Zhizheng Zhang

CV
h-index26
67papers
3,860citations
Novelty55%
AI Score62

67 Papers

CVJun 1Code
Cosmos 3: Omnimodal World Models for Physical AI

Aditi, Niket Agarwal, Arslan Ali et al.

We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-transformers architecture. By supporting highly flexible input-output configurations, Cosmos 3 seamlessly unifies critical modalities for Physical AI -- effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. Our evaluation demonstrates that Cosmos 3 establishes a new state-of-the-art across a diverse suite of understanding and generation tasks, demonstrating omnimodal world models as scalable, general-purpose backbones for embodied agents. Our post-trained Cosmos 3 models were ranked as the best open-source Text-to-Image and Image-to-Video models by Artificial Analysis, and the best policy model by RoboArena at the time the technical report was written. To accelerate open research and deployment in Physical AI, we make our code, model checkpoints, curated synthetic datasets, and evaluation benchmark available under the Linux Foundation's OpenMDW-1.1 https://openmdw.ai/license/1-1/ License at https://github.com/nvidia/cosmos}{github.com/nvidia/cosmos and https://huggingface.co/collections/nvidia/cosmos3 . The project website is available at https://research.nvidia.com/labs/cosmos-lab/cosmos3 .

CVJul 5, 2022
Image Coding for Machines with Omnipotent Feature Learning

Ruoyu Feng, Xin Jin, Zongyu Guo et al. · microsoft-research

Image Coding for Machines (ICM) aims to compress images for AI tasks analysis rather than meeting human perception. Learning a kind of feature that is both general (for AI tasks) and compact (for compression) is pivotal for its success. In this paper, we attempt to develop an ICM framework by learning universal features while also considering compression. We name such features as omnipotent features and the corresponding framework as Omni-ICM. Considering self-supervised learning (SSL) improves feature generalization, we integrate it with the compression task into the Omni-ICM framework to learn omnipotent features. However, it is non-trivial to coordinate semantics modeling in SSL and redundancy removing in compression, so we design a novel information filtering (IF) module between them by co-optimization of instance distinguishment and entropy minimization to adaptively drop information that is weakly related to AI tasks (e.g., some texture redundancy). Different from previous task-specific solutions, Omni-ICM could directly support AI tasks analysis based on the learned omnipotent features without joint training or extra transformation. Albeit simple and intuitive, Omni-ICM significantly outperforms existing traditional and learning-based codecs on multiple fundamental vision tasks.

CVMar 11, 2022Code
Active Token Mixer

Guoqiang Wei, Zhizheng Zhang, Cuiling Lan et al.

The three existing dominant network families, i.e., CNNs, Transformers, and MLPs, differ from each other mainly in the ways of fusing spatial contextual information, leaving designing more effective token-mixing mechanisms at the core of backbone architecture development. In this work, we propose an innovative token-mixer, dubbed Active Token Mixer (ATM), to actively incorporate flexible contextual information distributed across different channels from other tokens into the given query token. This fundamental operator actively predicts where to capture useful contexts and learns how to fuse the captured contexts with the query token at channel level. In this way, the spatial range of token-mixing can be expanded to a global scope with limited computational complexity, where the way of token-mixing is reformed. We take ATM as the primary operator and assemble ATMs into a cascade architecture, dubbed ATMNet. Extensive experiments demonstrate that ATMNet is generally applicable and comprehensively surpasses different families of SOTA vision backbones by a clear margin on a broad range of vision tasks, including visual recognition and dense prediction tasks. Code is available at https://github.com/microsoft/ActiveMLP.

LGJan 21, 2023Code
Versatile Neural Processes for Learning Implicit Neural Representations

Zongyu Guo, Cuiling Lan, Zhizheng Zhang et al.

Representing a signal as a continuous function parameterized by neural network (a.k.a. Implicit Neural Representations, INRs) has attracted increasing attention in recent years. Neural Processes (NPs), which model the distributions over functions conditioned on partial observations (context set), provide a practical solution for fast inference of continuous functions. However, existing NP architectures suffer from inferior modeling capability for complex signals. In this paper, we propose an efficient NP framework dubbed Versatile Neural Processes (VNP), which largely increases the capability of approximating functions. Specifically, we introduce a bottleneck encoder that produces fewer and informative context tokens, relieving the high computational cost while providing high modeling capability. At the decoder side, we hierarchically learn multiple global latent variables that jointly model the global structure and the uncertainty of a function, enabling our model to capture the distribution of complex signals. We demonstrate the effectiveness of the proposed VNP on a variety of tasks involving 1D, 2D and 3D signals. Particularly, our method shows promise in learning accurate INRs w.r.t. a 3D scene without further finetuning. Code is available at https://github.com/ZongyuGuo/Versatile-NP .

ROYesterday
LDA-1B: Scaling Latent Dynamics Action Model via Universal Embodied Data Ingestion

Jiangran Lyu, Kai Liu, Xuheng Zhang et al.

Recent robot foundation models largely rely on large-scale behavior cloning, which imitates expert actions but discards transferable dynamics knowledge embedded in heterogeneous embodied data. While the Unified World Model (UWM) formulation has the potential to leverage such diverse data, existing instantiations struggle to scale to foundation-level due to coarse data usage and fragmented datasets. We introduce LDA-1B, a robot foundation model that scales through universal embodied data ingestion by jointly learning dynamics, policy, and visual forecasting, assigning distinct roles to data of varying quality. To support this regime at scale, we assemble and standardize EI-30k, an embodied interaction dataset comprising over 30k hours of human and robot trajectories in a unified format. Scalable dynamics learning over such heterogeneous data is enabled by prediction in a structured DINO latent space, which avoids redundant pixel-space appearance modeling. Complementing this representation, LDA-1B employs a multi-modal diffusion transformer to handle asynchronous vision and action streams, enabling stable training at the 1B-parameter scale. Experiments in simulation and the real world show LDA-1B outperforms prior methods (e.g., $π_{0.5}$) by up to 21\%, 48\%, and 23\% on contact-rich, dexterous, and long-horizon tasks, respectively. Notably, LDA-1B enables data-efficient fine-tuning, gaining 10\% by leveraging 30\% low-quality trajectories typically harmful and discarded.

CVJul 26, 2023
Adaptive Frequency Filters As Efficient Global Token Mixers

Zhipeng Huang, Zhizheng Zhang, Cuiling Lan et al.

Recent vision transformers, large-kernel CNNs and MLPs have attained remarkable successes in broad vision tasks thanks to their effective information fusion in the global scope. However, their efficient deployments, especially on mobile devices, still suffer from noteworthy challenges due to the heavy computational costs of self-attention mechanisms, large kernels, or fully connected layers. In this work, we apply conventional convolution theorem to deep learning for addressing this and reveal that adaptive frequency filters can serve as efficient global token mixers. With this insight, we propose Adaptive Frequency Filtering (AFF) token mixer. This neural operator transfers a latent representation to the frequency domain via a Fourier transform and performs semantic-adaptive frequency filtering via an elementwise multiplication, which mathematically equals to a token mixing operation in the original latent space with a dynamic convolution kernel as large as the spatial resolution of this latent representation. We take AFF token mixers as primary neural operators to build a lightweight neural network, dubbed AFFNet. Extensive experiments demonstrate the effectiveness of our proposed AFF token mixer and show that AFFNet achieve superior accuracy and efficiency trade-offs compared to other lightweight network designs on broad visual tasks, including visual recognition and dense prediction tasks.

ROApr 13Code
RoboCOIN: An Open-Sourced Bimanual Robotic Data Collection for Integrated Manipulation

Shihan Wu, Xuecheng Liu, Shaoxuan Xie et al.

