Motion Illusions Generated Using Predictive Neural Networks Also Fool HumansLana Sinapayen, Eiji Watanabe
Why do we sometimes perceive static images as if they were moving? Visual motion illusions enjoy a sustained popularity, yet there is no definitive answer to the question of why they work. Here we present evidence in favor of the hypothesis that illusory motion is a side effect of the predictive abilities of the brain. We present a generative model, the Evolutionary Illusion GENerator (EIGen), that creates new visual motion illusions based on a video predictive neural network. We confirm that the constructed illusions are effective on human participants through a psychometric survey. Our results support the hypothesis that illusory motion might be the consequence of perceiving the brain's own predictions rather than perceiving raw visual input from the eyes. The philosophical motivation of this paper is to call attention to the untapped potential of "motivated failures", ways for artificial systems to fail as biological systems fail, as a worthy outlet for Artificial Intelligence and Artificial Life research.
1.6LGSep 3, 2021
Impact of GPU uncertainty on the training of predictive deep neural networksMaciej Pietrowski, Andrzej Gajda, Takuto Yamamoto et al.
[retracted] We found out that the difference was dependent on the Chainer library, and does not replicate with another library (pytorch) which indicates that the results are probably due to a bug in Chainer, rather than being hardware-dependent. -- old abstract Deep neural networks often present uncertainties such as hardware- and software-derived noise and randomness. We studied the effects of such uncertainty on learning outcomes, with a particular focus on the function of graphics processing units (GPUs), and found that GPU-induced uncertainty increased learning accuracy of a certain deep neural network. When training a predictive deep neural network using only the CPU without the GPU, the learning error is higher than when training the same number of epochs using the GPU, suggesting that the GPU plays a different role in the learning process than just increasing the computational speed. Because this effect cannot be observed in learning by a simple autoencoder, it could be a phenomenon specific to certain types of neural networks. GPU-specific computational processing is more indeterminate than that by CPUs, and hardware-derived uncertainties, which are often considered obstacles that need to be eliminated, might, in some cases, be successfully incorporated into the training of deep neural networks. Moreover, such uncertainties might be interesting phenomena to consider in brain-related computational processing, which comprises a large mass of uncertain signals.