVApr 4, 2024
Would Deep Generative Models Amplify Bias in Future Models?Tianwei Chen, Yusuke Hirota, Mayu Otani et al.
We investigate the impact of deep generative models on potential social biases in upcoming computer vision models. As the internet witnesses an increasing influx of AI-generated images, concerns arise regarding inherent biases that may accompany them, potentially leading to the dissemination of harmful content. This paper explores whether a detrimental feedback loop, resulting in bias amplification, would occur if generated images were used as the training data for future models. We conduct simulations by progressively substituting original images in COCO and CC3M datasets with images generated through Stable Diffusion. The modified datasets are used to train OpenCLIP and image captioning models, which we evaluate in terms of quality and bias. Contrary to expectations, our findings indicate that introducing generated images during training does not uniformly amplify bias. Instead, instances of bias mitigation across specific tasks are observed. We further explore the factors that may influence these phenomena, such as artifacts in image generation (e.g., blurry faces) or pre-existing biases in the original datasets.
CVMar 27, 2024
LayoutFlow: Flow Matching for Layout GenerationJulian Jorge Andrade Guerreiro, Naoto Inoue, Kento Masui et al.
Finding a suitable layout represents a crucial task for diverse applications in graphic design. Motivated by simpler and smoother sampling trajectories, we explore the use of Flow Matching as an alternative to current diffusion-based layout generation models. Specifically, we propose LayoutFlow, an efficient flow-based model capable of generating high-quality layouts. Instead of progressively denoising the elements of a noisy layout, our method learns to gradually move, or flow, the elements of an initial sample until it reaches its final prediction. In addition, we employ a conditioning scheme that allows us to handle various generation tasks with varying degrees of conditioning with a single model. Empirically, LayoutFlow performs on par with state-of-the-art models while being significantly faster.
CVMar 12, 2025
Measure Twice, Cut Once: Grasping Video Structures and Event Semantics with LLMs for Video Temporal LocalizationZongshang Pang, Mayu Otani, Yuta Nakashima
Localizing user-queried events through natural language is crucial for video understanding models. Recent methods predominantly adapt Video LLMs to generate event boundary timestamps to handle temporal localization tasks, which struggle to leverage LLMs' powerful semantic understanding. In this work, we introduce MeCo, a novel timestamp-free framework that enables video LLMs to fully harness their intrinsic semantic capabilities for temporal localization tasks. Rather than outputting boundary timestamps, MeCo partitions videos into holistic event and transition segments based on the proposed structural token generation and grounding pipeline, derived from video LLMs' temporal structure understanding capability. We further propose a query-focused captioning task that compels the LLM to extract fine-grained, event-specific details, bridging the gap between localization and higher-level semantics and enhancing localization performance. Extensive experiments on diverse temporal localization tasks show that MeCo consistently outperforms boundary-centric methods, underscoring the benefits of a semantic-driven approach for temporal localization with video LLMs.
CVMar 30, 2022
AxIoU: An Axiomatically Justified Measure for Video Moment RetrievalRiku Togashi, Mayu Otani, Yuta Nakashima et al.
Evaluation measures have a crucial impact on the direction of research. Therefore, it is of utmost importance to develop appropriate and reliable evaluation measures for new applications where conventional measures are not well suited. Video Moment Retrieval (VMR) is one such application, and the current practice is to use R@$K,θ$ for evaluating VMR systems. However, this measure has two disadvantages. First, it is rank-insensitive: It ignores the rank positions of successfully localised moments in the top-$K$ ranked list by treating the list as a set. Second, it binarizes the Intersection over Union (IoU) of each retrieved video moment using the threshold $θ$ and thereby ignoring fine-grained localisation quality of ranked moments. We propose an alternative measure for evaluating VMR, called Average Max IoU (AxIoU), which is free from the above two problems. We show that AxIoU satisfies two important axioms for VMR evaluation, namely, \textbf{Invariance against Redundant Moments} and \textbf{Monotonicity with respect to the Best Moment}, and also that R@$K,θ$ satisfies the first axiom only. We also empirically examine how AxIoU agrees with R@$K,θ$, as well as its stability with respect to change in the test data and human-annotated temporal boundaries.