Despite the critical role of bimanual manipulation in endowing robots with human-like dexterity, large-scale and diverse datasets remain scarce due to the significant hardware heterogeneity across bimanual robotic platforms. To bridge this gap, we introduce RoboCOIN, a large-scale multi-embodiment bimanual manipulation dataset comprising over 180,000 demonstrations collected from 15 distinct robotic platforms. Spanning 16 diverse environments-including residential, commercial, and industrial settings-the dataset features 421 bimanual tasks systematically categorized by 39 bimanual collaboration actions and 432 objects. A key innovation of our work is the hierarchical capability pyramid, which provides granular annotations ranging from trajectory-level concepts to segment-level subtasks and frame-level kinematics. Furthermore, we present CoRobot, an efficient data processing pipeline powered by the Robot Trajectory Markup Language (RTML), designed to facilitate quality assessment, automated annotation, and unified multi-embodiment and data management. Extensive experiments demonstrate the effectiveness of RoboCOIN in enhancing the performance of various bimanual manipulation models across a wide spectrum of robotic embodiments. The entire dataset and codebase are fully open-sourced, providing a valuable resource for advancing research in bimanual and multi-embodiment manipulation.

CVMay 14
Any3D-VLA: Enhancing VLA Robustness via Diverse Point Clouds

Xianzhe Fan, Shengliang Deng, Xiaoyang Wu et al.

Existing Vision-Language-Action (VLA) models typically take 2D images as visual input, which limits their spatial understanding in complex scenes. How can we incorporate 3D information to enhance VLA capabilities? We conduct a pilot study across different observation spaces and visual representations. The results show that explicitly lifting visual input into point clouds yields representations that better complement their corresponding 2D representations. To address the challenges of (1) scarce 3D data and (2) the domain gap induced by cross-environment differences and depth-scale biases, we propose Any3D-VLA. It unifies the simulator, sensor, and model-estimated point clouds within a training pipeline, constructs diverse inputs, and learns domain-agnostic 3D representations that are fused with the corresponding 2D representations. Simulation and real-world experiments demonstrate Any3D-VLA's advantages in improving performance and mitigating the domain gap. Our project homepage is available at https://xianzhefan.github.io/Any3D-VLA.github.io.

CVMar 23, 2022
Deep Frequency Filtering for Domain Generalization

Shiqi Lin, Zhizheng Zhang, Zhipeng Huang et al.

Improving the generalization ability of Deep Neural Networks (DNNs) is critical for their practical uses, which has been a longstanding challenge. Some theoretical studies have uncovered that DNNs have preferences for some frequency components in the learning process and indicated that this may affect the robustness of learned features. In this paper, we propose Deep Frequency Filtering (DFF) for learning domain-generalizable features, which is the first endeavour to explicitly modulate the frequency components of different transfer difficulties across domains in the latent space during training. To achieve this, we perform Fast Fourier Transform (FFT) for the feature maps at different layers, then adopt a light-weight module to learn attention masks from the frequency representations after FFT to enhance transferable components while suppressing the components not conducive to generalization. Further, we empirically compare the effectiveness of adopting different types of attention designs for implementing DFF. Extensive experiments demonstrate the effectiveness of our proposed DFF and show that applying our DFF on a plain baseline outperforms the state-of-the-art methods on different domain generalization tasks, including close-set classification and open-set retrieval.

AIJun 2, 2023
Responsible Task Automation: Empowering Large Language Models as Responsible Task Automators

Zhizheng Zhang, Xiaoyi Zhang, Wenxuan Xie et al. · uw

The recent success of Large Language Models (LLMs) signifies an impressive stride towards artificial general intelligence. They have shown a promising prospect in automatically completing tasks upon user instructions, functioning as brain-like coordinators. The associated risks will be revealed as we delegate an increasing number of tasks to machines for automated completion. A big question emerges: how can we make machines behave responsibly when helping humans automate tasks as personal copilots? In this paper, we explore this question in depth from the perspectives of feasibility, completeness and security. In specific, we present Responsible Task Automation (ResponsibleTA) as a fundamental framework to facilitate responsible collaboration between LLM-based coordinators and executors for task automation with three empowered capabilities: 1) predicting the feasibility of the commands for executors; 2) verifying the completeness of executors; 3) enhancing the security (e.g., the protection of users' privacy). We further propose and compare two paradigms for implementing the first two capabilities. One is to leverage the generic knowledge of LLMs themselves via prompt engineering while the other is to adopt domain-specific learnable models. Moreover, we introduce a local memory mechanism for achieving the third capability. We evaluate our proposed ResponsibleTA on UI task automation and hope it could bring more attentions to ensuring LLMs more responsible in diverse scenarios.

CVMar 9, 2023
Unifying Layout Generation with a Decoupled Diffusion Model

Mude Hui, Zhizheng Zhang, Xiaoyi Zhang et al.

Layout generation aims to synthesize realistic graphic scenes consisting of elements with different attributes including category, size, position, and between-element relation. It is a crucial task for reducing the burden on heavy-duty graphic design works for formatted scenes, e.g., publications, documents, and user interfaces (UIs). Diverse application scenarios impose a big challenge in unifying various layout generation subtasks, including conditional and unconditional generation. In this paper, we propose a Layout Diffusion Generative Model (LDGM) to achieve such unification with a single decoupled diffusion model. LDGM views a layout of arbitrary missing or coarse element attributes as an intermediate diffusion status from a completed layout. Since different attributes have their individual semantics and characteristics, we propose to decouple the diffusion processes for them to improve the diversity of training samples and learn the reverse process jointly to exploit global-scope contexts for facilitating generation. As a result, our LDGM can generate layouts either from scratch or conditional on arbitrary available attributes. Extensive qualitative and quantitative experiments demonstrate our proposed LDGM outperforms existing layout generation models in both functionality and performance.

LGJun 15, 2023
When and Why Momentum Accelerates SGD:An Empirical Study

Jingwen Fu, Bohan Wang, Huishuai Zhang et al.

Momentum has become a crucial component in deep learning optimizers, necessitating a comprehensive understanding of when and why it accelerates stochastic gradient descent (SGD). To address the question of ''when'', we establish a meaningful comparison framework that examines the performance of SGD with Momentum (SGDM) under the \emph{effective learning rates} $η_{ef}$, a notion unifying the influence of momentum coefficient $μ$ and batch size $b$ over learning rate $η$. In the comparison of SGDM and SGD with the same effective learning rate and the same batch size, we observe a consistent pattern: when $η_{ef}$ is small, SGDM and SGD experience almost the same empirical training losses; when $η_{ef}$ surpasses a certain threshold, SGDM begins to perform better than SGD. Furthermore, we observe that the advantage of SGDM over SGD becomes more pronounced with a larger batch size. For the question of ``why'', we find that the momentum acceleration is closely related to \emph{abrupt sharpening} which is to describe a sudden jump of the directional Hessian along the update direction. Specifically, the misalignment between SGD and SGDM happens at the same moment that SGD experiences abrupt sharpening and converges slower. Momentum improves the performance of SGDM by preventing or deferring the occurrence of abrupt sharpening. Together, this study unveils the interplay between momentum, learning rates, and batch sizes, thus improving our understanding of momentum acceleration.

LGApr 25, 2023
Learning Trajectories are Generalization Indicators

Jingwen Fu, Zhizheng Zhang, Dacheng Yin et al.

This paper explores the connection between learning trajectories of Deep Neural Networks (DNNs) and their generalization capabilities when optimized using (stochastic) gradient descent algorithms. Instead of concentrating solely on the generalization error of the DNN post-training, we present a novel perspective for analyzing generalization error by investigating the contribution of each update step to the change in generalization error. This perspective allows for a more direct comprehension of how the learning trajectory influences generalization error. Building upon this analysis, we propose a new generalization bound that incorporates more extensive trajectory information. Our proposed generalization bound depends on the complexity of learning trajectory and the ratio between the bias and diversity of training set. Experimental findings reveal that our method effectively captures the generalization error throughout the training process. Furthermore, our approach can also track changes in generalization error when adjustments are made to learning rates and label noise levels. These results demonstrate that learning trajectory information is a valuable indicator of a model's generalization capabilities.

