StableRep: Synthetic Images from Text-to-Image Models Make Strong Visual Representation LearnersYonglong Tian, Lijie Fan, Phillip Isola et al.
We investigate the potential of learning visual representations using synthetic images generated by text-to-image models. This is a natural question in the light of the excellent performance of such models in generating high-quality images. We consider specifically the Stable Diffusion, one of the leading open source text-to-image models. We show that (1) when the generative model is configured with proper classifier-free guidance scale, training self-supervised methods on synthetic images can match or beat the real image counterpart; (2) by treating the multiple images generated from the same text prompt as positives for each other, we develop a multi-positive contrastive learning method, which we call StableRep. With solely synthetic images, the representations learned by StableRep surpass the performance of representations learned by SimCLR and CLIP using the same set of text prompts and corresponding real images, on large scale datasets. When we further add language supervision, StableRep trained with 20M synthetic images achieves better accuracy than CLIP trained with 50M real images.
36.5CVJun 1, 2023
StyleDrop: Text-to-Image Generation in Any StyleKihyuk Sohn, Nataniel Ruiz, Kimin Lee et al. · deepmind
Pre-trained large text-to-image models synthesize impressive images with an appropriate use of text prompts. However, ambiguities inherent in natural language and out-of-distribution effects make it hard to synthesize image styles, that leverage a specific design pattern, texture or material. In this paper, we introduce StyleDrop, a method that enables the synthesis of images that faithfully follow a specific style using a text-to-image model. The proposed method is extremely versatile and captures nuances and details of a user-provided style, such as color schemes, shading, design patterns, and local and global effects. It efficiently learns a new style by fine-tuning very few trainable parameters (less than $1\%$ of total model parameters) and improving the quality via iterative training with either human or automated feedback. Better yet, StyleDrop is able to deliver impressive results even when the user supplies only a single image that specifies the desired style. An extensive study shows that, for the task of style tuning text-to-image models, StyleDrop implemented on Muse convincingly outperforms other methods, including DreamBooth and textual inversion on Imagen or Stable Diffusion. More results are available at our project website: https://styledrop.github.io
8.4CVJun 1, 2023
Learning Disentangled Prompts for Compositional Image SynthesisKihyuk Sohn, Albert Shaw, Yuan Hao et al. · deepmind, gatech
We study domain-adaptive image synthesis, the problem of teaching pretrained image generative models a new style or concept from as few as one image to synthesize novel images, to better understand the compositional image synthesis. We present a framework that leverages a pretrained class-conditional generation model and visual prompt tuning. Specifically, we propose a novel source class distilled visual prompt that learns disentangled prompts of semantic (e.g., class) and domain (e.g., style) from a few images. Learned domain prompt is then used to synthesize images of any classes in the style of target domain. We conduct studies on various target domains with the number of images ranging from one to a few to many, and show qualitative results which show the compositional generalization of our method. Moreover, we show that our method can help improve zero-shot domain adaptation classification accuracy.
22.6CVDec 9, 2021
BLT: Bidirectional Layout Transformer for Controllable Layout GenerationXiang Kong, Lu Jiang, Huiwen Chang et al.
Creating visual layouts is a critical step in graphic design. Automatic generation of such layouts is essential for scalable and diverse visual designs. To advance conditional layout generation, we introduce BLT, a bidirectional layout transformer. BLT differs from previous work on transformers in adopting non-autoregressive transformers. In training, BLT learns to predict the masked attributes by attending to surrounding attributes in two directions. During inference, BLT first generates a draft layout from the input and then iteratively refines it into a high-quality layout by masking out low-confident attributes. The masks generated in both training and inference are controlled by a new hierarchical sampling policy. We verify the proposed model on six benchmarks of diverse design tasks. Experimental results demonstrate two benefits compared to the state-of-the-art layout transformer models. First, our model empowers layout transformers to fulfill controllable layout generation. Second, it achieves up to 10x speedup in generating a layout at inference time than the layout transformer baseline. Code is released at https://shawnkx.github.io/blt.
18.7CVNov 30, 2021
Pyramid Adversarial Training Improves ViT PerformanceCharles Herrmann, Kyle Sargent, Lu Jiang et al.
Aggressive data augmentation is a key component of the strong generalization capabilities of Vision Transformer (ViT). One such data augmentation technique is adversarial training (AT); however, many prior works have shown that this often results in poor clean accuracy. In this work, we present pyramid adversarial training (PyramidAT), a simple and effective technique to improve ViT's overall performance. We pair it with a "matched" Dropout and stochastic depth regularization, which adopts the same Dropout and stochastic depth configuration for the clean and adversarial samples. Similar to the improvements on CNNs by AdvProp (not directly applicable to ViT), our pyramid adversarial training breaks the trade-off between in-distribution accuracy and out-of-distribution robustness for ViT and related architectures. It leads to 1.82% absolute improvement on ImageNet clean accuracy for the ViT-B model when trained only on ImageNet-1K data, while simultaneously boosting performance on 7 ImageNet robustness metrics, by absolute numbers ranging from 1.76% to 15.68%. We set a new state-of-the-art for ImageNet-C (41.42 mCE), ImageNet-R (53.92%), and ImageNet-Sketch (41.04%) without extra data, using only the ViT-B/16 backbone and our pyramid adversarial training. Our code is publicly available at pyramidat.github.io.
17.5CVSep 2, 2021
SLIDE: Single Image 3D Photography with Soft Layering and Depth-aware InpaintingVarun Jampani, Huiwen Chang, Kyle Sargent et al.
