Quanhao Qian

CV
h-index7
5papers
20citations
Novelty55%
AI Score50

5 Papers

CVSep 8, 2023
Depth Completion with Multiple Balanced Bases and Confidence for Dense Monocular SLAM

Weijian Xie, Guanyi Chu, Quanhao Qian et al. · tencent-ai

Dense SLAM based on monocular cameras does indeed have immense application value in the field of AR/VR, especially when it is performed on a mobile device. In this paper, we propose a novel method that integrates a light-weight depth completion network into a sparse SLAM system using a multi-basis depth representation, so that dense mapping can be performed online even on a mobile phone. Specifically, we present a specifically optimized multi-basis depth completion network, called BBC-Net, tailored to the characteristics of traditional sparse SLAM systems. BBC-Net can predict multiple balanced bases and a confidence map from a monocular image with sparse points generated by off-the-shelf keypoint-based SLAM systems. The final depth is a linear combination of predicted depth bases that can be optimized by tuning the corresponding weights. To seamlessly incorporate the weights into traditional SLAM optimization and ensure efficiency and robustness, we design a set of depth weight factors, which makes our network a versatile plug-in module, facilitating easy integration into various existing sparse SLAM systems and significantly enhancing global depth consistency through bundle adjustment. To verify the portability of our method, we integrate BBC-Net into two representative SLAM systems. The experimental results on various datasets show that the proposed method achieves better performance in monocular dense mapping than the state-of-the-art methods. We provide an online demo running on a mobile phone, which verifies the efficiency and mapping quality of the proposed method in real-world scenarios.

90.0CVMay 19
Towards Camera-Robust 3D Localization: Equation-Anchored Tool-Use for MLLMs

Xueying Jiang, Wenhao Li, Quanhao Qian et al.

3D localization in Multimodal Large Language Models (MLLMs), including 3D object detection and 3D visual grounding, is fundamentally limited by camera intrinsic ambiguity: the same image admits different 3D scenes under different cameras. Existing MLLMs either ignore camera parameters and overfit to a canonical training intrinsic, or retrieve depth and 3D cues from external tools but treat the returned values as reference cues (numerical hints that the model is free to interpret implicitly), both preventing camera information from being deterministically propagated into the prediction. We propose an equation-anchored tool-use framework that re-purposes spatial tools as formula variables. The proposed framework proactively retrieves camera intrinsics and samples multi-point metric depths, writes the pinhole back-projection equation $\hat{X} = (u_c - c_x)\bar{Z}/f_x$ explicitly in Chain-of-Thought (CoT), and substitutes tool outputs into the formula before regressing the final 9-DoF bounding box. On both 3D object detection and 3D visual grounding tasks under rescaled camera intrinsics from $0.5\times$ to $1.5\times$, our method outperforms RGB-only and tool-augmented baselines, with significant gains where the camera deviates most from the training scale. Code and data will be released.

CVJul 24, 2025
Towards Scalable Spatial Intelligence via 2D-to-3D Data Lifting

Xingyu Miao, Haoran Duan, Quanhao Qian et al.

Spatial intelligence is emerging as a transformative frontier in AI, yet it remains constrained by the scarcity of large-scale 3D datasets. Unlike the abundant 2D imagery, acquiring 3D data typically requires specialized sensors and laborious annotation. In this work, we present a scalable pipeline that converts single-view images into comprehensive, scale- and appearance-realistic 3D representations - including point clouds, camera poses, depth maps, and pseudo-RGBD - via integrated depth estimation, camera calibration, and scale calibration. Our method bridges the gap between the vast repository of imagery and the increasing demand for spatial scene understanding. By automatically generating authentic, scale-aware 3D data from images, we significantly reduce data collection costs and open new avenues for advancing spatial intelligence. We release two generated spatial datasets, i.e., COCO-3D and Objects365-v2-3D, and demonstrate through extensive experiments that our generated data can benefit various 3D tasks, ranging from fundamental perception to MLLM-based reasoning. These results validate our pipeline as an effective solution for developing AI systems capable of perceiving, understanding, and interacting with physical environments.

CVOct 26, 2025
RoboSVG: A Unified Framework for Interactive SVG Generation with Multi-modal Guidance

Jiuniu Wang, Gongjie Zhang, Quanhao Qian et al.

Scalable Vector Graphics (SVGs) are fundamental to digital design and robot control, encoding not only visual structure but also motion paths in interactive drawings. In this work, we introduce RoboSVG, a unified multimodal framework for generating interactive SVGs guided by textual, visual, and numerical signals. Given an input query, the RoboSVG model first produces multimodal guidance, then synthesizes candidate SVGs through dedicated generation modules, and finally refines them under numerical guidance to yield high-quality outputs. To support this framework, we construct RoboDraw, a large-scale dataset of one million examples, each pairing an SVG generation condition (e.g., text, image, and partial SVG) with its corresponding ground-truth SVG code. RoboDraw dataset enables systematic study of four tasks, including basic generation (Text-to-SVG, Image-to-SVG) and interactive generation (PartialSVG-to-SVG, PartialImage-to-SVG). Extensive experiments demonstrate that RoboSVG achieves superior query compliance and visual fidelity across tasks, establishing a new state of the art in versatile SVG generation. The dataset and source code of this project will be publicly available soon.

ROSep 19, 2025
GP3: A 3D Geometry-Aware Policy with Multi-View Images for Robotic Manipulation

Quanhao Qian, Guoyang Zhao, Gongjie Zhang et al.

Effective robotic manipulation relies on a precise understanding of 3D scene geometry, and one of the most straightforward ways to acquire such geometry is through multi-view observations. Motivated by this, we present GP3 -- a 3D geometry-aware robotic manipulation policy that leverages multi-view input. GP3 employs a spatial encoder to infer dense spatial features from RGB observations, which enable the estimation of depth and camera parameters, leading to a compact yet expressive 3D scene representation tailored for manipulation. This representation is fused with language instructions and translated into continuous actions via a lightweight policy head. Comprehensive experiments demonstrate that GP3 consistently outperforms state-of-the-art methods on simulated benchmarks. Furthermore, GP3 transfers effectively to real-world robots without depth sensors or pre-mapped environments, requiring only minimal fine-tuning. These results highlight GP3 as a practical, sensor-agnostic solution for geometry-aware robotic manipulation.