CVJul 20, 2022Code
Fully Sparse 3D Object DetectionLue Fan, Feng Wang, Naiyan Wang et al.
As the perception range of LiDAR increases, LiDAR-based 3D object detection becomes a dominant task in the long-range perception task of autonomous driving. The mainstream 3D object detectors usually build dense feature maps in the network backbone and prediction head. However, the computational and spatial costs on the dense feature map are quadratic to the perception range, which makes them hardly scale up to the long-range setting. To enable efficient long-range LiDAR-based object detection, we build a fully sparse 3D object detector (FSD). The computational and spatial cost of FSD is roughly linear to the number of points and independent of the perception range. FSD is built upon the general sparse voxel encoder and a novel sparse instance recognition (SIR) module. SIR first groups the points into instances and then applies instance-wise feature extraction and prediction. In this way, SIR resolves the issue of center feature missing, which hinders the design of the fully sparse architecture for all center-based or anchor-based detectors. Moreover, SIR avoids the time-consuming neighbor queries in previous point-based methods by grouping points into instances. We conduct extensive experiments on the large-scale Waymo Open Dataset to reveal the working mechanism of FSD, and state-of-the-art performance is reported. To demonstrate the superiority of FSD in long-range detection, we also conduct experiments on Argoverse 2 Dataset, which has a much larger perception range ($200m$) than Waymo Open Dataset ($75m$). On such a large perception range, FSD achieves state-of-the-art performance and is 2.4$\times$ faster than the dense counterpart. Codes will be released at https://github.com/TuSimple/SST.
CVAug 20, 2022Code
YOLOV: Making Still Image Object Detectors Great at Video Object DetectionYuheng Shi, Naiyan Wang, Xiaojie Guo
Video object detection (VID) is challenging because of the high variation of object appearance as well as the diverse deterioration in some frames. On the positive side, the detection in a certain frame of a video, compared with that in a still image, can draw support from other frames. Hence, how to aggregate features across different frames is pivotal to VID problem. Most of existing aggregation algorithms are customized for two-stage detectors. However, these detectors are usually computationally expensive due to their two-stage nature. This work proposes a simple yet effective strategy to address the above concerns, which costs marginal overheads with significant gains in accuracy. Concretely, different from traditional two-stage pipeline, we select important regions after the one-stage detection to avoid processing massive low-quality candidates. Besides, we evaluate the relationship between a target frame and reference frames to guide the aggregation. We conduct extensive experiments and ablation studies to verify the efficacy of our design, and reveal its superiority over other state-of-the-art VID approaches in both effectiveness and efficiency. Our YOLOX-based model can achieve promising performance (\emph{e.g.}, 87.5\% AP50 at over 30 FPS on the ImageNet VID dataset on a single 2080Ti GPU), making it attractive for large-scale or real-time applications. The implementation is simple, we have made the demo codes and models available at \url{https://github.com/YuHengsss/YOLOV}.
CVJan 6, 2023Code
Anchor3DLane: Learning to Regress 3D Anchors for Monocular 3D Lane DetectionShaofei Huang, Zhenwei Shen, Zehao Huang et al.
Monocular 3D lane detection is a challenging task due to its lack of depth information. A popular solution is to first transform the front-viewed (FV) images or features into the bird-eye-view (BEV) space with inverse perspective mapping (IPM) and detect lanes from BEV features. However, the reliance of IPM on flat ground assumption and loss of context information make it inaccurate to restore 3D information from BEV representations. An attempt has been made to get rid of BEV and predict 3D lanes from FV representations directly, while it still underperforms other BEV-based methods given its lack of structured representation for 3D lanes. In this paper, we define 3D lane anchors in the 3D space and propose a BEV-free method named Anchor3DLane to predict 3D lanes directly from FV representations. 3D lane anchors are projected to the FV features to extract their features which contain both good structural and context information to make accurate predictions. In addition, we also develop a global optimization method that makes use of the equal-width property between lanes to reduce the lateral error of predictions. Extensive experiments on three popular 3D lane detection benchmarks show that our Anchor3DLane outperforms previous BEV-based methods and achieves state-of-the-art performances. The code is available at: https://github.com/tusen-ai/Anchor3DLane.
CVApr 24, 2023Code
Fully Sparse Fusion for 3D Object DetectionYingyan Li, Lue Fan, Yang Liu et al.
Currently prevalent multimodal 3D detection methods are built upon LiDAR-based detectors that usually use dense Bird's-Eye-View (BEV) feature maps. However, the cost of such BEV feature maps is quadratic to the detection range, making it not suitable for long-range detection. Fully sparse architecture is gaining attention as they are highly efficient in long-range perception. In this paper, we study how to effectively leverage image modality in the emerging fully sparse architecture. Particularly, utilizing instance queries, our framework integrates the well-studied 2D instance segmentation into the LiDAR side, which is parallel to the 3D instance segmentation part in the fully sparse detector. This design achieves a uniform query-based fusion framework in both the 2D and 3D sides while maintaining the fully sparse characteristic. Extensive experiments showcase state-of-the-art results on the widely used nuScenes dataset and the long-range Argoverse 2 dataset. Notably, the inference speed of the proposed method under the long-range LiDAR perception setting is 2.7 $\times$ faster than that of other state-of-the-art multimodal 3D detection methods. Code will be released at \url{https://github.com/BraveGroup/FullySparseFusion}.
CVMar 27, 2023Code
3D Video Object Detection with Learnable Object-Centric Global OptimizationJiawei He, Yuntao Chen, Naiyan Wang et al.
We explore long-term temporal visual correspondence-based optimization for 3D video object detection in this work. Visual correspondence refers to one-to-one mappings for pixels across multiple images. Correspondence-based optimization is the cornerstone for 3D scene reconstruction but is less studied in 3D video object detection, because moving objects violate multi-view geometry constraints and are treated as outliers during scene reconstruction. We address this issue by treating objects as first-class citizens during correspondence-based optimization. In this work, we propose BA-Det, an end-to-end optimizable object detector with object-centric temporal correspondence learning and featuremetric object bundle adjustment. Empirically, we verify the effectiveness and efficiency of BA-Det for multiple baseline 3D detectors under various setups. Our BA-Det achieves SOTA performance on the large-scale Waymo Open Dataset (WOD) with only marginal computation cost. Our code is available at https://github.com/jiaweihe1996/BA-Det.
CVMar 27, 2023Code
Learnable Graph Matching: A Practical Paradigm for Data AssociationJiawei He, Zehao Huang, Naiyan Wang et al.
Data association is at the core of many computer vision tasks, e.g., multiple object tracking, image matching, and point cloud registration. however, current data association solutions have some defects: they mostly ignore the intra-view context information; besides, they either train deep association models in an end-to-end way and hardly utilize the advantage of optimization-based assignment methods, or only use an off-the-shelf neural network to extract features. In this paper, we propose a general learnable graph matching method to address these issues. Especially, we model the intra-view relationships as an undirected graph. Then data association turns into a general graph matching problem between graphs. Furthermore, to make optimization end-to-end differentiable, we relax the original graph matching problem into continuous quadratic programming and then incorporate training into a deep graph neural network with KKT conditions and implicit function theorem. In MOT task, our method achieves state-of-the-art performance on several MOT datasets. For image matching, our method outperforms state-of-the-art methods on a popular indoor dataset, ScanNet. For point cloud registration, we also achieve competitive results. Code will be available at https://github.com/jiaweihe1996/GMTracker.
