Fionn Inerney

CC
3papers
3citations
Novelty53%
AI Score39

3 Papers

3.3CCMar 8, 2025
The Computational Complexity of Positive Non-Clashing Teaching in Graphs

Robert Ganian, Liana Khazaliya, Fionn Mc Inerney et al.

We study the classical and parameterized complexity of computing the positive non-clashing teaching dimension of a set of concepts, that is, the smallest number of examples per concept required to successfully teach an intelligent learner under the considered, previously established model. For any class of concepts, it is known that this problem can be effortlessly transferred to the setting of balls in a graph G. We establish (1) the NP-hardness of the problem even when restricted to instances with positive non-clashing teaching dimension k=2 and where all balls in the graph are present, (2) near-tight running time upper and lower bounds for the problem on general graphs, (3) fixed-parameter tractability when parameterized by the vertex integrity of G, and (4) a lower bound excluding fixed-parameter tractability when parameterized by the feedback vertex number and pathwidth of G, even when combined with k. Our results provide a nearly complete understanding of the complexity landscape of computing the positive non-clashing teaching dimension and answer open questions from the literature.

1.2CCJan 25, 2024
A Structural Complexity Analysis of Hierarchical Task Network Planning

Cornelius Brand, Robert Ganian, Fionn Mc Inerney et al.

We perform a refined complexity-theoretic analysis of three classical problems in the context of Hierarchical Task Network Planning: the verification of a provided plan, whether an executable plan exists, and whether a given state can be reached. Our focus lies on identifying structural properties which yield tractability. We obtain new polynomial algorithms for all three problems on a natural class of primitive networks, along with corresponding lower bounds. We also obtain an algorithmic meta-theorem for lifting polynomial-time solvability from primitive to general task networks, and prove that its preconditions are tight. Finally, we analyze the parameterized complexity of the three problems.

1.2GTDec 15, 2023
The Complexity of Optimizing Atomic Congestion

Cornelius Brand, Robert Ganian, Subrahmanyam Kalyanasundaram et al.

Atomic congestion games are a classic topic in network design, routing, and algorithmic game theory, and are capable of modeling congestion and flow optimization tasks in various application areas. While both the price of anarchy for such games as well as the computational complexity of computing their Nash equilibria are by now well-understood, the computational complexity of computing a system-optimal set of strategies -- that is, a centrally planned routing that minimizes the average cost of agents -- is severely understudied in the literature. We close this gap by identifying the exact boundaries of tractability for the problem through the lens of the parameterized complexity paradigm. After showing that the problem remains highly intractable even on extremely simple networks, we obtain a set of results which demonstrate that the structural parameters which control the computational (in)tractability of the problem are not vertex-separator based in nature (such as, e.g., treewidth), but rather based on edge separators. We conclude by extending our analysis towards the (even more challenging) min-max variant of the problem.