A generalizable framework for low-rank tensor completion with numerical priorsShiran Yuan, Kaizhu Huang
Low-Rank Tensor Completion, a method which exploits the inherent structure of tensors, has been studied extensively as an effective approach to tensor completion. Whilst such methods attained great success, none have systematically considered exploiting the numerical priors of tensor elements. Ignoring numerical priors causes loss of important information regarding the data, and therefore prevents the algorithms from reaching optimal accuracy. Despite the existence of some individual works which consider ad hoc numerical priors for specific tasks, no generalizable frameworks for incorporating numerical priors have appeared. We present the Generalized CP Decomposition Tensor Completion (GCDTC) framework, the first generalizable framework for low-rank tensor completion that takes numerical priors of the data into account. We test GCDTC by further proposing the Smooth Poisson Tensor Completion (SPTC) algorithm, an instantiation of the GCDTC framework, whose performance exceeds current state-of-the-arts by considerable margins in the task of non-negative tensor completion, exemplifying GCDTC's effectiveness. Our code is open-source.
SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-AliasingXiaowei Song, Jv Zheng, Shiran Yuan et al.
In this paper, we present a Scale-adaptive method for Anti-aliasing Gaussian Splatting (SA-GS). While the state-of-the-art method Mip-Splatting needs modifying the training procedure of Gaussian splatting, our method functions at test-time and is training-free. Specifically, SA-GS can be applied to any pretrained Gaussian splatting field as a plugin to significantly improve the field's anti-alising performance. The core technique is to apply 2D scale-adaptive filters to each Gaussian during test time. As pointed out by Mip-Splatting, observing Gaussians at different frequencies leads to mismatches between the Gaussian scales during training and testing. Mip-Splatting resolves this issue using 3D smoothing and 2D Mip filters, which are unfortunately not aware of testing frequency. In this work, we show that a 2D scale-adaptive filter that is informed of testing frequency can effectively match the Gaussian scale, thus making the Gaussian primitive distribution remain consistent across different testing frequencies. When scale inconsistency is eliminated, sampling rates smaller than the scene frequency result in conventional jaggedness, and we propose to integrate the projected 2D Gaussian within each pixel during testing. This integration is actually a limiting case of super-sampling, which significantly improves anti-aliasing performance over vanilla Gaussian Splatting. Through extensive experiments using various settings and both bounded and unbounded scenes, we show SA-GS performs comparably with or better than Mip-Splatting. Note that super-sampling and integration are only effective when our scale-adaptive filtering is activated. Our codes, data and models are available at https://github.com/zsy1987/SA-GS.
SlimmeRF: Slimmable Radiance FieldsShiran Yuan, Hao Zhao
Neural Radiance Field (NeRF) and its variants have recently emerged as successful methods for novel view synthesis and 3D scene reconstruction. However, most current NeRF models either achieve high accuracy using large model sizes, or achieve high memory-efficiency by trading off accuracy. This limits the applicable scope of any single model, since high-accuracy models might not fit in low-memory devices, and memory-efficient models might not satisfy high-quality requirements. To this end, we present SlimmeRF, a model that allows for instant test-time trade-offs between model size and accuracy through slimming, thus making the model simultaneously suitable for scenarios with different computing budgets. We achieve this through a newly proposed algorithm named Tensorial Rank Incrementation (TRaIn) which increases the rank of the model's tensorial representation gradually during training. We also observe that our model allows for more effective trade-offs in sparse-view scenarios, at times even achieving higher accuracy after being slimmed. We credit this to the fact that erroneous information such as floaters tend to be stored in components corresponding to higher ranks. Our implementation is available at https://github.com/Shiran-Yuan/SlimmeRF.