CVApr 24, 2023Code
Once Detected, Never Lost: Surpassing Human Performance in Offline LiDAR based 3D Object DetectionLue Fan, Yuxue Yang, Yiming Mao et al.
This paper aims for high-performance offline LiDAR-based 3D object detection. We first observe that experienced human annotators annotate objects from a track-centric perspective. They first label the objects with clear shapes in a track, and then leverage the temporal coherence to infer the annotations of obscure objects. Drawing inspiration from this, we propose a high-performance offline detector in a track-centric perspective instead of the conventional object-centric perspective. Our method features a bidirectional tracking module and a track-centric learning module. Such a design allows our detector to infer and refine a complete track once the object is detected at a certain moment. We refer to this characteristic as "onCe detecTed, neveR Lost" and name the proposed system CTRL. Extensive experiments demonstrate the remarkable performance of our method, surpassing the human-level annotating accuracy and the previous state-of-the-art methods in the highly competitive Waymo Open Dataset without model ensemble. The code will be made publicly available at https://github.com/tusen-ai/SST.
CVAug 7, 2023Code
FSD V2: Improving Fully Sparse 3D Object Detection with Virtual VoxelsLue Fan, Feng Wang, Naiyan Wang et al.
LiDAR-based fully sparse architecture has garnered increasing attention. FSDv1 stands out as a representative work, achieving impressive efficacy and efficiency, albeit with intricate structures and handcrafted designs. In this paper, we present FSDv2, an evolution that aims to simplify the previous FSDv1 while eliminating the inductive bias introduced by its handcrafted instance-level representation, thus promoting better general applicability. To this end, we introduce the concept of \textbf{virtual voxels}, which takes over the clustering-based instance segmentation in FSDv1. Virtual voxels not only address the notorious issue of the Center Feature Missing problem in fully sparse detectors but also endow the framework with a more elegant and streamlined approach. Consequently, we develop a suite of components to complement the virtual voxel concept, including a virtual voxel encoder, a virtual voxel mixer, and a virtual voxel assignment strategy. Through empirical validation, we demonstrate that the virtual voxel mechanism is functionally similar to the handcrafted clustering in FSDv1 while being more general. We conduct experiments on three large-scale datasets: Waymo Open Dataset, Argoverse 2 dataset, and nuScenes dataset. Our results showcase state-of-the-art performance on all three datasets, highlighting the superiority of FSDv2 in long-range scenarios and its general applicability to achieve competitive performance across diverse scenarios. Moreover, we provide comprehensive experimental analysis to elucidate the workings of FSDv2. To foster reproducibility and further research, we have open-sourced FSDv2 at https://github.com/tusen-ai/SST.
CVJan 5, 2023Code
Super Sparse 3D Object DetectionLue Fan, Yuxue Yang, Feng Wang et al.
As the perception range of LiDAR expands, LiDAR-based 3D object detection contributes ever-increasingly to the long-range perception in autonomous driving. Mainstream 3D object detectors often build dense feature maps, where the cost is quadratic to the perception range, making them hardly scale up to the long-range settings. To enable efficient long-range detection, we first propose a fully sparse object detector termed FSD. FSD is built upon the general sparse voxel encoder and a novel sparse instance recognition (SIR) module. SIR groups the points into instances and applies highly-efficient instance-wise feature extraction. The instance-wise grouping sidesteps the issue of the center feature missing, which hinders the design of the fully sparse architecture. To further enjoy the benefit of fully sparse characteristic, we leverage temporal information to remove data redundancy and propose a super sparse detector named FSD++. FSD++ first generates residual points, which indicate the point changes between consecutive frames. The residual points, along with a few previous foreground points, form the super sparse input data, greatly reducing data redundancy and computational overhead. We comprehensively analyze our method on the large-scale Waymo Open Dataset, and state-of-the-art performance is reported. To showcase the superiority of our method in long-range detection, we also conduct experiments on Argoverse 2 Dataset, where the perception range ($200m$) is much larger than Waymo Open Dataset ($75m$). Code is open-sourced at https://github.com/tusen-ai/SST.
CVJan 6, 2023Code
Object as Query: Lifting any 2D Object Detector to 3D DetectionZitian Wang, Zehao Huang, Jiahui Fu et al.
3D object detection from multi-view images has drawn much attention over the past few years. Existing methods mainly establish 3D representations from multi-view images and adopt a dense detection head for object detection, or employ object queries distributed in 3D space to localize objects. In this paper, we design Multi-View 2D Objects guided 3D Object Detector (MV2D), which can lift any 2D object detector to multi-view 3D object detection. Since 2D detections can provide valuable priors for object existence, MV2D exploits 2D detectors to generate object queries conditioned on the rich image semantics. These dynamically generated queries help MV2D to recall objects in the field of view and show a strong capability of localizing 3D objects. For the generated queries, we design a sparse cross attention module to force them to focus on the features of specific objects, which suppresses interference from noises. The evaluation results on the nuScenes dataset demonstrate the dynamic object queries and sparse feature aggregation can promote 3D detection capability. MV2D also exhibits a state-of-the-art performance among existing methods. We hope MV2D can serve as a new baseline for future research. Code is available at \url{https://github.com/tusen-ai/MV2D}.
CVJul 31, 2023Code
Echoes Beyond Points: Unleashing the Power of Raw Radar Data in Multi-modality FusionYang Liu, Feng Wang, Naiyan Wang et al.
Radar is ubiquitous in autonomous driving systems due to its low cost and good adaptability to bad weather. Nevertheless, the radar detection performance is usually inferior because its point cloud is sparse and not accurate due to the poor azimuth and elevation resolution. Moreover, point cloud generation algorithms already drop weak signals to reduce the false targets which may be suboptimal for the use of deep fusion. In this paper, we propose a novel method named EchoFusion to skip the existing radar signal processing pipeline and then incorporate the radar raw data with other sensors. Specifically, we first generate the Bird's Eye View (BEV) queries and then take corresponding spectrum features from radar to fuse with other sensors. By this approach, our method could utilize both rich and lossless distance and speed clues from radar echoes and rich semantic clues from images, making our method surpass all existing methods on the RADIal dataset, and approach the performance of LiDAR. The code will be released on https://github.com/tusen-ai/EchoFusion.
CVApr 14, 2022
GIFS: Neural Implicit Function for General Shape RepresentationJianglong Ye, Yuntao Chen, Naiyan Wang et al.
