RONov 14, 2022Code
NeurIPS 2022 Competition: Driving SMARTSAmir Rasouli, Randy Goebel, Matthew E. Taylor et al. · gatech, nvidia
Driving SMARTS is a regular competition designed to tackle problems caused by the distribution shift in dynamic interaction contexts that are prevalent in real-world autonomous driving (AD). The proposed competition supports methodologically diverse solutions, such as reinforcement learning (RL) and offline learning methods, trained on a combination of naturalistic AD data and open-source simulation platform SMARTS. The two-track structure allows focusing on different aspects of the distribution shift. Track 1 is open to any method and will give ML researchers with different backgrounds an opportunity to solve a real-world autonomous driving challenge. Track 2 is designed for strictly offline learning methods. Therefore, direct comparisons can be made between different methods with the aim to identify new promising research directions. The proposed setup consists of 1) realistic traffic generated using real-world data and micro simulators to ensure fidelity of the scenarios, 2) framework accommodating diverse methods for solving the problem, and 3) baseline method. As such it provides a unique opportunity for the principled investigation into various aspects of autonomous vehicle deployment.
LGJun 20, 2022Code
Benchmarking Constraint Inference in Inverse Reinforcement LearningGuiliang Liu, Yudong Luo, Ashish Gaurav et al.
When deploying Reinforcement Learning (RL) agents into a physical system, we must ensure that these agents are well aware of the underlying constraints. In many real-world problems, however, the constraints are often hard to specify mathematically and unknown to the RL agents. To tackle these issues, Inverse Constrained Reinforcement Learning (ICRL) empirically estimates constraints from expert demonstrations. As an emerging research topic, ICRL does not have common benchmarks, and previous works tested algorithms under hand-crafted environments with manually-generated expert demonstrations. In this paper, we construct an ICRL benchmark in the context of RL application domains, including robot control, and autonomous driving. For each environment, we design relevant constraints and train expert agents to generate demonstration data. Besides, unlike existing baselines that learn a deterministic constraint, we propose a variational ICRL method to model a posterior distribution of candidate constraints. We conduct extensive experiments on these algorithms under our benchmark and show how they can facilitate studying important research challenges for ICRL. The benchmark, including the instructions for reproducing ICRL algorithms, is available at https://github.com/Guiliang/ICRL-benchmarks-public.
LGJun 2, 2022
Learning Soft Constraints From Constrained Expert DemonstrationsAshish Gaurav, Kasra Rezaee, Guiliang Liu et al.
Inverse reinforcement learning (IRL) methods assume that the expert data is generated by an agent optimizing some reward function. However, in many settings, the agent may optimize a reward function subject to some constraints, where the constraints induce behaviors that may be otherwise difficult to express with just a reward function. We consider the setting where the reward function is given, and the constraints are unknown, and propose a method that is able to recover these constraints satisfactorily from the expert data. While previous work has focused on recovering hard constraints, our method can recover cumulative soft constraints that the agent satisfies on average per episode. In IRL fashion, our method solves this problem by adjusting the constraint function iteratively through a constrained optimization procedure, until the agent behavior matches the expert behavior. We demonstrate our approach on synthetic environments, robotics environments and real world highway driving scenarios.
ROSep 23, 2024
Curb Your Attention: Causal Attention Gating for Robust Trajectory Prediction in Autonomous DrivingEhsan Ahmadi, Ray Mercurius, Soheil Alizadeh et al.
Trajectory prediction models in autonomous driving are vulnerable to perturbations from non-causal agents whose actions should not affect the ego-agent's behavior. Such perturbations can lead to incorrect predictions of other agents' trajectories, potentially compromising the safety and efficiency of the ego-vehicle's decision-making process. Motivated by this challenge, we propose $\textit{Causal tRajecTory predICtion}$ $\textbf{(CRiTIC)}$, a novel model that utilizes a $\textit{Causal Discovery Network}$ to identify inter-agent causal relations over a window of past time steps. To incorporate discovered causal relationships, we propose a novel $\textit{Causal Attention Gating}$ mechanism to selectively filter information in the proposed Transformer-based architecture. We conduct extensive experiments on two autonomous driving benchmark datasets to evaluate the robustness of our model against non-causal perturbations and its generalization capacity. Our results indicate that the robustness of predictions can be improved by up to $\textbf{54%}$ without a significant detriment to prediction accuracy. Lastly, we demonstrate the superior domain generalizability of the proposed model, which achieves up to $\textbf{29%}$ improvement in cross-domain performance. These results underscore the potential of our model to enhance both robustness and generalization capacity for trajectory prediction in diverse autonomous driving domains. Further details can be found on our project page: https://ehsan-ami.github.io/critic.