CVOct 26, 2021
Transferring Domain-Agnostic Knowledge in Video Question AnsweringTianran Wu, Noa Garcia, Mayu Otani et al.
Video question answering (VideoQA) is designed to answer a given question based on a relevant video clip. The current available large-scale datasets have made it possible to formulate VideoQA as the joint understanding of visual and language information. However, this training procedure is costly and still less competent with human performance. In this paper, we investigate a transfer learning method by the introduction of domain-agnostic knowledge and domain-specific knowledge. First, we develop a novel transfer learning framework, which finetunes the pre-trained model by applying domain-agnostic knowledge as the medium. Second, we construct a new VideoQA dataset with 21,412 human-generated question-answer samples for comparable transfer of knowledge. Our experiments show that: (i) domain-agnostic knowledge is transferable and (ii) our proposed transfer learning framework can boost VideoQA performance effectively.
CVJun 25, 2021
A Picture May Be Worth a Hundred Words for Visual Question AnsweringYusuke Hirota, Noa Garcia, Mayu Otani et al.
How far can we go with textual representations for understanding pictures? In image understanding, it is essential to use concise but detailed image representations. Deep visual features extracted by vision models, such as Faster R-CNN, are prevailing used in multiple tasks, and especially in visual question answering (VQA). However, conventional deep visual features may struggle to convey all the details in an image as we humans do. Meanwhile, with recent language models' progress, descriptive text may be an alternative to this problem. This paper delves into the effectiveness of textual representations for image understanding in the specific context of VQA. We propose to take description-question pairs as input, instead of deep visual features, and fed them into a language-only Transformer model, simplifying the process and the computational cost. We also experiment with data augmentation techniques to increase the diversity in the training set and avoid learning statistical bias. Extensive evaluations have shown that textual representations require only about a hundred words to compete with deep visual features on both VQA 2.0 and VQA-CP v2.
LGMay 11, 2021
Scalable Personalised Item Ranking through Parametric Density EstimationRiku Togashi, Masahiro Kato, Mayu Otani et al.
Learning from implicit feedback is challenging because of the difficult nature of the one-class problem: we can observe only positive examples. Most conventional methods use a pairwise ranking approach and negative samplers to cope with the one-class problem. However, such methods have two main drawbacks particularly in large-scale applications; (1) the pairwise approach is severely inefficient due to the quadratic computational cost; and (2) even recent model-based samplers (e.g. IRGAN) cannot achieve practical efficiency due to the training of an extra model. In this paper, we propose a learning-to-rank approach, which achieves convergence speed comparable to the pointwise counterpart while performing similarly to the pairwise counterpart in terms of ranking effectiveness. Our approach estimates the probability densities of positive items for each user within a rich class of distributions, viz. \emph{exponential family}. In our formulation, we derive a loss function and the appropriate negative sampling distribution based on maximum likelihood estimation. We also develop a practical technique for risk approximation and a regularisation scheme. We then discuss that our single-model approach is equivalent to an IRGAN variant under a certain condition. Through experiments on real-world datasets, our approach outperforms the pointwise and pairwise counterparts in terms of effectiveness and efficiency.
IRJan 19, 2021
Density-Ratio Based Personalised Ranking from Implicit FeedbackRiku Togashi, Masahiro Kato, Mayu Otani et al.
Learning from implicit user feedback is challenging as we can only observe positive samples but never access negative ones. Most conventional methods cope with this issue by adopting a pairwise ranking approach with negative sampling. However, the pairwise ranking approach has a severe disadvantage in the convergence time owing to the quadratically increasing computational cost with respect to the sample size; it is problematic, particularly for large-scale datasets and complex models such as neural networks. By contrast, a pointwise approach does not directly solve a ranking problem, and is therefore inferior to a pairwise counterpart in top-K ranking tasks; however, it is generally advantageous in regards to the convergence time. This study aims to establish an approach to learn personalised ranking from implicit feedback, which reconciles the training efficiency of the pointwise approach and ranking effectiveness of the pairwise counterpart. The key idea is to estimate the ranking of items in a pointwise manner; we first reformulate the conventional pointwise approach based on density ratio estimation and then incorporate the essence of ranking-oriented approaches (e.g. the pairwise approach) into our formulation. Through experiments on three real-world datasets, we demonstrate that our approach not only dramatically reduces the convergence time (one to two orders of magnitude faster) but also significantly improving the ranking performance.
