Hyungtae Lim

CV
h-index20
20papers
1,383citations
Novelty48%
AI Score48

20 Papers

27.6ROJul 25, 2022Code
Patchwork++: Fast and Robust Ground Segmentation Solving Partial Under-Segmentation Using 3D Point Cloud

Seungjae Lee, Hyungtae Lim, Hyun Myung

In the field of 3D perception using 3D LiDAR sensors, ground segmentation is an essential task for various purposes, such as traversable area detection and object recognition. Under these circumstances, several ground segmentation methods have been proposed. However, some limitations are still encountered. First, some ground segmentation methods require fine-tuning of parameters depending on the surroundings, which is excessively laborious and time-consuming. Moreover, even if the parameters are well adjusted, a partial under-segmentation problem can still emerge, which implies ground segmentation failures in some regions. Finally, ground segmentation methods typically fail to estimate an appropriate ground plane when the ground is above another structure, such as a retaining wall. To address these problems, we propose a robust ground segmentation method called Patchwork++, an extension of Patchwork. Patchwork++ exploits adaptive ground likelihood estimation (A-GLE) to calculate appropriate parameters adaptively based on the previous ground segmentation results. Moreover, temporal ground revert (TGR) alleviates a partial under-segmentation problem by using the temporary ground property. Also, region-wise vertical plane fitting (R-VPF) is introduced to segment the ground plane properly even if the ground is elevated with different layers. Finally, we present reflected noise removal (RNR) to eliminate virtual noise points efficiently based on the 3D LiDAR reflection model. We demonstrate the qualitative and quantitative evaluations using a SemanticKITTI dataset. Our code is available at https://github.com/url-kaist/patchwork-plusplus

14.9CVMar 13, 2022Code
A Single Correspondence Is Enough: Robust Global Registration to Avoid Degeneracy in Urban Environments

Hyungtae Lim, Suyong Yeon, Soohyun Ryu et al.

Global registration using 3D point clouds is a crucial technology for mobile platforms to achieve localization or manage loop-closing situations. In recent years, numerous researchers have proposed global registration methods to address a large number of outlier correspondences. Unfortunately, the degeneracy problem, which represents the phenomenon in which the number of estimated inliers becomes lower than three, is still potentially inevitable. To tackle the problem, a degeneracy-robust decoupling-based global registration method is proposed, called Quatro. In particular, our method employs quasi-SO(3) estimation by leveraging the Atlanta world assumption in urban environments to avoid degeneracy in rotation estimation. Thus, the minimum degree of freedom (DoF) of our method is reduced from three to one. As verified in indoor and outdoor 3D LiDAR datasets, our proposed method yields robust global registration performance compared with other global registration methods, even for distant point cloud pairs. Furthermore, the experimental results confirm the applicability of our method as a coarse alignment. Our code is available: https://github.com/url-kaist/quatro.

14.1CVSep 23, 2024Code
KISS-Matcher: Fast and Robust Point Cloud Registration Revisited

Hyungtae Lim, Daebeom Kim, Gunhee Shin et al.

While global point cloud registration systems have advanced significantly in all aspects, many studies have focused on specific components, such as feature extraction, graph-theoretic pruning, or pose solvers. In this paper, we take a holistic view on the registration problem and develop an open-source and versatile C++ library for point cloud registration, called KISS-Matcher. KISS-Matcher combines a novel feature detector, Faster-PFH, that improves over the classical fast point feature histogram (FPFH). Moreover, it adopts a $k$-core-based graph-theoretic pruning to reduce the time complexity of rejecting outlier correspondences. Finally, it combines these modules in a complete, user-friendly, and ready-to-use pipeline. As verified by extensive experiments, KISS-Matcher has superior scalability and broad applicability, achieving a substantial speed-up compared to state-of-the-art outlier-robust registration pipelines while preserving accuracy. Our code will be available at https://github.com/MIT-SPARK/KISS-Matcher.

8.1ROJun 1, 2022Code
PaGO-LOAM: Robust Ground-Optimized LiDAR Odometry

Dong-Uk Seo, Hyungtae Lim, Seungjae Lee et al.

