Haosong Peng

CV
h-index4
4papers
8citations
Novelty54%
AI Score39

4 Papers

14.9CVMay 26
SpatialBench: Is Your Spatial Foundation Model an All-Round Player?

Haosong Peng, Hao Li, Jiaqi Chen et al.

While spatial foundation models have demonstrated impressive performance on standard datasets, a critical question remains: are they truly all-round players capable of generalizing robustly across diverse downstream tasks, arbitrary viewpoints, shifting scene domains, varying input densities, and specific hardware constraints? Answering this overarching question requires a holistic assessment, yet current models are mainly evaluated on specific domains for which they were specifically designed or trained. Such evaluations are intrinsically limited by narrow paradigm coverage, limited scene domains, and arbitrary frame sampling, making it fundamentally difficult to assess their true generalization capabilities. To address this gap, we present SpatialBench, a cross-paradigm, domain-diverse benchmark for spatial foundation models with deterministic sampling. SpatialBench features unprecedented scale and rigorous deterministic design, comprising 19 datasets and 546 scenes across 5 diverse spatial domains. It comprehensively evaluates 41 models across 6 paradigms on 5 task suites under 4 different input density settings. Our extensive evaluation reveals that current models are not yet all-round players, and uncovers crucial insights for future advancement. Specifically, we demonstrate that full-context attention maximizes accuracy while bounded-memory strategies unlock long-sequence scalability. Moreover, our empirical evaluations in challenging embodied and egocentric tasks demonstrate that strict domain alignment and high data quality are far more critical to performance than simple dataset scaling. Furthermore, to address the largest data gap identified in our analysis, we go beyond evaluation by introducing a large-scale dataset, DA-Next-5M, and a strong baseline model, DA-Next, pushing the boundaries of spatial representation learning.

8.7CVNov 19, 2024
DGTR: Distributed Gaussian Turbo-Reconstruction for Sparse-View Vast Scenes

Hao Li, Yuanyuan Gao, Haosong Peng et al.

Novel-view synthesis (NVS) approaches play a critical role in vast scene reconstruction. However, these methods rely heavily on dense image inputs and prolonged training times, making them unsuitable where computational resources are limited. Additionally, few-shot methods often struggle with poor reconstruction quality in vast environments. This paper presents DGTR, a novel distributed framework for efficient Gaussian reconstruction for sparse-view vast scenes. Our approach divides the scene into regions, processed independently by drones with sparse image inputs. Using a feed-forward Gaussian model, we predict high-quality Gaussian primitives, followed by a global alignment algorithm to ensure geometric consistency. Synthetic views and depth priors are incorporated to further enhance training, while a distillation-based model aggregation mechanism enables efficient reconstruction. Our method achieves high-quality large-scale scene reconstruction and novel-view synthesis in significantly reduced training times, outperforming existing approaches in both speed and scalability. We demonstrate the effectiveness of our framework on vast aerial scenes, achieving high-quality results within minutes. Code will released on our [https://3d-aigc.github.io/DGTR].

1.2MMApr 14, 2024
Arena: A Patch-of-Interest ViT Inference Acceleration System for Edge-Assisted Video Analytics

Haosong Peng, Wei Feng, Hao Li et al.

The advent of edge computing has made real-time intelligent video analytics feasible. Previous works, based on traditional model architecture (e.g., CNN, RNN, etc.), employ various strategies to filter out non-region-of-interest content to minimize bandwidth and computation consumption but show inferior performance in adverse environments. Recently, visual foundation models based on transformers have shown great performance in adverse environments due to their amazing generalization capability. However, they require a large amount of computation power, which limits their applications in real-time intelligent video analytics. In this paper, we find visual foundation models like Vision Transformer (ViT) also have a dedicated acceleration mechanism for video analytics. To this end, we introduce Arena, an end-to-end edge-assisted video inference acceleration system based on ViT. We leverage the capability of ViT that can be accelerated through token pruning by only offloading and feeding Patches-of-Interest to the downstream models. Additionally, we design an adaptive keyframe inference switching algorithm tailored to different videos, capable of adapting to the current video content to jointly optimize accuracy and bandwidth. Through extensive experiments, our findings reveal that Arena can boost inference speeds by up to 1.58\(\times\) and 1.82\(\times\) on average while consuming only 47\% and 31\% of the bandwidth, respectively, all with high inference accuracy.

2.0CVDec 7, 2024
Radiant: Large-scale 3D Gaussian Rendering based on Hierarchical Framework

Haosong Peng, Tianyu Qi, Yufeng Zhan et al.

With the advancement of computer vision, the recently emerged 3D Gaussian Splatting (3DGS) has increasingly become a popular scene reconstruction algorithm due to its outstanding performance. Distributed 3DGS can efficiently utilize edge devices to directly train on the collected images, thereby offloading computational demands and enhancing efficiency. However, traditional distributed frameworks often overlook computational and communication challenges in real-world environments, hindering large-scale deployment and potentially posing privacy risks. In this paper, we propose Radiant, a hierarchical 3DGS algorithm designed for large-scale scene reconstruction that considers system heterogeneity, enhancing the model performance and training efficiency. Via extensive empirical study, we find that it is crucial to partition the regions for each edge appropriately and allocate varying camera positions to each device for image collection and training. The core of Radiant is partitioning regions based on heterogeneous environment information and allocating workloads to each device accordingly. Furthermore, we provide a 3DGS model aggregation algorithm that enhances the quality and ensures the continuity of models' boundaries. Finally, we develop a testbed, and experiments demonstrate that Radiant improved reconstruction quality by up to 25.7\% and reduced up to 79.6\% end-to-end latency.