Avinash Kumar Singh

QUANT-PH
h-index23
6papers
13citations
Novelty57%
AI Score40

6 Papers

1.9ROSep 30, 2023
Neuroadaptation in Physical Human-Robot Collaboration

Avinash Singh, Dikai Liu, Chin-Teng Lin

Robots for physical Human-Robot Collaboration (pHRC) systems need to change their behavior and how they operate in consideration of several factors, such as the performance and intention of a human co-worker and the capabilities of different human-co-workers in collision avoidance and singularity of the robot operation. As the system's admittance becomes variable throughout the workspace, a potential solution is to tune the interaction forces and control the parameters based on the operator's requirements. To overcome this issue, we have demonstrated a novel closed-loop-neuroadaptive framework for pHRC. We have applied cognitive conflict information in a closed-loop manner, with the help of reinforcement learning, to adapt to robot strategy and compare this with open-loop settings. The experiment results show that the closed-loop-based neuroadaptive framework successfully reduces the level of cognitive conflict during pHRC, consequently increasing the smoothness and intuitiveness of human-robot collaboration. These results suggest the feasibility of a neuroadaptive approach for future pHRC control systems through electroencephalogram (EEG) signals.

4.3QUANT-PHMar 20, 2025
Enhancing variational quantum algorithms by balancing training on classical and quantum hardware

Rahul Bhowmick, Harsh Wadhwa, Avinash Singh et al.

Quantum computers offer a promising route to tackling problems that are classically intractable such as in prime-factorization, solving large-scale linear algebra and simulating complex quantum systems, but potentially require fault-tolerant quantum hardware. On the other hand, variational quantum algorithms (VQAs) are a promising approach for leveraging near-term quantum computers to solve complex problems. However, there remain major challenges in their trainability and resource costs on quantum hardware. Here we address these challenges by adopting Hardware Efficient and dynamical LIe algebra supported Ansatz (HELIA), and propose two training methods that combine an existing classical-enhanced g-sim method and the quantum-based Parameter-Shift Rule (PSR). Our improvement comes from distributing the resources required for gradient estimation and training to both classical and quantum hardware. We numerically evaluate our approach for ground-state estimation of 6 to 18-qubit Hamiltonians using the Variational Quantum Eigensolver (VQE) and quantum phase classification for up to 12-qubit Hamiltonians using quantum neural networks. For VQE, our method achieves higher accuracy and success rates, with an average reduction in quantum hardware calls of up to 60% compared to purely quantum-based PSR. For classification, we observe test accuracy improvements of up to 2.8%. We also numerically demonstrate the capability of HELIA in mitigating barren plateaus, paving the way for training large-scale quantum models.

4.3QUANT-PHJul 22, 2025
Meta-learning of Gibbs states for many-body Hamiltonians with applications to Quantum Boltzmann Machines

Ruchira V Bhat, Rahul Bhowmick, Avinash Singh et al.

The preparation of quantum Gibbs states is a fundamental challenge in quantum computing, essential for applications ranging from modeling open quantum systems to quantum machine learning. Building on the Meta-Variational Quantum Eigensolver framework proposed by Cervera-Lierta et al.(2021) and a problem driven ansatz design, we introduce two meta-learning algorithms: Meta-Variational Quantum Thermalizer (Meta-VQT) and Neural Network Meta-VQT (NN-Meta VQT) for efficient thermal state preparation of parametrized Hamiltonians on Noisy Intermediate-Scale Quantum (NISQ) devices. Meta-VQT utilizes a fully quantum ansatz, while NN Meta-VQT integrates a quantum classical hybrid architecture. Both leverage collective optimization over training sets to generalize Gibbs state preparation to unseen parameters. We validate our methods on upto 8-qubit Transverse Field Ising Model and the 2-qubit Heisenberg model with all field terms, demonstrating efficient thermal state generation beyond training data. For larger systems, we show that our meta-learned parameters when combined with appropriately designed ansatz serve as warm start initializations, significantly outperforming random initializations in the optimization tasks. Furthermore, a 3- qubit Kitaev ring example showcases our algorithm's effectiveness across finite-temperature crossover regimes. Finally, we apply our algorithms to train a Quantum Boltzmann Machine (QBM) on a 2-qubit Heisenberg model with all field terms, achieving enhanced training efficiency, improved Gibbs state accuracy, and a 30-fold runtime speedup over existing techniques such as variational quantum imaginary time (VarQITE)-based QBM highlighting the scalability and practicality of meta-algorithm-based QBMs.

