When StyleGAN Meets Stable Diffusion: a $\mathscr{W}_+$ Adapter for Personalized Image GenerationXiaoming Li, Xinyu Hou, Chen Change Loy
Text-to-image diffusion models have remarkably excelled in producing diverse, high-quality, and photo-realistic images. This advancement has spurred a growing interest in incorporating specific identities into generated content. Most current methods employ an inversion approach to embed a target visual concept into the text embedding space using a single reference image. However, the newly synthesized faces either closely resemble the reference image in terms of facial attributes, such as expression, or exhibit a reduced capacity for identity preservation. Text descriptions intended to guide the facial attributes of the synthesized face may fall short, owing to the intricate entanglement of identity information with identity-irrelevant facial attributes derived from the reference image. To address these issues, we present the novel use of the extended StyleGAN embedding space $\mathcal{W}_+$, to achieve enhanced identity preservation and disentanglement for diffusion models. By aligning this semantically meaningful human face latent space with text-to-image diffusion models, we succeed in maintaining high fidelity in identity preservation, coupled with the capacity for semantic editing. Additionally, we propose new training objectives to balance the influences of both prompt and identity conditions, ensuring that the identity-irrelevant background remains unaffected during facial attribute modifications. Extensive experiments reveal that our method adeptly generates personalized text-to-image outputs that are not only compatible with prompt descriptions but also amenable to common StyleGAN editing directions in diverse settings. Our source code will be available at \url{https://github.com/csxmli2016/w-plus-adapter}.
4.7CVMar 17
WildDepth: A Multimodal Dataset for 3D Wildlife Perception and Depth EstimationMuhammad Aamir, Naoya Muramatsu, Sangyun Shin et al.
Depth estimation and 3D reconstruction have been extensively studied as core topics in computer vision. Starting from rigid objects with relatively simple geometric shapes, such as vehicles, the research has expanded to address general objects, including challenging deformable objects, such as humans and animals. However, for the animal, in particular, the majority of existing models are trained based on datasets without metric scale, which can help validate image-only models. To address this limitation, we present WildDepth, a multimodal dataset and benchmark suite for depth estimation, behavior detection, and 3D reconstruction from diverse categories of animals ranging from domestic to wild environments with synchronized RGB and LiDAR. Experimental results show that the use of multi-modal data improves depth reliability by up to 10% RMSE, while RGB-LiDAR fusion enhances 3D reconstruction fidelity by 12% in Chamfer distance. By releasing WildDepth and its benchmarks, we aim to foster robust multimodal perception systems that generalize across domains.
Omegance: A Single Parameter for Various Granularities in Diffusion-Based SynthesisXinyu Hou, Zongsheng Yue, Xiaoming Li et al.
In this work, we show that we only need a single parameter $ω$ to effectively control granularity in diffusion-based synthesis. This parameter is incorporated during the denoising steps of the diffusion model's reverse process. This simple approach does not require model retraining or architectural modifications and incurs negligible computational overhead, yet enables precise control over the level of details in the generated outputs. Moreover, spatial masks or denoising schedules with varying $ω$ values can be applied to achieve region-specific or timestep-specific granularity control. External control signals or reference images can guide the creation of precise $ω$ masks, allowing targeted granularity adjustments. Despite its simplicity, the method demonstrates impressive performance across various image and video synthesis tasks and is adaptable to advanced diffusion models. The code is available at https://github.com/itsmag11/Omegance.
Dense Point Prediction: A Simple Baseline for Crowd Counting and LocalizationYi Wang, Xinyu Hou, Lap-Pui Chau
In this paper, we propose a simple yet effective crowd counting and localization network named SCALNet. Unlike most existing works that separate the counting and localization tasks, we consider those tasks as a pixel-wise dense prediction problem and integrate them into an end-to-end framework. Specifically, for crowd counting, we adopt a counting head supervised by the Mean Square Error (MSE) loss. For crowd localization, the key insight is to recognize the keypoint of people, i.e., the center point of heads. We propose a localization head to distinguish dense crowds trained by two loss functions, i.e., Negative-Suppressed Focal (NSF) loss and False-Positive (FP) loss, which balances the positive/negative examples and handles the false-positive predictions. Experiments on the recent and large-scale benchmark, NWPU-Crowd, show that our approach outperforms the state-of-the-art methods by more than 5% and 10% improvement in crowd localization and counting tasks, respectively. The code is publicly available at https://github.com/WangyiNTU/SCALNet.