CVDec 20, 2024Code
Texture- and Shape-based Adversarial Attacks for Overhead Image Vehicle DetectionMikael Yeghiazaryan, Sai Abhishek Siddhartha Namburu, Emily Kim et al. · cmu
Detecting vehicles in aerial images is difficult due to complex backgrounds, small object sizes, shadows, and occlusions. Although recent deep learning advancements have improved object detection, these models remain susceptible to adversarial attacks (AAs), challenging their reliability. Traditional AA strategies often ignore practical implementation constraints. Our work proposes realistic and practical constraints on texture (lowering resolution, limiting modified areas, and color ranges) and analyzes the impact of shape modifications on attack performance. We conducted extensive experiments with three object detector architectures, demonstrating the performance-practicality trade-off: more practical modifications tend to be less effective, and vice versa. We release both code and data to support reproducibility at https://github.com/humansensinglab/texture-shape-adversarial-attacks.
CVJan 20
Curriculum-Based Strategies for Efficient Cross-Domain Action RecognitionEmily Kim, Allen Wu, Jessica Hodgins
Despite significant progress in human action recognition, generalizing to diverse viewpoints remains a challenge. Most existing datasets are captured from ground-level perspectives, and models trained on them often struggle to transfer to drastically different domains such as aerial views. This paper examines how curriculum-based training strategies can improve generalization to unseen real aerial-view data without using any real aerial data during training. We explore curriculum learning for cross-view action recognition using two out-of-domain sources: synthetic aerial-view data and real ground-view data. Our results on the evaluation on order of training (fine-tuning on synthetic aerial data vs. real ground data) shows that fine-tuning on real ground data but differ in how they transition from synthetic to real. The first uses a two-stage curriculum with direct fine-tuning, while the second applies a progressive curriculum that expands the dataset in multiple stages before fine-tuning. We evaluate both methods on the REMAG dataset using SlowFast (CNN-based) and MViTv2 (Transformer-based) architectures. Results show that combining the two out-of-domain datasets clearly outperforms training on a single domain, whether real ground-view or synthetic aerial-view. Both curriculum strategies match the top-1 accuracy of simple dataset combination while offering efficiency gains. With the two-step fine-tuning method, SlowFast achieves up to a 37% reduction in iterations and MViTv2 up to a 30% reduction compared to simple combination. The multi-step progressive approach further reduces iterations, by up to 9% for SlowFast and 30% for MViTv2, relative to the two-step method. These findings demonstrate that curriculum-based training can maintain comparable performance (top-1 accuracy within 3% range) while improving training efficiency in cross-view action recognition.
CVOct 27, 2025
TurboPortrait3D: Single-step diffusion-based fast portrait novel-view synthesisEmily Kim, Julieta Martinez, Timur Bagautdinov et al.
We introduce TurboPortrait3D: a method for low-latency novel-view synthesis of human portraits. Our approach builds on the observation that existing image-to-3D models for portrait generation, while capable of producing renderable 3D representations, are prone to visual artifacts, often lack of detail, and tend to fail at fully preserving the identity of the subject. On the other hand, image diffusion models excel at generating high-quality images, but besides being computationally expensive, are not grounded in 3D and thus are not directly capable of producing multi-view consistent outputs. In this work, we demonstrate that image-space diffusion models can be used to significantly enhance the quality of existing image-to-avatar methods, while maintaining 3D-awareness and running with low-latency. Our method takes a single frontal image of a subject as input, and applies a feedforward image-to-avatar generation pipeline to obtain an initial 3D representation and corresponding noisy renders. These noisy renders are then fed to a single-step diffusion model which is conditioned on input image(s), and is specifically trained to refine the renders in a multi-view consistent way. Moreover, we introduce a novel effective training strategy that includes pre-training on a large corpus of synthetic multi-view data, followed by fine-tuning on high-quality real images. We demonstrate that our approach both qualitatively and quantitatively outperforms current state-of-the-art for portrait novel-view synthesis, while being efficient in time.