Qiang Ling

CV
h-index39
7papers
107citations
Novelty46%
AI Score35

7 Papers

11.2CVMay 24, 2022Code
Ranking-Based Siamese Visual Tracking

Feng Tang, Qiang Ling

Current Siamese-based trackers mainly formulate the visual tracking into two independent subtasks, including classification and localization. They learn the classification subnetwork by processing each sample separately and neglect the relationship among positive and negative samples. Moreover, such tracking paradigm takes only the classification confidence of proposals for the final prediction, which may yield the misalignment between classification and localization. To resolve these issues, this paper proposes a ranking-based optimization algorithm to explore the relationship among different proposals. To this end, we introduce two ranking losses, including the classification one and the IoU-guided one, as optimization constraints. The classification ranking loss can ensure that positive samples rank higher than hard negative ones, i.e., distractors, so that the trackers can select the foreground samples successfully without being fooled by the distractors. The IoU-guided ranking loss aims to align classification confidence scores with the Intersection over Union(IoU) of the corresponding localization prediction for positive samples, enabling the well-localized prediction to be represented by high classification confidence. Specifically, the proposed two ranking losses are compatible with most Siamese trackers and incur no additional computation for inference. Extensive experiments on seven tracking benchmarks, including OTB100, UAV123, TC128, VOT2016, NFS30, GOT-10k and LaSOT, demonstrate the effectiveness of the proposed ranking-based optimization algorithm. The code and raw results are available at https://github.com/sansanfree/RBO.

6.5CVMar 28, 2022
Multi-model Ensemble Learning Method for Human Expression Recognition

Jun Yu, Zhongpeng Cai, Peng He et al.

Analysis of human affect plays a vital role in human-computer interaction (HCI) systems. Due to the difficulty in capturing large amounts of real-life data, most of the current methods have mainly focused on controlled environments, which limit their application scenarios. To tackle this problem, we propose our solution based on the ensemble learning method. Specifically, we formulate the problem as a classification task, and then train several expression classification models with different types of backbones--ResNet, EfficientNet and InceptionNet. After that, the outputs of several models are fused via model ensemble method to predict the final results. Moreover, we introduce the multi-fold ensemble method to train and ensemble several models with the same architecture but different data distributions to enhance the performance of our solution. We conduct many experiments on the AffWild2 dataset of the ABAW2022 Challenge, and the results demonstrate the effectiveness of our solution.

2.3CYMar 1, 2022
Cognitive Diagnosis with Explicit Student Vector Estimation and Unsupervised Question Matrix Learning

Lu Dong, Zhenhua Ling, Qiang Ling et al.

Cognitive diagnosis is an essential task in many educational applications. Many solutions have been designed in the literature. The deterministic input, noisy "and" gate (DINA) model is a classical cognitive diagnosis model and can provide interpretable cognitive parameters, e.g., student vectors. However, the assumption of the probabilistic part of DINA is too strong, because it assumes that the slip and guess rates of questions are student-independent. Besides, the question matrix (i.e., Q-matrix) recording the skill distribution of the questions in the cognitive diagnosis domain often requires precise labels given by domain experts. Thus, we propose an explicit student vector estimation (ESVE) method to estimate the student vectors of DINA with a local self-consistent test, which does not rely on any assumptions for the probabilistic part of DINA. Then, based on the estimated student vectors, the probabilistic part of DINA can be modified to a student dependent model that the slip and guess rates are related to student vectors. Furthermore, we propose an unsupervised method called heuristic bidirectional calibration algorithm (HBCA) to label the Q-matrix automatically, which connects the question difficulty relation and the answer results for initialization and uses the fault tolerance of ESVE-DINA for calibration. The experimental results on two real-world datasets show that ESVE-DINA outperforms the DINA model on accuracy and that the Q-matrix labeled automatically by HBCA can achieve performance comparable to that obtained with the manually labeled Q-matrix when using the same model structure.

18.2CVApr 1, 2025Code
Data-free Knowledge Distillation with Diffusion Models

Xiaohua Qi, Renda Li, Long Peng et al.

