11.8DCMar 12
OrchestrRL: Dynamic Compute and Network Orchestration for Disaggregated RLXin Tan, Yicheng Feng, Yu Zhou et al.
Disaggregating the generation and training stages in RL is widely adopted to scale LLM post-training. There are two critical challenges here. First, the generation stage often becomes a bottleneck due to dynamic workload shifts and severe execution imbalances. Second, the decoupled stages result in diverse and dynamic network traffic patterns that strain the conventional static fabric. We build OrchestrRL to orchestrate dynamically both compute and network in disaggregated RL. OrchestrRL employs an adaptive compute scheduler that adjusts parallelism configuration to match changing workload characteristics within and across generation steps. OrchestrRL adopts a reconfigurable optical-electrical fabric called RFabric: It leverages optical circuit switches to reconfigure the aggregation and core layers of the topology on demand, tailoring bandwidth resources to the unique communication patterns across various phases of training, generation, and weight synchronization. Evaluated on a 64-H800 GPU testbed, OrchestrRL demonstrates up to a 1.42x throughput improvement over static baselines. Using a high-fidelity simulator, we also show that RFabric achieves superior performance-cost efficiency at scale over static Fat-Tree networks.
10.1DCMay 20
Frontier: Towards Comprehensive and Accurate LLM Inference SimulationYicheng Feng, Xin Tan, Yangtao Deng et al.
Modern LLM serving is no longer homogeneous or monolithic. Production systems now combine disaggregated execution, complex parallelism, runtime optimizations, and stateful workloads such as reasoning, agents, and RL rollouts. Simulation is attractive for exploring this growing design space, yet existing simulators lack the architectural completeness and decision-grade fidelity it demands. Their monolithic-replica abstractions are ill-suited to disaggregated serving, while average-case analytical proxies can distort SLA predictions and even reverse optimization conclusions. We present Frontier, a discrete-event simulator for modern LLM inference serving. Frontier features a disaggregated abstraction. It captures the structure and dynamics of modern serving systems by modeling co-location, Prefill-Decode Disaggregation (PDD), and Attention-FFN Disaggregation (AFD) with role-specific cluster workers, incorporating key runtime optimizations (e.g., CUDA Graphs, speculative decoding) within the scheduler-batch-engine loop, and supporting stateful requests for emerging workloads. It further provides accurate and generalizable predictions of computation, communication, and memory costs across diverse serving scenarios with complex workload compositions. On 16-H800 GPU testbed, Frontier achieves an average throughput error below 4%. Compared with state-of-the-art simulators, it reduces end-to-end latency error from 44.9% to 6.4% under co-location and from 51.7% to 2.6% under disaggregation. It scales to over 1K GPUs on commodity CPUs and enables new use cases such as SLA-dependent Pareto frontier exploration, heterogeneous disaggregated allocation, agentic reasoning scheduling validation, and RL post-training reconfiguration.
32.3LGApr 22, 2025
StreamRL: Scalable, Heterogeneous, and Elastic RL for LLMs with Disaggregated Stream GenerationYinmin Zhong, Zili Zhang, Xiaoniu Song et al.
Reinforcement learning (RL) has become the core post-training technique for large language models (LLMs). RL for LLMs involves two stages: generation and training. The LLM first generates samples online, which are then used to derive rewards for training. The conventional view holds that the colocated architecture, where the two stages share resources via temporal multiplexing, outperforms the disaggregated architecture, in which dedicated resources are assigned to each stage. However, in real-world deployments, we observe that the colocated architecture suffers from resource coupling, where the two stages are constrained to use the same resources. This coupling compromises the scalability and cost-efficiency of colocated RL in large-scale training. In contrast, the disaggregated architecture allows for flexible resource allocation, supports heterogeneous training setups, and facilitates cross-datacenter deployment. StreamRL is designed with disaggregation from first principles and fully unlocks its potential by addressing two types of performance bottlenecks in existing disaggregated RL frameworks: pipeline bubbles, caused by stage dependencies, and skewness bubbles, resulting from long-tail output length distributions. To address pipeline bubbles, StreamRL breaks the traditional stage boundary in synchronous RL algorithms through stream generation and achieves full overlapping in asynchronous RL. To address skewness bubbles, StreamRL employs an output-length ranker model to identify long-tail samples and reduces generation time via skewness-aware dispatching and scheduling. Experiments show that StreamRL improves throughput by up to 2.66x compared to existing state-of-the-art systems, and improves cost-effectiveness by up to 1.33x in a heterogeneous, cross-datacenter setting.