ROMay 18
RLFTSim: Realistic and Controllable Multi-Agent Traffic Simulation via Reinforcement Learning Fine-TuningEhsan Ahmadi, Hunter Schofield, Behzad Khamidehi et al.
Supervised open-loop training has been widely adopted for training traffic simulation models; however, it fails to capture the inherently dynamic, multi-agent interactions common in complex driving scenarios. We introduce RLFTSim, a reinforcement-learning-based fine-tuning framework that enhances scenario realism by aligning simulator rollouts with real-world data distributions and provides a method for distilling goal-conditioned controllability in scenario generation. We instantiate RLFTSim on top of a pre-trained simulation model, design a reward that balances fidelity and controllability, and perform comprehensive experiments on the Waymo Open Motion Dataset. Our results show improvements in realism, achieving state-of-the-art performance. Compared with other heuristic search-based fine-tuning methods, RLFTSim requires significantly fewer samples due to a proposed low-variance and dense reward signal, and it directly addresses the realism alignment issue by design. We also demonstrate the effectiveness of our approach for distilling traffic simulation controllability through goal conditioning. The project page is available at https://ehsan-ami.github.io/rlftsim.
AIMar 21, 2024Code
Analysis of a Modular Autonomous Driving Architecture: The Top Submission to CARLA Leaderboard 2.0 ChallengeWeize Zhang, Mohammed Elmahgiubi, Kasra Rezaee et al.
In this paper we present the architecture of the Kyber-E2E submission to the map track of CARLA Leaderboard 2.0 Autonomous Driving (AD) challenge 2023, which achieved first place. We employed a modular architecture for our solution consists of five main components: sensing, localization, perception, tracking/prediction, and planning/control. Our solution leverages state-of-the-art language-assisted perception models to help our planner perform more reliably in highly challenging traffic scenarios. We use open-source driving datasets in conjunction with Inverse Reinforcement Learning (IRL) to enhance the performance of our motion planner. We provide insight into our design choices and trade-offs made to achieve this solution. We also explore the impact of each component in the overall performance of our solution, with the intent of providing a guideline where allocation of resources can have the greatest impact.
MAOct 19, 2020Code
SMARTS: Scalable Multi-Agent Reinforcement Learning Training School for Autonomous DrivingMing Zhou, Jun Luo, Julian Villella et al.
Multi-agent interaction is a fundamental aspect of autonomous driving in the real world. Despite more than a decade of research and development, the problem of how to competently interact with diverse road users in diverse scenarios remains largely unsolved. Learning methods have much to offer towards solving this problem. But they require a realistic multi-agent simulator that generates diverse and competent driving interactions. To meet this need, we develop a dedicated simulation platform called SMARTS (Scalable Multi-Agent RL Training School). SMARTS supports the training, accumulation, and use of diverse behavior models of road users. These are in turn used to create increasingly more realistic and diverse interactions that enable deeper and broader research on multi-agent interaction. In this paper, we describe the design goals of SMARTS, explain its basic architecture and its key features, and illustrate its use through concrete multi-agent experiments on interactive scenarios. We open-source the SMARTS platform and the associated benchmark tasks and evaluation metrics to encourage and empower research on multi-agent learning for autonomous driving. Our code is available at https://github.com/huawei-noah/SMARTS.
