3.6SESep 11, 2021
Take a deep breath. Benefits of neuroplasticity practices for software developers and computer workers in a family of experimentsBirgit Penzenstadler, Richard Torkar, Cristina Martinez Montes
Context. Computer workers in general, and software developers specifically, are under a high amount of stress due to continuous deadlines and, often, over-commitment. Objective. This study investigates the effects of a neuroplasticity practice, a specific breathing practice, on the attention awareness, well-being, perceived productivity, and self-efficacy of computer workers. Method. We created a questionnaire mainly from existing, validated scales as entry and exit survey for data points for comparison before and after the intervention. The intervention was a 12-week program with a weekly live session that included a talk on a well-being topic and a facilitated group breathing session. During the intervention period, we solicited one daily journal note and one weekly well-being rating. We replicated the intervention in a similarly structured 8-week program. The data was analyzed using a Bayesian multi-level model for the quantitative part and thematic analysis for the qualitative part. Results. The intervention showed improvements in participants' experienced inner states despite an ongoing pandemic and intense outer circumstances for most. Over the course of the study, we found an improvement in the participants' ratings of how often they found themselves in good spirits as well as in a calm and relaxed state. We also aggregate a large number of deep inner reflections and growth processes that may not have surfaced for the participants without deliberate engagement in such a program. Conclusion. The data indicates usefulness and effectiveness of an intervention for computer workers in terms of increasing well-being and resilience. Everyone needs a way to deliberately relax, unplug, and recover. Breathing practice is a simple way to do so, and the results call for establishing a larger body of work to make this common practice.
2.8SEJun 26, 2019
Temporal Discounting in Software Engineering: A Replication StudyFabian Fagerholm, Christoph Becker, Alexander Chatzigeorgiou et al.
Background: Many decisions made in Software Engineering practices are intertemporal choices: trade-offs in time between closer options with potential short-term benefit and future options with potential long-term benefit. However, how software professionals make intertemporal decisions is not well understood. Aim: This paper investigates how shifting time frames influence preferences in software projects in relation to purposefully selected background factors. Method: We investigate temporal discounting by replicating a questionnaire-based observational study. The replication uses a changed-population and -experimenter design to increase the internal and external validity of the original results. Results: The results of this study confirm the occurrence of temporal discounting in samples of both professional and student participants from different countries and demonstrate strong variance in discounting between study participants. We found that professional experience influenced discounting. Participants with broader professional experience exhibited less discounting than those with narrower experience. Conclusions: The results provide strong empirical support for the relevance and importance of temporal discounting in SE and the urgency of targeted interdisciplinary research to explore the underlying mechanisms and their theoretical and practical implications. The results suggest that technical debt management could be improved by increasing the breadth of experience available for critical decisions with long-term impact. In addition, the present study provides a methodological basis for replicating temporal discounting studies in software engineering.
2.7SESep 24, 2018
On Using Blockchains for Safety-Critical SystemsChristian Berger, Birgit Penzenstadler, Olaf Drögehorn
Innovation in the world of today is mainly driven by software. Companies need to continuously rejuvenate their product portfolios with new features to stay ahead of their competitors. For example, recent trends explore the application of blockchains to domains other than finance. This paper analyzes the state-of-the-art for safety-critical systems as found in modern vehicles like self-driving cars, smart energy systems, and home automation focusing on specific challenges where key ideas behind blockchains might be applicable. Next, potential benefits unlocked by applying such ideas are presented and discussed for the respective usage scenario. Finally, a research agenda is outlined to summarize remaining challenges for successfully applying blockchains to safety-critical cyber-physical systems.
4.9SEFeb 7, 2018
Blueprint and Evaluation Instruments for a Course on Software Engineering for SustainabilityBirgit Penzenstadler, Stefanie Betz, Colin C. Venters et al.
We report on a summer school course on Software Engineering for Sustainability (SE4S). We provide a detailed blueprint of the contents taught and its evaluation with the instruments that were used.
