Jiahao Mei

SD
h-index22
5papers
101citations
Novelty59%
AI Score53

5 Papers

SDMay 27
Dasheng AudioGen: A Unified Model for Generating Coherent Audio Scenes from Text

Jiahao Mei, Heinrich Dinkel, Yadong Niu et al.

Audio generation has long been fragmented, with speech, music, and sound effects produced by domain-specific models that fail to jointly generate coherent audio scenes from a single description. The key obstacles are insufficient fine-grained supervision for real-world mixed audio and limited acoustic representations for modeling concurrent audio components. We present Dasheng AudioGen, a unified framework for generating general mixed-audio scenes from text. Dasheng AudioGen introduces structured multi-view captions, which explicitly decouple complex acoustic scenes into complementary description views, thereby enabling fine-grained control over audio layers. Furthermore, we employ a high-dimensional unified semantic-acoustic representation as the shared latent space. It injects semantic priors that facilitate cross-modal training convergence, while its high-dimensional feature space provides sufficient capacity to disentangle and fuse concurrent audio components effectively. With these designs, a simple flow-matching DiT achieves high-quality end-to-end audio scene generation. We also establish a comprehensive evaluation pipeline for audio scene generation. Experiments demonstrate that Dasheng AudioGen achieves performance approaching real-world recordings in mixed-audio categories, while remaining competitive with specialized models in single-type generation tasks. Demos are available at https://nieeim.github.io/Dasheng-AudioGen-Web/.

SDMar 26Code
DashengTokenizer: One layer is enough for unified audio understanding and generation

Heinrich Dinkel, Xingwei Sun, Gang Li et al. · apple-ml

This paper introduces DashengTokenizer, a continuous audio tokenizer engineered for joint use in both understanding and generation tasks. Unlike conventional approaches, which train acoustic tokenizers and subsequently integrate frozen semantic knowledge, our method inverts this paradigm: we leverage frozen semantic features and inject acoustic information. In linear evaluation across 22 diverse tasks, our method outperforms previous audio codec and audio encoder baselines by a significant margin while maintaining competitive audio reconstruction quality. Notably, we demonstrate that this acoustic injection improves performance for tasks such as speech emotion recognition, music understanding, and acoustic scene classification. We further evaluate the tokenizer's generative performance on text-to-audio (TTA), text-to-music (TTM), and speech enhancement (SE). Our approach surpasses standard variational autoencoder (VAE)-based methods on TTA and TTM tasks, while its effectiveness on SE underscores its capabilities as a general-purpose audio encoder. Finally, our results challenge the prevailing assumption that VAE-based architectures are a prerequisite for audio synthesis. Checkpoints are available at https://huggingface.co/mispeech/dashengtokenizer.

AIMar 7, 2025Code
WritingBench: A Comprehensive Benchmark for Generative Writing

Yuning Wu, Jiahao Mei, Ming Yan et al.

Recent advancements in large language models (LLMs) have significantly enhanced text generation capabilities, yet evaluating their performance in generative writing remains a challenge. Existing benchmarks primarily focus on generic text generation or limited in writing tasks, failing to capture the diverse requirements of high-quality written contents across various domains. To bridge this gap, we present WritingBench, a comprehensive benchmark designed to evaluate LLMs across 6 core writing domains and 100 subdomains, encompassing creative, persuasive, informative, and technical writing. We further propose a query-dependent evaluation framework that empowers LLMs to dynamically generate instance-specific assessment criteria. This framework is complemented by a fine-tuned critic model for criteria-aware scoring, enabling evaluations in style, format and length. The framework's validity is further demonstrated by its data curation capability, which enables 7B-parameter models to approach state-of-the-art (SOTA) performance. We open-source the benchmark, along with evaluation tools and modular framework components, to advance the development of LLMs in writing.

CLMar 7, 2025Code
MM-StoryAgent: Immersive Narrated Storybook Video Generation with a Multi-Agent Paradigm across Text, Image and Audio

Xuenan Xu, Jiahao Mei, Chenliang Li et al.

The rapid advancement of large language models (LLMs) and artificial intelligence-generated content (AIGC) has accelerated AI-native applications, such as AI-based storybooks that automate engaging story production for children. However, challenges remain in improving story attractiveness, enriching storytelling expressiveness, and developing open-source evaluation benchmarks and frameworks. Therefore, we propose and opensource MM-StoryAgent, which creates immersive narrated video storybooks with refined plots, role-consistent images, and multi-channel audio. MM-StoryAgent designs a multi-agent framework that employs LLMs and diverse expert tools (generative models and APIs) across several modalities to produce expressive storytelling videos. The framework enhances story attractiveness through a multi-stage writing pipeline. In addition, it improves the immersive storytelling experience by integrating sound effects with visual, music and narrative assets. MM-StoryAgent offers a flexible, open-source platform for further development, where generative modules can be substituted. Both objective and subjective evaluation regarding textual story quality and alignment between modalities validate the effectiveness of our proposed MM-StoryAgent system. The demo and source code are available.

ROSep 25, 2024
Dashing for the Golden Snitch: Multi-Drone Time-Optimal Motion Planning with Multi-Agent Reinforcement Learning

Xian Wang, Jin Zhou, Yuanli Feng et al.

Recent innovations in autonomous drones have facilitated time-optimal flight in single-drone configurations, and enhanced maneuverability in multi-drone systems by applying optimal control and learning-based methods. However, few studies have achieved time-optimal motion planning for multi-drone systems, particularly during highly agile maneuvers or in dynamic scenarios. This paper presents a decentralized policy network using multi-agent reinforcement learning for time-optimal multi-drone flight. To strike a balance between flight efficiency and collision avoidance, we introduce a soft collision-free mechanism inspired by optimization-based methods. By customizing PPO in a centralized training, decentralized execution (CTDE) fashion, we unlock higher efficiency and stability in training while ensuring lightweight implementation. Extensive simulations show that, despite slight performance trade-offs compared to single-drone systems, our multi-drone approach maintains near-time-optimal performance with a low collision rate. Real-world experiments validate our method, with two quadrotors using the same network as in simulation achieving a maximum speed of 13.65 m/s and a maximum body rate of 13.4 rad/s in a 5.5 m * 5.5 m * 2.0 m space across various tracks, relying entirely on onboard computation.