Recent development of neural implicit function has shown tremendous success on high-quality 3D shape reconstruction. However, most works divide the space into inside and outside of the shape, which limits their representing power to single-layer and watertight shapes. This limitation leads to tedious data processing (converting non-watertight raw data to watertight) as well as the incapability of representing general object shapes in the real world. In this work, we propose a novel method to represent general shapes including non-watertight shapes and shapes with multi-layer surfaces. We introduce General Implicit Function for 3D Shape (GIFS), which models the relationships between every two points instead of the relationships between points and surfaces. Instead of dividing 3D space into predefined inside-outside regions, GIFS encodes whether two points are separated by any surface. Experiments on ShapeNet show that GIFS outperforms previous state-of-the-art methods in terms of reconstruction quality, rendering efficiency, and visual fidelity. Project page is available at https://jianglongye.com/gifs .
CVMar 22, 2023
FeatureNeRF: Learning Generalizable NeRFs by Distilling Foundation ModelsJianglong Ye, Naiyan Wang, Xiaolong Wang
Recent works on generalizable NeRFs have shown promising results on novel view synthesis from single or few images. However, such models have rarely been applied on other downstream tasks beyond synthesis such as semantic understanding and parsing. In this paper, we propose a novel framework named FeatureNeRF to learn generalizable NeRFs by distilling pre-trained vision foundation models (e.g., DINO, Latent Diffusion). FeatureNeRF leverages 2D pre-trained foundation models to 3D space via neural rendering, and then extract deep features for 3D query points from NeRF MLPs. Consequently, it allows to map 2D images to continuous 3D semantic feature volumes, which can be used for various downstream tasks. We evaluate FeatureNeRF on tasks of 2D/3D semantic keypoint transfer and 2D/3D object part segmentation. Our extensive experiments demonstrate the effectiveness of FeatureNeRF as a generalizable 3D semantic feature extractor. Our project page is available at https://jianglongye.com/featurenerf/ .
CVAug 12, 2024
MV2DFusion: Leveraging Modality-Specific Object Semantics for Multi-Modal 3D DetectionZitian Wang, Zehao Huang, Yulu Gao et al.
The rise of autonomous vehicles has significantly increased the demand for robust 3D object detection systems. While cameras and LiDAR sensors each offer unique advantages--cameras provide rich texture information and LiDAR offers precise 3D spatial data--relying on a single modality often leads to performance limitations. This paper introduces MV2DFusion, a multi-modal detection framework that integrates the strengths of both worlds through an advanced query-based fusion mechanism. By introducing an image query generator to align with image-specific attributes and a point cloud query generator, MV2DFusion effectively combines modality-specific object semantics without biasing toward one single modality. Then the sparse fusion process can be accomplished based on the valuable object semantics, ensuring efficient and accurate object detection across various scenarios. Our framework's flexibility allows it to integrate with any image and point cloud-based detectors, showcasing its adaptability and potential for future advancements. Extensive evaluations on the nuScenes and Argoverse2 datasets demonstrate that MV2DFusion achieves state-of-the-art performance, particularly excelling in long-range detection scenarios.
CVJan 9, 2023
Deep Planar Parallax for Monocular Depth EstimationHaoqian Liang, Zhichao Li, Ya Yang et al.
Recent research has highlighted the utility of Planar Parallax Geometry in monocular depth estimation. However, its potential has yet to be fully realized because networks rely heavily on appearance for depth prediction. Our in-depth analysis reveals that utilizing flow-pretrain can optimize the network's usage of consecutive frame modeling, leading to substantial performance enhancement. Additionally, we propose Planar Position Embedding (PPE) to handle dynamic objects that defy static scene assumptions and to tackle slope variations that are challenging to differentiate. Comprehensive experiments on autonomous driving datasets, namely KITTI and the Waymo Open Dataset (WOD), prove that our Planar Parallax Network (PPNet) significantly surpasses existing learning-based methods in performance.
CVOct 26, 2022
PredNAS: A Universal and Sample Efficient Neural Architecture Search FrameworkLiuchun Yuan, Zehao Huang, Naiyan Wang
In this paper, we present a general and effective framework for Neural Architecture Search (NAS), named PredNAS. The motivation is that given a differentiable performance estimation function, we can directly optimize the architecture towards higher performance by simple gradient ascent. Specifically, we adopt a neural predictor as the performance predictor. Surprisingly, PredNAS can achieve state-of-the-art performances on NAS benchmarks with only a few training samples (less than 100). To validate the universality of our method, we also apply our method on large-scale tasks and compare our method with RegNet on ImageNet and YOLOX on MSCOCO. The results demonstrate that our PredNAS can explore novel architectures with competitive performances under specific computational complexity constraints.
CVJun 8, 2023
Tracking Objects with 3D Representation from VideosJiawei He, Lue Fan, Yuqi Wang et al.
Data association is a knotty problem for 2D Multiple Object Tracking due to the object occlusion. However, in 3D space, data association is not so hard. Only with a 3D Kalman Filter, the online object tracker can associate the detections from LiDAR. In this paper, we rethink the data association in 2D MOT and utilize the 3D object representation to separate each object in the feature space. Unlike the existing depth-based MOT methods, the 3D object representation can be jointly learned with the object association module. Besides, the object's 3D representation is learned from the video and supervised by the 2D tracking labels without additional manual annotations from LiDAR or pretrained depth estimator. With 3D object representation learning from Pseudo 3D object labels in monocular videos, we propose a new 2D MOT paradigm, called P3DTrack. Extensive experiments show the effectiveness of our method. We achieve new state-of-the-art performance on the large-scale Waymo Open Dataset.
CVApr 20
Geometry-Guided 3D Visual Token Pruning for Video-Language ModelsHan Li, Zehao Huang, Jiahui Fu et al.
Multimodal large language models have demonstrated remarkable capabilities in 2D vision, motivating their extension to 3D scene understanding. Recent studies represent 3D scenes as 3D spatial videos composed of image sequences with depth and camera pose information, enabling pre-trained video-language models to perform 3D reasoning tasks. However, the large number of visual tokens in spatial videos remains a major bottleneck for efficient inference and context management. Existing pruning methods overlook the view consistency of spatial videos and the spatial diversity of the remaining tokens, which prevents them from effectively removing inter-frame redundancy and preserving scene completeness. In this paper, we propose Geo3DPruner, a Geometry-Guided 3D Visual Token Pruning framework. Geo3DPruner first models cross-frame relevance through geometry-aware global attention, and then performs a two-stage pruning process. The intra-voxel stage selects representative multi-view features within each voxel, while the inter-voxel stage preserves spatial diversity by selecting a globally distributed subset of voxels. Extensive experiments on multiple 3D scene understanding benchmarks demonstrate that Geo3DPruner retains over 90% of the original performance while pruning 90% of visual tokens, significantly outperforming existing text-guided and vision-guided pruning methods.
CVMar 3
Utonia: Toward One Encoder for All Point CloudsYujia Zhang, Xiaoyang Wu, Yunhan Yang et al.