Numerous researchers have conducted studies to achieve fast and robust ground-optimized LiDAR odometry methods for terrestrial mobile platforms. In particular, ground-optimized LiDAR odometry usually employs ground segmentation as a preprocessing method. This is because most of the points in a 3D point cloud captured by a 3D LiDAR sensor on a terrestrial platform are from the ground. However, the effect of the performance of ground segmentation on LiDAR odometry is still not closely examined. In this paper, a robust ground-optimized LiDAR odometry framework is proposed to facilitate the study to check the effect of ground segmentation on LiDAR SLAM based on the state-of-the-art (SOTA) method. By using our proposed odometry framework, it is easy and straightforward to test whether ground segmentation algorithms help extract well-described features and thus improve SLAM performance. In addition, by leveraging the SOTA ground segmentation method called Patchwork, which shows robust ground segmentation even in complex and uneven urban environments with little performance perturbation, a novel ground-optimized LiDAR odometry is proposed, called PaGO-LOAM. The methods were tested using the KITTI odometry dataset. \textit{PaGO-LOAM} shows robust and accurate performance compared with the baseline method. Our code is available at https://github.com/url-kaist/AlterGround-LeGO-LOAM.

13.1CVJul 10
Hydra++: Real-Time Hierarchical 3D Scene Graph Construction With Object-Level Shape Estimation

Hyungtae Lim, Nathan Hughes, Xihang Yu et al.

3D scene graphs provide a hierarchical abstraction of environments by encoding spatial entities, such as objects and places, and their relationships. However, existing scene graph systems model object geometry coarsely, relying on partial point clouds or class-level CAD templates, which limits instance-specific shape detail. This paper presents Hydra++, a system-level investigation into how learning-based object shape estimators can be integrated into a hierarchical 3D scene graph pipeline. Hydra++ incorporates category-agnostic shape estimation and a reprojection-mask consistency check to reject degenerate predictions from partial observations or imprecise segmentation. In its default CRISP-based configuration, Hydra++ performs online scene graph construction; slower estimators such as SAM3D are evaluated as modular alternatives to demonstrate generalization-latency trade-offs. Furthermore, to address the challenges of sparse and noisy depth measurements in outdoor environments, Hydra++ supports a hybrid LiDAR-camera configuration for large-scale operation, improving scene-level reconstruction quality. Experiments in both simulation and real-world outdoor campus scenarios demonstrate that Hydra++ improves object- and scene-level reconstruction quality. Project page is available at https://hydra-plusplus.github.io/.

8.7CVAug 12, 2024
HeLiMOS: A Dataset for Moving Object Segmentation in 3D Point Clouds From Heterogeneous LiDAR Sensors

Hyungtae Lim, Seoyeon Jang, Benedikt Mersch et al.

Moving object segmentation (MOS) using a 3D light detection and ranging (LiDAR) sensor is crucial for scene understanding and identification of moving objects. Despite the availability of various types of 3D LiDAR sensors in the market, MOS research still predominantly focuses on 3D point clouds from mechanically spinning omnidirectional LiDAR sensors. Thus, we are, for example, lacking a dataset with MOS labels for point clouds from solid-state LiDAR sensors which have irregular scanning patterns. In this paper, we present a labeled dataset, called \textit{HeLiMOS}, that enables to test MOS approaches on four heterogeneous LiDAR sensors, including two solid-state LiDAR sensors. Furthermore, we introduce a novel automatic labeling method to substantially reduce the labeling effort required from human annotators. To this end, our framework exploits an instance-aware static map building approach and tracking-based false label filtering. Finally, we provide experimental results regarding the performance of commonly used state-of-the-art MOS approaches on HeLiMOS that suggest a new direction for a sensor-agnostic MOS, which generally works regardless of the type of LiDAR sensors used to capture 3D point clouds. Our dataset is available at https://sites.google.com/view/helimos.

12.5ROApr 17, 2023
(LC)$^2$: LiDAR-Camera Loop Constraints For Cross-Modal Place Recognition

Alex Junho Lee, Seungwon Song, Hyungtae Lim et al.

Localization has been a challenging task for autonomous navigation. A loop detection algorithm must overcome environmental changes for the place recognition and re-localization of robots. Therefore, deep learning has been extensively studied for the consistent transformation of measurements into localization descriptors. Street view images are easily accessible; however, images are vulnerable to appearance changes. LiDAR can robustly provide precise structural information. However, constructing a point cloud database is expensive, and point clouds exist only in limited places. Different from previous works that train networks to produce shared embedding directly between the 2D image and 3D point cloud, we transform both data into 2.5D depth images for matching. In this work, we propose a novel cross-matching method, called (LC)$^2$, for achieving LiDAR localization without a prior point cloud map. To this end, LiDAR measurements are expressed in the form of range images before matching them to reduce the modality discrepancy. Subsequently, the network is trained to extract localization descriptors from disparity and range images. Next, the best matches are employed as a loop factor in a pose graph. Using public datasets that include multiple sessions in significantly different lighting conditions, we demonstrated that LiDAR-based navigation systems could be optimized from image databases and vice versa.

