CLJun 3
PersonaTree: Structured Lifecycle Memory for Person Understanding in LLM AgentsYubo Hou, Jingwei Song, Hongbo Zhang et al.
Persistent LLM agents require memory representations that make the formation of person understanding explicit across long term interaction. Existing agent memory methods emphasize information retention and retrieval, yet give limited account of how accumulated interaction evidence is abstracted into person understanding. We view this process as schema formation, where situated evidence is abstracted into reusable patterns and stable person level claims. We introduce PersonaTree, a structured lifecycle memory framework that realizes this view as a three level persona tree with explicit support paths from evidence to claims. PersonaTree maintains the tree through conservative writing, confidence guided consolidation, and query conditioned path retrieval, returning only the evidence depth required by each query. Across six person understanding and persistent memory benchmarks with three answer backbones, PersonaTree ranks first in 12 of 18 compact scores and reaches the top two in 16 settings. Ablations show that hierarchy improves abstract person understanding on KnowMe, while support path retrieval improves RealPref alignment under a comparable context budget.
CVNov 30, 2025
Efficient and Scalable Monocular Human-Object Interaction Motion ReconstructionBoran Wen, Ye Lu, Keyan Wan et al.
Generalized robots must learn from diverse, large-scale human-object interactions (HOI) to operate robustly in the real world. Monocular internet videos offer a nearly limitless and readily available source of data, capturing an unparalleled diversity of human activities, objects, and environments. However, accurately and scalably extracting 4D interaction data from these in-the-wild videos remains a significant and unsolved challenge. Thus, in this work, we introduce 4DHOISolver, a novel and efficient optimization framework that constrains the ill-posed 4D HOI reconstruction problem by leveraging sparse, human-in-the-loop contact point annotations, while maintaining high spatio-temporal coherence and physical plausibility. Leveraging this framework, we introduce Open4DHOI, a new large-scale 4D HOI dataset featuring a diverse catalog of 144 object types and 103 actions. Furthermore, we demonstrate the effectiveness of our reconstructions by enabling an RL-based agent to imitate the recovered motions. However, a comprehensive benchmark of existing 3D foundation models indicates that automatically predicting precise human-object contact correspondences remains an unsolved problem, underscoring the immediate necessity of our human-in-the-loop strategy while posing an open challenge to the community. Data and code will be publicly available at https://wenboran2002.github.io/open4dhoi/
CLOct 27, 2025Code
Code Aesthetics with Agentic Reward FeedbackBang Xiao, Lingjie Jiang, Shaohan Huang et al.
Large Language Models (LLMs) have become valuable assistants for developers in code-related tasks. While LLMs excel at traditional programming tasks such as code generation and bug fixing, they struggle with visually-oriented coding tasks, often producing suboptimal aesthetics. In this paper, we introduce a new pipeline to enhance the aesthetic quality of LLM-generated code. We first construct AesCode-358K, a large-scale instruction-tuning dataset focused on code aesthetics. Next, we propose agentic reward feedback, a multi-agent system that evaluates executability, static aesthetics, and interactive aesthetics. Building on this, we develop GRPO-AR, which integrates these signals into the GRPO algorithm for joint optimization of functionality and code aesthetics. Finally, we develop OpenDesign, a benchmark for assessing code aesthetics. Experimental results show that combining supervised fine-tuning on AesCode-358K with reinforcement learning using agentic reward feedback significantly improves performance on OpenDesign and also enhances results on existing benchmarks such as PandasPlotBench. Notably, our AesCoder-4B surpasses GPT-4o and GPT-4.1, and achieves performance comparable to large open-source models with 480B-685B parameters, underscoring the effectiveness of our approach.
CVDec 31, 2024
Token Pruning for Caching Better: 9 Times Acceleration on Stable Diffusion for FreeEvelyn Zhang, Bang Xiao, Jiayi Tang et al.
Stable Diffusion has achieved remarkable success in the field of text-to-image generation, with its powerful generative capabilities and diverse generation results making a lasting impact. However, its iterative denoising introduces high computational costs and slows generation speed, limiting broader adoption. The community has made numerous efforts to reduce this computational burden, with methods like feature caching attracting attention due to their effectiveness and simplicity. Nonetheless, simply reusing features computed at previous timesteps causes the features across adjacent timesteps to become similar, reducing the dynamics of features over time and ultimately compromising the quality of generated images. In this paper, we introduce a dynamics-aware token pruning (DaTo) approach that addresses the limitations of feature caching. DaTo selectively prunes tokens with lower dynamics, allowing only high-dynamic tokens to participate in self-attention layers, thereby extending feature dynamics across timesteps. DaTo combines feature caching with token pruning in a training-free manner, achieving both temporal and token-wise information reuse. Applied to Stable Diffusion on the ImageNet, our approach delivered a 9$\times$ speedup while reducing FID by 0.33, indicating enhanced image quality. On the COCO-30k, we observed a 7$\times$ acceleration coupled with a notable FID reduction of 2.17.