CVApr 11, 2023
Mask-Based Modeling for Neural Radiance Fields

Ganlin Yang, Guoqiang Wei, Zhizheng Zhang et al.

Most Neural Radiance Fields (NeRFs) exhibit limited generalization capabilities, which restrict their applicability in representing multiple scenes using a single model. To address this problem, existing generalizable NeRF methods simply condition the model on image features. These methods still struggle to learn precise global representations over diverse scenes since they lack an effective mechanism for interacting among different points and views. In this work, we unveil that 3D implicit representation learning can be significantly improved by mask-based modeling. Specifically, we propose masked ray and view modeling for generalizable NeRF (MRVM-NeRF), which is a self-supervised pretraining target to predict complete scene representations from partially masked features along each ray. With this pretraining target, MRVM-NeRF enables better use of correlations across different points and views as the geometry priors, which thereby strengthens the capability of capturing intricate details within the scenes and boosts the generalization capability across different scenes. Extensive experiments demonstrate the effectiveness of our proposed MRVM-NeRF on both synthetic and real-world datasets, qualitatively and quantitatively. Besides, we also conduct experiments to show the compatibility of our proposed method with various backbones and its superiority under few-shot cases.

ROMar 10
SPAN-Nav: Generalized Spatial Awareness for Versatile Vision-Language Navigation

Jiahang Liu, Tianyu Xu, Jiawei Chen et al.

Recent embodied navigation approaches leveraging Vision-Language Models (VLMs) demonstrate strong generalization in versatile Vision-Language Navigation (VLN). However, reliable path planning in complex environments remains challenging due to insufficient spatial awareness. In this work, we introduce SPAN-Nav, an end-to-end foundation model designed to infuse embodied navigation with universal 3D spatial awareness using RGB video streams. SPAN-Nav extracts spatial priors across diverse scenes through an occupancy prediction task on extensive indoor and outdoor environments. To mitigate the computational burden, we introduce a compact representation for spatial priors, finding that a single token is sufficient to encapsulate the coarse-grained cues essential for navigation tasks. Furthermore, inspired by the Chain-of-Thought (CoT) mechanism, SPAN-Nav utilizes this single spatial token to explicitly inject spatial cues into action reasoning through an end-to end framework. Leveraging multi-task co-training, SPAN-Nav captures task-adaptive cues from generalized spatial priors, enabling robust spatial awareness to generalize even to the task lacking explicit spatial supervision. To support comprehensive spatial learning, we present a massive dataset of 4.2 million occupancy annotations that covers both indoor and outdoor scenes across multi-type navigation tasks. SPAN-Nav achieves state-of-the-art performance across three benchmarks spanning diverse scenarios and varied navigation tasks. Finally, real-world experiments validate the robust generalization and practical reliability of our approach across complex physical scenarios.

CVOct 7, 2023
Reinforced UI Instruction Grounding: Towards a Generic UI Task Automation API

Zhizheng Zhang, Wenxuan Xie, Xiaoyi Zhang et al.

Recent popularity of Large Language Models (LLMs) has opened countless possibilities in automating numerous AI tasks by connecting LLMs to various domain-specific models or APIs, where LLMs serve as dispatchers while domain-specific models or APIs are action executors. Despite the vast numbers of domain-specific models/APIs, they still struggle to comprehensively cover super diverse automation demands in the interaction between human and User Interfaces (UIs). In this work, we build a multimodal model to ground natural language instructions in given UI screenshots as a generic UI task automation executor. This metadata-free grounding model, consisting of a visual encoder and a language decoder, is first pretrained on well studied document understanding tasks and then learns to decode spatial information from UI screenshots in a promptable way. To facilitate the exploitation of image-to-text pretrained knowledge, we follow the pixel-to-sequence paradigm to predict geometric coordinates in a sequence of tokens using a language decoder. We further propose an innovative Reinforcement Learning (RL) based algorithm to supervise the tokens in such sequence jointly with visually semantic metrics, which effectively strengthens the spatial decoding capability of the pixel-to-sequence paradigm. Extensive experiments demonstrate our proposed reinforced UI instruction grounding model outperforms the state-of-the-art methods by a clear margin and shows the potential as a generic UI task automation API.

CVMar 2
SimRecon: SimReady Compositional Scene Reconstruction from Real Videos

Chong Xia, Kai Zhu, Zizhuo Wang et al.

Compositional scene reconstruction seeks to create object-centric representations rather than holistic scenes from real-world videos, which is natively applicable for simulation and interaction. Conventional compositional reconstruction approaches primarily emphasize on visual appearance and show limited generalization ability to real-world scenarios. In this paper, we propose SimRecon, a framework that realizes a "Perception-Generation-Simulation" pipeline towards cluttered scene reconstruction, which first conducts scene-level semantic reconstruction from video input, then performs single-object generation, and finally assembles these assets in the simulator. However, naively combining these three stages leads to visual infidelity of generated assets and physical implausibility of the final scene, a problem particularly severe for complex scenes. Thus, we further propose two bridging modules between the three stages to address this problem. To be specific, for the transition from Perception to Generation, critical for visual fidelity, we introduce Active Viewpoint Optimization, which actively searches in 3D space to acquire optimal projected images as conditions for single-object completion. Moreover, for the transition from Generation to Simulation, essential for physical plausibility, we propose a Scene Graph Synthesizer, which guides the construction from scratch in 3D simulators, mirroring the native, constructive principle of the real world. Extensive experiments on the ScanNet dataset validate our method's superior performance over previous state-of-the-art approaches.

ROMar 10
Emerging Extrinsic Dexterity in Cluttered Scenes via Dynamics-aware Policy Learning

Yixin Zheng, Jiangran Lyu, Yifan Zhang et al.

Extrinsic dexterity leverages environmental contact to overcome the limitations of prehensile manipulation. However, achieving such dexterity in cluttered scenes remains challenging and underexplored, as it requires selectively exploiting contact among multiple interacting objects with inherently coupled dynamics. Existing approaches lack explicit modeling of such complex dynamics and therefore fall short in non-prehensile manipulation in cluttered environments, which in turn limits their practical applicability in real-world environments. In this paper, we introduce a Dynamics-Aware Policy Learning (DAPL) framework that can facilitate policy learning with a learned representation of contact-induced object dynamics in cluttered environments. This representation is learned through explicit world modeling and used to condition reinforcement learning, enabling extrinsic dexterity to emerge without hand-crafted contact heuristics or complex reward shaping. We evaluate our approach in both simulation and the real world. Our method outperforms prehensile manipulation, human teleoperation, and prior representation-based policies by over 25% in success rate on unseen simulated cluttered scenes with varying densities. The real-world success rate reaches around 50% across 10 cluttered scenes, while a practical grocery deployment further demonstrates robust sim-to-real transfer and applicability.

CVMar 3, 2025Code
WeGen: A Unified Model for Interactive Multimodal Generation as We Chat

Zhipeng Huang, Shaobin Zhuang, Canmiao Fu et al.

Existing multimodal generative models fall short as qualified design copilots, as they often struggle to generate imaginative outputs once instructions are less detailed or lack the ability to maintain consistency with the provided references. In this work, we introduce WeGen, a model that unifies multimodal generation and understanding, and promotes their interplay in iterative generation. It can generate diverse results with high creativity for less detailed instructions. And it can progressively refine prior generation results or integrating specific contents from references following the instructions in its chat with users. During this process, it is capable of preserving consistency in the parts that the user is already satisfied with. To this end, we curate a large-scale dataset, extracted from Internet videos, containing rich object dynamics and auto-labeled dynamics descriptions by advanced foundation models to date. These two information are interleaved into a single sequence to enable WeGen to learn consistency-aware generation where the specified dynamics are generated while the consistency of unspecified content is preserved aligned with instructions. Besides, we introduce a prompt self-rewriting mechanism to enhance generation diversity. Extensive experiments demonstrate the effectiveness of unifying multimodal understanding and generation in WeGen and show it achieves state-of-the-art performance across various visual generation benchmarks. These also demonstrate the potential of WeGen as a user-friendly design copilot as desired. The code and models will be available at https://github.com/hzphzp/WeGen.