We dream of a future where point clouds from all domains can come together to shape a single model that benefits them all. Toward this goal, we present Utonia, a first step toward training a single self-supervised point transformer encoder across diverse domains, spanning remote sensing, outdoor LiDAR, indoor RGB-D sequences, object-centric CAD models, and point clouds lifted from RGB-only videos. Despite their distinct sensing geometries, densities, and priors, Utonia learns a consistent representation space that transfers across domains. This unification improves perception capability while revealing intriguing emergent behaviors that arise only when domains are trained jointly. Beyond perception, we observe that Utonia representations can also benefit embodied and multimodal reasoning: conditioning vision-language-action policies on Utonia features improves robotic manipulation, and integrating them into vision-language models yields gains on spatial reasoning. We hope Utonia can serve as a step toward foundation models for sparse 3D data, and support downstream applications in AR/VR, robotics, and autonomous driving.
CVJun 19, 2023
Frame Fusion with Vehicle Motion Prediction for 3D Object DetectionXirui Li, Feng Wang, Naiyan Wang et al.
In LiDAR-based 3D detection, history point clouds contain rich temporal information helpful for future prediction. In the same way, history detections should contribute to future detections. In this paper, we propose a detection enhancement method, namely FrameFusion, which improves 3D object detection results by fusing history frames. In FrameFusion, we ''forward'' history frames to the current frame and apply weighted Non-Maximum-Suppression on dense bounding boxes to obtain a fused frame with merged boxes. To ''forward'' frames, we use vehicle motion models to estimate the future pose of the bounding boxes. However, the commonly used constant velocity model fails naturally on turning vehicles, so we explore two vehicle motion models to address this issue. On Waymo Open Dataset, our FrameFusion method consistently improves the performance of various 3D detectors by about $2$ vehicle level 2 APH with negligible latency and slightly enhances the performance of the temporal fusion method MPPNet. We also conduct extensive experiments on motion model selection.
CVMar 9, 2024Code
Lightning NeRF: Efficient Hybrid Scene Representation for Autonomous DrivingJunyi Cao, Zhichao Li, Naiyan Wang et al.
Recent studies have highlighted the promising application of NeRF in autonomous driving contexts. However, the complexity of outdoor environments, combined with the restricted viewpoints in driving scenarios, complicates the task of precisely reconstructing scene geometry. Such challenges often lead to diminished quality in reconstructions and extended durations for both training and rendering. To tackle these challenges, we present Lightning NeRF. It uses an efficient hybrid scene representation that effectively utilizes the geometry prior from LiDAR in autonomous driving scenarios. Lightning NeRF significantly improves the novel view synthesis performance of NeRF and reduces computational overheads. Through evaluations on real-world datasets, such as KITTI-360, Argoverse2, and our private dataset, we demonstrate that our approach not only exceeds the current state-of-the-art in novel view synthesis quality but also achieves a five-fold increase in training speed and a ten-fold improvement in rendering speed. Codes are available at https://github.com/VISION-SJTU/Lightning-NeRF .
CVDec 22, 2024Code
Anchor3DLane++: 3D Lane Detection via Sample-Adaptive Sparse 3D Anchor RegressionShaofei Huang, Zhenwei Shen, Zehao Huang et al.
In this paper, we focus on the challenging task of monocular 3D lane detection. Previous methods typically adopt inverse perspective mapping (IPM) to transform the Front-Viewed (FV) images or features into the Bird-Eye-Viewed (BEV) space for lane detection. However, IPM's dependence on flat ground assumption and context information loss in BEV representations lead to inaccurate 3D information estimation. Though efforts have been made to bypass BEV and directly predict 3D lanes from FV representations, their performances still fall behind BEV-based methods due to a lack of structured modeling of 3D lanes. In this paper, we propose a novel BEV-free method named Anchor3DLane++ which defines 3D lane anchors as structural representations and makes predictions directly from FV features. We also design a Prototype-based Adaptive Anchor Generation (PAAG) module to generate sample-adaptive sparse 3D anchors dynamically. In addition, an Equal-Width (EW) loss is developed to leverage the parallel property of lanes for regularization. Furthermore, camera-LiDAR fusion is also explored based on Anchor3DLane++ to leverage complementary information. Extensive experiments on three popular 3D lane detection benchmarks show that our Anchor3DLane++ outperforms previous state-of-the-art methods. Code is available at: https://github.com/tusen-ai/Anchor3DLane.
CVApr 1, 2024
CityGaussian: Real-time High-quality Large-Scale Scene Rendering with GaussiansYang Liu, He Guan, Chuanchen Luo et al.
The advancement of real-time 3D scene reconstruction and novel view synthesis has been significantly propelled by 3D Gaussian Splatting (3DGS). However, effectively training large-scale 3DGS and rendering it in real-time across various scales remains challenging. This paper introduces CityGaussian (CityGS), which employs a novel divide-and-conquer training approach and Level-of-Detail (LoD) strategy for efficient large-scale 3DGS training and rendering. Specifically, the global scene prior and adaptive training data selection enables efficient training and seamless fusion. Based on fused Gaussian primitives, we generate different detail levels through compression, and realize fast rendering across various scales through the proposed block-wise detail levels selection and aggregation strategy. Extensive experimental results on large-scale scenes demonstrate that our approach attains state-of-theart rendering quality, enabling consistent real-time rendering of largescale scenes across vastly different scales. Our project page is available at https://dekuliutesla.github.io/citygs/.
CVDec 13, 2021Code
Embracing Single Stride 3D Object Detector with Sparse TransformerLue Fan, Ziqi Pang, Tianyuan Zhang et al.
In LiDAR-based 3D object detection for autonomous driving, the ratio of the object size to input scene size is significantly smaller compared to 2D detection cases. Overlooking this difference, many 3D detectors directly follow the common practice of 2D detectors, which downsample the feature maps even after quantizing the point clouds. In this paper, we start by rethinking how such multi-stride stereotype affects the LiDAR-based 3D object detectors. Our experiments point out that the downsampling operations bring few advantages, and lead to inevitable information loss. To remedy this issue, we propose Single-stride Sparse Transformer (SST) to maintain the original resolution from the beginning to the end of the network. Armed with transformers, our method addresses the problem of insufficient receptive field in single-stride architectures. It also cooperates well with the sparsity of point clouds and naturally avoids expensive computation. Eventually, our SST achieves state-of-the-art results on the large scale Waymo Open Dataset. It is worth mentioning that our method can achieve exciting performance (83.8 LEVEL 1 AP on validation split) on small object (pedestrian) detection due to the characteristic of single stride. Codes will be released at https://github.com/TuSimple/SST
CVNov 26, 2021Code
Immortal Tracker: Tracklet Never DiesQitai Wang, Yuntao Chen, Ziqi Pang et al.
