Benjamin Evans

RO
h-index8
3papers
18citations
Novelty48%
AI Score28

3 Papers

CLMar 9, 2025
Large Language Models Are Effective Human Annotation Assistants, But Not Good Independent Annotators

Feng Gu, Zongxia Li, Carlos Rafael Colon et al.

Event annotation is important for identifying market changes, monitoring breaking news, and understanding sociological trends. Although expert annotators set the gold standards, human coding is expensive and inefficient. Unlike information extraction experiments that focus on single contexts, we evaluate a holistic workflow that removes irrelevant documents, merges documents about the same event, and annotates the events. Although LLM-based automated annotations are better than traditional TF-IDF-based methods or Event Set Curation, they are still not reliable annotators compared to human experts. However, adding LLMs to assist experts for Event Set Curation can reduce the time and mental effort required for Variable Annotation. When using LLMs to extract event variables to assist expert annotators, they agree more with the extracted variables than fully automated LLMs for annotation.

ROMar 18, 2021
Reward Signal Design for Autonomous Racing

Benjamin Evans, Herman A. Engelbrecht, Hendrik W. Jordaan

Reinforcement learning (RL) has shown to be a valuable tool in training neural networks for autonomous motion planning. The application of RL to a specific problem is dependent on a reward signal to quantify how good or bad a certain action is. This paper addresses the problem of reward signal design for robotic control in the context of local planning for autonomous racing. We aim to design reward signals that are able to perform well in multiple, competing, continuous metrics. Three different methodologies of position-based, velocity-based, and action-based rewards are considered and evaluated in the context of F1/10th racing. A novel method of rewarding the agent on its state relative to an optimal trajectory is presented. Agents are trained and tested in simulation and the behaviors generated by the reward signals are compared to each other on the basis of average lap time and completion rate. The results indicate that a reward based on the distance and velocity relative to a minimum curvature trajectory produces the fastest lap times.

ROFeb 22, 2021
Learning the Subsystem of Local Planning for Autonomous Racing

Benjamin Evans, Hendrik W. Jordaan, Herman A. Engelbrecht

The problem of autonomous racing is to navigate through a race course as quickly as possible while not colliding with any obstacles. We approach the autonomous racing problem with the added constraint of not maintaining an updated obstacle map of the environment. Several current approaches to this problem use end-to-end learning systems where an agent replaces the entire navigation pipeline. This paper presents a hierarchical planning architecture that combines a high level planner and path following system with a reinforcement learning agent that learns that subsystem of obstacle avoidance. The novel "modification planner" uses the path follower to track the global plan and the deep reinforcement learning agent to modify the references generated by the path follower to avoid obstacles. Importantly, our architecture does not require an updated obstacle map and only 10 laser range finders to avoid obstacles. The modification planner is evaluated in the context of F1/10th autonomous racing and compared to a end-to-end learning baseline, the Follow the Gap Method and an optimisation based planner. The results show that the modification planner can achieve faster average times compared to the baseline end-to-end planner and a 94% success rate which is similar to the baseline.