Bing Zhu

h-index27
2papers
3,180citations

2 Papers

24.3CVJul 3, 2023
LXL: LiDAR Excluded Lean 3D Object Detection with 4D Imaging Radar and Camera Fusion

Weiyi Xiong, Jianan Liu, Tao Huang et al.

As an emerging technology and a relatively affordable device, the 4D imaging radar has already been confirmed effective in performing 3D object detection in autonomous driving. Nevertheless, the sparsity and noisiness of 4D radar point clouds hinder further performance improvement, and in-depth studies about its fusion with other modalities are lacking. On the other hand, as a new image view transformation strategy, "sampling" has been applied in a few image-based detectors and shown to outperform the widely applied "depth-based splatting" proposed in Lift-Splat-Shoot (LSS), even without image depth prediction. However, the potential of "sampling" is not fully unleashed. This paper investigates the "sampling" view transformation strategy on the camera and 4D imaging radar fusion-based 3D object detection. LiDAR Excluded Lean (LXL) model, predicted image depth distribution maps and radar 3D occupancy grids are generated from image perspective view (PV) features and radar bird's eye view (BEV) features, respectively. They are sent to the core of LXL, called "radar occupancy-assisted depth-based sampling", to aid image view transformation. We demonstrated that more accurate view transformation can be performed by introducing image depths and radar information to enhance the "sampling" strategy. Experiments on VoD and TJ4DRadSet datasets show that the proposed method outperforms the state-of-the-art 3D object detection methods by a significant margin without bells and whistles. Ablation studies demonstrate that our method performs the best among different enhancement settings.

6.2CVSep 19, 2025
RadarGaussianDet3D: An Efficient and Effective Gaussian-based 3D Detector with 4D Automotive Radars

Weiyi Xiong, Bing Zhu, Tao Huang et al.

4D automotive radars have gained increasing attention for autonomous driving due to their low cost, robustness, and inherent velocity measurement capability. However, existing 4D radar-based 3D detectors rely heavily on pillar encoders for BEV feature extraction, where each point contributes to only a single BEV grid, resulting in sparse feature maps and degraded representation quality. In addition, they also optimize bounding box attributes independently, leading to sub-optimal detection accuracy. Moreover, their inference speed, while sufficient for high-end GPUs, may fail to meet the real-time requirement on vehicle-mounted embedded devices. To overcome these limitations, an efficient and effective Gaussian-based 3D detector, namely RadarGaussianDet3D is introduced, leveraging Gaussian primitives and distributions as intermediate representations for radar points and bounding boxes. In RadarGaussianDet3D, a novel Point Gaussian Encoder (PGE) is designed to transform each point into a Gaussian primitive after feature aggregation and employs the 3D Gaussian Splatting (3DGS) technique for BEV rasterization, yielding denser feature maps. PGE exhibits exceptionally low latency, owing to the optimized algorithm for point feature aggregation and fast rendering of 3DGS. In addition, a new Box Gaussian Loss (BGL) is proposed, which converts bounding boxes into 3D Gaussian distributions and measures their distance to enable more comprehensive and consistent optimization. Extensive experiments on TJ4DRadSet and View-of-Delft demonstrate that RadarGaussianDet3D achieves state-of-the-art detection accuracy while delivering substantially faster inference, highlighting its potential for real-time deployment in autonomous driving.