Anirban Mukherjee

AI
h-index28
7papers
28citations
Novelty39%
AI Score21

7 Papers

9.0AIJun 6, 2023
The Creative Frontier of Generative AI: Managing the Novelty-Usefulness Tradeoff

Anirban Mukherjee, Hannah Chang

In this paper, drawing inspiration from the human creativity literature, we explore the optimal balance between novelty and usefulness in generative Artificial Intelligence (AI) systems. We posit that overemphasizing either aspect can lead to limitations such as hallucinations and memorization. Hallucinations, characterized by AI responses containing random inaccuracies or falsehoods, emerge when models prioritize novelty over usefulness. Memorization, where AI models reproduce content from their training data, results from an excessive focus on usefulness, potentially limiting creativity. To address these challenges, we propose a framework that includes domain-specific analysis, data and transfer learning, user preferences and customization, custom evaluation metrics, and collaboration mechanisms. Our approach aims to generate content that is both novel and useful within specific domains, while considering the unique requirements of various contexts.

2.0LGAug 22, 2023
Addressing Dynamic and Sparse Qualitative Data: A Hilbert Space Embedding of Categorical Variables

Anirban Mukherjee, Hannah H. Chang

We propose a novel framework for incorporating qualitative data into quantitative models for causal estimation. Previous methods use categorical variables derived from qualitative data to build quantitative models. However, this approach can lead to data-sparse categories and yield inconsistent (asymptotically biased) and imprecise (finite sample biased) estimates if the qualitative information is dynamic and intricate. We use functional analysis to create a more nuanced and flexible framework. We embed the observed categories into a latent Baire space and introduce a continuous linear map -- a Hilbert space embedding -- from the Baire space of categories to a Reproducing Kernel Hilbert Space (RKHS) of representation functions. Through the Riesz representation theorem, we establish that the canonical treatment of categorical variables in causal models can be transformed into an identified structure in the RKHS. Transfer learning acts as a catalyst to streamline estimation -- embeddings from traditional models are paired with the kernel trick to form the Hilbert space embedding. We validate our model through comprehensive simulation evidence and demonstrate its relevance in a real-world study that contrasts theoretical predictions from economics and psychology in an e-commerce marketplace. The results confirm the superior performance of our model, particularly in scenarios where qualitative information is nuanced and complex.

7.3AIApr 5, 2024
AI Knowledge and Reasoning: Emulating Expert Creativity in Scientific Research

Anirban Mukherjee, Hannah Hanwen Chang

We investigate whether modern AI can emulate expert creativity in complex scientific endeavors. We introduce novel methodology that utilizes original research articles published after the AI's training cutoff, ensuring no prior exposure, mitigating concerns of rote memorization and prior training. The AI are tasked with redacting findings, predicting outcomes from redacted research, and assessing prediction accuracy against reported results. Analysis on 589 published studies in four leading psychology journals over a 28-month period, showcase the AI's proficiency in understanding specialized research, deductive reasoning, and evaluating evidentiary alignment--cognitive hallmarks of human subject matter expertise and creativity. These findings suggest the potential of general-purpose AI to transform academia, with roles requiring knowledge-based creativity become increasingly susceptible to technological substitution.

2.3AIMar 17, 2024
Psittacines of Innovation? Assessing the True Novelty of AI Creations

Anirban Mukherjee

We examine whether Artificial Intelligence (AI) systems generate truly novel ideas rather than merely regurgitating patterns learned during training. Utilizing a novel experimental design, we task an AI with generating project titles for hypothetical crowdfunding campaigns. We compare within AI-generated project titles, measuring repetition and complexity. We compare between the AI-generated titles and actual observed field data using an extension of maximum mean discrepancy--a metric derived from the application of kernel mean embeddings of statistical distributions to high-dimensional machine learning (large language) embedding vectors--yielding a structured analysis of AI output novelty. Results suggest that (1) the AI generates unique content even under increasing task complexity, and at the limits of its computational capabilities, (2) the generated content has face validity, being consistent with both inputs to other generative AI and in qualitative comparison to field data, and (3) exhibits divergence from field data, mitigating concerns relating to intellectual property rights. We discuss implications for copyright and trademark law.

