Jing Liu

CV
h-index12
3papers
14citations
Novelty63%
AI Score42

3 Papers

9.6CVMar 27, 2024
SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surface

Jiahao Luo, Jing Liu, James Davis

We present SplatFace, a novel Gaussian splatting framework designed for 3D human face reconstruction without reliance on accurate pre-determined geometry. Our method is designed to simultaneously deliver both high-quality novel view rendering and accurate 3D mesh reconstructions. We incorporate a generic 3D Morphable Model (3DMM) to provide a surface geometric structure, making it possible to reconstruct faces with a limited set of input images. We introduce a joint optimization strategy that refines both the Gaussians and the morphable surface through a synergistic non-rigid alignment process. A novel distance metric, splat-to-surface, is proposed to improve alignment by considering both the Gaussian position and covariance. The surface information is also utilized to incorporate a world-space densification process, resulting in superior reconstruction quality. Our experimental analysis demonstrates that the proposed method is competitive with both other Gaussian splatting techniques in novel view synthesis and other 3D reconstruction methods in producing 3D face meshes with high geometric precision.

14.4CVAug 11, 2025
Being-M0.5: A Real-Time Controllable Vision-Language-Motion Model

Bin Cao, Sipeng Zheng, Ye Wang et al.

Human motion generation has emerged as a critical technology with transformative potential for real-world applications. However, existing vision-language-motion models (VLMMs) face significant limitations that hinder their practical deployment. We identify controllability as a main bottleneck, manifesting in five key aspects: inadequate response to diverse human commands, limited pose initialization capabilities, poor performance on long-term sequences, insufficient handling of unseen scenarios, and lack of fine-grained control over individual body parts. To overcome these limitations, we present Being-M0.5, the first real-time, controllable VLMM that achieves state-of-the-art performance across multiple motion generation tasks. Our approach is built upon HuMo100M, the largest and most comprehensive human motion dataset to date, comprising over 5 million self-collected motion sequences, 100 million multi-task instructional instances, and detailed part-level annotations that address a critical gap in existing datasets. We introduce a novel part-aware residual quantization technique for motion tokenization that enables precise, granular control over individual body parts during generation. Extensive experimental validation demonstrates Being-M0.5's superior performance across diverse motion benchmarks, while comprehensive efficiency analysis confirms its real-time capabilities. Our contributions include design insights and detailed computational analysis to guide future development of practical motion generators. We believe that HuMo100M and Being-M0.5 represent significant advances that will accelerate the adoption of motion generation technologies in real-world applications. The project page is available at https://beingbeyond.github.io/Being-M0.5.

4.1LGJan 21, 2025Code
Community-Aware Temporal Walks: Parameter-Free Representation Learning on Continuous-Time Dynamic Graphs

He Yu, Jing Liu

Dynamic graph representation learning plays a crucial role in understanding evolving behaviors. However, existing methods often struggle with flexibility, adaptability, and the preservation of temporal and structural dynamics. To address these issues, we propose Community-aware Temporal Walks (CTWalks), a novel framework for representation learning on continuous-time dynamic graphs. CTWalks integrates three key components: a community-based parameter-free temporal walk sampling mechanism, an anonymization strategy enriched with community labels, and an encoding process that leverages continuous temporal dynamics modeled via ordinary differential equations (ODEs). This design enables precise modeling of both intra- and inter-community interactions, offering a fine-grained representation of evolving temporal patterns in continuous-time dynamic graphs. CTWalks theoretically overcomes locality bias in walks and establishes its connection to matrix factorization. Experiments on benchmark datasets demonstrate that CTWalks outperforms established methods in temporal link prediction tasks, achieving higher accuracy while maintaining robustness.