Video Playback Rate Perception for Self-supervisedSpatio-Temporal Representation LearningYuan Yao, Chang Liu, Dezhao Luo et al.
In self-supervised spatio-temporal representation learning, the temporal resolution and long-short term characteristics are not yet fully explored, which limits representation capabilities of learned models. In this paper, we propose a novel self-supervised method, referred to as video Playback Rate Perception (PRP), to learn spatio-temporal representation in a simple-yet-effective way. PRP roots in a dilated sampling strategy, which produces self-supervision signals about video playback rates for representation model learning. PRP is implemented with a feature encoder, a classification module, and a reconstructing decoder, to achieve spatio-temporal semantic retention in a collaborative discrimination-generation manner. The discriminative perception model follows a feature encoder to prefer perceiving low temporal resolution and long-term representation by classifying fast-forward rates. The generative perception model acts as a feature decoder to focus on comprehending high temporal resolution and short-term representation by introducing a motion-attention mechanism. PRP is applied on typical video target tasks including action recognition and video retrieval. Experiments show that PRP outperforms state-of-the-art self-supervised models with significant margins. Code is available at github.com/yuanyao366/PRP
PVUW 2024 Challenge on Complex Video Understanding: Methods and ResultsHenghui Ding, Chang Liu, Yunchao Wei et al.
Pixel-level Video Understanding in the Wild Challenge (PVUW) focus on complex video understanding. In this CVPR 2024 workshop, we add two new tracks, Complex Video Object Segmentation Track based on MOSE dataset and Motion Expression guided Video Segmentation track based on MeViS dataset. In the two new tracks, we provide additional videos and annotations that feature challenging elements, such as the disappearance and reappearance of objects, inconspicuous small objects, heavy occlusions, and crowded environments in MOSE. Moreover, we provide a new motion expression guided video segmentation dataset MeViS to study the natural language-guided video understanding in complex environments. These new videos, sentences, and annotations enable us to foster the development of a more comprehensive and robust pixel-level understanding of video scenes in complex environments and realistic scenarios. The MOSE challenge had 140 registered teams in total, 65 teams participated the validation phase and 12 teams made valid submissions in the final challenge phase. The MeViS challenge had 225 registered teams in total, 50 teams participated the validation phase and 5 teams made valid submissions in the final challenge phase.