14.5CVDec 19, 2023Code
Object-Aware Domain Generalization for Object Detection

Wooju Lee, Dasol Hong, Hyungtae Lim et al.

Single-domain generalization (S-DG) aims to generalize a model to unseen environments with a single-source domain. However, most S-DG approaches have been conducted in the field of classification. When these approaches are applied to object detection, the semantic features of some objects can be damaged, which can lead to imprecise object localization and misclassification. To address these problems, we propose an object-aware domain generalization (OA-DG) method for single-domain generalization in object detection. Our method consists of data augmentation and training strategy, which are called OA-Mix and OA-Loss, respectively. OA-Mix generates multi-domain data with multi-level transformation and object-aware mixing strategy. OA-Loss enables models to learn domain-invariant representations for objects and backgrounds from the original and OA-Mixed images. Our proposed method outperforms state-of-the-art works on standard benchmarks. Our code is available at https://github.com/WoojuLee24/OA-DG.

5.6ROMar 17
GenZ-LIO: Generalizable LiDAR-Inertial Odometry Beyond Indoor--Outdoor Boundaries

Daehan Lee, Hyungtae Lim, Seongjun Kim et al.

Light detection and ranging (LiDAR)-inertial odometry (LIO) enables accurate localization and mapping for autonomous navigation in various scenes. However, its performance remains sensitive to variations in spatial scale, which refers to the spatial extent of the scene reflected in the distribution of point ranges in a LiDAR scan. Transitions between confined indoor and expansive outdoor spaces induce substantial variations in point density, which may reduce robustness and computational efficiency. To address this issue, we propose GenZ-LIO, a LIO framework generalizable across both indoor and outdoor environments. GenZ-LIO comprises three key components. First, inspired by the principle of the proportional-integral-derivative (PID) controller, it adaptively regulates the voxel size for downsampling via feedback control, driving the voxelized point count toward a scale-informed setpoint while enabling stable and efficient processing across varying scene scales. Second, we formulate a hybrid-metric state update that jointly leverages point-to-plane and point-to-point residuals to mitigate LiDAR degeneracy arising from directionally insufficient geometric constraints. Third, to alleviate the computational burden introduced by point-to-point matching, we introduce a voxel-pruned correspondence search strategy that discards non-promising voxel candidates and reduces unnecessary computations. Experimental results demonstrate that GenZ-LIO achieves robust odometry estimation and improved computational efficiency across confined indoor, open outdoor, and transitional environments. Our code will be made publicly available upon publication.

13.1CVMar 11, 2025Code
BUFFER-X: Towards Zero-Shot Point Cloud Registration in Diverse Scenes

Minkyun Seo, Hyungtae Lim, Kanghee Lee et al.

Recent advances in deep learning-based point cloud registration have improved generalization, yet most methods still require retraining or manual parameter tuning for each new environment. In this paper, we identify three key factors limiting generalization: (a) reliance on environment-specific voxel size and search radius, (b) poor out-of-domain robustness of learning-based keypoint detectors, and (c) raw coordinate usage, which exacerbates scale discrepancies. To address these issues, we present a zero-shot registration pipeline called BUFFER-X by (a) adaptively determining voxel size/search radii, (b) using farthest point sampling to bypass learned detectors, and (c) leveraging patch-wise scale normalization for consistent coordinate bounds. In particular, we present a multi-scale patch-based descriptor generation and a hierarchical inlier search across scales to improve robustness in diverse scenes. We also propose a novel generalizability benchmark using 11 datasets that cover various indoor/outdoor scenarios and sensor modalities, demonstrating that BUFFER-X achieves substantial generalization without prior information or manual parameter tuning for the test datasets. Our code is available at https://github.com/MIT-SPARK/BUFFER-X.