Recently Data-Free Knowledge Distillation (DFKD) has garnered attention and can transfer knowledge from a teacher neural network to a student neural network without requiring any access to training data. Although diffusion models are adept at synthesizing high-fidelity photorealistic images across various domains, existing methods cannot be easiliy implemented to DFKD. To bridge that gap, this paper proposes a novel approach based on diffusion models, DiffDFKD. Specifically, DiffDFKD involves targeted optimizations in two key areas. Firstly, DiffDFKD utilizes valuable information from teacher models to guide the pre-trained diffusion models' data synthesis, generating datasets that mirror the training data distribution and effectively bridge domain gaps. Secondly, to reduce computational burdens, DiffDFKD introduces Latent CutMix Augmentation, an efficient technique, to enhance the diversity of diffusion model-generated images for DFKD while preserving key attributes for effective knowledge transfer. Extensive experiments validate the efficacy of DiffDFKD, yielding state-of-the-art results exceeding existing DFKD approaches. We release our code at https://github.com/xhqi0109/DiffDFKD.

6.5CVDec 17, 2024
PromptDet: A Lightweight 3D Object Detection Framework with LiDAR Prompts

Kun Guo, Qiang Ling

Multi-camera 3D object detection aims to detect and localize objects in 3D space using multiple cameras, which has attracted more attention due to its cost-effectiveness trade-off. However, these methods often struggle with the lack of accurate depth estimation caused by the natural weakness of the camera in ranging. Recently, multi-modal fusion and knowledge distillation methods for 3D object detection have been proposed to solve this problem, which are time-consuming during the training phase and not friendly to memory cost. In light of this, we propose PromptDet, a lightweight yet effective 3D object detection framework motivated by the success of prompt learning in 2D foundation model. Our proposed framework, PromptDet, comprises two integral components: a general camera-based detection module, exemplified by models like BEVDet and BEVDepth, and a LiDAR-assisted prompter. The LiDAR-assisted prompter leverages the LiDAR points as a complementary signal, enriched with a minimal set of additional trainable parameters. Notably, our framework is flexible due to our prompt-like design, which can not only be used as a lightweight multi-modal fusion method but also as a camera-only method for 3D object detection during the inference phase. Extensive experiments on nuScenes validate the effectiveness of the proposed PromptDet. As a multi-modal detector, PromptDet improves the mAP and NDS by at most 22.8\% and 21.1\% with fewer than 2\% extra parameters compared with the camera-only baseline. Without LiDAR points, PromptDet still achieves an improvement of at most 2.4\% mAP and 4.0\% NDS with almost no impact on camera detection inference time.

3.6CVApr 11, 2025
EasyGenNet: An Efficient Framework for Audio-Driven Gesture Video Generation Based on Diffusion Model

Renda Li, Xiaohua Qi, Qiang Ling et al.

Audio-driven cospeech video generation typically involves two stages: speech-to-gesture and gesture-to-video. While significant advances have been made in speech-to-gesture generation, synthesizing natural expressions and gestures remains challenging in gesture-to-video systems. In order to improve the generation effect, previous works adopted complex input and training strategies and required a large amount of data sets for pre-training, which brought inconvenience to practical applications. We propose a simple one-stage training method and a temporal inference method based on a diffusion model to synthesize realistic and continuous gesture videos without the need for additional training of temporal modules.The entire model makes use of existing pre-trained weights, and only a few thousand frames of data are needed for each character at a time to complete fine-tuning. Built upon the video generator, we introduce a new audio-to-video pipeline to synthesize co-speech videos, using 2D human skeleton as the intermediate motion representation. Our experiments show that our method outperforms existing GAN-based and diffusion-based methods.

2.3CVJun 14, 2020Code
Adaptively Meshed Video Stabilization

Minda Zhao, Qiang Ling

Video stabilization is essential for improving visual quality of shaky videos. The current video stabilization methods usually take feature trajectories in the background to estimate one global transformation matrix or several transformation matrices based on a fixed mesh, and warp shaky frames into their stabilized views. However, these methods may not model the shaky camera motion well in complicated scenes, such as scenes containing large foreground objects or strong parallax, and may result in notable visual artifacts in the stabilized videos. To resolve the above issues, this paper proposes an adaptively meshed method to stabilize a shaky video based on all of its feature trajectories and an adaptive blocking strategy. More specifically, we first extract feature trajectories of the shaky video and then generate a triangle mesh according to the distribution of the feature trajectories in each frame. Then transformations between shaky frames and their stabilized views over all triangular grids of the mesh are calculated to stabilize the shaky video. Since more feature trajectories can usually be extracted from all regions, including both background and foreground regions, a finer mesh will be obtained and provided for camera motion estimation and frame warping. We estimate the mesh-based transformations of each frame by solving a two-stage optimization problem. Moreover, foreground and background feature trajectories are no longer distinguished and both contribute to the estimation of the camera motion in the proposed optimization problem, which yields better estimation performance than previous works, particularly in challenging videos with large foreground objects or strong parallax.