LGApr 20, 2024
Augmenting Safety-Critical Driving Scenarios while Preserving Similarity to Expert TrajectoriesHamidreza Mirkhani, Behzad Khamidehi, Kasra Rezaee
Trajectory augmentation serves as a means to mitigate distributional shift in imitation learning. However, imitating trajectories that inadequately represent the original expert data can result in undesirable behaviors, particularly in safety-critical scenarios. We propose a trajectory augmentation method designed to maintain similarity with expert trajectory data. To accomplish this, we first cluster trajectories to identify minority yet safety-critical groups. Then, we combine the trajectories within the same cluster through geometrical transformation to create new trajectories. These trajectories are then added to the training dataset, provided that they meet our specified safety-related criteria. Our experiments exhibit that training an imitation learning model using these augmented trajectories can significantly improve closed-loop performance.
LGMar 3, 2025
CAPS: Context-Aware Priority Sampling for Enhanced Imitation Learning in Autonomous DrivingHamidreza Mirkhani, Behzad Khamidehi, Ehsan Ahmadi et al.
In this paper, we introduce CAPS (Context-Aware Priority Sampling), a novel method designed to enhance data efficiency in learning-based autonomous driving systems. CAPS addresses the challenge of imbalanced training datasets in imitation learning by leveraging Vector Quantized Variational Autoencoders (VQ-VAEs). The use of VQ-VAE provides a structured and interpretable data representation, which helps reveal meaningful patterns in the data. These patterns are used to group the data into clusters, with each sample being assigned a cluster ID. The cluster IDs are then used to re-balance the dataset, ensuring that rare yet valuable samples receive higher priority during training. By ensuring a more diverse and informative training set, CAPS improves the generalization of the trained planner across a wide range of driving scenarios. We evaluate our method through closed-loop simulations in the CARLA environment. The results on Bench2Drive scenarios demonstrate that our framework outperforms state-of-the-art methods, leading to notable improvements in model performance.
RODec 7, 2024
Learning Soft Driving Constraints from Vectorized Scene Embeddings while Imitating Expert TrajectoriesNiloufar Saeidi Mobarakeh, Behzad Khamidehi, Chunlin Li et al.
The primary goal of motion planning is to generate safe and efficient trajectories for vehicles. Traditionally, motion planning models are trained using imitation learning to mimic the behavior of human experts. However, these models often lack interpretability and fail to provide clear justifications for their decisions. We propose a method that integrates constraint learning into imitation learning by extracting driving constraints from expert trajectories. Our approach utilizes vectorized scene embeddings that capture critical spatial and temporal features, enabling the model to identify and generalize constraints across various driving scenarios. We formulate the constraint learning problem using a maximum entropy model, which scores the motion planner's trajectories based on their similarity to the expert trajectory. By separating the scoring process into distinct reward and constraint streams, we improve both the interpretability of the planner's behavior and its attention to relevant scene components. Unlike existing constraint learning methods that rely on simulators and are typically embedded in reinforcement learning (RL) or inverse reinforcement learning (IRL) frameworks, our method operates without simulators, making it applicable to a wider range of datasets and real-world scenarios. Experimental results on the InD and TrafficJams datasets demonstrate that incorporating driving constraints enhances model interpretability and improves closed-loop performance.
LGJun 24, 2024
Confidence Aware Inverse Constrained Reinforcement LearningSriram Ganapathi Subramanian, Guiliang Liu, Mohammed Elmahgiubi et al.
In coming up with solutions to real-world problems, humans implicitly adhere to constraints that are too numerous and complex to be specified completely. However, reinforcement learning (RL) agents need these constraints to learn the correct optimal policy in these settings. The field of Inverse Constraint Reinforcement Learning (ICRL) deals with this problem and provides algorithms that aim to estimate the constraints from expert demonstrations collected offline. Practitioners prefer to know a measure of confidence in the estimated constraints, before deciding to use these constraints, which allows them to only use the constraints that satisfy a desired level of confidence. However, prior works do not allow users to provide the desired level of confidence for the inferred constraints. This work provides a principled ICRL method that can take a confidence level with a set of expert demonstrations and outputs a constraint that is at least as constraining as the true underlying constraint with the desired level of confidence. Further, unlike previous methods, this method allows a user to know if the number of expert trajectories is insufficient to learn a constraint with a desired level of confidence, and therefore collect more expert trajectories as required to simultaneously learn constraints with the desired level of confidence and a policy that achieves the desired level of performance.