IRNov 10, 2020
Alleviating Cold-Start Problems in Recommendation through Pseudo-Labelling over Knowledge GraphRiku Togashi, Mayu Otani, Shin'ichi Satoh
Solving cold-start problems is indispensable to provide meaningful recommendation results for new users and items. Under sparsely observed data, unobserved user-item pairs are also a vital source for distilling latent users' information needs. Most present works leverage unobserved samples for extracting negative signals. However, such an optimisation strategy can lead to biased results toward already popular items by frequently handling new items as negative instances. In this study, we tackle the cold-start problems for new users/items by appropriately leveraging unobserved samples. We propose a knowledge graph (KG)-aware recommender based on graph neural networks, which augments labelled samples through pseudo-labelling. Our approach aggressively employs unobserved samples as positive instances and brings new items into the spotlight. To avoid exhaustive label assignments to all possible pairs of users and items, we exploit a KG for selecting probably positive items for each user. We also utilise an improved negative sampling strategy and thereby suppress the exacerbation of popularity biases. Through experiments, we demonstrate that our approach achieves improvements over the state-of-the-art KG-aware recommenders in a variety of scenarios; in particular, our methodology successfully improves recommendation performance for cold-start users/items.
CVSep 1, 2020
Uncovering Hidden Challenges in Query-Based Video Moment RetrievalMayu Otani, Yuta Nakashima, Esa Rahtu et al.
The query-based moment retrieval is a problem of localising a specific clip from an untrimmed video according a query sentence. This is a challenging task that requires interpretation of both the natural language query and the video content. Like in many other areas in computer vision and machine learning, the progress in query-based moment retrieval is heavily driven by the benchmark datasets and, therefore, their quality has significant impact on the field. In this paper, we present a series of experiments assessing how well the benchmark results reflect the true progress in solving the moment retrieval task. Our results indicate substantial biases in the popular datasets and unexpected behaviour of the state-of-the-art models. Moreover, we present new sanity check experiments and approaches for visualising the results. Finally, we suggest possible directions to improve the temporal sentence grounding in the future. Our code for this paper is available at https://mayu-ot.github.io/hidden-challenges-MR .
CVAug 28, 2020
A Dataset and Baselines for Visual Question Answering on ArtNoa Garcia, Chentao Ye, Zihua Liu et al.
Answering questions related to art pieces (paintings) is a difficult task, as it implies the understanding of not only the visual information that is shown in the picture, but also the contextual knowledge that is acquired through the study of the history of art. In this work, we introduce our first attempt towards building a new dataset, coined AQUA (Art QUestion Answering). The question-answer (QA) pairs are automatically generated using state-of-the-art question generation methods based on paintings and comments provided in an existing art understanding dataset. The QA pairs are cleansed by crowdsourcing workers with respect to their grammatical correctness, answerability, and answers' correctness. Our dataset inherently consists of visual (painting-based) and knowledge (comment-based) questions. We also present a two-branch model as baseline, where the visual and knowledge questions are handled independently. We extensively compare our baseline model against the state-of-the-art models for question answering, and we provide a comprehensive study about the challenges and potential future directions for visual question answering on art.
CVApr 17, 2020
Knowledge-Based Visual Question Answering in VideosNoa Garcia, Mayu Otani, Chenhui Chu et al.
We propose a novel video understanding task by fusing knowledge-based and video question answering. First, we introduce KnowIT VQA, a video dataset with 24,282 human-generated question-answer pairs about a popular sitcom. The dataset combines visual, textual and temporal coherence reasoning together with knowledge-based questions, which need of the experience obtained from the viewing of the series to be answered. Second, we propose a video understanding model by combining the visual and textual video content with specific knowledge about the show. Our main findings are: (i) the incorporation of knowledge produces outstanding improvements for VQA in video, and (ii) the performance on KnowIT VQA still lags well behind human accuracy, indicating its usefulness for studying current video modelling limitations.
CVOct 23, 2019
KnowIT VQA: Answering Knowledge-Based Questions about VideosNoa Garcia, Mayu Otani, Chenhui Chu et al.
