Jinghao Xin

RO
h-index6
3papers
14citations
Novelty57%
AI Score36

3 Papers

ROAug 20, 2023
Efficient Real-time Path Planning with Self-evolving Particle Swarm Optimization in Dynamic Scenarios

Jinghao Xin, Zhi Li, Yang Zhang et al.

Particle Swarm Optimization (PSO) has demonstrated efficacy in addressing static path planning problems. Nevertheless, such application on dynamic scenarios has been severely precluded by PSO's low computational efficiency and premature convergence downsides. To address these limitations, we proposed a Tensor Operation Form (TOF) that converts particle-wise manipulations to tensor operations, thereby enhancing computational efficiency. Harnessing the computational advantage of TOF, a variant of PSO, designated as Self-Evolving Particle Swarm Optimization (SEPSO) was developed. The SEPSO is underpinned by a novel Hierarchical Self-Evolving Framework (HSEF) that enables autonomous optimization of its own hyper-parameters to evade premature convergence. Additionally, a Priori Initialization (PI) mechanism and an Auto Truncation (AT) mechanism that substantially elevates the real-time performance of SEPSO on dynamic path planning problems were introduced. Comprehensive experiments on four widely used benchmark optimization functions have been initially conducted to corroborate the validity of SEPSO. Following this, a dynamic simulation environment that encompasses moving start/target points and dynamic/static obstacles was employed to assess the effectiveness of SEPSO on the dynamic path planning problem. Simulation results exhibit that the proposed SEPSO is capable of generating superior paths with considerably better real-time performance (67 path planning computations per second in a regular desktop computer) in contrast to alternative methods. The code and video of this paper can be accessed here.

ROFeb 27, 2025Code
ColorDynamic: Generalizable, Scalable, Real-time, End-to-end Local Planner for Unstructured and Dynamic Environments

Jinghao Xin, Zhichao Liang, Zihuan Zhang et al.

Deep Reinforcement Learning (DRL) has demonstrated potential in addressing robotic local planning problems, yet its efficacy remains constrained in highly unstructured and dynamic environments. To address these challenges, this study proposes the ColorDynamic framework. First, an end-to-end DRL formulation is established, which maps raw sensor data directly to control commands, thereby ensuring compatibility with unstructured environments. Under this formulation, a novel network, Transqer, is introduced. The Transqer enables online DRL learning from temporal transitions, substantially enhancing decision-making in dynamic scenarios. To facilitate scalable training of Transqer with diverse data, an efficient simulation platform E-Sparrow, along with a data augmentation technique leveraging symmetric invariance, are developed. Comparative evaluations against state-of-the-art methods, alongside assessments of generalizability, scalability, and real-time performance, were conducted to validate the effectiveness of ColorDynamic. Results indicate that our approach achieves a success rate exceeding 90% while exhibiting real-time capacity (1.2-1.3 ms per planning). Additionally, ablation studies were performed to corroborate the contributions of individual components. Building on this, the OkayPlan-ColorDynamic (OPCD) navigation system is presented, with simulated and real-world experiments demonstrating its superiority and applicability in complex scenarios. The codebase and experimental demonstrations have been open-sourced on our website to facilitate reproducibility and further research.

AIMay 7, 2023Code
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity

Jinghao Xin, Jinwoo Kim, Zhi Li et al.

Deep Reinforcement Learning (DRL) has exhibited efficacy in resolving the Local Path Planning (LPP) problem. However, such application in the real world is immensely limited due to the deficient training efficiency and generalization capability of DRL. To alleviate these two issues, a solution named Color is proposed, which consists of an Actor-Sharer-Learner (ASL) training framework and a mobile robot-oriented simulator Sparrow. Specifically, the ASL intends to improve the training efficiency of DRL algorithms. It employs a Vectorized Data Collection (VDC) mode to expedite data acquisition, decouples the data collection from model optimization by multithreading, and partially connects the two procedures by harnessing a Time Feedback Mechanism (TFM) to evade data underuse or overuse. Meanwhile, the Sparrow simulator utilizes a 2D grid-based world, simplified kinematics, and conversion-free data flow to achieve a lightweight design. The lightness facilitates vectorized diversity, allowing diversified simulation setups across extensive copies of the vectorized environments, resulting in a notable enhancement in the generalization capability of the DRL algorithm being trained. Comprehensive experiments, comprising 57 DRL benchmark environments, 32 simulated and 36 real-world LPP scenarios, have been conducted to corroborate the superiority of our method in terms of efficiency and generalization. The code and the video of this paper are accessible at https://github.com/XinJingHao/Color.