13.4DCFeb 11, 2025
DSV: Exploiting Dynamic Sparsity to Accelerate Large-Scale Video DiT TrainingXin Tan, Yuetao Chen, Yimin Jiang et al.
Diffusion Transformers (DiTs) have shown remarkable performance in generating high-quality videos. However, the quadratic complexity of 3D full attention remains a bottleneck in scaling DiT training, especially with high-definition, lengthy videos, where it can consume up to 95% of processing time and demand specialized context parallelism. This paper introduces DSV to accelerate video DiT training by leveraging the dynamic attention sparsity we empirically observe. DSV uses a two-stage algorithm to capture the dynamic sparsity patterns via low-rank based approximation of the original query and key. It employs custom kernels to efficiently identify critical key-value pairs and compute the sparse attention. To accommodate the new sparsity dimension, DSV adopts a hybrid sparsity-aware context parallelism that re-balances the skewed workload across attention heads and blocks due to sparsity heterogeneity. DSV achieves up to 3.02x higher training throughput, scaling to 128 GPUs and 520k token lengths, without quality loss.
5.9DCApr 19, 2025
PipeWeaver: Addressing Data Dynamicity in Large Multimodal Model Training with Dynamic Interleaved PipelineZhenliang Xue, Hanpeng Hu, Xing Chen et al.
Large multimodal models (LMMs) have demonstrated excellent capabilities in both understanding and generation tasks with various modalities. While these models can accept flexible combinations of input data, their training efficiency suffers from two major issues: pipeline stage imbalance caused by heterogeneous model architectures, and training data dynamicity stemming from the diversity of multimodal data. In this paper, we present PipeWeaver, a dynamic pipeline scheduling framework designed for LMM training. The core of PipeWeaver is dynamic interleaved pipeline, which searches for pipeline schedules dynamically tailored to current training batches. PipeWeaver addresses issues of LMM training with two techniques: adaptive modality-aware partitioning and efficient pipeline schedule search within a hierarchical schedule space. Meanwhile, PipeWeaver utilizes SEMU (Step Emulator), a training simulator for multimodal models, for accurate performance estimations, accelerated by spatial-temporal subgraph reuse to improve search efficiency. Experiments show that PipeWeaver can enhance LMM training efficiency by up to 97.3% compared to state-of-the-art systems, and demonstrate excellent adaptivity to LMM training's data dynamicity.
7.1LGOct 20, 2025
Efficient Long-context Language Model Training by Core Attention DisaggregationYonghao Zhuang, Junda Chen, Bo Pang et al.
We present core attention disaggregation (CAD), a technique that improves long-context large language model training by decoupling the core attention computation, softmax(QK^T)V, from the rest of the model and executing it on a separate pool of devices. In existing systems, core attention is colocated with other layers; at long context lengths, its quadratic compute growth compared to the near-linear growth of other components causes load imbalance and stragglers across data and pipeline parallel groups. CAD is enabled by two observations. First, core attention is stateless: it has no trainable parameters and only minimal transient data, so balancing reduces to scheduling compute-bound tasks. Second, it is composable: modern attention kernels retain high efficiency when processing fused batches of token-level shards with arbitrary lengths. CAD partitions core attention into token-level tasks and dispatches them to dedicated attention servers, which dynamically rebatch tasks to equalize compute without sacrificing kernel efficiency. We implement CAD in a system called DistCA, which uses a ping-pong execution scheme to fully overlap communication with computation and in-place execution on attention servers to reduce memory use. On 512 H200 GPUs and context lengths up to 512k tokens, DistCA improves end-to-end training throughput by up to 1.35x, eliminates data and pipeline parallel stragglers, and achieves near-perfect compute and memory balance.