21.4ROAug 12, 2021Code
Patchwork: Concentric Zone-based Region-wise Ground Segmentation with Ground Likelihood Estimation Using a 3D LiDAR Sensor

Hyungtae Lim, Minho Oh, Hyun Myung

Ground segmentation is crucial for terrestrial mobile platforms to perform navigation or neighboring object recognition. Unfortunately, the ground is not flat, as it features steep slopes; bumpy roads; or objects, such as curbs, flower beds, and so forth. To tackle the problem, this paper presents a novel ground segmentation method called \textit{Patchwork}, which is robust for addressing the under-segmentation problem and operates at more than 40 Hz. In this paper, a point cloud is encoded into a Concentric Zone Model-based representation to assign an appropriate density of cloud points among bins in a way that is not computationally complex. This is followed by Region-wise Ground Plane Fitting, which is performed to estimate the partial ground for each bin. Finally, Ground Likelihood Estimation is introduced to dramatically reduce false positives. As experimentally verified on SemanticKITTI and rough terrain datasets, our proposed method yields promising performance compared with the state-of-the-art methods, showing faster speed compared with existing plane fitting--based methods. Code is available: https://github.com/LimHyungTae/patchwork

6.4ROJun 24
Commerge: Communication-Efficient, Robust, and Fast LiDAR Map Merging Framework for Multi-Robot Coordination in Resource-Constrained Scenarios

Hogyun Kim, Jiwon Choi, Juwon Kim et al.

By maintaining global consistency across robot teams, multi-robot LiDAR map merging enables faster exploration and efficient area coverage. However, map merging requires exchanging massive sensor data between the server and robots, making communication the bottleneck, especially in communication-constrained environments. Therefore, we present Commerge, a communication-efficient map merging framework that achieves bandwidth reduction through graph-theoretic selective data exchange. By doing so, our Commerge reduces inter-robot communication by up to 5,000x while maintaining alignment accuracy. Our key insight is that only a small subset of carefully selected scans is sufficient for robust map merging. We formulate this as a three-stage cascaded optimization problem on an exchange graph, where vertices represent robot keyframes and edges denote candidate inter-robot loops. Through three cascade stages, we select a sequentially overlapped, balanced-transmission-cost, and geometrically-perceptually optimal scan subset that preserves alignment quality while reducing communication. Unlike existing approaches that either transmit whole scans, which require GB-scale data exchange, or employ naive downsampling, our approach exchanges only MB-scale data while achieving comparable alignment accuracy. Extensive evaluation on five public datasets and four in-house datasets covering cave, planetary-analog, indoor, and outdoor campus environments shows up to 99.98% reduction in data exchange (e.g., from 7,000MB to 1.3MB on the HeLiPR dataset), while maintaining alignment performance across embedded to desktop platforms. The supplementary materials are available at https://sparolab.github.io/research/commerge.

14.1CVApr 16, 2024
Contextrast: Contextual Contrastive Learning for Semantic Segmentation

Changki Sung, Wanhee Kim, Jungho An et al.

Despite great improvements in semantic segmentation, challenges persist because of the lack of local/global contexts and the relationship between them. In this paper, we propose Contextrast, a contrastive learning-based semantic segmentation method that allows to capture local/global contexts and comprehend their relationships. Our proposed method comprises two parts: a) contextual contrastive learning (CCL) and b) boundary-aware negative (BANE) sampling. Contextual contrastive learning obtains local/global context from multi-scale feature aggregation and inter/intra-relationship of features for better discrimination capabilities. Meanwhile, BANE sampling selects embedding features along the boundaries of incorrectly predicted regions to employ them as harder negative samples on our contrastive learning, resolving segmentation issues along the boundary region by exploiting fine-grained details. We demonstrate that our Contextrast substantially enhances the performance of semantic segmentation networks, outperforming state-of-the-art contrastive learning approaches on diverse public datasets, e.g. Cityscapes, CamVid, PASCAL-C, COCO-Stuff, and ADE20K, without an increase in computational cost during inference.

1.2CVJun 17
Technical Report for ICRA 2026 GOOSE 2D Fine-Grained Semantic Segmentation Challenge: Leveraging DINOv3 for Robust Outdoor Scene Understanding in Field Robotics

Jaeil Park, Hyobin Choi, Sangjin Lee et al.