Single image 3D photography enables viewers to view a still image from novel viewpoints. Recent approaches combine monocular depth networks with inpainting networks to achieve compelling results. A drawback of these techniques is the use of hard depth layering, making them unable to model intricate appearance details such as thin hair-like structures. We present SLIDE, a modular and unified system for single image 3D photography that uses a simple yet effective soft layering strategy to better preserve appearance details in novel views. In addition, we propose a novel depth-aware training strategy for our inpainting module, better suited for the 3D photography task. The resulting SLIDE approach is modular, enabling the use of other components such as segmentation and matting for improved layering. At the same time, SLIDE uses an efficient layered depth formulation that only requires a single forward pass through the component networks to produce high quality 3D photos. Extensive experimental analysis on three view-synthesis datasets, in combination with user studies on in-the-wild image collections, demonstrate superior performance of our technique in comparison to existing strong baselines while being conceptually much simpler. Project page: https://varunjampani.github.io/slide
LASR: Learning Articulated Shape Reconstruction from a Monocular VideoGengshan Yang, Deqing Sun, Varun Jampani et al.
Remarkable progress has been made in 3D reconstruction of rigid structures from a video or a collection of images. However, it is still challenging to reconstruct nonrigid structures from RGB inputs, due to its under-constrained nature. While template-based approaches, such as parametric shape models, have achieved great success in modeling the "closed world" of known object categories, they cannot well handle the "open-world" of novel object categories or outlier shapes. In this work, we introduce a template-free approach to learn 3D shapes from a single video. It adopts an analysis-by-synthesis strategy that forward-renders object silhouette, optical flow, and pixel values to compare with video observations, which generates gradients to adjust the camera, shape and motion parameters. Without using a category-specific shape template, our method faithfully reconstructs nonrigid 3D structures from videos of human, animals, and objects of unknown classes. Code will be available at lasr-google.github.io .
26.4CVApr 29, 2021
AutoFlow: Learning a Better Training Set for Optical FlowDeqing Sun, Daniel Vlasic, Charles Herrmann et al.
Synthetic datasets play a critical role in pre-training CNN models for optical flow, but they are painstaking to generate and hard to adapt to new applications. To automate the process, we present AutoFlow, a simple and effective method to render training data for optical flow that optimizes the performance of a model on a target dataset. AutoFlow takes a layered approach to render synthetic data, where the motion, shape, and appearance of each layer are controlled by learnable hyperparameters. Experimental results show that AutoFlow achieves state-of-the-art accuracy in pre-training both PWC-Net and RAFT. Our code and data are available at https://autoflow-google.github.io .
12.1CVApr 27, 2021
Deep 3D-to-2D Watermarking: Embedding Messages in 3D Meshes and Extracting Them from 2D RenderingsInnfarn Yoo, Huiwen Chang, Xiyang Luo et al.
Digital watermarking is widely used for copyright protection. Traditional 3D watermarking approaches or commercial software are typically designed to embed messages into 3D meshes, and later retrieve the messages directly from distorted/undistorted watermarked 3D meshes. However, in many cases, users only have access to rendered 2D images instead of 3D meshes. Unfortunately, retrieving messages from 2D renderings of 3D meshes is still challenging and underexplored. We introduce a novel end-to-end learning framework to solve this problem through: 1) an encoder to covertly embed messages in both mesh geometry and textures; 2) a differentiable renderer to render watermarked 3D objects from different camera angles and under varied lighting conditions; 3) a decoder to recover the messages from 2D rendered images. From our experiments, we show that our model can learn to embed information visually imperceptible to humans, and to retrieve the embedded information from 2D renderings that undergo 3D distortions. In addition, we demonstrate that our method can also work with other renderers, such as ray tracers and real-time renderers with and without fine-tuning.
16.7MMApr 26, 2021
DVMark: A Deep Multiscale Framework for Video WatermarkingXiyang Luo, Yinxiao Li, Huiwen Chang et al.
Video watermarking embeds a message into a cover video in an imperceptible manner, which can be retrieved even if the video undergoes certain modifications or distortions. Traditional watermarking methods are often manually designed for particular types of distortions and thus cannot simultaneously handle a broad spectrum of distortions. To this end, we propose a robust deep learning-based solution for video watermarking that is end-to-end trainable. Our model consists of a novel multiscale design where the watermarks are distributed across multiple spatial-temporal scales. It gains robustness against various distortions through a differentiable distortion layer, whereas non-differentiable distortions, such as popular video compression standards, are modeled by a differentiable proxy. Extensive evaluations on a wide variety of distortions show that our method outperforms traditional video watermarking methods as well as deep image watermarking models by a large margin. We further demonstrate the practicality of our method on a realistic video-editing application.
27.5MMJan 14, 2020
Distortion Agnostic Deep WatermarkingXiyang Luo, Ruohan Zhan, Huiwen Chang et al.
Watermarking is the process of embedding information into an image that can survive under distortions, while requiring the encoded image to have little or no perceptual difference from the original image. Recently, deep learning-based methods achieved impressive results in both visual quality and message payload under a wide variety of image distortions. However, these methods all require differentiable models for the image distortions at training time, and may generalize poorly to unknown distortions. This is undesirable since the types of distortions applied to watermarked images are usually unknown and non-differentiable. In this paper, we propose a new framework for distortion-agnostic watermarking, where the image distortion is not explicitly modeled during training. Instead, the robustness of our system comes from two sources: adversarial training and channel coding. Compared to training on a fixed set of distortions and noise levels, our method achieves comparable or better results on distortions available during training, and better performance on unknown distortions.