7.6CVDec 20, 2024
NeuroPump: Simultaneous Geometric and Color Rectification for Underwater ImagesYue Guo, Haoxiang Liao, Haibin Ling et al.
Underwater image restoration aims to remove geometric and color distortions due to water refraction, absorption and scattering. Previous studies focus on restoring either color or the geometry, but to our best knowledge, not both. However, in practice it may be cumbersome to address the two rectifications one-by-one. In this paper, we propose NeuroPump, a self-supervised method to simultaneously optimize and rectify underwater geometry and color as if water were pumped out. The key idea is to explicitly model refraction, absorption and scattering in Neural Radiance Field (NeRF) pipeline, such that it not only performs simultaneous geometric and color rectification, but also enables to synthesize novel views and optical effects by controlling the decoupled parameters. In addition, to address issue of lack of real paired ground truth images, we propose an underwater 360 benchmark dataset that has real paired (i.e., with and without water) images. Our method clearly outperforms other baselines both quantitatively and qualitatively. Our project page is available at: https://ygswu.github.io/NeuroPump.github.io/.
1.2SPJun 24, 2024
AI for Equitable Tennis Training: Leveraging AI for Equitable and Accurate Classification of Tennis Skill Levels and Training PhasesGyanna Gao, Hao-Yu Liao, Zhenhong Hu
Numerous studies have demonstrated the manifold benefits of tennis, such as increasing overall physical and mental health. Unfortunately, many children and youth from low-income families are unable to engage in this sport mainly due to financial constraints such as private lesson expenses as well as logistical concerns to and back from such lessons and clinics. While several tennis self-training systems exist, they are often tailored for professionals and are prohibitively expensive. The present study aims to classify tennis players' skill levels and classify tennis strokes into phases characterized by motion attributes for a future development of an AI-based tennis self-training model for affordable and convenient applications running on devices used in daily life such as an iPhone or an Apple Watch for tennis skill improvement. We collected motion data, including Motion Yaw, Roll and Pitch from inertial measurement units (IMUs) worn by participating junior tennis players. For this pilot study, data from twelve participants were processed using Support Vector Machine (SVM) algorithms. The SVM models demonstrated an overall accuracy of 77% in classifying players as beginners or intermediates, with low rates of false positives and false negatives, effectively distinguishing skill levels. Additionally, the tennis swings were successfully classified into five phases based on the collected motion data. These findings indicate that SVM-based classification can be a reliable foundation for developing an equitable and accessible AI-driven tennis training system.