Delving into the Devils of Bird's-eye-view Perception: A Review, Evaluation and RecipeHongyang Li, Chonghao Sima, Jifeng Dai et al.
Learning powerful representations in bird's-eye-view (BEV) for perception tasks is trending and drawing extensive attention both from industry and academia. Conventional approaches for most autonomous driving algorithms perform detection, segmentation, tracking, etc., in a front or perspective view. As sensor configurations get more complex, integrating multi-source information from different sensors and representing features in a unified view come of vital importance. BEV perception inherits several advantages, as representing surrounding scenes in BEV is intuitive and fusion-friendly; and representing objects in BEV is most desirable for subsequent modules as in planning and/or control. The core problems for BEV perception lie in (a) how to reconstruct the lost 3D information via view transformation from perspective view to BEV; (b) how to acquire ground truth annotations in BEV grid; (c) how to formulate the pipeline to incorporate features from different sources and views; and (d) how to adapt and generalize algorithms as sensor configurations vary across different scenarios. In this survey, we review the most recent works on BEV perception and provide an in-depth analysis of different solutions. Moreover, several systematic designs of BEV approach from the industry are depicted as well. Furthermore, we introduce a full suite of practical guidebook to improve the performance of BEV perception tasks, including camera, LiDAR and fusion inputs. At last, we point out the future research directions in this area. We hope this report will shed some light on the community and encourage more research effort on BEV perception. We keep an active repository to collect the most recent work and provide a toolbox for bag of tricks at https://github.com/OpenDriveLab/Birds-eye-view-Perception
Scene as OccupancyChonghao Sima, Wenwen Tong, Tai Wang et al. · pku
Human driver can easily describe the complex traffic scene by visual system. Such an ability of precise perception is essential for driver's planning. To achieve this, a geometry-aware representation that quantizes the physical 3D scene into structured grid map with semantic labels per cell, termed as 3D Occupancy, would be desirable. Compared to the form of bounding box, a key insight behind occupancy is that it could capture the fine-grained details of critical obstacles in the scene, and thereby facilitate subsequent tasks. Prior or concurrent literature mainly concentrate on a single scene completion task, where we might argue that the potential of this occupancy representation might obsess broader impact. In this paper, we propose OccNet, a multi-view vision-centric pipeline with a cascade and temporal voxel decoder to reconstruct 3D occupancy. At the core of OccNet is a general occupancy embedding to represent 3D physical world. Such a descriptor could be applied towards a wide span of driving tasks, including detection, segmentation and planning. To validate the effectiveness of this new representation and our proposed algorithm, we propose OpenOcc, the first dense high-quality 3D occupancy benchmark built on top of nuScenes. Empirical experiments show that there are evident performance gain across multiple tasks, e.g., motion planning could witness a collision rate reduction by 15%-58%, demonstrating the superiority of our method.
12.1CVMar 18, 2023
3D Data Augmentation for Driving Scenes on CameraWenwen Tong, Jiangwei Xie, Tianyu Li et al. · pku
Driving scenes are extremely diverse and complicated that it is impossible to collect all cases with human effort alone. While data augmentation is an effective technique to enrich the training data, existing methods for camera data in autonomous driving applications are confined to the 2D image plane, which may not optimally increase data diversity in 3D real-world scenarios. To this end, we propose a 3D data augmentation approach termed Drive-3DAug, aiming at augmenting the driving scenes on camera in the 3D space. We first utilize Neural Radiance Field (NeRF) to reconstruct the 3D models of background and foreground objects. Then, augmented driving scenes can be obtained by placing the 3D objects with adapted location and orientation at the pre-defined valid region of backgrounds. As such, the training database could be effectively scaled up. However, the 3D object modeling is constrained to the image quality and the limited viewpoints. To overcome these problems, we modify the original NeRF by introducing a geometric rectified loss and a symmetric-aware training strategy. We evaluate our method for the camera-only monocular 3D detection task on the Waymo and nuScences datasets. The proposed data augmentation approach contributes to a gain of 1.7% and 1.4% in terms of detection accuracy, on Waymo and nuScences respectively. Furthermore, the constructed 3D models serve as digital driving assets and could be recycled for different detectors or other 3D perception tasks.
21.7CVDec 30, 2025Code
SenseNova-MARS: Empowering Multimodal Agentic Reasoning and Search via Reinforcement LearningYong Xien Chng, Tao Hu, Wenwen Tong et al.
