GRMar 12, 2025
InteractEdit: Zero-Shot Editing of Human-Object Interactions in ImagesJiun Tian Hoe, Weipeng Hu, Wei Zhou et al.
This paper presents InteractEdit, a novel framework for zero-shot Human-Object Interaction (HOI) editing, addressing the challenging task of transforming an existing interaction in an image into a new, desired interaction while preserving the identities of the subject and object. Unlike simpler image editing scenarios such as attribute manipulation, object replacement or style transfer, HOI editing involves complex spatial, contextual, and relational dependencies inherent in humans-objects interactions. Existing methods often overfit to the source image structure, limiting their ability to adapt to the substantial structural modifications demanded by new interactions. To address this, InteractEdit decomposes each scene into subject, object, and background components, then employs Low-Rank Adaptation (LoRA) and selective fine-tuning to preserve pretrained interaction priors while learning the visual identity of the source image. This regularization strategy effectively balances interaction edits with identity consistency. We further introduce IEBench, the most comprehensive benchmark for HOI editing, which evaluates both interaction editing and identity preservation. Our extensive experiments show that InteractEdit significantly outperforms existing methods, establishing a strong baseline for future HOI editing research and unlocking new possibilities for creative and practical applications. Code will be released upon publication.
SDNov 13, 2021
Direct Noisy Speech Modeling for Noisy-to-Noisy Voice ConversionChao Xie, Yi-Chiao Wu, Patrick Lumban Tobing et al.
Beyond the conventional voice conversion (VC) where the speaker information is converted without altering the linguistic content, the background sounds are informative and need to be retained in some real-world scenarios, such as VC in movie/video and VC in music where the voice is entangled with background sounds. As a new VC framework, we have developed a noisy-to-noisy (N2N) VC framework to convert the speaker's identity while preserving the background sounds. Although our framework consisting of a denoising module and a VC module well handles the background sounds, the VC module is sensitive to the distortion caused by the denoising module. To address this distortion issue, in this paper we propose the improved VC module to directly model the noisy speech waveform while controlling the background sounds. The experimental results have demonstrated that our improved framework significantly outperforms the previous one and achieves an acceptable score in terms of naturalness, while reaching comparable similarity performance to the upper bound of our framework.
SDSep 22, 2021
Noisy-to-Noisy Voice Conversion Framework with Denoising ModelChao Xie, Yi-Chiao Wu, Patrick Lumban Tobing et al.
In a conventional voice conversion (VC) framework, a VC model is often trained with a clean dataset consisting of speech data carefully recorded and selected by minimizing background interference. However, collecting such a high-quality dataset is expensive and time-consuming. Leveraging crowd-sourced speech data in training is more economical. Moreover, for some real-world VC scenarios such as VC in video and VC-based data augmentation for speech recognition systems, the background sounds themselves are also informative and need to be maintained. In this paper, to explore VC with the flexibility of handling background sounds, we propose a noisy-to-noisy (N2N) VC framework composed of a denoising module and a VC module. With the proposed framework, we can convert the speaker's identity while preserving the background sounds. Both objective and subjective evaluations are conducted, and the results reveal the effectiveness of the proposed framework.
SEMay 14, 2018
DeepMutation: Mutation Testing of Deep Learning SystemsLei Ma, Fuyuan Zhang, Jiyuan Sun et al.
Deep learning (DL) defines a new data-driven programming paradigm where the internal system logic is largely shaped by the training data. The standard way of evaluating DL models is to examine their performance on a test dataset. The quality of the test dataset is of great importance to gain confidence of the trained models. Using an inadequate test dataset, DL models that have achieved high test accuracy may still lack generality and robustness. In traditional software testing, mutation testing is a well-established technique for quality evaluation of test suites, which analyzes to what extent a test suite detects the injected faults. However, due to the fundamental difference between traditional software and deep learning-based software, traditional mutation testing techniques cannot be directly applied to DL systems. In this paper, we propose a mutation testing framework specialized for DL systems to measure the quality of test data. To do this, by sharing the same spirit of mutation testing in traditional software, we first define a set of source-level mutation operators to inject faults to the source of DL (i.e., training data and training programs). Then we design a set of model-level mutation operators that directly inject faults into DL models without a training process. Eventually, the quality of test data could be evaluated from the analysis on to what extent the injected faults could be detected. The usefulness of the proposed mutation testing techniques is demonstrated on two public datasets, namely MNIST and CIFAR-10, with three DL models.
QUANT-PHNov 30, 2014
A bias-free quantum random number generation using photon arrival time selectivelyJian-min Wang, Tian-yu Xie, Hong-fei Zhang et al.
We present a high-quality, bias-free quantum random number generator (QRNG) using photon arrival time selectively in accordance with the number of photon detection events within a sampling time interval in attenuated light. It is well showed in both theoretical analysis and experiments verification that this random number production method eliminates both bias and correlation perfectly without more post processing and the random number can clearly pass the standard randomness tests. We fulfill theoretical analysis and experimental verification of the method whose rate can reach up to 45Mbps.