Resource Efficient 3D Convolutional Neural NetworksOkan Köpüklü, Neslihan Kose, Ahmet Gunduz et al.
Recently, convolutional neural networks with 3D kernels (3D CNNs) have been very popular in computer vision community as a result of their superior ability of extracting spatio-temporal features within video frames compared to 2D CNNs. Although there has been great advances recently to build resource efficient 2D CNN architectures considering memory and power budget, there is hardly any similar resource efficient architectures for 3D CNNs. In this paper, we have converted various well-known resource efficient 2D CNNs to 3D CNNs and evaluated their performance on three major benchmarks in terms of classification accuracy for different complexity levels. We have experimented on (1) Kinetics-600 dataset to inspect their capacity to learn, (2) Jester dataset to inspect their ability to capture motion patterns, and (3) UCF-101 to inspect the applicability of transfer learning. We have evaluated the run-time performance of each model on a single Titan XP GPU and a Jetson TX2 embedded system. The results of this study show that these models can be utilized for different types of real-world applications since they provide real-time performance with considerable accuracies and memory usage. Our analysis on different complexity levels shows that the resource efficient 3D CNNs should not be designed too shallow or narrow in order to save complexity. The codes and pretrained models used in this work are publicly available.
Real-time Hand Gesture Detection and Classification Using Convolutional Neural NetworksOkan Köpüklü, Ahmet Gunduz, Neslihan Kose et al.
Real-time recognition of dynamic hand gestures from video streams is a challenging task since (i) there is no indication when a gesture starts and ends in the video, (ii) performed gestures should only be recognized once, and (iii) the entire architecture should be designed considering the memory and power budget. In this work, we address these challenges by proposing a hierarchical structure enabling offline-working convolutional neural network (CNN) architectures to operate online efficiently by using sliding window approach. The proposed architecture consists of two models: (1) A detector which is a lightweight CNN architecture to detect gestures and (2) a classifier which is a deep CNN to classify the detected gestures. In order to evaluate the single-time activations of the detected gestures, we propose to use Levenshtein distance as an evaluation metric since it can measure misclassifications, multiple detections, and missing detections at the same time. We evaluate our architecture on two publicly available datasets - EgoGesture and NVIDIA Dynamic Hand Gesture Datasets - which require temporal detection and classification of the performed hand gestures. ResNeXt-101 model, which is used as a classifier, achieves the state-of-the-art offline classification accuracy of 94.04% and 83.82% for depth modality on EgoGesture and NVIDIA benchmarks, respectively. In real-time detection and classification, we obtain considerable early detections while achieving performances close to offline operation. The codes and pretrained models used in this work are publicly available.