While Vision-Language Models (VLMs) can solve complex tasks through agentic reasoning, their capabilities remain largely constrained to text-oriented chain-of-thought or isolated tool invocation. They fail to exhibit the human-like proficiency required to seamlessly interleave dynamic tool manipulation with continuous reasoning, particularly in knowledge-intensive and visually complex scenarios that demand coordinated external tools such as search and image cropping. In this work, we introduce SenseNova-MARS, a novel Multimodal Agentic Reasoning and Search framework that empowers VLMs with interleaved visual reasoning and tool-use capabilities via reinforcement learning (RL). Specifically, SenseNova-MARS dynamically integrates the image search, text search, and image crop tools to tackle fine-grained and knowledge-intensive visual understanding challenges. In the RL stage, we propose the Batch-Normalized Group Sequence Policy Optimization (BN-GSPO) algorithm to improve the training stability and advance the model's ability to invoke tools and reason effectively. To comprehensively evaluate the agentic VLMs on complex visual tasks, we introduce the HR-MMSearch benchmark, the first search-oriented benchmark composed of high-resolution images with knowledge-intensive and search-driven questions. Experiments demonstrate that SenseNova-MARS achieves state-of-the-art performance on open-source search and fine-grained image understanding benchmarks. Specifically, on search-oriented benchmarks, SenseNova-MARS-32B scores 74.3 on MMSearch and 54.4 on HR-MMSearch, surpassing proprietary models such as Gemini-3-Pro and GPT-5.2. SenseNova-MARS represents a promising step toward agentic VLMs by providing effective and robust tool-use capabilities. To facilitate further research in this field, we will release all code, models, and datasets.
DriveMLM: Aligning Multi-Modal Large Language Models with Behavioral Planning States for Autonomous DrivingWenhai Wang, Jiangwei Xie, ChuanYang Hu et al.
Large language models (LLMs) have opened up new possibilities for intelligent agents, endowing them with human-like thinking and cognitive abilities. In this work, we delve into the potential of large language models (LLMs) in autonomous driving (AD). We introduce DriveMLM, an LLM-based AD framework that can perform close-loop autonomous driving in realistic simulators. To this end, (1) we bridge the gap between the language decisions and the vehicle control commands by standardizing the decision states according to the off-the-shelf motion planning module. (2) We employ a multi-modal LLM (MLLM) to model the behavior planning module of a module AD system, which uses driving rules, user commands, and inputs from various sensors (e.g., camera, lidar) as input and makes driving decisions and provide explanations; This model can plug-and-play in existing AD systems such as Apollo for close-loop driving. (3) We design an effective data engine to collect a dataset that includes decision state and corresponding explanation annotation for model training and evaluation. We conduct extensive experiments and show that our model achieves 76.1 driving score on the CARLA Town05 Long, and surpasses the Apollo baseline by 4.7 points under the same settings, demonstrating the effectiveness of our model. We hope this work can serve as a baseline for autonomous driving with LLMs. Code and models shall be released at https://github.com/OpenGVLab/DriveMLM.
22.8CVOct 15, 2025Code
InteractiveOmni: A Unified Omni-modal Model for Audio-Visual Multi-turn DialogueWenwen Tong, Hewei Guo, Dongchuan Ran et al.
We introduce InteractiveOmni, a unified and open-source omni-modal large language model for audio-visual multi-turn interaction, ranging from 4B to 8B parameters, designed to lead the field of lightweight models by offering comprehensive omni-modal understanding and speech generation capabilities. To achieve this, we integrate the vision encoder, audio encoder, large language model, and speech decoder into a unified model for understanding and generation tasks. We design a multi-stage training strategy to ensure robust cross-modal capabilities, including pre-training for omni-modal understanding, followed by post-training with speech conversation and audio-visual interaction. To enable human-like long-term conversational ability, we meticulously curate a multi-turn training dataset that enhances the model's ability to handle complex and multi-turn interactions. To effectively evaluate the multi-turn memory and speech interaction capabilities, we construct the multi-modal multi-turn memory benchmark and the multi-turn speech interaction benchmark. Experiments demonstrate that InteractiveOmni significantly outperforms leading open-source models and provides a more intelligent multi-turn audio-visual experience, particularly in its long-term memory capabilities. Notably, InteractiveOmni-4B is comparable to the much larger model like Qwen2.5-Omni-7B on general benchmarks, and it can retain 97% of the performance of the InteractiveOmni-8B while utilizing only 50% of the model size. Achieving state-of-the-art results against similarly sized models across image, audio, video understanding, and speech generation tasks, InteractiveOmni is an accessible, open-source foundation for next-generation intelligent interactive systems.