CVFeb 24, 2024
NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigation

Jiazhao Zhang, Kunyu Wang, Rongtao Xu et al.

Vision-and-language navigation (VLN) stands as a key research problem of Embodied AI, aiming at enabling agents to navigate in unseen environments following linguistic instructions. In this field, generalization is a long-standing challenge, either to out-of-distribution scenes or from Sim to Real. In this paper, we propose NaVid, a video-based large vision language model (VLM), to mitigate such a generalization gap. NaVid makes the first endeavor to showcase the capability of VLMs to achieve state-of-the-art level navigation performance without any maps, odometers, or depth inputs. Following human instruction, NaVid only requires an on-the-fly video stream from a monocular RGB camera equipped on the robot to output the next-step action. Our formulation mimics how humans navigate and naturally gets rid of the problems introduced by odometer noises, and the Sim2Real gaps from map or depth inputs. Moreover, our video-based approach can effectively encode the historical observations of robots as spatio-temporal contexts for decision making and instruction following. We train NaVid with 510k navigation samples collected from continuous environments, including action-planning and instruction-reasoning samples, along with 763k large-scale web data. Extensive experiments show that NaVid achieves state-of-the-art performance in simulation environments and the real world, demonstrating superior cross-dataset and Sim2Real transfer. We thus believe our proposed VLM approach plans the next step for not only the navigation agents but also this research field.

CVMar 19, 2024Code
VisualCritic: Making LMMs Perceive Visual Quality Like Humans

Zhipeng Huang, Zhizheng Zhang, Yiting Lu et al.

At present, large multimodal models (LMMs) have exhibited impressive generalization capabilities in understanding and generating visual signals. However, they currently still lack sufficient capability to perceive low-level visual quality akin to human perception. Can LMMs achieve this and show the same degree of generalization in this regard? If so, not only could the versatility of LMMs be further enhanced, but also the challenge of poor cross-dataset performance in the field of visual quality assessment could be addressed. In this paper, we explore this question and provide the answer "Yes!". As the result of this initial exploration, we present VisualCritic, the first LMM for broad-spectrum image subjective quality assessment. VisualCritic can be used across diverse data right out of box, without any requirements of dataset-specific adaptation operations like conventional specialist models. As an instruction-following LMM, VisualCritic enables new capabilities of (1) quantitatively measuring the perceptual quality of given images in terms of their Mean Opinion Score (MOS), noisiness, colorfulness, sharpness, and other numerical indicators, (2) qualitatively evaluating visual quality and providing explainable descriptions, (3) discerning whether a given image is AI-generated or photographic. Extensive experiments demonstrate the efficacy of VisualCritic by comparing it with other open-source LMMs and conventional specialist models over both AI-generated and photographic images.

LGJan 28, 2022Code
Mask-based Latent Reconstruction for Reinforcement Learning

Tao Yu, Zhizheng Zhang, Cuiling Lan et al.

For deep reinforcement learning (RL) from pixels, learning effective state representations is crucial for achieving high performance. However, in practice, limited experience and high-dimensional inputs prevent effective representation learning. To address this, motivated by the success of mask-based modeling in other research fields, we introduce mask-based reconstruction to promote state representation learning in RL. Specifically, we propose a simple yet effective self-supervised method, Mask-based Latent Reconstruction (MLR), to predict complete state representations in the latent space from the observations with spatially and temporally masked pixels. MLR enables better use of context information when learning state representations to make them more informative, which facilitates the training of RL agents. Extensive experiments show that our MLR significantly improves the sample efficiency in RL and outperforms the state-of-the-art sample-efficient RL methods on multiple continuous and discrete control benchmarks. Our code is available at https://github.com/microsoft/Mask-based-Latent-Reconstruction.

IVDec 26, 2021Code
Learning Cross-Scale Weighted Prediction for Efficient Neural Video Compression

Zongyu Guo, Runsen Feng, Zhizheng Zhang et al.

Neural video codecs have demonstrated great potential in video transmission and storage applications. Existing neural hybrid video coding approaches rely on optical flow or Gaussian-scale flow for prediction, which cannot support fine-grained adaptation to diverse motion content. Towards more content-adaptive prediction, we propose a novel cross-scale prediction module that achieves more effective motion compensation. Specifically, on the one hand, we produce a reference feature pyramid as prediction sources and then transmit cross-scale flows that leverage the feature scale to control the precision of prediction. On the other hand, for the first time, a weighted prediction mechanism is introduced even if only a single reference frame is available, which can help synthesize a fine prediction result by transmitting cross-scale weight maps. In addition to the cross-scale prediction module, we further propose a multi-stage quantization strategy, which improves the rate-distortion performance with no extra computational penalty during inference. We show the encouraging performance of our efficient neural video codec (ENVC) on several benchmark datasets. In particular, the proposed ENVC can compete with the latest coding standard H.266/VVC in terms of sRGB PSNR on UVG dataset for the low-latency mode. We also analyze in detail the effectiveness of the cross-scale prediction module in handling various video content, and provide a comprehensive ablation study to analyze those important components. Test code is available at https://github.com/USTC-IMCL/ENVC .

CVJun 21, 2021Code
ToAlign: Task-oriented Alignment for Unsupervised Domain Adaptation

Guoqiang Wei, Cuiling Lan, Wenjun Zeng et al.

Unsupervised domain adaptive classifcation intends to improve the classifcation performance on unlabeled target domain. To alleviate the adverse effect of domain shift, many approaches align the source and target domains in the feature space. However, a feature is usually taken as a whole for alignment without explicitly making domain alignment proactively serve the classifcation task, leading to sub-optimal solution. In this paper, we propose an effective Task-oriented Alignment (ToAlign) for unsupervised domain adaptation (UDA). We study what features should be aligned across domains and propose to make the domain alignment proactively serve classifcation by performing feature decomposition and alignment under the guidance of the prior knowledge induced from the classifcation task itself. Particularly, we explicitly decompose a feature in the source domain into a task-related/discriminative feature that should be aligned, and a task-irrelevant feature that should be avoided/ignored, based on the classifcation meta-knowledge. Extensive experimental results on various benchmarks (e.g., Offce-Home, Visda-2017, and DomainNet) under different domain adaptation settings demonstrate the effectiveness of ToAlign which helps achieve the state-of-the-art performance. The code is publicly available at https://github.com/microsoft/UDA

CVNov 23, 2019Code
Region Normalization for Image Inpainting

Tao Yu, Zongyu Guo, Xin Jin et al.

Feature Normalization (FN) is an important technique to help neural network training, which typically normalizes features across spatial dimensions. Most previous image inpainting methods apply FN in their networks without considering the impact of the corrupted regions of the input image on normalization, e.g. mean and variance shifts. In this work, we show that the mean and variance shifts caused by full-spatial FN limit the image inpainting network training and we propose a spatial region-wise normalization named Region Normalization (RN) to overcome the limitation. RN divides spatial pixels into different regions according to the input mask, and computes the mean and variance in each region for normalization. We develop two kinds of RN for our image inpainting network: (1) Basic RN (RN-B), which normalizes pixels from the corrupted and uncorrupted regions separately based on the original inpainting mask to solve the mean and variance shift problem; (2) Learnable RN (RN-L), which automatically detects potentially corrupted and uncorrupted regions for separate normalization, and performs global affine transformation to enhance their fusion. We apply RN-B in the early layers and RN-L in the latter layers of the network respectively. Experiments show that our method outperforms current state-of-the-art methods quantitatively and qualitatively. We further generalize RN to other inpainting networks and achieve consistent performance improvements. Our code is available at https://github.com/geekyutao/RN.

