Qiaoyun Wu

RO
h-index15
5papers
128citations
Novelty51%
AI Score33

5 Papers

CVFeb 27, 2025
Noise-Injected Spiking Graph Convolution for Energy-Efficient 3D Point Cloud Denoising

Zikuan Li, Qiaoyun Wu, Jialin Zhang et al.

Spiking neural networks (SNNs), inspired by the spiking computation paradigm of the biological neural systems, have exhibited superior energy efficiency in 2D classification tasks over traditional artificial neural networks (ANNs). However, the regression potential of SNNs has not been well explored, especially in 3D point cloud processing. In this paper, we propose noise-injected spiking graph convolutional networks to leverage the full regression potential of SNNs in 3D point cloud denoising. Specifically, we first emulate the noise-injected neuronal dynamics to build noise-injected spiking neurons. On this basis, we design noise-injected spiking graph convolution for promoting disturbance-aware spiking representation learning on 3D points. Starting from the spiking graph convolution, we build two SNN-based denoising networks. One is a purely spiking graph convolutional network, which achieves low accuracy loss compared with some ANN-based alternatives, while resulting in significantly reduced energy consumption on two benchmark datasets, PU-Net and PC-Net. The other is a hybrid architecture that combines ANN-based learning with a high performance-efficiency trade-off in just a few time steps. Our work lights up SNN's potential for 3D point cloud denoising, injecting new perspectives of exploring the deployment on neuromorphic chips while paving the way for developing energy-efficient 3D data acquisition devices.

ROAug 13, 2021
Image-Goal Navigation in Complex Environments via Modular Learning

Qiaoyun Wu, Jun Wang, Jing Liang et al.

We present a novel approach for image-goal navigation, where an agent navigates with a goal image rather than accurate target information, which is more challenging. Our goal is to decouple the learning of navigation goal planning, collision avoidance, and navigation ending prediction, which enables more concentrated learning of each part. This is realized by four different modules. The first module maintains an obstacle map during robot navigation. The second predicts a long-term goal on the real-time map periodically, which can thus convert an image-goal navigation task to several point-goal navigation tasks. To achieve these point-goal navigation tasks, the third module plans collision-free command sets for navigating to these long-term goals. The final module stops the robot properly near the goal image. The four modules are designed or maintained separately, which helps cut down the search time during navigation and improves the generalization to previously unseen real scenes. We evaluate the method in both a simulator and in the real world with a mobile robot. The results in real complex environments show that our method attains at least a $17\%$ increase in navigation success rate and a $23\%$ decrease in navigation collision rate over some state-of-the-art models.

ROSep 30, 2020
Towards Target-Driven Visual Navigation in Indoor Scenes via Generative Imitation Learning

Qiaoyun Wu, Xiaoxi Gong, Kai Xu et al.

We present a target-driven navigation system to improve mapless visual navigation in indoor scenes. Our method takes a multi-view observation of a robot and a target as inputs at each time step to provide a sequence of actions that move the robot to the target without relying on odometry or GPS at runtime. The system is learned by optimizing a combinational objective encompassing three key designs. First, we propose that an agent conceives the next observation before making an action decision. This is achieved by learning a variational generative module from expert demonstrations. We then propose predicting static collision in advance, as an auxiliary task to improve safety during navigation. Moreover, to alleviate the training data imbalance problem of termination action prediction, we also introduce a target checking module to differentiate from augmenting navigation policy with a termination action. The three proposed designs all contribute to the improved training data efficiency, static collision avoidance, and navigation generalization performance, resulting in a novel target-driven mapless navigation system. Through experiments on a TurtleBot, we provide evidence that our model can be integrated into a robotic system and navigate in the real world. Videos and models can be found in the supplementary material.

RODec 9, 2019
Reinforcement Learning-based Visual Navigation with Information-Theoretic Regularization

Qiaoyun Wu, Kai Xu, Jun Wang et al.

To enhance the cross-target and cross-scene generalization of target-driven visual navigation based on deep reinforcement learning (RL), we introduce an information-theoretic regularization term into the RL objective. The regularization maximizes the mutual information between navigation actions and visual observation transforms of an agent, thus promoting more informed navigation decisions. This way, the agent models the action-observation dynamics by learning a variational generative model. Based on the model, the agent generates (imagines) the next observation from its current observation and navigation target. This way, the agent learns to understand the causality between navigation actions and the changes in its observations, which allows the agent to predict the next action for navigation by comparing the current and the imagined next observations. Cross-target and cross-scene evaluations on the AI2-THOR framework show that our method attains at least a $10\%$ improvement of average success rate over some state-of-the-art models. We further evaluate our model in two real-world settings: navigation in unseen indoor scenes from a discrete Active Vision Dataset (AVD) and continuous real-world environments with a TurtleBot.We demonstrate that our navigation model is able to successfully achieve navigation tasks in these scenarios. Videos and models can be found in the supplementary material.

ROJun 17, 2019
NeoNav: Improving the Generalization of Visual Navigation via Generating Next Expected Observations

Qiaoyun Wu, Dinesh Manocha, Jun Wang et al.

We propose improving the cross-target and cross-scene generalization of visual navigation through learning an agent that is guided by conceiving the next observations it expects to see. This is achieved by learning a variational Bayesian model, called NeoNav, which generates the next expected observations (NEO) conditioned on the current observations of the agent and the target view. Our generative model is learned through optimizing a variational objective encompassing two key designs. First, the latent distribution is conditioned on current observations and the target view, leading to a model-based, target-driven navigation. Second, the latent space is modeled with a Mixture of Gaussians conditioned on the current observation and the next best action. Our use of mixture-of-posteriors prior effectively alleviates the issue of over-regularized latent space, thus significantly boosting the model generalization for new targets and in novel scenes. Moreover, the NEO generation models the forward dynamics of agent-environment interaction, which improves the quality of approximate inference and hence benefits data efficiency. We have conducted extensive evaluations on both real-world and synthetic benchmarks, and show that our model consistently outperforms the state-of-the-art models in terms of success rate, data efficiency, and generalization.