4.0CVJan 7
I2E: From Image Pixels to Actionable Interactive Environments for Text-Guided Image EditingJinghan Yu, Junhao Xiao, Chenyu Zhu et al.
Existing text-guided image editing methods primarily rely on end-to-end pixel-level inpainting paradigm. Despite its success in simple scenarios, this paradigm still significantly struggles with compositional editing tasks that require precise local control and complex multi-object spatial reasoning. This paradigm is severely limited by 1) the implicit coupling of planning and execution, 2) the lack of object-level control granularity, and 3) the reliance on unstructured, pixel-centric modeling. To address these limitations, we propose I2E, a novel "Decompose-then-Action" paradigm that revisits image editing as an actionable interaction process within a structured environment. I2E utilizes a Decomposer to transform unstructured images into discrete, manipulable object layers and then introduces a physics-aware Vision-Language-Action Agent to parse complex instructions into a series of atomic actions via Chain-of-Thought reasoning. Further, we also construct I2E-Bench, a benchmark designed for multi-instance spatial reasoning and high-precision editing. Experimental results on I2E-Bench and multiple public benchmarks demonstrate that I2E significantly outperforms state-of-the-art methods in handling complex compositional instructions, maintaining physical plausibility, and ensuring multi-turn editing stability.
31.4CVNov 17, 2025
Scaling Spatial Intelligence with Multimodal Foundation ModelsZhongang Cai, Ruisi Wang, Chenyang Gu et al.
Despite remarkable progress, multimodal foundation models still exhibit surprising deficiencies in spatial intelligence. In this work, we explore scaling up multimodal foundation models to cultivate spatial intelligence within the SenseNova-SI family, built upon established multimodal foundations including visual understanding models (i.e., Qwen3-VL and InternVL3) and unified understanding and generation models (i.e., Bagel). We take a principled approach to constructing high-performing and robust spatial intelligence by systematically curating SenseNova-SI-8M: eight million diverse data samples under a rigorous taxonomy of spatial capabilities. SenseNova-SI demonstrates unprecedented performance across a broad range of spatial intelligence benchmarks: 68.7% on VSI-Bench, 43.3% on MMSI, 85.6% on MindCube, 54.6% on ViewSpatial, and 50.1% on SITE, while maintaining strong general multimodal understanding (e.g., 84.9% on MMBench-En). More importantly, we analyze the impact of data scaling, discuss early signs of emergent generalization capabilities enabled by diverse data training, analyze the risk of overfitting and language shortcuts, present a preliminary study on spatial chain-of-thought reasoning, and validate the potential downstream application. SenseNova-SI is an ongoing project, and this report will be updated continuously. All newly trained multimodal foundation models are publicly released to facilitate further research in this direction.
11.8CVOct 9, 2025
NaViL: Rethinking Scaling Properties of Native Multimodal Large Language Models under Data ConstraintsChangyao Tian, Hao Li, Gen Luo et al.
Compositional training has been the de-facto paradigm in existing Multimodal Large Language Models (MLLMs), where pre-trained vision encoders are connected with pre-trained LLMs through continuous multimodal pre-training. However, the multimodal scaling property of this paradigm remains difficult to explore due to the separated training. In this paper, we focus on the native training of MLLMs in an end-to-end manner and systematically study its design space and scaling property under a practical setting, i.e., data constraint. Through careful study of various choices in MLLM, we obtain the optimal meta-architecture that best balances performance and training cost. After that, we further explore the scaling properties of the native MLLM and indicate the positively correlated scaling relationship between visual encoders and LLMs. Based on these findings, we propose a native MLLM called NaViL, combined with a simple and cost-effective recipe. Experimental results on 14 multimodal benchmarks confirm the competitive performance of NaViL against existing MLLMs. Besides that, our findings and results provide in-depth insights for the future study of native MLLMs.
11.3CVMar 19, 2024
M2DA: Multi-Modal Fusion Transformer Incorporating Driver Attention for Autonomous DrivingDongyang Xu, Haokun Li, Qingfan Wang et al.