CVApr 5, 2019Code
Relation-Aware Global Attention for Person Re-identification

Zhizheng Zhang, Cuiling Lan, Wenjun Zeng et al.

For person re-identification (re-id), attention mechanisms have become attractive as they aim at strengthening discriminative features and suppressing irrelevant ones, which matches well the key of re-id, i.e., discriminative feature learning. Previous approaches typically learn attention using local convolutions, ignoring the mining of knowledge from global structure patterns. Intuitively, the affinities among spatial positions/nodes in the feature map provide clustering-like information and are helpful for inferring semantics and thus attention, especially for person images where the feasible human poses are constrained. In this work, we propose an effective Relation-Aware Global Attention (RGA) module which captures the global structural information for better attention learning. Specifically, for each feature position, in order to compactly grasp the structural information of global scope and local appearance information, we propose to stack the relations, i.e., its pairwise correlations/affinities with all the feature positions (e.g., in raster scan order), and the feature itself together to learn the attention with a shallow convolutional model. Extensive ablation studies demonstrate that our RGA can significantly enhance the feature representation power and help achieve the state-of-the-art performance on several popular benchmarks. The source code is available at https://github.com/microsoft/Relation-Aware-Global-Attention-Networks.

ROMar 16
NavGSim: High-Fidelity Gaussian Splatting Simulator for Large-Scale Navigation

Jiahang Liu, Yuanxing Duan, Jiazhao Zhang et al.

Simulating realistic environments for robots is widely recognized as a critical challenge in robot learning, particularly in terms of rendering and physical simulation. This challenge becomes even more pronounced in navigation tasks, where trajectories often extend across multiple rooms or entire floors. In this work, we present NavGSim, a Gaussian Splatting-based simulator designed to generate high-fidelity, large-scale navigation environments. Built upon a hierarchical 3D Gaussian Splatting framework, NavGSim enables photorealistic rendering in expansive scenes spanning hundreds of square meters. To simulate navigation collisions, we introduce a Gaussian Splatting-based slice technique that directly extracts navigable areas from reconstructed Gaussians. Additionally, for ease of use, we provide comprehensive NavGSim APIs supporting multi-GPU development, including tools for custom scene reconstruction, robot configuration, policy training, and evaluation. To evaluate NavGSim's effectiveness, we train a Vision-Language-Action (VLA) model using trajectories collected from NavGSim and assess its performance in both simulated and real-world environments. Our results demonstrate that NavGSim significantly enhances the VLA model's scene understanding, enabling the policy to handle diverse navigation queries effectively.

RODec 9, 2024
Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Tasks

Jiazhao Zhang, Kunyu Wang, Shaoan Wang et al.

A practical navigation agent must be capable of handling a wide range of interaction demands, such as following instructions, searching objects, answering questions, tracking people, and more. Existing models for embodied navigation fall short of serving as practical generalists in the real world, as they are often constrained by specific task configurations or pre-defined maps with discretized waypoints. In this work, we present Uni-NaVid, the first video-based vision-language-action (VLA) model designed to unify diverse embodied navigation tasks and enable seamless navigation for mixed long-horizon tasks in unseen real-world environments. Uni-NaVid achieves this by harmonizing the input and output data configurations for all commonly used embodied navigation tasks and thereby integrating all tasks in one model. For training Uni-NaVid, we collect 3.6 million navigation data samples in total from four essential navigation sub-tasks and foster synergy in learning across them. Extensive experiments on comprehensive navigation benchmarks clearly demonstrate the advantages of unification modeling in Uni-NaVid and show it achieves state-of-the-art performance. Additionally, real-world experiments confirm the model's effectiveness and efficiency, shedding light on its strong generalizability.

IVFeb 29, 2024
SeD: Semantic-Aware Discriminator for Image Super-Resolution

Bingchen Li, Xin Li, Hanxin Zhu et al.

Generative Adversarial Networks (GANs) have been widely used to recover vivid textures in image super-resolution (SR) tasks. In particular, one discriminator is utilized to enable the SR network to learn the distribution of real-world high-quality images in an adversarial training manner. However, the distribution learning is overly coarse-grained, which is susceptible to virtual textures and causes counter-intuitive generation results. To mitigate this, we propose the simple and effective Semantic-aware Discriminator (denoted as SeD), which encourages the SR network to learn the fine-grained distributions by introducing the semantics of images as a condition. Concretely, we aim to excavate the semantics of images from a well-trained semantic extractor. Under different semantics, the discriminator is able to distinguish the real-fake images individually and adaptively, which guides the SR network to learn the more fine-grained semantic-aware textures. To obtain accurate and abundant semantics, we take full advantage of recently popular pretrained vision models (PVMs) with extensive datasets, and then incorporate its semantic features into the discriminator through a well-designed spatial cross-attention module. In this way, our proposed semantic-aware discriminator empowered the SR network to produce more photo-realistic and pleasing images. Extensive experiments on two typical tasks, i.e., SR and Real SR have demonstrated the effectiveness of our proposed methods.

ROFeb 18, 2025
SoFar: Language-Grounded Orientation Bridges Spatial Reasoning and Object Manipulation

Zekun Qi, Wenyao Zhang, Yufei Ding et al. · pku, stanford

While spatial reasoning has made progress in object localization relationships, it often overlooks object orientation-a key factor in 6-DoF fine-grained manipulation. Traditional pose representations rely on pre-defined frames or templates, limiting generalization and semantic grounding. In this paper, we introduce the concept of semantic orientation, which defines object orientations using natural language in a reference-frame-free manner (e.g., the "plug-in" direction of a USB or the "handle" direction of a cup). To support this, we construct OrienText300K, a large-scale dataset of 3D objects annotated with semantic orientations, and develop PointSO, a general model for zero-shot semantic orientation prediction. By integrating semantic orientation into VLM agents, our SoFar framework enables 6-DoF spatial reasoning and generates robotic actions. Extensive experiments demonstrated the effectiveness and generalization of our SoFar, e.g., zero-shot 48.7% successful rate on Open6DOR and zero-shot 74.9% successful rate on SIMPLER-Env.

CVJul 6, 2025
DreamVLA: A Vision-Language-Action Model Dreamed with Comprehensive World Knowledge

Wenyao Zhang, Hongsi Liu, Zekun Qi et al.

Recent advances in vision-language-action (VLA) models have shown promise in integrating image generation with action prediction to improve generalization and reasoning in robot manipulation. However, existing methods are limited to challenging image-based forecasting, which suffers from redundant information and lacks comprehensive and critical world knowledge, including dynamic, spatial and semantic information. To address these limitations, we propose DreamVLA, a novel VLA framework that integrates comprehensive world knowledge forecasting to enable inverse dynamics modeling, thereby establishing a perception-prediction-action loop for manipulation tasks. Specifically, DreamVLA introduces a dynamic-region-guided world knowledge prediction, integrated with the spatial and semantic cues, which provide compact yet comprehensive representations for action planning. This design aligns with how humans interact with the world by first forming abstract multimodal reasoning chains before acting. To mitigate interference among the dynamic, spatial and semantic information during training, we adopt a block-wise structured attention mechanism that masks their mutual attention, preventing information leakage and keeping each representation clean and disentangled. Moreover, to model the conditional distribution over future actions, we employ a diffusion-based transformer that disentangles action representations from shared latent features. Extensive experiments on both real-world and simulation environments demonstrate that DreamVLA achieves 76.7% success rate on real robot tasks and 4.44 average length on the CALVIN ABC-D benchmarks.

RODec 5, 2024
Code-as-Monitor: Constraint-aware Visual Programming for Reactive and Proactive Robotic Failure Detection

Enshen Zhou, Qi Su, Cheng Chi et al.