The GOOSE 2D Fine-Grained Semantic Segmentation Challenge at the ICRA 2026 Workshop on Field Robotics evaluates dense semantic segmentation of off-road imagery over a fine-grained taxonomy of 64 classes and 11 evaluated non-void coarse categories. We present the first-place solution to this challenge. Our solution comprises two complementary improvements: (a) a network-level design that combines a self-supervised DINOv3 ViT-L/16 backbone, a ViT-Adapter, and a Mask2Former mask-classification decoder, together with a coarse-category auxiliary loss on the global [CLS] token; and (b) an inference-time aggregation strategy based on multi-scale and horizontal-flip test-time augmentation and an ensemble of the top three checkpoints selected using Codabench scores. Our method achieves an official composite score of 76.57%, consisting of 69.32% fine-class mIoU and 83.81% category-level mIoU, and ranks first on the final phase leaderboard: www.codabench.org/competitions/14257/#/results-tab.

4.1ROOct 20, 2024
DynaVINS++: Robust Visual-Inertial State Estimator in Dynamic Environments by Adaptive Truncated Least Squares and Stable State Recovery

Seungwon Song, Hyungtae Lim, Alex Junho Lee et al.

Despite extensive research in robust visual-inertial navigation systems~(VINS) in dynamic environments, many approaches remain vulnerable to objects that suddenly start moving, which are referred to as \textit{abruptly dynamic objects}. In addition, most approaches have considered the effect of dynamic objects only at the feature association level. In this study, we observed that the state estimation diverges when errors from false correspondences owing to moving objects incorrectly propagate into the IMU bias terms. To overcome these problems, we propose a robust VINS framework called \mbox{\textit{DynaVINS++}}, which employs a) adaptive truncated least square method that adaptively adjusts the truncation range using both feature association and IMU preintegration to effectively minimize the effect of the dynamic objects while reducing the computational cost, and b)~stable state recovery with bias consistency check to correct misestimated IMU bias and to prevent the divergence caused by abruptly dynamic objects. As verified in both public and real-world datasets, our approach shows promising performance in dynamic environments, including scenes with abruptly dynamic objects.

2.2ROMay 18, 2024
Outlier-Robust Long-Term Robotic Mapping Leveraging Ground Segmentation

Hyungtae Lim

Despite the remarkable advancements in deep learning-based perception technologies and simultaneous localization and mapping (SLAM), one can face the failure of these approaches when robots encounter scenarios outside their modeled experiences (here, the term modeling encompasses both conventional pattern finding and data-driven approaches). In particular, because learning-based methods are prone to catastrophic failure when operated in untrained scenes, there is still a demand for conventional yet robust approaches that work out of the box in diverse scenarios, such as real-world robotic services and SLAM competitions. In addition, the dynamic nature of real-world environments, characterized by changing surroundings over time and the presence of moving objects, leads to undesirable data points that hinder a robot from localization and path planning. Consequently, methodologies that enable long-term map management, such as multi-session SLAM and static map building, become essential. Therefore, to achieve a robust long-term robotic mapping system that can work out of the box, first, I propose (i) fast and robust ground segmentation to reject the ground points, which are featureless and thus not helpful for localization and mapping. Then, by employing the concept of graduated non-convexity (GNC), I propose (ii) outlier-robust registration with ground segmentation that overcomes the presence of gross outliers within the feature matching results, and (iii) hierarchical multi-session SLAM that not only uses our proposed GNC-based registration but also employs a GNC solver to be robust against outlier loop candidates. Finally, I propose (iv) instance-aware static map building that can handle the presence of moving objects in the environment based on the observation that most moving objects in urban environments are inevitably in contact with the ground.

13.8ROAug 5, 2021
REAL: Rapid Exploration with Active Loop-Closing toward Large-Scale 3D Mapping using UAVs

Eungchang Mason Lee, Junho Choi, Hyungtae Lim et al.

Exploring an unknown environment without colliding with obstacles is one of the essentials of autonomous vehicles to perform diverse missions such as structural inspections, rescues, deliveries, and so forth. Therefore, unmanned aerial vehicles (UAVs), which are fast, agile, and have high degrees of freedom, have been widely used. However, previous approaches have two limitations: a) First, they may not be appropriate for exploring large-scale environments because they mainly depend on random sampling-based path planning that causes unnecessary movements. b) Second, they assume the pose estimation is accurate enough, which is the most critical factor in obtaining an accurate map. In this paper, to explore and map unknown large-scale environments rapidly and accurately, we propose a novel exploration method that combines the pre-calculated Peacock Trajectory with graph-based global exploration and active loop-closing. Because the two-step trajectory that considers the kinodynamics of UAVs is used, obstacle avoidance is guaranteed in the receding-horizon manner. In addition, local exploration that considers the frontier and global exploration based on the graph maximizes the speed of exploration by minimizing unnecessary revisiting. In addition, by actively closing the loop based on the likelihood, pose estimation performance is improved. The proposed method's performance is verified by exploring 3D simulation environments in comparison with the state-of-the-art methods. Finally, the proposed approach is validated in a real-world experiment.

