5.3LGJun 11, 2023
Straggler-Resilient Decentralized Learning via Adaptive Asynchronous UpdatesGuojun Xiong, Gang Yan, Shiqiang Wang et al.
With the increasing demand for large-scale training of machine learning models, fully decentralized optimization methods have recently been advocated as alternatives to the popular parameter server framework. In this paradigm, each worker maintains a local estimate of the optimal parameter vector, and iteratively updates it by waiting and averaging all estimates obtained from its neighbors, and then corrects it on the basis of its local dataset. However, the synchronization phase is sensitive to stragglers. An efficient way to mitigate this effect is to consider asynchronous updates, where each worker computes stochastic gradients and communicates with other workers at its own pace. Unfortunately, fully asynchronous updates suffer from staleness of stragglers' parameters. To address these limitations, we propose a fully decentralized algorithm DSGD-AAU with adaptive asynchronous updates via adaptively determining the number of neighbor workers for each worker to communicate with. We show that DSGD-AAU achieves a linear speedup for convergence and demonstrate its effectiveness via extensive experiments.
7.9LGAug 26, 2024
Decentralized Federated Learning with Model Caching on Mobile AgentsXiaoyu Wang, Guojun Xiong, Houwei Cao et al.
Federated Learning (FL) trains a shared model using data and computation power on distributed agents coordinated by a central server. Decentralized FL (DFL) utilizes local model exchange and aggregation between agents to reduce the communication and computation overheads on the central server. However, when agents are mobile, the communication opportunity between agents can be sporadic, largely hindering the convergence and accuracy of DFL. In this paper, we propose Cached Decentralized Federated Learning (Cached-DFL) to investigate delay-tolerant model spreading and aggregation enabled by model caching on mobile agents. Each agent stores not only its own model, but also models of agents encountered in the recent past. When two agents meet, they exchange their own models as well as the cached models. Local model aggregation utilizes all models stored in the cache. We theoretically analyze the convergence of Cached-DFL, explicitly taking into account the model staleness introduced by caching. We design and compare different model caching algorithms for different DFL and mobility scenarios. We conduct detailed case studies in a vehicular network to systematically investigate the interplay between agent mobility, cache staleness, and model convergence. In our experiments, Cached-DFL converges quickly, and significantly outperforms DFL without caching.
SceneTracker: Long-term Scene Flow Estimation NetworkBo Wang, Jian Li, Yang Yu et al.
Considering that scene flow estimation has the capability of the spatial domain to focus but lacks the coherence of the temporal domain, this study proposes long-term scene flow estimation (LSFE), a comprehensive task that can simultaneously capture the fine-grained and long-term 3D motion in an online manner. We introduce SceneTracker, the first LSFE network that adopts an iterative approach to approximate the optimal 3D trajectory. The network dynamically and simultaneously indexes and constructs appearance correlation and depth residual features. Transformers are then employed to explore and utilize long-range connections within and between trajectories. With detailed experiments, SceneTracker shows superior capabilities in addressing 3D spatial occlusion and depth noise interference, highly tailored to the needs of the LSFE task. We build a real-world evaluation dataset, LSFDriving, for the LSFE field and use it in experiments to further demonstrate the advantage of SceneTracker in generalization abilities. The code and data are available at https://github.com/wwsource/SceneTracker.
4.6LGMay 2, 2024
Provably Efficient Reinforcement Learning for Adversarial Restless Multi-Armed Bandits with Unknown Transitions and Bandit FeedbackGuojun Xiong, Jian Li
Restless multi-armed bandits (RMAB) play a central role in modeling sequential decision making problems under an instantaneous activation constraint that at most B arms can be activated at any decision epoch. Each restless arm is endowed with a state that evolves independently according to a Markov decision process regardless of being activated or not. In this paper, we consider the task of learning in episodic RMAB with unknown transition functions and adversarial rewards, which can change arbitrarily across episodes. Further, we consider a challenging but natural bandit feedback setting that only adversarial rewards of activated arms are revealed to the decision maker (DM). The goal of the DM is to maximize its total adversarial rewards during the learning process while the instantaneous activation constraint must be satisfied in each decision epoch. We develop a novel reinforcement learning algorithm with two key contributors: a novel biased adversarial reward estimator to deal with bandit feedback and unknown transitions, and a low-complexity index policy to satisfy the instantaneous activation constraint. We show $\tilde{\mathcal{O}}(H\sqrt{T})$ regret bound for our algorithm, where $T$ is the number of episodes and $H$ is the episode length. To our best knowledge, this is the first algorithm to ensure $\tilde{\mathcal{O}}(\sqrt{T})$ regret for adversarial RMAB in our considered challenging settings.
1.2NIApr 25, 2024
Structured Reinforcement Learning for Delay-Optimal Data Transmission in Dense mmWave NetworksShufan Wang, Guojun Xiong, Shichen Zhang et al.