Automatic detection and prevention of open-set failures are crucial in closed-loop robotic systems. Recent studies often struggle to simultaneously identify unexpected failures reactively after they occur and prevent foreseeable ones proactively. To this end, we propose Code-as-Monitor (CaM), a novel paradigm leveraging the vision-language model (VLM) for both open-set reactive and proactive failure detection. The core of our method is to formulate both tasks as a unified set of spatio-temporal constraint satisfaction problems and use VLM-generated code to evaluate them for real-time monitoring. To enhance the accuracy and efficiency of monitoring, we further introduce constraint elements that abstract constraint-related entities or their parts into compact geometric elements. This approach offers greater generality, simplifies tracking, and facilitates constraint-aware visual programming by leveraging these elements as visual prompts. Experiments show that CaM achieves a 28.7% higher success rate and reduces execution time by 31.8% under severe disturbances compared to baselines across three simulators and a real-world setting. Moreover, CaM can be integrated with open-loop control policies to form closed-loop systems, enabling long-horizon tasks in cluttered scenes with dynamic environments.

ROMay 29, 2025
TrackVLA: Embodied Visual Tracking in the Wild

Shaoan Wang, Jiazhao Zhang, Minghan Li et al.

Embodied visual tracking is a fundamental skill in Embodied AI, enabling an agent to follow a specific target in dynamic environments using only egocentric vision. This task is inherently challenging as it requires both accurate target recognition and effective trajectory planning under conditions of severe occlusion and high scene dynamics. Existing approaches typically address this challenge through a modular separation of recognition and planning. In this work, we propose TrackVLA, a Vision-Language-Action (VLA) model that learns the synergy between object recognition and trajectory planning. Leveraging a shared LLM backbone, we employ a language modeling head for recognition and an anchor-based diffusion model for trajectory planning. To train TrackVLA, we construct an Embodied Visual Tracking Benchmark (EVT-Bench) and collect diverse difficulty levels of recognition samples, resulting in a dataset of 1.7 million samples. Through extensive experiments in both synthetic and real-world environments, TrackVLA demonstrates SOTA performance and strong generalizability. It significantly outperforms existing methods on public benchmarks in a zero-shot manner while remaining robust to high dynamics and occlusion in real-world scenarios at 10 FPS inference speed. Our project page is: https://pku-epic.github.io/TrackVLA-web.

CVJul 3, 2025
DexVLG: Dexterous Vision-Language-Grasp Model at Scale

Jiawei He, Danshi Li, Xinqiang Yu et al.

As large models gain traction, vision-language-action (VLA) systems are enabling robots to tackle increasingly complex tasks. However, limited by the difficulty of data collection, progress has mainly focused on controlling simple gripper end-effectors. There is little research on functional grasping with large models for human-like dexterous hands. In this paper, we introduce DexVLG, a large Vision-Language-Grasp model for Dexterous grasp pose prediction aligned with language instructions using single-view RGBD input. To accomplish this, we generate a dataset of 170 million dexterous grasp poses mapped to semantic parts across 174,000 objects in simulation, paired with detailed part-level captions. This large-scale dataset, named DexGraspNet 3.0, is used to train a VLM and flow-matching-based pose head capable of producing instruction-aligned grasp poses for tabletop objects. To assess DexVLG's performance, we create benchmarks in physics-based simulations and conduct real-world experiments. Extensive testing demonstrates DexVLG's strong zero-shot generalization capabilities-achieving over 76% zero-shot execution success rate and state-of-the-art part-grasp accuracy in simulation-and successful part-aligned grasps on physical objects in real-world scenarios.

CVMay 13, 2024
Text Grouping Adapter: Adapting Pre-trained Text Detector for Layout Analysis

Tianci Bi, Xiaoyi Zhang, Zhizheng Zhang et al.

Significant progress has been made in scene text detection models since the rise of deep learning, but scene text layout analysis, which aims to group detected text instances as paragraphs, has not kept pace. Previous works either treated text detection and grouping using separate models, or train a model from scratch while using a unified one. All of them have not yet made full use of the already well-trained text detectors and easily obtainable detection datasets. In this paper, we present Text Grouping Adapter (TGA), a module that can enable the utilization of various pre-trained text detectors to learn layout analysis, allowing us to adopt a well-trained text detector right off the shelf or just fine-tune it efficiently. Designed to be compatible with various text detector architectures, TGA takes detected text regions and image features as universal inputs to assemble text instance features. To capture broader contextual information for layout analysis, we propose to predict text group masks from text instance features by one-to-many assignment. Our comprehensive experiments demonstrate that, even with frozen pre-trained models, incorporating our TGA into various pre-trained text detectors and text spotters can achieve superior layout analysis performance, simultaneously inheriting generalized text detection ability from pre-training. In the case of full parameter fine-tuning, we can further improve layout analysis performance.

ROFeb 25, 2025
FetchBot: Learning Generalizable Object Fetching in Cluttered Scenes via Zero-Shot Sim2Real

Weiheng Liu, Yuxuan Wan, Jilong Wang et al. · pku

Generalizable object fetching in cluttered scenes remains a fundamental and application-critical challenge in embodied AI. Closely packed objects cause inevitable occlusions, making safe action generation particularly difficult. Under such partial observability, effective policies must not only generalize across diverse objects and layouts but also reason about occlusion to avoid collisions. However, collecting large-scale real-world data for this task remains prohibitively expensive, leaving this problem largely unsolved. In this paper, we introduce FetchBot, a sim-to-real framework for this challenge. We first curate a large-scale synthetic dataset featuring 1M diverse scenes and 500k representative demonstrations. Based on this dataset, FetchBot employs a depth-conditioned method for action generation, which leverages structural cues to enable robust obstacle-aware action planning. However, depth is perfect in simulation but noisy in real-world environments. To address this sim-to-real gap, FetchBot predicts depth from RGB inputs using a foundation model and integrates local occupancy prediction as a pre-training task, providing a generalizable latent representation for sim-to-real transfer. Extensive experiments in simulation and real-world environments demonstrate the strong zero-shot sim-to-real transfer, effective clutter handling, and adaptability to novel scenarios. In cluttered environments, it achieves an average real-world success rate of 89.95%, significantly outperforming prior methods. Moreover, FetchBot demonstrates excellent robustness in challenging cases, such as fetching transparent, reflective, and irregular objects, highlighting its practical value.

LGMay 20, 2024
A General Theory for Compositional Generalization

Jingwen Fu, Zhizheng Zhang, Yan Lu et al.

Compositional Generalization (CG) embodies the ability to comprehend novel combinations of familiar concepts, representing a significant cognitive leap in human intellectual advancement. Despite its critical importance, the deep neural network (DNN) faces challenges in addressing the compositional generalization problem, prompting considerable research interest. However, existing theories often rely on task-specific assumptions, constraining the comprehensive understanding of CG. This study aims to explore compositional generalization from a task-agnostic perspective, offering a complementary viewpoint to task-specific analyses. The primary challenge is to define CG without overly restricting its scope, a feat achieved by identifying its fundamental characteristics and basing the definition on them. Using this definition, we seek to answer the question "what does the ultimate solution to CG look like?" through the following theoretical findings: 1) the first No Free Lunch theorem in CG, indicating the absence of general solutions; 2) a novel generalization bound applicable to any CG problem, specifying the conditions for an effective CG solution; and 3) the introduction of the generative effect to enhance understanding of CG problems and their solutions. This paper's significance lies in providing a general theory for CG problems, which, when combined with prior theorems under task-specific scenarios, can lead to a comprehensive understanding of CG.

ROOct 8, 2025
TrackVLA++: Unleashing Reasoning and Memory Capabilities in VLA Models for Embodied Visual Tracking

Jiahang Liu, Yunpeng Qi, Jiazhao Zhang et al.