3.7CVJun 18, 2021
Equivariance-bridged SO(2)-Invariant Representation Learning using Graph Convolutional Network

Sungwon Hwang, Hyungtae Lim, Hyun Myung

Training a Convolutional Neural Network (CNN) to be robust against rotation has mostly been done with data augmentation. In this paper, another progressive vision of research direction is highlighted to encourage less dependence on data augmentation by achieving structural rotational invariance of a network. The deep equivariance-bridged SO(2) invariant network is proposed to echo such vision. First, Self-Weighted Nearest Neighbors Graph Convolutional Network (SWN-GCN) is proposed to implement Graph Convolutional Network (GCN) on the graph representation of an image to acquire rotationally equivariant representation, as GCN is more suitable for constructing deeper network than spectral graph convolution-based approaches. Then, invariant representation is eventually obtained with Global Average Pooling (GAP), a permutation-invariant operation suitable for aggregating high-dimensional representations, over the equivariant set of vertices retrieved from SWN-GCN. Our method achieves the state-of-the-art image classification performance on rotated MNIST and CIFAR-10 images, where the models are trained with a non-augmented dataset only. Quantitative validations over invariance of the representations also demonstrate strong invariance of deep representations of SWN-GCN over rotations.

17.2CVMar 7, 2021Code
ERASOR: Egocentric Ratio of Pseudo Occupancy-based Dynamic Object Removal for Static 3D Point Cloud Map Building

Hyungtae Lim, Sungwon Hwang, Hyun Myung

Scan data of urban environments often include representations of dynamic objects, such as vehicles, pedestrians, and so forth. However, when it comes to constructing a 3D point cloud map with sequential accumulations of the scan data, the dynamic objects often leave unwanted traces in the map. These traces of dynamic objects act as obstacles and thus impede mobile vehicles from achieving good localization and navigation performances. To tackle the problem, this paper presents a novel static map building method called ERASOR, Egocentric RAtio of pSeudo Occupancy-based dynamic object Removal, which is fast and robust to motion ambiguity. Our approach directs its attention to the nature of most dynamic objects in urban environments being inevitably in contact with the ground. Accordingly, we propose the novel concept called pseudo occupancy to express the occupancy of unit space and then discriminate spaces of varying occupancy. Finally, Region-wise Ground Plane Fitting (R-GPF) is adopted to distinguish static points from dynamic points within the candidate bins that potentially contain dynamic points. As experimentally verified on SemanticKITTI, our proposed method yields promising performance against state-of-the-art methods overcoming the limitations of existing ray tracing-based and visibility-based methods.

3.3CVAug 4, 2020
MSDPN: Monocular Depth Prediction with Partial Laser Observation using Multi-stage Neural Networks

Hyungtae Lim, Hyeonjae Gil, Hyun Myung

In this study, a deep-learning-based multi-stage network architecture called Multi-Stage Depth Prediction Network (MSDPN) is proposed to predict a dense depth map using a 2D LiDAR and a monocular camera. Our proposed network consists of a multi-stage encoder-decoder architecture and Cross Stage Feature Aggregation (CSFA). The proposed multi-stage encoder-decoder architecture alleviates the partial observation problem caused by the characteristics of a 2D LiDAR, and CSFA prevents the multi-stage network from diluting the features and allows the network to learn the inter-spatial relationship between features better. Previous works use sub-sampled data from the ground truth as an input rather than actual 2D LiDAR data. In contrast, our approach trains the model and conducts experiments with a physically-collected 2D LiDAR dataset. To this end, we acquired our own dataset called KAIST RGBD-scan dataset and validated the effectiveness and the robustness of MSDPN under realistic conditions. As verified experimentally, our network yields promising performance against state-of-the-art methods. Additionally, we analyzed the performance of different input methods and confirmed that the reference depth map is robust in untrained scenarios.