ROJun 20, 2024
Vectorized Representation Dreamer (VRD): Dreaming-Assisted Multi-Agent Motion-ForecastingHunter Schofield, Hamidreza Mirkhani, Mohammed Elmahgiubi et al.
For an autonomous vehicle to plan a path in its environment, it must be able to accurately forecast the trajectory of all dynamic objects in its proximity. While many traditional methods encode observations in the scene to solve this problem, there are few approaches that consider the effect of the ego vehicle's behavior on the future state of the world. In this paper, we introduce VRD, a vectorized world model-inspired approach to the multi-agent motion forecasting problem. Our method combines a traditional open-loop training regime with a novel dreamed closed-loop training pipeline that leverages a kinematic reconstruction task to imagine the trajectory of all agents, conditioned on the action of the ego vehicle. Quantitative and qualitative experiments are conducted on the Argoverse 2 multi-world forecasting evaluation dataset and the intersection drone (inD) dataset to demonstrate the performance of our proposed model. Our model achieves state-of-the-art performance on the single prediction miss rate metric on the Argoverse 2 dataset and performs on par with the leading models for the single prediction displacement metrics.
ROJun 3, 2024
Validity Learning on Failures: Mitigating the Distribution Shift in Autonomous Vehicle PlanningFazel Arasteh, Mohammed Elmahgiubi, Behzad Khamidehi et al.
The planning problem constitutes a fundamental aspect of the autonomous driving framework. Recent strides in representation learning have empowered vehicles to comprehend their surrounding environments, thereby facilitating the integration of learning-based planning strategies. Among these approaches, Imitation Learning stands out due to its notable training efficiency. However, traditional Imitation Learning methodologies encounter challenges associated with the co-variate shift phenomenon. We propose Validity Learning on Failures, VL(on failure), as a remedy to address this issue. The essence of our method lies in deploying a pre-trained planner across diverse scenarios. Instances where the planner deviates from its immediate objectives, such as maintaining a safe distance from obstacles or adhering to traffic rules, are flagged as failures. The states corresponding to these failures are compiled into a new dataset, termed the failure dataset. Notably, the absence of expert annotations for this data precludes the applicability of standard imitation learning approaches. To facilitate learning from the closed-loop mistakes, we introduce the VL objective which aims to discern valid trajectories within the current environmental context. Experimental evaluations conducted on both reactive CARLA simulation and non-reactive log-replay simulations reveal substantial enhancements in closed-loop metrics such as \textit{Score, Progress}, and Success Rate, underscoring the effectiveness of the proposed methodology. Further evaluations against the Bench2Drive benchmark demonstrate that VL(on failure) outperforms the state-of-the-art methods by a large margin.
ROOct 1, 2021
Multi-lane Cruising Using Hierarchical Planning and Reinforcement LearningKasra Rezaee, Peyman Yadmellat, Masoud S. Nosrati et al.
Competent multi-lane cruising requires using lane changes and within-lane maneuvers to achieve good speed and maintain safety. This paper proposes a design for autonomous multi-lane cruising by combining a hierarchical reinforcement learning framework with a novel state-action space abstraction. While the proposed solution follows the classical hierarchy of behavior decision, motion planning and control, it introduces a key intermediate abstraction within the motion planner to discretize the state-action space according to high level behavioral decisions. We argue that this design allows principled modular extension of motion planning, in contrast to using either monolithic behavior cloning or a large set of hand-written rules. Moreover, we demonstrate that our state-action space abstraction allows transferring of the trained models without retraining from a simulated environment with virtually no dynamics to one with significantly more realistic dynamics. Together, these results suggest that our proposed hierarchical architecture is a promising way to allow reinforcement learning to be applied to complex multi-lane cruising in the real world.
