Sandeep Mishra

CV
h-index10
5papers
6citations
Novelty43%
AI Score36

5 Papers

3.6CVDec 19, 2025
Pro-Pose: Unpaired Full-Body Portrait Synthesis via Canonical UV Maps

Sandeep Mishra, Yasamin Jafarian, Andreas Lugmayr et al.

Photographs of people taken by professional photographers typically present the person in beautiful lighting, with an interesting pose, and flattering quality. This is unlike common photos people can take of themselves. In this paper, we explore how to create a ``professional'' version of a person's photograph, i.e., in a chosen pose, in a simple environment, with good lighting, and standard black top/bottom clothing. A key challenge is to preserve the person's unique identity, face and body features while transforming the photo. If there would exist a large paired dataset of the same person photographed both ``in the wild'' and by a professional photographer, the problem would potentially be easier to solve. However, such data does not exist, especially for a large variety of identities. To that end, we propose two key insights: 1) Our method transforms the input photo and person's face to a canonical UV space, which is further coupled with reposing methodology to model occlusions and novel view synthesis. Operating in UV space allows us to leverage existing unpaired datasets. 2) We personalize the output photo via multi image finetuning. Our approach yields high-quality, reposed portraits and achieves strong qualitative and quantitative performance on real-world imagery.

4.9CLJul 8, 2025
Chat-Ghosting: A Comparative Study of Methods for Auto-Completion in Dialog Systems

Sandeep Mishra, Anubhab Mandal, Bishal Santra et al.

Ghosting, the ability to predict a user's intended text input for inline query auto-completion, is an invaluable feature for modern search engines and chat interfaces, greatly enhancing user experience. By suggesting completions to incomplete queries (or prefixes), ghosting aids users with slow typing speeds, disabilities, or limited language proficiency. Ghosting is a challenging problem and has become more important with the ubiquitousness of chat-based systems like ChatGPT, Copilot, etc. Despite the increasing prominence of chat-based systems utilizing ghosting, this challenging problem of Chat-Ghosting has received little attention from the NLP/ML research community. There is a lack of standardized benchmarks and relative performance analysis of deep learning and non-deep learning methods. We address this through an open and thorough study of this problem using four publicly available dialog datasets: two human-human (DailyDialog and DSTC7-Ubuntu) and two human-bot (Open Assistant and ShareGPT). We experiment with various existing query auto-completion methods (using tries), n-gram methods and deep learning methods, with and without dialog context. We also propose a novel entropy-based dynamic early stopping strategy. Our analysis finds that statistical n-gram models and tries outperform deep learning based models in terms of both model performance and inference efficiency for seen prefixes. For unseen queries, neural models like T5 and Phi-2 lead to better results. Adding conversational context leads to significant improvements in ghosting quality, especially for Open-Assistant and ShareGPT. We make code and data publicly available

2.0CVJun 24, 2024
YouDream: Generating Anatomically Controllable Consistent Text-to-3D Animals

Sandeep Mishra, Oindrila Saha, Alan C. Bovik

3D generation guided by text-to-image diffusion models enables the creation of visually compelling assets. However previous methods explore generation based on image or text. The boundaries of creativity are limited by what can be expressed through words or the images that can be sourced. We present YouDream, a method to generate high-quality anatomically controllable animals. YouDream is guided using a text-to-image diffusion model controlled by 2D views of a 3D pose prior. Our method generates 3D animals that are not possible to create using previous text-to-3D generative methods. Additionally, our method is capable of preserving anatomic consistency in the generated animals, an area where prior text-to-3D approaches often struggle. Moreover, we design a fully automated pipeline for generating commonly found animals. To circumvent the need for human intervention to create a 3D pose, we propose a multi-agent LLM that adapts poses from a limited library of animal 3D poses to represent the desired animal. A user study conducted on the outcomes of YouDream demonstrates the preference of the animal models generated by our method over others. Turntable results and code are released at https://youdream3d.github.io/

2.0CVJun 11, 2024
C3DAG: Controlled 3D Animal Generation using 3D pose guidance

Sandeep Mishra, Oindrila Saha, Alan C. Bovik

Recent advancements in text-to-3D generation have demonstrated the ability to generate high quality 3D assets. However while generating animals these methods underperform, often portraying inaccurate anatomy and geometry. Towards ameliorating this defect, we present C3DAG, a novel pose-Controlled text-to-3D Animal Generation framework which generates a high quality 3D animal consistent with a given pose. We also introduce an automatic 3D shape creator tool, that allows dynamic pose generation and modification via a web-based tool, and that generates a 3D balloon animal using simple geometries. A NeRF is then initialized using this 3D shape using depth-controlled SDS. In the next stage, the pre-trained NeRF is fine-tuned using quadruped-pose-controlled SDS. The pipeline that we have developed not only produces geometrically and anatomically consistent results, but also renders highly controlled 3D animals, unlike prior methods which do not allow fine-grained pose control.

3.3CVAug 31, 2020
RecSal : Deep Recursive Supervision for Visual Saliency Prediction

Sandeep Mishra, Oindrila Saha

State-of-the-art saliency prediction methods develop upon model architectures or loss functions; while training to generate one target saliency map. However, publicly available saliency prediction datasets can be utilized to create more information for each stimulus than just a final aggregate saliency map. This information when utilized in a biologically inspired fashion can contribute in better prediction performance without the use of models with huge number of parameters. In this light, we propose to extract and use the statistics of (a) region specific saliency and (b) temporal order of fixations, to provide additional context to our network. We show that extra supervision using spatially or temporally sequenced fixations results in achieving better performance in saliency prediction. Further, we also design novel architectures for utilizing this extra information and show that it achieves superior performance over a base model which is devoid of extra supervision. We show that our best method outperforms previous state-of-the-art methods with 50-80% fewer parameters. We also show that our models perform consistently well across all evaluation metrics unlike prior methods.