Previous online 3D Multi-Object Tracking(3DMOT) methods terminate a tracklet when it is not associated with new detections for a few frames. But if an object just goes dark, like being temporarily occluded by other objects or simply getting out of FOV, terminating a tracklet prematurely will result in an identity switch. We reveal that premature tracklet termination is the main cause of identity switches in modern 3DMOT systems. To address this, we propose Immortal Tracker, a simple tracking system that utilizes trajectory prediction to maintain tracklets for objects gone dark. We employ a simple Kalman filter for trajectory prediction and preserve the tracklet by prediction when the target is not visible. With this method, we can avoid 96% vehicle identity switches resulting from premature tracklet termination. Without any learned parameters, our method achieves a mismatch ratio at the 0.0001 level and competitive MOTA for the vehicle class on the Waymo Open Dataset test set. Our mismatch ratio is tens of times lower than any previously published method. Similar results are reported on nuScenes. We believe the proposed Immortal Tracker can offer a simple yet powerful solution for pushing the limit of 3DMOT. Our code is available at https://github.com/ImmortalTracker/ImmortalTracker.
CVNov 18, 2021Code
SimpleTrack: Understanding and Rethinking 3D Multi-object TrackingZiqi Pang, Zhichao Li, Naiyan Wang
3D multi-object tracking (MOT) has witnessed numerous novel benchmarks and approaches in recent years, especially those under the "tracking-by-detection" paradigm. Despite their progress and usefulness, an in-depth analysis of their strengths and weaknesses is not yet available. In this paper, we summarize current 3D MOT methods into a unified framework by decomposing them into four constituent parts: pre-processing of detection, association, motion model, and life cycle management. We then ascribe the failure cases of existing algorithms to each component and investigate them in detail. Based on the analyses, we propose corresponding improvements which lead to a strong yet simple baseline: SimpleTrack. Comprehensive experimental results on Waymo Open Dataset and nuScenes demonstrate that our final method could achieve new state-of-the-art results with minor modifications. Furthermore, we take additional steps and rethink whether current benchmarks authentically reflect the ability of algorithms for real-world challenges. We delve into the details of existing benchmarks and find some intriguing facts. Finally, we analyze the distribution and causes of remaining failures in \name\ and propose future directions for 3D MOT. Our code is available at https://github.com/TuSimple/SimpleTrack.
CVMar 30, 2021Code
Learnable Graph Matching: Incorporating Graph Partitioning with Deep Feature Learning for Multiple Object TrackingJiawei He, Zehao Huang, Naiyan Wang et al.
Data association across frames is at the core of Multiple Object Tracking (MOT) task. This problem is usually solved by a traditional graph-based optimization or directly learned via deep learning. Despite their popularity, we find some points worth studying in current paradigm: 1) Existing methods mostly ignore the context information among tracklets and intra-frame detections, which makes the tracker hard to survive in challenging cases like severe occlusion. 2) The end-to-end association methods solely rely on the data fitting power of deep neural networks, while they hardly utilize the advantage of optimization-based assignment methods. 3) The graph-based optimization methods mostly utilize a separate neural network to extract features, which brings the inconsistency between training and inference. Therefore, in this paper we propose a novel learnable graph matching method to address these issues. Briefly speaking, we model the relationships between tracklets and the intra-frame detections as a general undirected graph. Then the association problem turns into a general graph matching between tracklet graph and detection graph. Furthermore, to make the optimization end-to-end differentiable, we relax the original graph matching into continuous quadratic programming and then incorporate the training of it into a deep graph network with the help of the implicit function theorem. Lastly, our method GMTracker, achieves state-of-the-art performance on several standard MOT datasets. Our code will be available at https://github.com/jiaweihe1996/GMTracker .
CVMar 29, 2021Code
LiDAR R-CNN: An Efficient and Universal 3D Object DetectorZhichao Li, Feng Wang, Naiyan Wang
LiDAR-based 3D detection in point cloud is essential in the perception system of autonomous driving. In this paper, we present LiDAR R-CNN, a second stage detector that can generally improve any existing 3D detector. To fulfill the real-time and high precision requirement in practice, we resort to point-based approach other than the popular voxel-based approach. However, we find an overlooked issue in previous work: Naively applying point-based methods like PointNet could make the learned features ignore the size of proposals. To this end, we analyze this problem in detail and propose several methods to remedy it, which bring significant performance improvement. Comprehensive experimental results on real-world datasets like Waymo Open Dataset (WOD) and KITTI dataset with various popular detectors demonstrate the universality and superiority of our LiDAR R-CNN. In particular, based on one variant of PointPillars, our method could achieve new state-of-the-art results with minor cost. Codes will be released at https://github.com/tusimple/LiDAR_RCNN .
CVMar 16, 2021Code
QueryDet: Cascaded Sparse Query for Accelerating High-Resolution Small Object DetectionChenhongyi Yang, Zehao Huang, Naiyan Wang
While general object detection with deep learning has achieved great success in the past few years, the performance and efficiency of detecting small objects are far from satisfactory. The most common and effective way to promote small object detection is to use high-resolution images or feature maps. However, both approaches induce costly computation since the computational cost grows squarely as the size of images and features increases. To get the best of two worlds, we propose QueryDet that uses a novel query mechanism to accelerate the inference speed of feature-pyramid based object detectors. The pipeline composes two steps: it first predicts the coarse locations of small objects on low-resolution features and then computes the accurate detection results using high-resolution features sparsely guided by those coarse positions. In this way, we can not only harvest the benefit of high-resolution feature maps but also avoid useless computation for the background area. On the popular COCO dataset, the proposed method improves the detection mAP by 1.0 and mAP-small by 2.0, and the high-resolution inference speed is improved to 3.0x on average. On VisDrone dataset, which contains more small objects, we create a new state-of-the-art while gaining a 2.3x high-resolution acceleration on average. Code is available at https://github.com/ChenhongyiYang/QueryDet-PyTorch.
CVMar 10, 2021Code
Model-free Vehicle Tracking and State Estimation in Point Cloud SequencesZiqi Pang, Zhichao Li, Naiyan Wang
Estimating the states of surrounding traffic participants stays at the core of autonomous driving. In this paper, we study a novel setting of this problem: model-free single-object tracking (SOT), which takes the object state in the first frame as input, and jointly solves state estimation and tracking in subsequent frames. The main purpose for this new setting is to break the strong limitation of the popular "detection and tracking" scheme in multi-object tracking. Moreover, we notice that shape completion by overlaying the point clouds, which is a by-product of our proposed task, not only improves the performance of state estimation but also has numerous applications. As no benchmark for this task is available so far, we construct a new dataset LiDAR-SOT and corresponding evaluation protocols based on the Waymo Open dataset. We then propose an optimization-based algorithm called SOTracker involving point cloud registration, vehicle shapes, correspondence, and motion priors. Our quantitative and qualitative results prove the effectiveness of our SOTracker and reveal the challenging cases for SOT in point clouds, including the sparsity of LiDAR data, abrupt motion variation, etc. Finally, we also explore how the proposed task and algorithm may benefit other autonomous driving applications, including simulating LiDAR scans, generating motion data, and annotating optical flow. The code and protocols for our benchmark and algorithm are available at https://github.com/TuSimple/LiDAR_SOT/. A video demonstration is at https://www.youtube.com/watch?v=BpHixKs91i8.
CVApr 13, 2020Code
Dynamic R-CNN: Towards High Quality Object Detection via Dynamic TrainingHongkai Zhang, Hong Chang, Bingpeng Ma et al.