3.3QUANT-PHSep 19, 2025
Quantum Generative Adversarial Autoencoders: Learning latent representations for quantum data generation

Naipunnya Raj, Rajiv Sangle, Avinash Singh et al.

In this work, we introduce the Quantum Generative Adversarial Autoencoder (QGAA), a quantum model for generation of quantum data. The QGAA consists of two components: (a) Quantum Autoencoder (QAE) to compress quantum states, and (b) Quantum Generative Adversarial Network (QGAN) to learn the latent space of the trained QAE. This approach imparts the QAE with generative capabilities. The utility of QGAA is demonstrated in two representative scenarios: (a) generation of pure entangled states, and (b) generation of parameterized molecular ground states for H$_2$ and LiH. The average errors in the energies estimated by the trained QGAA are 0.02 Ha for H$_2$ and 0.06 Ha for LiH in simulations upto 6 qubits. These results illustrate the potential of QGAA for quantum state generation, quantum chemistry, and near-term quantum machine learning applications.

1.2LGJun 7, 2020Code
EnK: Encoding time-information in convolution

Avinash Kumar Singh, Chin-Teng Lin

Recent development in deep learning techniques has attracted attention in decoding and classification in EEG signals. Despite several efforts utilizing different features of EEG signals, a significant research challenge is to use time-dependent features in combination with local and global features. There have been several efforts to remodel the deep learning convolution neural networks (CNNs) to capture time-dependency information by incorporating hand-crafted features, slicing the input data in a smaller time-windows, and recurrent convolution. However, these approaches partially solve the problem, but simultaneously hinder the CNN's capability to learn from unknown information that might be present in the data. To solve this, we have proposed a novel time encoding kernel (EnK) approach, which introduces the increasing time information during convolution operation in CNN. The encoded information by EnK lets CNN learn time-dependent features in-addition to local and global features. We performed extensive experiments on several EEG datasets: cognitive conflict (CC), physical-human robot collaboration (pHRC), P300 visual-evoked potentials, movement-related cortical potentials (MRCP). EnK outperforms the state-of-art by 12\% (F1 score). Moreover, the EnK approach required only one additional parameter to learn and can be applied to a virtually any CNN architectures with minimal efforts. These results support our methodology and show high potential to improve CNN performance in the context of time-series data in general.

3.2HCMar 16, 2017
Measuring Cognitive Conflict in Virtual Reality with Feedback-Related Negativity

Avinash Kumar Singh, Hsiang-Ting Chen, Jung-Tai King et al.

As virtual reality (VR) emerges as a mainstream platform, designers have started to experiment new interaction techniques to enhance the user experience. This is a challenging task because designers not only strive to provide designs with good performance but also carefully ensure not to disrupt users' immersive experience. There is a dire need for a new evaluation tool that extends beyond traditional quantitative measurements to assist designers in the design process. We propose an EEG-based experiment framework that evaluates interaction techniques in VR by measuring intentionally elicited cognitive conflict. Through the analysis of the feedback-related negativity (FRN) as well as other quantitative measurements, this framework allows designers to evaluate the effect of the variables of interest. We studied the framework by applying it to the fundamental task of 3D object selection using direct 3D input, i.e. tracked hand in VR. The cognitive conflict is intentionally elicited by manipulating the selection radius of the target object. Our first behavior experiment validated the framework in line with the findings of conflict-induced behavior adjustments like those reported in other classical psychology experiment paradigms. Our second EEG-based experiment examines the effect of the appearance of virtual hands. We found that the amplitude of FRN correlates with the level of realism of the virtual hands, which concurs with the Uncanny Valley theory.