3.7CVJun 28, 2024
SemUV: Deep Learning based semantic manipulation over UV texture map of virtual human heads

Anirban Mukherjee, Venkat Suprabath Bitra, Vignesh Bondugula et al.

Designing and manipulating virtual human heads is essential across various applications, including AR, VR, gaming, human-computer interaction and VFX. Traditional graphic-based approaches require manual effort and resources to achieve accurate representation of human heads. While modern deep learning techniques can generate and edit highly photorealistic images of faces, their focus remains predominantly on 2D facial images. This limitation makes them less suitable for 3D applications. Recognizing the vital role of editing within the UV texture space as a key component in the 3D graphics pipeline, our work focuses on this aspect to benefit graphic designers by providing enhanced control and precision in appearance manipulation. Research on existing methods within the UV texture space is limited, complex, and poses challenges. In this paper, we introduce SemUV: a simple and effective approach using the FFHQ-UV dataset for semantic manipulation directly within the UV texture space. We train a StyleGAN model on the publicly available FFHQ-UV dataset, and subsequently train a boundary for interpolation and semantic feature manipulation. Through experiments comparing our method with 2D manipulation technique, we demonstrate its superior ability to preserve identity while effectively modifying semantic features such as age, gender, and facial hair. Our approach is simple, agnostic to other 3D components such as structure, lighting, and rendering, and also enables seamless integration into standard 3D graphics pipelines without demanding extensive domain expertise, time, or resources.

1.2EMApr 7, 2024
CAVIAR: Categorical-Variable Embeddings for Accurate and Robust Inference

Anirban Mukherjee, Hannah Hanwen Chang

Social science research often hinges on the relationship between categorical variables and outcomes. We introduce CAVIAR, a novel method for embedding categorical variables that assume values in a high-dimensional ambient space but are sampled from an underlying manifold. Our theoretical and numerical analyses outline challenges posed by such categorical variables in causal inference. Specifically, dynamically varying and sparse levels can lead to violations of the Donsker conditions and a failure of the estimation functionals to converge to a tight Gaussian process. Traditional approaches, including the exclusion of rare categorical levels and principled variable selection models like LASSO, fall short. CAVIAR embeds the data into a lower-dimensional global coordinate system. The mapping can be derived from both structured and unstructured data, and ensures stable and robust estimates through dimensionality reduction. In a dataset of direct-to-consumer apparel sales, we illustrate how high-dimensional categorical variables, such as zip codes, can be succinctly represented, facilitating inference and analysis.

9.6AIMar 14, 2024
Heuristic Reasoning in AI: Instrumental Use and Mimetic Absorption

Anirban Mukherjee, Hannah Hanwen Chang

Deviating from conventional perspectives that frame artificial intelligence (AI) systems solely as logic emulators, we propose a novel program of heuristic reasoning. We distinguish between the 'instrumental' use of heuristics to match resources with objectives, and 'mimetic absorption,' whereby heuristics manifest randomly and universally. Through a series of innovative experiments, including variations of the classic Linda problem and a novel application of the Beauty Contest game, we uncover trade-offs between maximizing accuracy and reducing effort that shape the conditions under which AIs transition between exhaustive logical processing and the use of cognitive shortcuts (heuristics). We provide evidence that AIs manifest an adaptive balancing of precision and efficiency, consistent with principles of resource-rational human cognition as explicated in classical theories of bounded rationality and dual-process theory. Our findings reveal a nuanced picture of AI cognition, where trade-offs between resources and objectives lead to the emulation of biological systems, especially human cognition, despite AIs being designed without a sense of self and lacking introspective capabilities.