Embodied Visual Tracking (EVT) is a fundamental ability that underpins practical applications, such as companion robots, guidance robots and service assistants, where continuously following moving targets is essential. Recent advances have enabled language-guided tracking in complex and unstructured scenes. However, existing approaches lack explicit spatial reasoning and effective temporal memory, causing failures under severe occlusions or in the presence of similar-looking distractors. To address these challenges, we present TrackVLA++, a novel Vision-Language-Action (VLA) model that enhances embodied visual tracking with two key modules, a spatial reasoning mechanism and a Target Identification Memory (TIM). The reasoning module introduces a Chain-of-Thought paradigm, termed Polar-CoT, which infers the target's relative position and encodes it as a compact polar-coordinate token for action prediction. Guided by these spatial priors, the TIM employs a gated update strategy to preserve long-horizon target memory, ensuring spatiotemporal consistency and mitigating target loss during extended occlusions. Extensive experiments show that TrackVLA++ achieves state-of-the-art performance on public benchmarks across both egocentric and multi-camera settings. On the challenging EVT-Bench DT split, TrackVLA++ surpasses the previous leading approach by 5.1 and 12, respectively. Furthermore, TrackVLA++ exhibits strong zero-shot generalization, enabling robust real-world tracking in dynamic and occluded scenarios.

ROJul 11, 2025
CL3R: 3D Reconstruction and Contrastive Learning for Enhanced Robotic Manipulation Representations

Wenbo Cui, Chengyang Zhao, Yuhui Chen et al.

Building a robust perception module is crucial for visuomotor policy learning. While recent methods incorporate pre-trained 2D foundation models into robotic perception modules to leverage their strong semantic understanding, they struggle to capture 3D spatial information and generalize across diverse camera viewpoints. These limitations hinder the policy's effectiveness, especially in fine-grained robotic manipulation scenarios. To address these challenges, we propose CL3R, a novel 3D pre-training framework designed to enhance robotic manipulation policies. Our method integrates both spatial awareness and semantic understanding by employing a point cloud Masked Autoencoder to learn rich 3D representations while leveraging pre-trained 2D foundation models through contrastive learning for efficient semantic knowledge transfer. Additionally, we propose a 3D visual representation pre-training framework for robotic tasks. By unifying coordinate systems across datasets and introducing random fusion of multi-view point clouds, we mitigate camera view ambiguity and improve generalization, enabling robust perception from novel viewpoints at test time. Extensive experiments in both simulation and the real world demonstrate the superiority of our method, highlighting its effectiveness in visuomotor policy learning for robotic manipulation.

ROOct 27, 2025
UrbanVLA: A Vision-Language-Action Model for Urban Micromobility

Anqi Li, Zhiyong Wang, Jiazhao Zhang et al.

Urban micromobility applications, such as delivery robots, demand reliable navigation across large-scale urban environments while following long-horizon route instructions. This task is particularly challenging due to the dynamic and unstructured nature of real-world city areas, yet most existing navigation methods remain tailored to short-scale and controllable scenarios. Effective urban micromobility requires two complementary levels of navigation skills: low-level capabilities such as point-goal reaching and obstacle avoidance, and high-level capabilities, such as route-visual alignment. To this end, we propose UrbanVLA, a route-conditioned Vision-Language-Action (VLA) framework designed for scalable urban navigation. Our method explicitly aligns noisy route waypoints with visual observations during execution, and subsequently plans trajectories to drive the robot. To enable UrbanVLA to master both levels of navigation, we employ a two-stage training pipeline. The process begins with Supervised Fine-Tuning (SFT) using simulated environments and trajectories parsed from web videos. This is followed by Reinforcement Fine-Tuning (RFT) on a mixture of simulation and real-world data, which enhances the model's safety and adaptability in real-world settings. Experiments demonstrate that UrbanVLA surpasses strong baselines by more than 55% in the SocialNav task on MetaUrban. Furthermore, UrbanVLA achieves reliable real-world navigation, showcasing both scalability to large-scale urban environments and robustness against real-world uncertainties.

ROOct 3, 2025
MM-Nav: Multi-View VLA Model for Robust Visual Navigation via Multi-Expert Learning

Tianyu Xu, Jiawei Chen, Jiazhao Zhang et al.

Visual navigation policy is widely regarded as a promising direction, as it mimics humans by using egocentric visual observations for navigation. However, optical information of visual observations is difficult to be explicitly modeled like LiDAR point clouds or depth maps, which subsequently requires intelligent models and large-scale data. To this end, we propose to leverage the intelligence of the Vision-Language-Action (VLA) model to learn diverse navigation capabilities from synthetic expert data in a teacher-student manner. Specifically, we implement the VLA model, MM-Nav, as a multi-view VLA (with 360 observations) based on pretrained large language models and visual foundation models. For large-scale navigation data, we collect expert data from three reinforcement learning (RL) experts trained with privileged depth information in three challenging tailor-made environments for different navigation capabilities: reaching, squeezing, and avoiding. We iteratively train our VLA model using data collected online from RL experts, where the training ratio is dynamically balanced based on performance on individual capabilities. Through extensive experiments in synthetic environments, we demonstrate that our model achieves strong generalization capability. Moreover, we find that our student VLA model outperforms the RL teachers, demonstrating the synergistic effect of integrating multiple capabilities. Extensive real-world experiments further confirm the effectiveness of our method.

CVMar 19, 2024
RelationVLM: Making Large Vision-Language Models Understand Visual Relations

Zhipeng Huang, Zhizheng Zhang, Zheng-Jun Zha et al.

The development of Large Vision-Language Models (LVLMs) is striving to catch up with the success of Large Language Models (LLMs), yet it faces more challenges to be resolved. Very recent works enable LVLMs to localize object-level visual contents and ground text to them. Nonetheless, current LVLMs still struggle to precisely understand visual relations due to the lack of relevant data. In this work, we present RelationVLM, a large vision-language model capable of comprehending various levels and types of relations whether across multiple images or within a video. Specifically, we devise a multi-stage relation-aware training scheme and a series of corresponding data configuration strategies to bestow RelationVLM with the capabilities of understanding semantic relations, temporal associations and geometric transforms. Extensive case studies and quantitative evaluations show RelationVLM has strong capability in understanding such relations and emerges impressive in-context capability of reasoning from few-shot examples by comparison. This work fosters the advancements of LVLMs by enabling them to support a wider range of downstream applications toward artificial general intelligence.

CVDec 13, 2021
Lifelong Unsupervised Domain Adaptive Person Re-identification with Coordinated Anti-forgetting and Adaptation

Zhipeng Huang, Zhizheng Zhang, Cuiling Lan et al.

Unsupervised domain adaptive person re-identification (ReID) has been extensively investigated to mitigate the adverse effects of domain gaps. Those works assume the target domain data can be accessible all at once. However, for the real-world streaming data, this hinders the timely adaptation to changing data statistics and sufficient exploitation of increasing samples. In this paper, to address more practical scenarios, we propose a new task, Lifelong Unsupervised Domain Adaptive (LUDA) person ReID. This is challenging because it requires the model to continuously adapt to unlabeled data in the target environments while alleviating catastrophic forgetting for such a fine-grained person retrieval task. We design an effective scheme for this task, dubbed CLUDA-ReID, where the anti-forgetting is harmoniously coordinated with the adaptation. Specifically, a meta-based Coordinated Data Replay strategy is proposed to replay old data and update the network with a coordinated optimization direction for both adaptation and memorization. Moreover, we propose Relational Consistency Learning for old knowledge distillation/inheritance in line with the objective of retrieval-based tasks. We set up two evaluation settings to simulate the practical application scenarios. Extensive experiments demonstrate the effectiveness of our CLUDA-ReID for both scenarios with stationary target streams and scenarios with dynamic target streams.

CVDec 6, 2021
SelectAugment: Hierarchical Deterministic Sample Selection for Data Augmentation

Shiqi Lin, Zhizheng Zhang, Xin Li et al.

