8.1SPMar 13
Association-Aware GNN for Precoder Learning in Cell-Free SystemsMingyu Deng, Shengqian Han
Deep learning has been widely recognized as a promising approach for optimizing multi-user multi-antenna precoders in traditional cellular systems. However, a critical distinction between cell-free and cellular systems lies in the flexibility of user equipment (UE)-access point (AP) associations. Consequently, the optimal precoder depends not only on channel state information but also on the dynamic UE-AP association status. In this paper, we propose an association-aware graph neural network (AAGNN) that explicitly incorporates association status into the precoding design. We leverage the permutation equivariance properties of the cell-free precoding policy to reduce the training complexity of AAGNN and employ an attention mechanism to enhance its generalization performance. Simulation results demonstrate that the proposed AAGNN outperforms baseline learning methods in both learning performance and generalization capabilities while maintaining low training and inference complexity.
SPMar 12, 2025
Precoder Learning by Leveraging Unitary Equivariance PropertyYilun Ge, Shuyao Liao, Shengqian Han et al.
Incorporating mathematical properties of a wireless policy to be learned into the design of deep neural networks (DNNs) is effective for enhancing learning efficiency. Multi-user precoding policy in multi-antenna system, which is the mapping from channel matrix to precoding matrix, possesses a permutation equivariance property, which has been harnessed to design the parameter sharing structure of the weight matrix of DNNs. In this paper, we study a stronger property than permutation equivariance, namely unitary equivariance, for precoder learning. We first show that a DNN with unitary equivariance designed by further introducing parameter sharing into a permutation equivariant DNN is unable to learn the optimal precoder. We proceed to develop a novel non-linear weighting process satisfying unitary equivariance and then construct a joint unitary and permutation equivariant DNN. Simulation results demonstrate that the proposed DNN not only outperforms existing learning methods in learning performance and generalizability but also reduces training complexity.
SPMar 6, 2025
Precoder Learning for Weighted Sum Rate MaximizationMingyu Deng, Shengqian Han
Weighted sum rate maximization (WSRM) for precoder optimization effectively balances performance and fairness among users. Recent studies have demonstrated the potential of deep learning in precoder optimization for sum rate maximization. However, the WSRM problem necessitates a redesign of neural network architectures to incorporate user weights into the input. In this paper, we propose a novel deep neural network (DNN) to learn the precoder for WSRM. Compared to existing DNNs, the proposed DNN leverage the joint unitary and permutation equivariant property inherent in the optimal precoding policy, effectively enhancing learning performance while reducing training complexity. Simulation results demonstrate that the proposed method significantly outperforms baseline learning methods in terms of both learning and generalization performance while maintaining low training and inference complexity.
LGJan 27, 2025
Learn to Optimize Resource Allocation under QoS Constraint of ARShiyong Chen, Yuwei Dai, Shengqian Han
This paper studies the uplink and downlink power allocation for interactive augmented reality (AR) services, where the live video captured by an AR device is uploaded to the network edge, and then the augmented video is subsequently downloaded. By modeling the AR transmission process as a tandem queuing system, we derive an upper bound for the probabilistic quality of service (QoS) requirement concerning end-to-end latency and reliability. The resource allocation under the QoS requirement results in a functional optimization problem. To address it, we design a deep neural network to learn the power allocation policy, leveraging the optimal power allocation structure to enhance learning performance. Simulation results demonstrate that the proposed method effectively reduces transmit power while meeting the QoS requirement.
MMJan 3, 2021
Duration-Squeezing-Aware Communication and Computing for Proactive VRXing Wei, Chenyang Yang, Shengqian Han
Proactive tile-based virtual reality video streaming computes and delivers the predicted tiles to be requested before playback. All existing works overlook the important fact that computing and communication (CC) tasks for a segment may squeeze the time for the tasks for the next segment, which will cause less and less available time for the latter segments. In this paper, we jointly optimize the durations for CC tasks to maximize the completion rate of CC tasks under the task duration-squeezing-aware constraint. To ensure the latter segments remain enough time for the tasks, the CC tasks for a segment are not allowed to squeeze the time for computing and delivering the subsequent segment. We find the closed-form optimal solution, from which we find a minimum-resource-limited, an unconditional and a conditional resource-tradeoff regions, which are determined by the total time for proactive CC tasks and the playback duration of a segment. Owing to the duration-squeezing-prohibited constraints, the increase of the configured resources may not be always useful for improving the completion rate of CC tasks. Numerical results validate the impact of the duration-squeezing-prohibited constraints and illustrate the three regions.
ITOct 30, 2019
Prediction, Communication, and Computing Duration Optimization for VR Video StreamingXing Wei, Chenyang Yang, Shengqian Han
Proactive tile-based video streaming can avoid motion-to-photon latency of wireless virtual reality (VR) by computing and delivering the predicted tiles to be requested before playback. All existing works either focus on designing predictors or allocating computing and communications resources. Yet to avoid the latency, the successively executed prediction, communication, and computing tasks should be accomplished within a predetermined time. Moreover, the quality of experience (QoE) of proactive VR streaming depends on the worst performance of the three tasks. In this paper, we jointly optimize the duration of the observation window for predicting tiles and the durations for computing and transmitting the predicted tiles, aimed at balancing the performance for three tasks to maximize the QoE given arbitrary predictor and configured resources. We obtain the closed-form optimal solution by decomposing the formulated problem equivalently into two subproblems. With the optimized durations, we find a resource-limited region where the QoE increases rapidly with configured resources, and a prediction-limited region where the QoE can be improved more efficiently with a better predictor. Simulation results using three existing predictors and a real dataset validate the analysis and demonstrate the gain from the joint optimization over non-optimized counterparts.