14.8SENov 30, 2016
Artefact-based Requirements Engineering: The AMDiRE ApproachD. Méndez Fernández, B. Penzenstadler
The various influences in the processes and application domains make Requirements Engineering (RE) inherently complex and difficult to implement. In general, we have two options for establishing an RE approach: we can either establish an activity-based RE approach or we can establish an artefact-based one where project participants concentrate on the RE artefacts rather than on the way of creating them. While a number of activity-based RE approaches have been proposed in recent years, we have gained much empirical evidence and experiences about the advantages of the artefact-based paradigm for RE. However, artefact orientation is still a young paradigm with various interpretations and practical manifestations whereby we need a clear understanding of its basic concepts and a consolidated and evaluated view on the paradigm. In this article, we contribute an artefact-based approach to RE (AMDiRE) that emerges from six years of experiences in fundamental and evidence-based research. To this end, we first discuss the basic notion of artefact orientation and its evolution in recent years. We briefly introduce a set of artefact-based RE models we developed in industrial research cooperations for different application domains, show their empirical evaluations, and their dissemination into academia and practice, eventually leading to the AMDiRE approach. We conclude with a discussion of experiences we made during the development and different industrial evaluations, and lessons learnt.
28.3SENov 27, 2016
Naming the Pain in Requirements Engineering: Contemporary Problems, Causes, and Effects in PracticeD. Méndez Fernández, S. Wagner, M. Kalinowski et al.
Requirements Engineering (RE) has received much attention in research and practice due to its importance to software project success. Its interdisciplinary nature, the dependency to the customer, and its inherent uncertainty still render the discipline difficult to investigate. This results in a lack of empirical data. These are necessary, however, to demonstrate which practically relevant RE problems exist and to what extent they matter. Motivated by this situation, we initiated the Naming the Pain in Requirements Engineering (NaPiRE) initiative which constitutes a globally distributed, bi-yearly replicated family of surveys on the status quo and problems in practical RE. In this article, we report on the qualitative analysis of data obtained from 228 companies working in 10 countries in various domains and we reveal which contemporary problems practitioners encounter. To this end, we analyse 21 problems derived from the literature with respect to their relevance and criticality in dependency to their context, and we complement this picture with a cause-effect analysis showing the causes and effects surrounding the most critical problems. Our results give us a better understanding of which problems exist and how they manifest themselves in practical environments. Thus, we provide a first step to ground contributions to RE on empirical observations which, until now, were dominated by conventional wisdom only.
5.9SEFeb 6, 2016
Report on the Third Workshop on Sustainable Software for Science: Practice and Experiences (WSSSPE3)Daniel S. Katz, Sou-Cheng T. Choi, Kyle E. Niemeyer et al.
This report records and discusses the Third Workshop on Sustainable Software for Science: Practice and Experiences (WSSSPE3). The report includes a description of the keynote presentation of the workshop, which served as an overview of sustainable scientific software. It also summarizes a set of lightning talks in which speakers highlighted to-the-point lessons and challenges pertaining to sustaining scientific software. The final and main contribution of the report is a summary of the discussions, future steps, and future organization for a set of self-organized working groups on topics including developing pathways to funding scientific software; constructing useful common metrics for crediting software stakeholders; identifying principles for sustainable software engineering design; reaching out to research software organizations around the world; and building communities for software sustainability. For each group, we include a point of contact and a landing page that can be used by those who want to join that group's future activities. The main challenge left by the workshop is to see if the groups will execute these activities that they have scheduled, and how the WSSSPE community can encourage this to happen.
15.5SEOct 25, 2014
The Karlskrona manifesto for sustainability designChristoph Becker, Ruzanna Chitchyan, Leticia Duboc et al.
Sustainability is a central concern for our society, and software systems increasingly play a central role in it. As designers of software technology, we cause change and are responsible for the effects of our design choices. We recognize that there is a rapidly increasing awareness of the fundamental need and desire for a more sustainable world, and there is a lot of genuine goodwill. However, this alone will be ineffective unless we come to understand and address our persistent misperceptions. The Karlskrona Manifesto for Sustainability Design aims to initiate a much needed conversation in and beyond the software community by highlighting such perceptions and proposing a set of fundamental principles for sustainability design.