Data augmentation (DA) has been widely investigated to facilitate model optimization in many tasks. However, in most cases, data augmentation is randomly performed for each training sample with a certain probability, which might incur content destruction and visual ambiguities. To eliminate this, in this paper, we propose an effective approach, dubbed SelectAugment, to select samples to be augmented in a deterministic and online manner based on the sample contents and the network training status. Specifically, in each batch, we first determine the augmentation ratio, and then decide whether to augment each training sample under this ratio. We model this process as a two-step Markov decision process and adopt Hierarchical Reinforcement Learning (HRL) to learn the augmentation policy. In this way, the negative effects of the randomness in selecting samples to augment can be effectively alleviated and the effectiveness of DA is improved. Extensive experiments demonstrate that our proposed SelectAugment can be adapted upon numerous commonly used DA methods, e.g., Mixup, Cutmix, AutoAugment, etc, and improve their performance on multiple benchmark datasets of image classification and fine-grained image recognition.

CVNov 30, 2021
MMPTRACK: Large-scale Densely Annotated Multi-camera Multiple People Tracking Benchmark

Xiaotian Han, Quanzeng You, Chunyu Wang et al.

Multi-camera tracking systems are gaining popularity in applications that demand high-quality tracking results, such as frictionless checkout because monocular multi-object tracking (MOT) systems often fail in cluttered and crowded environments due to occlusion. Multiple highly overlapped cameras can significantly alleviate the problem by recovering partial 3D information. However, the cost of creating a high-quality multi-camera tracking dataset with diverse camera settings and backgrounds has limited the dataset scale in this domain. In this paper, we provide a large-scale densely-labeled multi-camera tracking dataset in five different environments with the help of an auto-annotation system. The system uses overlapped and calibrated depth and RGB cameras to build a high-performance 3D tracker that automatically generates the 3D tracking results. The 3D tracking results are projected to each RGB camera view using camera parameters to create 2D tracking results. Then, we manually check and correct the 3D tracking results to ensure the label quality, which is much cheaper than fully manual annotation. We have conducted extensive experiments using two real-time multi-camera trackers and a person re-identification (ReID) model with different settings. This dataset provides a more reliable benchmark of multi-camera, multi-object tracking systems in cluttered and crowded environments. Also, our results demonstrate that adapting the trackers and ReID models on this dataset significantly improves their performance. Our dataset will be publicly released upon the acceptance of this work.

LGNov 26, 2021
Confounder Identification-free Causal Visual Feature Learning

Xin Li, Zhizheng Zhang, Guoqiang Wei et al.

Confounders in deep learning are in general detrimental to model's generalization where they infiltrate feature representations. Therefore, learning causal features that are free of interference from confounders is important. Most previous causal learning based approaches employ back-door criterion to mitigate the adverse effect of certain specific confounder, which require the explicit identification of confounder. However, in real scenarios, confounders are typically diverse and difficult to be identified. In this paper, we propose a novel Confounder Identification-free Causal Visual Feature Learning (CICF) method, which obviates the need for identifying confounders. CICF models the interventions among different samples based on front-door criterion, and then approximates the global-scope intervening effect upon the instance-level interventions from the perspective of optimization. In this way, we aim to find a reliable optimization direction, which avoids the intervening effects of confounders, to learn causal features. Furthermore, we uncover the relation between CICF and the popular meta-learning strategy MAML, and provide an interpretation of why MAML works from the theoretical perspective of causal learning for the first time. Thanks to the effective learning of causal features, our CICF enables models to have superior generalization capability. Extensive experiments on domain generalization benchmark datasets demonstrate the effectiveness of our CICF, which achieves the state-of-the-art performance.

IVNov 5, 2021
Versatile Learned Video Compression

Runsen Feng, Zongyu Guo, Zhizheng Zhang et al.

Learned video compression methods have demonstrated great promise in catching up with traditional video codecs in their rate-distortion (R-D) performance. However, existing learned video compression schemes are limited by the binding of the prediction mode and the fixed network framework. They are unable to support various inter prediction modes and thus inapplicable for various scenarios. In this paper, to break this limitation, we propose a versatile learned video compression (VLVC) framework that uses one model to support all possible prediction modes. Specifically, to realize versatile compression, we first build a motion compensation module that applies multiple 3D motion vector fields (i.e., voxel flows) for weighted trilinear warping in spatial-temporal space. The voxel flows convey the information of temporal reference position that helps to decouple inter prediction modes away from framework designing. Secondly, in case of multiple-reference-frame prediction, we apply a flow prediction module to predict accurate motion trajectories with unified polynomial functions. We show that the flow prediction module can largely reduce the transmission cost of voxel flows. Experimental results demonstrate that our proposed VLVC not only supports versatile compression in various settings, but also is the first end-to-end learned video compression method that outperforms the latest VVC/H.266 standard reference software in terms of MS-SSIM.

CVJul 31, 2021
Pose-Guided Feature Learning with Knowledge Distillation for Occluded Person Re-Identification

Kecheng Zheng, Cuiling Lan, Wenjun Zeng et al.

Occluded person re-identification (ReID) aims to match person images with occlusion. It is fundamentally challenging because of the serious occlusion which aggravates the misalignment problem between images. At the cost of incorporating a pose estimator, many works introduce pose information to alleviate the misalignment in both training and testing. To achieve high accuracy while preserving low inference complexity, we propose a network named Pose-Guided Feature Learning with Knowledge Distillation (PGFL-KD), where the pose information is exploited to regularize the learning of semantics aligned features but is discarded in testing. PGFL-KD consists of a main branch (MB), and two pose-guided branches, \ieno, a foreground-enhanced branch (FEB), and a body part semantics aligned branch (SAB). The FEB intends to emphasise the features of visible body parts while excluding the interference of obstructions and background (\ieno, foreground feature alignment). The SAB encourages different channel groups to focus on different body parts to have body part semantics aligned representation. To get rid of the dependency on pose information when testing, we regularize the MB to learn the merits of the FEB and SAB through knowledge distillation and interaction-based training. Extensive experiments on occluded, partial, and holistic ReID tasks show the effectiveness of our proposed network.

SPJun 30, 2021
Dual Aspect Self-Attention based on Transformer for Remaining Useful Life Prediction

Zhizheng Zhang, Wen Song, Qiqiang Li

Remaining useful life prediction (RUL) is one of the key technologies of condition-based maintenance, which is important to maintain the reliability and safety of industrial equipments. Massive industrial measurement data has effectively improved the performance of the data-driven based RUL prediction method. While deep learning has achieved great success in RUL prediction, existing methods have difficulties in processing long sequences and extracting information from the sensor and time step aspects. In this paper, we propose Dual Aspect Self-attention based on Transformer (DAST), a novel deep RUL prediction method, which is an encoder-decoder structure purely based on self-attention without any RNN/CNN module. DAST consists of two encoders, which work in parallel to simultaneously extract features of different sensors and time steps. Solely based on self-attention, the DAST encoders are more effective in processing long data sequences, and are capable of adaptively learning to focus on more important parts of input. Moreover, the parallel feature extraction design avoids mutual influence of information from two aspects. Experiments on two widely used turbofan engines datasets show that our method significantly outperforms the state-of-the-art RUL prediction methods.

LGJun 8, 2021
PlayVirtual: Augmenting Cycle-Consistent Virtual Trajectories for Reinforcement Learning

Tao Yu, Cuiling Lan, Wenjun Zeng et al.

Learning good feature representations is important for deep reinforcement learning (RL). However, with limited experience, RL often suffers from data inefficiency for training. For un-experienced or less-experienced trajectories (i.e., state-action sequences), the lack of data limits the use of them for better feature learning. In this work, we propose a novel method, dubbed PlayVirtual, which augments cycle-consistent virtual trajectories to enhance the data efficiency for RL feature representation learning. Specifically, PlayVirtual predicts future states in the latent space based on the current state and action by a dynamics model and then predicts the previous states by a backward dynamics model, which forms a trajectory cycle. Based on this, we augment the actions to generate a large amount of virtual state-action trajectories. Being free of groudtruth state supervision, we enforce a trajectory to meet the cycle consistency constraint, which can significantly enhance the data efficiency. We validate the effectiveness of our designs on the Atari and DeepMind Control Suite benchmarks. Our method achieves the state-of-the-art performance on both benchmarks.