We propose a novel video understanding task by fusing knowledge-based and video question answering. First, we introduce KnowIT VQA, a video dataset with 24,282 human-generated question-answer pairs about a popular sitcom. The dataset combines visual, textual and temporal coherence reasoning together with knowledge-based questions, which need of the experience obtained from the viewing of the series to be answered. Second, we propose a video understanding model by combining the visual and textual video content with specific knowledge about the show. Our main findings are: (i) the incorporation of knowledge produces outstanding improvements for VQA in video, and (ii) the performance on KnowIT VQA still lags well behind human accuracy, indicating its usefulness for studying current video modelling limitations.
CVMar 27, 2019
Rethinking the Evaluation of Video SummariesMayu Otani, Yuta Nakashima, Esa Rahtu et al.
Video summarization is a technique to create a short skim of the original video while preserving the main stories/content. There exists a substantial interest in automatizing this process due to the rapid growth of the available material. The recent progress has been facilitated by public benchmark datasets, which enable easy and fair comparison of methods. Currently the established evaluation protocol is to compare the generated summary with respect to a set of reference summaries provided by the dataset. In this paper, we will provide in-depth assessment of this pipeline using two popular benchmark datasets. Surprisingly, we observe that randomly generated summaries achieve comparable or better performance to the state-of-the-art. In some cases, the random summaries outperform even the human generated summaries in leave-one-out experiments. Moreover, it turns out that the video segmentation, which is often considered as a fixed pre-processing method, has the most significant impact on the performance measure. Based on our observations, we propose alternative approaches for assessing the importance scores as well as an intuitive visualization of correlation between the estimated scoring and human annotations.
CLJun 12, 2018
iParaphrasing: Extracting Visually Grounded Paraphrases via an ImageChenhui Chu, Mayu Otani, Yuta Nakashima
A paraphrase is a restatement of the meaning of a text in other words. Paraphrases have been studied to enhance the performance of many natural language processing tasks. In this paper, we propose a novel task iParaphrasing to extract visually grounded paraphrases (VGPs), which are different phrasal expressions describing the same visual concept in an image. These extracted VGPs have the potential to improve language and image multimodal tasks such as visual question answering and image captioning. How to model the similarity between VGPs is the key of iParaphrasing. We apply various existing methods as well as propose a novel neural network-based method with image attention, and report the results of the first attempt toward iParaphrasing.
CVSep 28, 2016
Video Summarization using Deep Semantic FeaturesMayu Otani, Yuta Nakashima, Esa Rahtu et al.
This paper presents a video summarization technique for an Internet video to provide a quick way to overview its content. This is a challenging problem because finding important or informative parts of the original video requires to understand its content. Furthermore the content of Internet videos is very diverse, ranging from home videos to documentaries, which makes video summarization much more tough as prior knowledge is almost not available. To tackle this problem, we propose to use deep video features that can encode various levels of content semantics, including objects, actions, and scenes, improving the efficiency of standard video summarization techniques. For this, we design a deep neural network that maps videos as well as descriptions to a common semantic space and jointly trained it with associated pairs of videos and descriptions. To generate a video summary, we extract the deep features from each segment of the original video and apply a clustering-based summarization technique to them. We evaluate our video summaries using the SumMe dataset as well as baseline approaches. The results demonstrated the advantages of incorporating our deep semantic features in a video summarization technique.
CVAug 8, 2016
Learning Joint Representations of Videos and Sentences with Web Image SearchMayu Otani, Yuta Nakashima, Esa Rahtu et al.
Our objective is video retrieval based on natural language queries. In addition, we consider the analogous problem of retrieving sentences or generating descriptions given an input video. Recent work has addressed the problem by embedding visual and textual inputs into a common space where semantic similarities correlate to distances. We also adopt the embedding approach, and make the following contributions: First, we utilize web image search in sentence embedding process to disambiguate fine-grained visual concepts. Second, we propose embedding models for sentence, image, and video inputs whose parameters are learned simultaneously. Finally, we show how the proposed model can be applied to description generation. Overall, we observe a clear improvement over the state-of-the-art methods in the video and sentence retrieval tasks. In description generation, the performance level is comparable to the current state-of-the-art, although our embeddings were trained for the retrieval tasks.