ROOct 1, 2021
How To Not Drive: Learning Driving Constraints from DemonstrationKasra Rezaee, Peyman Yadmellat
We propose a new scheme to learn motion planning constraints from human driving trajectories. Behavioral and motion planning are the key components in an autonomous driving system. The behavioral planning is responsible for high-level decision making required to follow traffic rules and interact with other road participants. The motion planner role is to generate feasible, safe trajectories for a self-driving vehicle to follow. The trajectories are generated through an optimization scheme to optimize a cost function based on metrics related to smoothness, movability, and comfort, and subject to a set of constraints derived from the planned behavior, safety considerations, and feasibility. A common practice is to manually design the cost function and constraints. Recent work has investigated learning the cost function from human driving demonstrations. While effective, the practical application of such approaches is still questionable in autonomous driving. In contrast, this paper focuses on learning driving constraints, which can be used as an add-on module to existing autonomous driving solutions. To learn the constraint, the planning problem is formulated as a constrained Markov Decision Process, whose elements are assumed to be known except the constraints. The constraints are then learned by learning the distribution of expert trajectories and estimating the probability of optimal trajectories belonging to the learned distribution. The proposed scheme is evaluated using NGSIM dataset, yielding less than 1\% collision rate and out of road maneuvers when the learned constraints is used in an optimization-based motion planner.
ROOct 1, 2021
Motion Planning for Autonomous Vehicles in the Presence of Uncertainty Using Reinforcement LearningKasra Rezaee, Peyman Yadmellat, Simon Chamorro
Motion planning under uncertainty is one of the main challenges in developing autonomous driving vehicles. In this work, we focus on the uncertainty in sensing and perception, resulted from a limited field of view, occlusions, and sensing range. This problem is often tackled by considering hypothetical hidden objects in occluded areas or beyond the sensing range to guarantee passive safety. However, this may result in conservative planning and expensive computation, particularly when numerous hypothetical objects need to be considered. We propose a reinforcement learning (RL) based solution to manage uncertainty by optimizing for the worst case outcome. This approach is in contrast to traditional RL, where the agents try to maximize the average expected reward. The proposed approach is built on top of the Distributional RL with its policy optimization maximizing the stochastic outcomes' lower bound. This modification can be applied to a range of RL algorithms. As a proof-of-concept, the approach is applied to two different RL algorithms, Soft Actor-Critic and DQN. The approach is evaluated against two challenging scenarios of pedestrians crossing with occlusion and curved roads with a limited field of view. The algorithm is trained and evaluated using the SUMO traffic simulator. The proposed approach yields much better motion planning behavior compared to conventional RL algorithms and behaves comparably to humans driving style.
LGJan 7, 2021
CoachNet: An Adversarial Sampling Approach for Reinforcement LearningElmira Amirloo Abolfathi, Jun Luo, Peyman Yadmellat et al.
Despite the recent successes of reinforcement learning in games and robotics, it is yet to become broadly practical. Sample efficiency and unreliable performance in rare but challenging scenarios are two of the major obstacles. Drawing inspiration from the effectiveness of deliberate practice for achieving expert-level human performance, we propose a new adversarial sampling approach guided by a failure predictor named "CoachNet". CoachNet is trained online along with the agent to predict the probability of failure. This probability is then used in a stochastic sampling process to guide the agent to more challenging episodes. This way, instead of wasting time on scenarios that the agent has already mastered, training is focused on the agent's "weak spots". We present the design of CoachNet, explain its underlying principles, and empirically demonstrate its effectiveness in improving sample efficiency and test-time robustness in common continuous control tasks.
ROJan 24, 2020
Perception as prediction using general value functions in autonomous driving applicationsDaniel Graves, Kasra Rezaee, Sean Scheideman
We propose and demonstrate a framework called perception as prediction for autonomous driving that uses general value functions (GVFs) to learn predictions. Perception as prediction learns data-driven predictions relating to the impact of actions on the agent's perception of the world. It also provides a data-driven approach to predict the impact of the anticipated behavior of other agents on the world without explicitly learning their policy or intentions. We demonstrate perception as prediction by learning to predict an agent's front safety and rear safety with GVFs, which encapsulate anticipation of the behavior of the vehicle in front and in the rear, respectively. The safety predictions are learned through random interactions in a simulated environment containing other agents. We show that these predictions can be used to produce similar control behavior to an LQR-based controller in an adaptive cruise control problem as well as provide advanced warning when the vehicle behind is approaching dangerously. The predictions are compact policy-based predictions that support prediction of the long term impact on safety when following a given policy. We analyze two controllers that use the learned predictions in a racing simulator to understand the value of the predictions and demonstrate their use in the real-world on a Clearpath Jackal robot and an autonomous vehicle platform.