We study the data packet transmission problem (mmDPT) in dense cell-free millimeter wave (mmWave) networks, i.e., users sending data packet requests to access points (APs) via uplinks and APs transmitting requested data packets to users via downlinks. Our objective is to minimize the average delay in the system due to APs' limited service capacity and unreliable wireless channels between APs and users. This problem can be formulated as a restless multi-armed bandits problem with fairness constraint (RMAB-F). Since finding the optimal policy for RMAB-F is intractable, existing learning algorithms are computationally expensive and not suitable for practical dynamic dense mmWave networks. In this paper, we propose a structured reinforcement learning (RL) solution for mmDPT by exploiting the inherent structure encoded in RMAB-F. To achieve this, we first design a low-complexity and provably asymptotically optimal index policy for RMAB-F. Then, we leverage this structure information to develop a structured RL algorithm called mmDPT-TS, which provably achieves an \tilde{O}(\sqrt{T}) Bayesian regret. More importantly, mmDPT-TS is computation-efficient and thus amenable to practical implementation, as it fully exploits the structure of index policy for making decisions. Extensive emulation based on data collected in realistic mmWave networks demonstrate significant gains of mmDPT-TS over existing approaches.
1.9LGMay 27, 2016
Open Problem: Best Arm Identification: Almost Instance-Wise Optimality and the Gap Entropy ConjectureLijie Chen, Jian Li
The best arm identification problem (BEST-1-ARM) is the most basic pure exploration problem in stochastic multi-armed bandits. The problem has a long history and attracted significant attention for the last decade. However, we do not yet have a complete understanding of the optimal sample complexity of the problem: The state-of-the-art algorithms achieve a sample complexity of $O(\sum_{i=2}^{n} Δ_{i}^{-2}(\lnδ^{-1} + \ln\lnΔ_i^{-1}))$ ($Δ_{i}$ is the difference between the largest mean and the $i^{th}$ mean), while the best known lower bound is $Ω(\sum_{i=2}^{n} Δ_{i}^{-2}\lnδ^{-1})$ for general instances and $Ω(Δ^{-2} \ln\ln Δ^{-1})$ for the two-arm instances. We propose to study the instance-wise optimality for the BEST-1-ARM problem. Previous work has proved that it is impossible to have an instance optimal algorithm for the 2-arm problem. However, we conjecture that modulo the additive term $Ω(Δ_2^{-2} \ln\ln Δ_2^{-1})$ (which is an upper bound and worst case lower bound for the 2-arm problem), there is an instance optimal algorithm for BEST-1-ARM. Moreover, we introduce a new quantity, called the gap entropy for a best-arm problem instance, and conjecture that it is the instance-wise lower bound. Hence, resolving this conjecture would provide a final answer to the old and basic problem.
3.1CRMar 31, 2016
A Java Data Security Framework (JDSF) and its Case StudiesSerguei A. Mokhov, Lee Wei Huynh, Jian Li et al.
We present the design of something we call Confidentiality, Integrity and Authentication Sub-Frameworks, which are a part of a more general Java Data Security Framework (JDSF) designed to support various aspects related to data security (confidentiality, origin authentication, integrity, and SQL randomization). The JDSF was originally designed in 2007 for use in the two use-cases, MARF and HSQLDB, to allow a plug-in-like implementation of and verification of various security aspects and their generalization. The JDSF project explores secure data storage related issues from the point of view of data security in the two projects. A variety of common security aspects and tasks were considered in order to extract a spectrum of possible parameters these aspects require for the design an extensible frameworked API and its implementation. A particular challenge being tackled is an aggregation of diverse approaches and algorithms into a common set of Java APIs to cover all or at least most common aspects, and, at the same time keeping the framework as simple as possible. As a part of the framework, we provide the mentioned sub-frameworks' APIs to allow for the common algorithm implementations of the confidentiality, integrity, and authentication aspects for MARF's and HSQLDB's database(s). At the same time we perform a detailed overview of the related work and literature on data and database security that we considered as a possible input to design the JDSF.
9.0LGApr 10, 2015
Learning Arbitrary Statistical Mixtures of Discrete DistributionsJian Li, Yuval Rabani, Leonard J. Schulman et al.
We study the problem of learning from unlabeled samples very general statistical mixture models on large finite sets. Specifically, the model to be learned, $\vartheta$, is a probability distribution over probability distributions $p$, where each such $p$ is a probability distribution over $[n] = \{1,2,\dots,n\}$. When we sample from $\vartheta$, we do not observe $p$ directly, but only indirectly and in very noisy fashion, by sampling from $[n]$ repeatedly, independently $K$ times from the distribution $p$. The problem is to infer $\vartheta$ to high accuracy in transportation (earthmover) distance. We give the first efficient algorithms for learning this mixture model without making any restricting assumptions on the structure of the distribution $\vartheta$. We bound the quality of the solution as a function of the size of the samples $K$ and the number of samples used. Our model and results have applications to a variety of unsupervised learning scenarios, including learning topic models and collaborative filtering.