HCApr 23
TopoStyle: Supporting Iterative Design with Generative AI for 2.5D Topology OptimizationShuyue Feng, Cedric Caremel, Yoshihiro Kawahara
Topology optimization(TO) is widely used in engineering because of its ability to save material and optimize structural performance. Although prior work has explored 2D human-centered design tool for TO, the results are often limited in variety and offer weak customizability. Meanwhile, due to the high computational and time costs of TO, researchers have attempted to address these issues using generative AI; however, such methods often provide limited interactivity. In addition, topology optimization in many cases needs to balance structural performance and aesthetic qualities through iterative design, a perspective that has rarely been emphasized in traditional TO. We present TopoStyle, an iterative design tool for 2.5D topology optimization using a 2D diffusion model. We explore two interaction methods. The first exports 3D parts to a graphical interface for hand-drawn interaction. The second enables direct interaction within 3D modeling software using points. Our tool also supports the use of masks to apply topology optimization to specific regions, allowing users to address customized design needs. We compare and evaluate both performance and interaction methods, and investigate how TopoStyle can balance performance and aesthetics while improving design efficiency through customization and iterative design. Finally, we demonstrate the application scenarios of TopoStyle through several design cases.
HCMar 19
Sketch2Topo: Using Hand-Drawn Inputs for Diffusion-Based Topology OptimizationShuyue Feng, Cedric Caremel, Yoshihiro Kawahara
Topology optimization (TO) is employed in engineering to optimize structural performance while maximizing material efficiency. However, traditional TO methods incur significant computational and time costs. Although research has leveraged generative AI to predict TO outcomes and validated feasibility and accuracy, existing approaches still suffer from limited customizability and impose a high cognitive load on users. Furthermore, balancing structural performance with aesthetic attributes remains a persistent challenge. We developed Sketch2Topo, which augments a diffusion-based TO model with image-to-image generation and image editing capabilities. With Sketch2Topo, users can use sketching to customize geometries and specify physical constraints. The tool also supports mask input, enabling users to perform TO on selected regions only, thereby supporting higher levels of customization. We summarize the workflow and details of the tool and conduct a brief quantitative evaluation. Finally, we explore application scenarios and discuss how hand-drawn input improves usability while balancing functionality and aesthetics.
HCMar 3, 2025
TactStyle: Generating Tactile Textures with Generative AI for Digital FabricationFaraz Faruqi, Maxine Perroni-Scharf, Jaskaran Singh Walia et al.
Recent work in Generative AI enables the stylization of 3D models based on image prompts. However, these methods do not incorporate tactile information, leading to designs that lack the expected tactile properties. We present TactStyle, a system that allows creators to stylize 3D models with images while incorporating the expected tactile properties. TactStyle accomplishes this using a modified image-generation model fine-tuned to generate heightfields for given surface textures. By optimizing 3D model surfaces to embody a generated texture, TactStyle creates models that match the desired style and replicate the tactile experience. We utilize a large-scale dataset of textures to train our texture generation model. In a psychophysical experiment, we evaluate the tactile qualities of a set of 3D-printed original textures and TactStyle's generated textures. Our results show that TactStyle successfully generates a wide range of tactile features from a single image input, enabling a novel approach to haptic design.