Although two-stage object detectors have continuously advanced the state-of-the-art performance in recent years, the training process itself is far from crystal. In this work, we first point out the inconsistency problem between the fixed network settings and the dynamic training procedure, which greatly affects the performance. For example, the fixed label assignment strategy and regression loss function cannot fit the distribution change of proposals and thus are harmful to training high quality detectors. Consequently, we propose Dynamic R-CNN to adjust the label assignment criteria (IoU threshold) and the shape of regression loss function (parameters of SmoothL1 Loss) automatically based on the statistics of proposals during training. This dynamic design makes better use of the training samples and pushes the detector to fit more high quality samples. Specifically, our method improves upon ResNet-50-FPN baseline with 1.9% AP and 5.5% AP$_{90}$ on the MS COCO dataset with no extra overhead. Codes and models are available at https://github.com/hkzhang95/DynamicRCNN.
CVSep 3, 2019Code
Cross View Fusion for 3D Human Pose EstimationHaibo Qiu, Chunyu Wang, Jingdong Wang et al.
We present an approach to recover absolute 3D human poses from multi-view images by incorporating multi-view geometric priors in our model. It consists of two separate steps: (1) estimating the 2D poses in multi-view images and (2) recovering the 3D poses from the multi-view 2D poses. First, we introduce a cross-view fusion scheme into CNN to jointly estimate 2D poses for multiple views. Consequently, the 2D pose estimation for each view already benefits from other views. Second, we present a recursive Pictorial Structure Model to recover the 3D pose from the multi-view 2D poses. It gradually improves the accuracy of 3D pose with affordable computational cost. We test our method on two public datasets H36M and Total Capture. The Mean Per Joint Position Errors on the two datasets are 26mm and 29mm, which outperforms the state-of-the-arts remarkably (26mm vs 52mm, 29mm vs 35mm). Our code is released at \url{https://github.com/microsoft/multiview-human-pose-estimation-pytorch}.
CVMar 14, 2019Code
SimpleDet: A Simple and Versatile Distributed Framework for Object Detection and Instance RecognitionYuntao Chen, Chenxia Han, Yanghao Li et al.
Object detection and instance recognition play a central role in many AI applications like autonomous driving, video surveillance and medical image analysis. However, training object detection models on large scale datasets remains computationally expensive and time consuming. This paper presents an efficient and open source object detection framework called SimpleDet which enables the training of state-of-the-art detection models on consumer grade hardware at large scale. SimpleDet supports up-to-date detection models with best practice. SimpleDet also supports distributed training with near linear scaling out of box. Codes, examples and documents of SimpleDet can be found at https://github.com/tusimple/simpledet .
CVMar 15, 2024
SparseFusion: Efficient Sparse Multi-Modal Fusion Framework for Long-Range 3D PerceptionYiheng Li, Hongyang Li, Zehao Huang et al.
Multi-modal 3D object detection has exhibited significant progress in recent years. However, most existing methods can hardly scale to long-range scenarios due to their reliance on dense 3D features, which substantially escalate computational demands and memory usage. In this paper, we introduce SparseFusion, a novel multi-modal fusion framework fully built upon sparse 3D features to facilitate efficient long-range perception. The core of our method is the Sparse View Transformer module, which selectively lifts regions of interest in 2D image space into the unified 3D space. The proposed module introduces sparsity from both semantic and geometric aspects which only fill grids that foreground objects potentially reside in. Comprehensive experiments have verified the efficiency and effectiveness of our framework in long-range 3D perception. Remarkably, on the long-range Argoverse2 dataset, SparseFusion reduces memory footprint and accelerates the inference by about two times compared to dense detectors. It also achieves state-of-the-art performance with mAP of 41.2% and CDS of 32.1%. The versatility of SparseFusion is also validated in the temporal object detection task and 3D lane detection task. Codes will be released upon acceptance.
CVDec 6, 2024
Towards Flexible 3D Perception: Object-Centric Occupancy Completion Augments 3D Object DetectionChaoda Zheng, Feng Wang, Naiyan Wang et al.
While 3D object bounding box (bbox) representation has been widely used in autonomous driving perception, it lacks the ability to capture the precise details of an object's intrinsic geometry. Recently, occupancy has emerged as a promising alternative for 3D scene perception. However, constructing a high-resolution occupancy map remains infeasible for large scenes due to computational constraints. Recognizing that foreground objects only occupy a small portion of the scene, we introduce object-centric occupancy as a supplement to object bboxes. This representation not only provides intricate details for detected objects but also enables higher voxel resolution in practical applications. We advance the development of object-centric occupancy perception from both data and algorithm perspectives. On the data side, we construct the first object-centric occupancy dataset from scratch using an automated pipeline. From the algorithmic standpoint, we introduce a novel object-centric occupancy completion network equipped with an implicit shape decoder that manages dynamic-size occupancy generation. This network accurately predicts the complete object-centric occupancy volume for inaccurate object proposals by leveraging temporal information from long sequences. Our method demonstrates robust performance in completing object shapes under noisy detection and tracking conditions. Additionally, we show that our occupancy features significantly enhance the detection results of state-of-the-art 3D object detectors, especially for incomplete or distant objects in the Waymo Open Dataset.
CVOct 27, 2025
Concerto: Joint 2D-3D Self-Supervised Learning Emerges Spatial RepresentationsYujia Zhang, Xiaoyang Wu, Yixing Lao et al.
Humans learn abstract concepts through multisensory synergy, and once formed, such representations can often be recalled from a single modality. Inspired by this principle, we introduce Concerto, a minimalist simulation of human concept learning for spatial cognition, combining 3D intra-modal self-distillation with 2D-3D cross-modal joint embedding. Despite its simplicity, Concerto learns more coherent and informative spatial features, as demonstrated by zero-shot visualizations. It outperforms both standalone SOTA 2D and 3D self-supervised models by 14.2% and 4.8%, respectively, as well as their feature concatenation, in linear probing for 3D scene perception. With full fine-tuning, Concerto sets new SOTA results across multiple scene understanding benchmarks (e.g., 80.7% mIoU on ScanNet). We further present a variant of Concerto tailored for video-lifted point cloud spatial understanding, and a translator that linearly projects Concerto representations into CLIP's language space, enabling open-world perception. These results highlight that Concerto emerges spatial representations with superior fine-grained geometric and semantic consistency.
CVMay 27, 2025
Object Concepts Emerge from MotionHaoqian Liang, Xiaohui Wang, Zhichao Li et al.
Object concepts play a foundational role in human visual cognition, enabling perception, memory, and interaction in the physical world. Inspired by findings in developmental neuroscience - where infants are shown to acquire object understanding through observation of motion - we propose a biologically inspired framework for learning object-centric visual representations in an unsupervised manner. Our key insight is that motion boundary serves as a strong signal for object-level grouping, which can be used to derive pseudo instance supervision from raw videos. Concretely, we generate motion-based instance masks using off-the-shelf optical flow and clustering algorithms, and use them to train visual encoders via contrastive learning. Our framework is fully label-free and does not rely on camera calibration, making it scalable to large-scale unstructured video data. We evaluate our approach on three downstream tasks spanning both low-level (monocular depth estimation) and high-level (3D object detection and occupancy prediction) vision. Our models outperform previous supervised and self-supervised baselines and demonstrate strong generalization to unseen scenes. These results suggest that motion-induced object representations offer a compelling alternative to existing vision foundation models, capturing a crucial but overlooked level of abstraction: the visual instance. The corresponding code will be released upon paper acceptance.
