1.8CVSep 20, 2019
Multi-user Augmented Reality Application for Video Communication in Virtual SpaceKumar Mridul, M. Ramanathan, Kunal Ahirwar et al.
Communication is the most useful tool to impart knowledge, understand ideas, clarify thoughts and expressions, organize plan and manage every single day-to-day activity. Although there are different modes of communication, physical barrier always affects the clarity of the message due to the absence of body language and facial expressions. These barriers are overcome by video calling, which is technically the most advance mode of communication at present. The proposed work concentrates around the concept of video calling in a more natural and seamless way using Augmented Reality (AR). AR can be helpful in giving the users an experience of physical presence in each other's environment. Our work provides an entirely new platform for video calling, wherein the users can enjoy the privilege of their own virtual space to interact with the individual's environment. Moreover, there is no limitation of sharing the same screen space. Any number of participants can be accommodated over a single conference without having to compromise the screen size.
5.6HCMay 22, 2019
Can a Humanoid Robot be part of the Organizational Workforce? A User Study Leveraging Sentiment AnalysisNidhi Mishra, Manoj Ramanathan, Ranjan Satapathy et al.
Hiring robots for the workplaces is a challenging task as robots have to cater to customer demands, follow organizational protocols and behave with social etiquette. In this study, we propose to have a humanoid social robot, Nadine, as a customer service agent in an open social work environment. The objective of this study is to analyze the effects of humanoid robots on customers at work environment, and see if it can handle social scenarios. We propose to evaluate these objectives through two modes, namely, survey questionnaire and customer feedback. We also propose a novel approach to analyze customer feedback data (text) using sentic computing methods. Specifically, we employ aspect extraction and sentiment analysis to analyze the data. From our framework, we detect sentiment associated to the aspects that mainly concerned the customers during their interaction. This allows us to understand customers expectations and current limitations of robots as employees.
19.1CVOct 17, 2017
Large-Scale 3D Shape Reconstruction and Segmentation from ShapeNet Core55Li Yi, Lin Shao, Manolis Savva et al.
We introduce a large-scale 3D shape understanding benchmark using data and annotation from ShapeNet 3D object database. The benchmark consists of two tasks: part-level segmentation of 3D shapes and 3D reconstruction from single view images. Ten teams have participated in the challenge and the best performing teams have outperformed state-of-the-art approaches on both tasks. A few novel deep learning architectures have been proposed on various 3D representations on both tasks. We report the techniques used by each team and the corresponding performances. In addition, we summarize the major discoveries from the reported results and possible trends for the future work in the field.