End-to-end autonomous driving has witnessed remarkable progress. However, the extensive deployment of autonomous vehicles has yet to be realized, primarily due to 1) inefficient multi-modal environment perception: how to integrate data from multi-modal sensors more efficiently; 2) non-human-like scene understanding: how to effectively locate and predict critical risky agents in traffic scenarios like an experienced driver. To overcome these challenges, in this paper, we propose a Multi-Modal fusion transformer incorporating Driver Attention (M2DA) for autonomous driving. To better fuse multi-modal data and achieve higher alignment between different modalities, a novel Lidar-Vision-Attention-based Fusion (LVAFusion) module is proposed. By incorporating driver attention, we empower the human-like scene understanding ability to autonomous vehicles to identify crucial areas within complex scenarios precisely and ensure safety. We conduct experiments on the CARLA simulator and achieve state-of-the-art performance with less data in closed-loop benchmarks. Source codes are available at https://anonymous.4open.science/r/M2DA-4772.
FuseFormer: Fusing Fine-Grained Information in Transformers for Video InpaintingRui Liu, Hanming Deng, Yangyi Huang et al.
Transformer, as a strong and flexible architecture for modelling long-range relations, has been widely explored in vision tasks. However, when used in video inpainting that requires fine-grained representation, existed method still suffers from yielding blurry edges in detail due to the hard patch splitting. Here we aim to tackle this problem by proposing FuseFormer, a Transformer model designed for video inpainting via fine-grained feature fusion based on novel Soft Split and Soft Composition operations. The soft split divides feature map into many patches with given overlapping interval. On the contrary, the soft composition operates by stitching different patches into a whole feature map where pixels in overlapping regions are summed up. These two modules are first used in tokenization before Transformer layers and de-tokenization after Transformer layers, for effective mapping between tokens and features. Therefore, sub-patch level information interaction is enabled for more effective feature propagation between neighboring patches, resulting in synthesizing vivid content for hole regions in videos. Moreover, in FuseFormer, we elaborately insert the soft composition and soft split into the feed-forward network, enabling the 1D linear layers to have the capability of modelling 2D structure. And, the sub-patch level feature fusion ability is further enhanced. In both quantitative and qualitative evaluations, our proposed FuseFormer surpasses state-of-the-art methods. We also conduct detailed analysis to examine its superiority.
Decoupled Spatial-Temporal Transformer for Video InpaintingRui Liu, Hanming Deng, Yangyi Huang et al.
Video inpainting aims to fill the given spatiotemporal holes with realistic appearance but is still a challenging task even with prosperous deep learning approaches. Recent works introduce the promising Transformer architecture into deep video inpainting and achieve better performance. However, it still suffers from synthesizing blurry texture as well as huge computational cost. Towards this end, we propose a novel Decoupled Spatial-Temporal Transformer (DSTT) for improving video inpainting with exceptional efficiency. Our proposed DSTT disentangles the task of learning spatial-temporal attention into 2 sub-tasks: one is for attending temporal object movements on different frames at same spatial locations, which is achieved by temporally-decoupled Transformer block, and the other is for attending similar background textures on same frame of all spatial positions, which is achieved by spatially-decoupled Transformer block. The interweaving stack of such two blocks makes our proposed model attend background textures and moving objects more precisely, and thus the attended plausible and temporally-coherent appearance can be propagated to fill the holes. In addition, a hierarchical encoder is adopted before the stack of Transformer blocks, for learning robust and hierarchical features that maintain multi-level local spatial structure, resulting in the more representative token vectors. Seamless combination of these two novel designs forms a better spatial-temporal attention scheme and our proposed model achieves better performance than state-of-the-art video inpainting approaches with significant boosted efficiency.
12.4CVSep 3, 2020
1st Place Solution of LVIS Challenge 2020: A Good Box is not a Guarantee of a Good MaskJingru Tan, Gang Zhang, Hanming Deng et al.
This article introduces the solutions of the team lvisTraveler for LVIS Challenge 2020. In this work, two characteristics of LVIS dataset are mainly considered: the long-tailed distribution and high quality instance segmentation mask. We adopt a two-stage training pipeline. In the first stage, we incorporate EQL and self-training to learn generalized representation. In the second stage, we utilize Balanced GroupSoftmax to promote the classifier, and propose a novel proposal assignment strategy and a new balanced mask loss for mask head to get more precise mask predictions. Finally, we achieve 41.5 and 41.2 AP on LVIS v1.0 val and test-dev splits respectively, outperforming the baseline based on X101-FPN-MaskRCNN by a large margin.