CVJun 5, 2024
Enhancing 3D Lane Detection and Topology Reasoning with 2D Lane PriorsHan Li, Zehao Huang, Zitian Wang et al.
3D lane detection and topology reasoning are essential tasks in autonomous driving scenarios, requiring not only detecting the accurate 3D coordinates on lane lines, but also reasoning the relationship between lanes and traffic elements. Current vision-based methods, whether explicitly constructing BEV features or not, all establish the lane anchors/queries in 3D space while ignoring the 2D lane priors. In this study, we propose Topo2D, a novel framework based on Transformer, leveraging 2D lane instances to initialize 3D queries and 3D positional embeddings. Furthermore, we explicitly incorporate 2D lane features into the recognition of topology relationships among lane centerlines and between lane centerlines and traffic elements. Topo2D achieves 44.5% OLS on multi-view topology reasoning benchmark OpenLane-V2 and 62.6% F-Socre on single-view 3D lane detection benchmark OpenLane, exceeding the performance of existing state-of-the-art methods.
CVSep 4, 2023
TSTTC: A Large-Scale Dataset for Time-to-Contact Estimation in Driving ScenariosYuheng Shi, Zehao Huang, Yan Yan et al.
Time-to-Contact (TTC) estimation is a critical task for assessing collision risk and is widely used in various driver assistance and autonomous driving systems. The past few decades have witnessed development of related theories and algorithms. The prevalent learning-based methods call for a large-scale TTC dataset in real-world scenarios. In this work, we present a large-scale object oriented TTC dataset in the driving scene for promoting the TTC estimation by a monocular camera. To collect valuable samples and make data with different TTC values relatively balanced, we go through thousands of hours of driving data and select over 200K sequences with a preset data distribution. To augment the quantity of small TTC cases, we also generate clips using the latest Neural rendering methods. Additionally, we provide several simple yet effective TTC estimation baselines and evaluate them extensively on the proposed dataset to demonstrate their effectiveness. The proposed dataset is publicly available at https://open-dataset.tusen.ai/TSTTC.
CVNov 24, 2021
Online Adaptation for Implicit Object Tracking and Shape Reconstruction in the WildJianglong Ye, Yuntao Chen, Naiyan Wang et al.
Tracking and reconstructing 3D objects from cluttered scenes are the key components for computer vision, robotics and autonomous driving systems. While recent progress in implicit function has shown encouraging results on high-quality 3D shape reconstruction, it is still very challenging to generalize to cluttered and partially observable LiDAR data. In this paper, we propose to leverage the continuity in video data. We introduce a novel and unified framework which utilizes a neural implicit function to simultaneously track and reconstruct 3D objects in the wild. Our approach adapts the DeepSDF model (i.e., an instantiation of the implicit function) in the video online, iteratively improving the shape reconstruction while in return improving the tracking, and vice versa. We experiment with both Waymo and KITTI datasets and show significant improvements over state-of-the-art methods for both tracking and shape reconstruction tasks. Our project page is at https://jianglongye.com/implicit-tracking .
CVMay 25, 2021
Unsupervised Scale-consistent Depth Learning from VideoJia-Wang Bian, Huangying Zhan, Naiyan Wang et al.
We propose a monocular depth estimator SC-Depth, which requires only unlabelled videos for training and enables the scale-consistent prediction at inference time. Our contributions include: (i) we propose a geometry consistency loss, which penalizes the inconsistency of predicted depths between adjacent views; (ii) we propose a self-discovered mask to automatically localize moving objects that violate the underlying static scene assumption and cause noisy signals during training; (iii) we demonstrate the efficacy of each component with a detailed ablation study and show high-quality depth estimation results in both KITTI and NYUv2 datasets. Moreover, thanks to the capability of scale-consistent prediction, we show that our monocular-trained deep networks are readily integrated into the ORB-SLAM2 system for more robust and accurate tracking. The proposed hybrid Pseudo-RGBD SLAM shows compelling results in KITTI, and it generalizes well to the KAIST dataset without additional training. Finally, we provide several demos for qualitative evaluation.
CVApr 9, 2021
Direct Differentiable Augmentation SearchAoming Liu, Zehao Huang, Zhiwu Huang et al.
Data augmentation has been an indispensable tool to improve the performance of deep neural networks, however the augmentation can hardly transfer among different tasks and datasets. Consequently, a recent trend is to adopt AutoML technique to learn proper augmentation policy without extensive hand-crafted tuning. In this paper, we propose an efficient differentiable search algorithm called Direct Differentiable Augmentation Search (DDAS). It exploits meta-learning with one-step gradient update and continuous relaxation to the expected training loss for efficient search. Our DDAS can achieve efficient augmentation search without relying on approximations such as Gumbel Softmax or second order gradient approximation. To further reduce the adverse effect of improper augmentations, we organize the search space into a two level hierarchy, in which we first decide whether to apply augmentation, and then determine the specific augmentation policy. On standard image classification benchmarks, our DDAS achieves state-of-the-art performance and efficiency tradeoff while reducing the search cost dramatically, e.g. 0.15 GPU hours for CIFAR-10. In addition, we also use DDAS to search augmentation for object detection task and achieve comparable performance with AutoAugment, while being 1000x faster.
CVMar 18, 2021
RangeDet:In Defense of Range View for LiDAR-based 3D Object DetectionLue Fan, Xuan Xiong, Feng Wang et al.
In this paper, we propose an anchor-free single-stage LiDAR-based 3D object detector -- RangeDet. The most notable difference with previous works is that our method is purely based on the range view representation. Compared with the commonly used voxelized or Bird's Eye View (BEV) representations, the range view representation is more compact and without quantization error. Although there are works adopting it for semantic segmentation, its performance in object detection is largely behind voxelized or BEV counterparts. We first analyze the existing range-view-based methods and find two issues overlooked by previous works: 1) the scale variation between nearby and far away objects; 2) the inconsistency between the 2D range image coordinates used in feature extraction and the 3D Cartesian coordinates used in output. Then we deliberately design three components to address these issues in our RangeDet. We test our RangeDet in the large-scale Waymo Open Dataset (WOD). Our best model achieves 72.9/75.9/65.8 3D AP on vehicle/pedestrian/cyclist. These results outperform other range-view-based methods by a large margin (~20 3D AP in vehicle detection), and are overall comparable with the state-of-the-art multi-view-based methods. Codes will be public.
CVAug 4, 2020
1st Place Solutions of Waymo Open Dataset Challenge 2020 -- 2D Object Detection TrackZehao Huang, Zehui Chen, Qiaofei Li et al.
