In Cho

CV
h-index16
4papers
70citations
Novelty49%
AI Score35

4 Papers

1.5CVAug 20, 2023Code
Domain Reduction Strategy for Non Line of Sight Imaging

Hyunbo Shim, In Cho, Daekyu Kwon et al.

This paper presents a novel optimization-based method for non-line-of-sight (NLOS) imaging that aims to reconstruct hidden scenes under general setups with significantly reduced reconstruction time. In NLOS imaging, the visible surfaces of the target objects are notably sparse. To mitigate unnecessary computations arising from empty regions, we design our method to render the transients through partial propagations from a continuously sampled set of points from the hidden space. Our method is capable of accurately and efficiently modeling the view-dependent reflectance using surface normals, which enables us to obtain surface geometry as well as albedo. In this pipeline, we propose a novel domain reduction strategy to eliminate superfluous computations in empty regions. During the optimization process, our domain reduction procedure periodically prunes the empty regions from our sampling domain in a coarse-to-fine manner, leading to substantial improvement in efficiency. We demonstrate the effectiveness of our method in various NLOS scenarios with sparse scanning patterns. Experiments conducted on both synthetic and real-world data support the efficacy in general NLOS scenarios, and the improved efficiency of our method compared to the previous optimization-based solutions. Our code is available at https://github.com/hyunbo9/domain-reduction-strategy.

5.2CVJul 26, 2024Code
Learning to Enhance Aperture Phasor Field for Non-Line-of-Sight Imaging

In Cho, Hyunbo Shim, Seon Joo Kim

This paper aims to facilitate more practical NLOS imaging by reducing the number of samplings and scan areas. To this end, we introduce a phasor-based enhancement network that is capable of predicting clean and full measurements from noisy partial observations. We leverage a denoising autoencoder scheme to acquire rich and noise-robust representations in the measurement space. Through this pipeline, our enhancement network is trained to accurately reconstruct complete measurements from their corrupted and partial counterparts. However, we observe that the \naive application of denoising often yields degraded and over-smoothed results, caused by unnecessary and spurious frequency signals present in measurements. To address this issue, we introduce a phasor-based pipeline designed to limit the spectrum of our network to the frequency range of interests, where the majority of informative signals are detected. The phasor wavefronts at the aperture, which are band-limited signals, are employed as inputs and outputs of the network, guiding our network to learn from the frequency range of interests and discard unnecessary information. The experimental results in more practical acquisition scenarios demonstrate that we can look around the corners with $16\times$ or $64\times$ fewer samplings and $4\times$ smaller apertures. Our code is available at https://github.com/join16/LEAP.

2.0CVAug 1, 2024Code
Hierarchically Structured Neural Bones for Reconstructing Animatable Objects from Casual Videos

Subin Jeon, In Cho, Minsu Kim et al.

We propose a new framework for creating and easily manipulating 3D models of arbitrary objects using casually captured videos. Our core ingredient is a novel hierarchy deformation model, which captures motions of objects with a tree-structured bones. Our hierarchy system decomposes motions based on the granularity and reveals the correlations between parts without exploiting any prior structural knowledge. We further propose to regularize the bones to be positioned at the basis of motions, centers of parts, sufficiently covering related surfaces of the part. This is achieved by our bone occupancy function, which identifies whether a given 3D point is placed within the bone. Coupling the proposed components, our framework offers several clear advantages: (1) users can obtain animatable 3D models of the arbitrary objects in improved quality from their casual videos, (2) users can manipulate 3D models in an intuitive manner with minimal costs, and (3) users can interactively add or delete control points as necessary. The experimental results demonstrate the efficacy of our framework on diverse instances, in reconstruction quality, interpretability and easier manipulation. Our code is available at https://github.com/subin6/HSNB.

16.2CVOct 4, 2019
Unsupervised Keypoint Learning for Guiding Class-Conditional Video Prediction

Yunji Kim, Seonghyeon Nam, In Cho et al.

We propose a deep video prediction model conditioned on a single image and an action class. To generate future frames, we first detect keypoints of a moving object and predict future motion as a sequence of keypoints. The input image is then translated following the predicted keypoints sequence to compose future frames. Detecting the keypoints is central to our algorithm, and our method is trained to detect the keypoints of arbitrary objects in an unsupervised manner. Moreover, the detected keypoints of the original videos are used as pseudo-labels to learn the motion of objects. Experimental results show that our method is successfully applied to various datasets without the cost of labeling keypoints in videos. The detected keypoints are similar to human-annotated labels, and prediction results are more realistic compared to the previous methods.