17.5HCApr 16, 2022
Persua: A Visual Interactive System to Enhance the Persuasiveness of Arguments in Online DiscussionMeng Xia, Qian Zhu, Xingbo Wang et al.
Persuading people to change their opinions is a common practice in online discussion forums on topics ranging from political campaigns to relationship consultation. Enhancing people's ability to write persuasive arguments could not only practice their critical thinking and reasoning but also contribute to the effectiveness and civility in online communication. It is, however, not an easy task in online discussion settings where written words are the primary communication channel. In this paper, we derived four design goals for a tool that helps users improve the persuasiveness of arguments in online discussions through a survey with 123 online forum users and interviews with five debating experts. To satisfy these design goals, we analyzed and built a labeled dataset of fine-grained persuasive strategies (i.e., logos, pathos, ethos, and evidence) in 164 arguments with high ratings on persuasiveness from ChangeMyView, a popular online discussion forum. We then designed an interactive visual system, Persua, which provides example-based guidance on persuasive strategies to enhance the persuasiveness of arguments. In particular, the system constructs portfolios of arguments based on different persuasive strategies applied to a given discussion topic. It then presents concrete examples based on the difference between the portfolios of user input and high-quality arguments in the dataset. A between-subjects study shows suggestive evidence that Persua encourages users to submit more times for feedback and helps users improve more on the persuasiveness of their arguments than a baseline system. Finally, a set of design considerations was summarized to guide future intelligent systems that improve the persuasiveness in text.
1.2SYMar 24, 2017
A Passivity-Based Design for Stability and Robustness in Event-Triggered Networked Control Systems with Communication Delays, Signal Quantizations and Packet DropoutsArash Rahnama, Meng Xia, Panos J. Antsaklis
In this report, we introduce a comprehensive design framework for Event-Triggered Networked Control Systems based on the passivity-based concept of Input Feed-Forward Output Feedback Passive (IF-OFP) systems. Our approach is comprehensive in the sense that we show finite-gain $L_2$-stability and robustness for the networked control system by considering the effects of time-varying or constant network induced delays, signal quantizations, and data losses in communication links from the plant to controller and the controller to plant. Our design is based on the need for a more efficient utilization of band-limited shared communication networks which is a necessity for the design of Large-Scale Cyber-Physical systems. To achieve this, we introduce simple triggering conditions that do not require the exact knowledge of the sub-systems and are located on both sides of the communication network: the plant's output and the controller's output. This specifically leads to a great decrease in the communication rate between the controller and plant. Additionally, we show lower-bounds on inter-event time intervals for the triggering conditions and show the design's robustness against external noise and disturbance. We illustrate the relationship amongst stability, robustness and passivity levels for the plant and controller. We analyze our design's robustness against packet dropouts and loss of communication. Our results are design-oriented in the sense that based on our proposed framework, the designer can easily observe the trade-offs amongst different components of the networked control system, time-varying delays, effects of signal quantizations and triggering conditions, stability, robustness and performance of networked control system and make design decisions accordingly.
5.8CLSep 26, 2023
Ruffle&Riley: Towards the Automated Induction of Conversational Tutoring SystemsRobin Schmucker, Meng Xia, Amos Azaria et al.
Conversational tutoring systems (CTSs) offer learning experiences driven by natural language interaction. They are known to promote high levels of cognitive engagement and benefit learning outcomes, particularly in reasoning tasks. Nonetheless, the time and cost required to author CTS content is a major obstacle to widespread adoption. In this paper, we introduce a novel type of CTS that leverages the recent advances in large language models (LLMs) in two ways: First, the system induces a tutoring script automatically from a lesson text. Second, the system automates the script orchestration via two LLM-based agents (Ruffle&Riley) with the roles of a student and a professor in a learning-by-teaching format. The system allows a free-form conversation that follows the ITS-typical inner and outer loop structure. In an initial between-subject online user study (N = 100) comparing Ruffle&Riley to simpler QA chatbots and reading activity, we found no significant differences in post-test scores. Nonetheless, in the learning experience survey, Ruffle&Riley users expressed higher ratings of understanding and remembering and further perceived the offered support as more helpful and the conversation as coherent. Our study provides insights for a new generation of scalable CTS technologies.
12.6CLApr 26, 2024Code
Ruffle&Riley: Insights from Designing and Evaluating a Large Language Model-Based Conversational Tutoring SystemRobin Schmucker, Meng Xia, Amos Azaria et al.
Conversational tutoring systems (CTSs) offer learning experiences through interactions based on natural language. They are recognized for promoting cognitive engagement and improving learning outcomes, especially in reasoning tasks. Nonetheless, the cost associated with authoring CTS content is a major obstacle to widespread adoption and to research on effective instructional design. In this paper, we discuss and evaluate a novel type of CTS that leverages recent advances in large language models (LLMs) in two ways: First, the system enables AI-assisted content authoring by inducing an easily editable tutoring script automatically from a lesson text. Second, the system automates the script orchestration in a learning-by-teaching format via two LLM-based agents (Ruffle&Riley) acting as a student and a professor. The system allows for free-form conversations that follow the ITS-typical inner and outer loop structure. We evaluate Ruffle&Riley's ability to support biology lessons in two between-subject online user studies (N = 200) comparing the system to simpler QA chatbots and reading activity. Analyzing system usage patterns, pre/post-test scores and user experience surveys, we find that Ruffle&Riley users report high levels of engagement, understanding and perceive the offered support as helpful. Even though Ruffle&Riley users require more time to complete the activity, we did not find significant differences in short-term learning gains over the reading activity. Our system architecture and user study provide various insights for designers of future CTSs. We further open-source our system to support ongoing research on effective instructional design of LLM-based learning technologies.
1.2SYSep 25, 2015
Learning-Based Modular Indirect Adaptive Control for a Class of Nonlinear SystemsMouhacine Benosman, Amir-massoud Farahmand, Meng Xia
We study in this paper the problem of adaptive trajectory tracking control for a class of nonlinear systems with parametric uncertainties. We propose to use a modular approach, where we first design a robust nonlinear state feedback which renders the closed loop input-to-state stable (ISS), where the input is considered to be the estimation error of the uncertain parameters, and the state is considered to be the closed-loop output tracking error. Next, we augment this robust ISS controller with a model-free learning algorithm to estimate the model uncertainties. We implement this method with two different learning approaches. The first one is a model-free multi-parametric extremum seeking (MES) method and the second is a Bayesian optimization-based method called Gaussian Process Upper Confidence Bound (GP-UCB). The combination of the ISS feedback and the learning algorithms gives a learning-based modular indirect adaptive controller. We show the efficiency of this approach on a two-link robot manipulator example.
1.2SYJul 17, 2015
Extremum Seeking-based Indirect Adaptive Control for Nonlinear Systems with State and Time-Dependent UncertaintiesMouhacine Benosman, Meng Xia
We study in this paper the problem of adaptive trajectory tracking for nonlinear systems affine in the control with bounded state-dependent and time-dependent uncertainties. We propose to use a modular approach, in the sense that we first design a robust nonlinear state feedback which renders the closed loop input to state stable(ISS) between an estimation error of the uncertain parameters and an output tracking error. Next, we complement this robust ISS controller with a model-free multiparametric extremum seeking (MES) algorithm to estimate the model uncertainties. The combination of the ISS feedback and the MES algorithm gives an indirect adaptive controller. We show the efficiency of this approach on a two-link robot manipulator example.