In this technical report, we present our solutions of Waymo Open Dataset (WOD) Challenge 2020 - 2D Object Track. We adopt FPN as our basic framework. Cascade RCNN, stacked PAFPN Neck and Double-Head are used for performance improvements. In order to handle the small object detection problem in WOD, we use very large image scales for both training and testing. Using our methods, our team RW-TSDet achieved the 1st place in the 2D Object Detection Track.
CVJun 4, 2020
Auto-Rectify Network for Unsupervised Indoor Depth EstimationJia-Wang Bian, Huangying Zhan, Naiyan Wang et al.
Single-View depth estimation using the CNNs trained from unlabelled videos has shown significant promise. However, excellent results have mostly been obtained in street-scene driving scenarios, and such methods often fail in other settings, particularly indoor videos taken by handheld devices. In this work, we establish that the complex ego-motions exhibited in handheld settings are a critical obstacle for learning depth. Our fundamental analysis suggests that the rotation behaves as noise during training, as opposed to the translation (baseline) which provides supervision signals. To address the challenge, we propose a data pre-processing method that rectifies training images by removing their relative rotations for effective learning. The significantly improved performance validates our motivation. Towards end-to-end learning without requiring pre-processing, we propose an Auto-Rectify Network with novel loss functions, which can automatically learn to rectify images during training. Consequently, our results outperform the previous unsupervised SOTA method by a large margin on the challenging NYUv2 dataset. We also demonstrate the generalization of our trained model in ScanNet and Make3D, and the universality of our proposed learning method on 7-Scenes and KITTI datasets.
CVMay 6, 2020
UST: Unifying Spatio-Temporal Context for Trajectory Prediction in Autonomous DrivingHao He, Hengchen Dai, Naiyan Wang
Trajectory prediction has always been a challenging problem for autonomous driving, since it needs to infer the latent intention from the behaviors and interactions from traffic participants. This problem is intrinsically hard, because each participant may behave differently under different environments and interactions. This key is to effectively model the interlaced influence from both spatial context and temporal context. Existing work usually encodes these two types of context separately, which would lead to inferior modeling of the scenarios. In this paper, we first propose a unified approach to treat time and space dimensions equally for modeling spatio-temporal context. The proposed module is simple and easy to implement within several lines of codes. In contrast to existing methods which heavily rely on recurrent neural network for temporal context and hand-crafted structure for spatial context, our method could automatically partition the spatio-temporal space to adapt the data. Lastly, we test our proposed framework on two recently proposed trajectory prediction dataset ApolloScape and Argoverse. We show that the proposed method substantially outperforms the previous state-of-the-art methods while maintaining its simplicity. These encouraging results further validate the superiority of our approach.
CVApr 8, 2020
DMLO: Deep Matching LiDAR OdometryZhichao Li, Naiyan Wang
LiDAR odometry is a fundamental task for various areas such as robotics, autonomous driving. This problem is difficult since it requires the systems to be highly robust running in noisy real-world data. Existing methods are mostly local iterative methods. Feature-based global registration methods are not preferred since extracting accurate matching pairs in the nonuniform and sparse LiDAR data remains challenging. In this paper, we present Deep Matching LiDAR Odometry (DMLO), a novel learning-based framework which makes the feature matching method applicable to LiDAR odometry task. Unlike many recent learning-based methods, DMLO explicitly enforces geometry constraints in the framework. Specifically, DMLO decomposes the 6-DoF pose estimation into two parts, a learning-based matching network which provides accurate correspondences between two scans and rigid transformation estimation with a close-formed solution by Singular Value Decomposition (SVD). Comprehensive experimental results on real-world datasets KITTI and Argoverse demonstrate that our DMLO dramatically outperforms existing learning-based methods and comparable with the state-of-the-art geometry based approaches.
CVAug 28, 2019
Unsupervised Scale-consistent Depth and Ego-motion Learning from Monocular VideoJia-Wang Bian, Zhichao Li, Naiyan Wang et al.
Recent work has shown that CNN-based depth and ego-motion estimators can be learned using unlabelled monocular videos. However, the performance is limited by unidentified moving objects that violate the underlying static scene assumption in geometric image reconstruction. More significantly, due to lack of proper constraints, networks output scale-inconsistent results over different samples, i.e., the ego-motion network cannot provide full camera trajectories over a long video sequence because of the per-frame scale ambiguity. This paper tackles these challenges by proposing a geometry consistency loss for scale-consistent predictions and an induced self-discovered mask for handling moving objects and occlusions. Since we do not leverage multi-task learning like recent works, our framework is much simpler and more efficient. Comprehensive evaluation results demonstrate that our depth estimator achieves the state-of-the-art performance on the KITTI dataset. Moreover, we show that our ego-motion network is able to predict a globally scale-consistent camera trajectory for long video sequences, and the resulting visual odometry accuracy is competitive with the recent model that is trained using stereo videos. To the best of our knowledge, this is the first work to show that deep networks trained using unlabelled monocular videos can predict globally scale-consistent camera trajectories over a long video sequence.
CVAug 5, 2019
Revisiting Feature Alignment for One-stage Object DetectionYuntao Chen, Chenxia Han, Naiyan Wang et al.
Recently, one-stage object detectors gain much attention due to their simplicity in practice. Its fully convolutional nature greatly reduces the difficulty of training and deployment compared with two-stage detectors which require NMS and sorting for the proposal stage. However, a fundamental issue lies in all one-stage detectors is the misalignment between anchor boxes and convolutional features, which significantly hinders the performance of one-stage detectors. In this work, we first reveal the deep connection between the widely used im2col operator and the RoIAlign operator. Guided by this illuminating observation, we propose a RoIConv operator which aligns the features and its corresponding anchors in one-stage detection in a principled way. We then design a fully convolutional AlignDet architecture which combines the flexibility of learned anchors and the preciseness of aligned features. Specifically, our AlignDet achieves a state-of-the-art mAP of 44.1 on the COCO test-dev with ResNeXt-101 backbone.
CVJul 15, 2019
Sequence Level Semantics Aggregation for Video Object DetectionHaiping Wu, Yuntao Chen, Naiyan Wang et al.
Video objection detection (VID) has been a rising research direction in recent years. A central issue of VID is the appearance degradation of video frames caused by fast motion. This problem is essentially ill-posed for a single frame. Therefore, aggregating features from other frames becomes a natural choice. Existing methods rely heavily on optical flow or recurrent neural networks for feature aggregation. However, these methods emphasize more on the temporally nearby frames. In this work, we argue that aggregating features in the full-sequence level will lead to more discriminative and robust features for video object detection. To achieve this goal, we devise a novel Sequence Level Semantics Aggregation (SELSA) module. We further demonstrate the close relationship between the proposed method and the classic spectral clustering method, providing a novel view for understanding the VID problem. We test the proposed method on the ImageNet VID and the EPIC KITCHENS dataset and achieve new state-of-the-art results. Our method does not need complicated postprocessing methods such as Seq-NMS or Tubelet rescoring, which keeps the pipeline simple and clean.