Hao Zhang

CV
h-index23
3papers
492citations
Novelty52%
AI Score37

3 Papers

34.2CVJun 16, 2025
Ego-R1: Chain-of-Tool-Thought for Ultra-Long Egocentric Video Reasoning

Shulin Tian, Ruiqi Wang, Hongming Guo et al.

We introduce Ego-R1, a novel framework for reasoning over ultra-long (i.e., in days and weeks) egocentric videos, which leverages a structured Chain-of-Tool-Thought (CoTT) process, orchestrated by an Ego-R1 Agent trained via reinforcement learning (RL). Inspired by human problem-solving strategies, CoTT decomposes complex reasoning into modular steps, with the RL agent invoking specific tools, one per step, to iteratively and collaboratively answer sub-questions tackling such tasks as temporal retrieval and multi-modal understanding. We design a two-stage training paradigm involving supervised finetuning (SFT) of a pretrained language model using CoTT data and RL to enable our agent to dynamically propose step-by-step tools for long-range reasoning. To facilitate training, we construct a dataset called Ego-R1 Data, which consists of Ego-CoTT-25K for SFT and Ego-QA-4.4K for RL. Furthermore, our Ego-R1 agent is evaluated on a newly curated week-long video QA benchmark, Ego-R1 Bench, which contains human-verified QA pairs from hybrid sources. Extensive results demonstrate that the dynamic, tool-augmented chain-of-thought reasoning by our Ego-R1 Agent can effectively tackle the unique challenges of understanding ultra-long egocentric videos, significantly extending the time coverage from few hours to a week.

6.2CVMar 29, 2025
When 'YES' Meets 'BUT': Can Large Models Comprehend Contradictory Humor Through Comparative Reasoning?

Tuo Liang, Zhe Hu, Jing Li et al.

Understanding humor-particularly when it involves complex, contradictory narratives that require comparative reasoning-remains a significant challenge for large vision-language models (VLMs). This limitation hinders AI's ability to engage in human-like reasoning and cultural expression. In this paper, we investigate this challenge through an in-depth analysis of comics that juxtapose panels to create humor through contradictions. We introduce the YesBut (V2), a novel benchmark with 1,262 comic images from diverse multilingual and multicultural contexts, featuring comprehensive annotations that capture various aspects of narrative understanding. Using this benchmark, we systematically evaluate a wide range of VLMs through four complementary tasks spanning from surface content comprehension to deep narrative reasoning, with particular emphasis on comparative reasoning between contradictory elements. Our extensive experiments reveal that even the most advanced models significantly underperform compared to humans, with common failures in visual perception, key element identification, comparative analysis and hallucinations. We further investigate text-based training strategies and social knowledge augmentation methods to enhance model performance. Our findings not only highlight critical weaknesses in VLMs' understanding of cultural and creative expressions but also provide pathways toward developing context-aware models capable of deeper narrative understanding though comparative reasoning.

36.7CVNov 18, 2020
3D-FRONT: 3D Furnished Rooms with layOuts and semaNTics

Huan Fu, Bowen Cai, Lin Gao et al.

We introduce 3D-FRONT (3D Furnished Rooms with layOuts and semaNTics), a new, large-scale, and comprehensive repository of synthetic indoor scenes highlighted by professionally designed layouts and a large number of rooms populated by high-quality textured 3D models with style compatibility. From layout semantics down to texture details of individual objects, our dataset is freely available to the academic community and beyond. Currently, 3D-FRONT contains 18,968 rooms diversely furnished by 3D objects, far surpassing all publicly available scene datasets. In addition, the 13,151 furniture objects all come with high-quality textures. While the floorplans and layout designs are directly sourced from professional creations, the interior designs in terms of furniture styles, color, and textures have been carefully curated based on a recommender system we develop to attain consistent styles as expert designs. Furthermore, we release Trescope, a light-weight rendering tool, to support benchmark rendering of 2D images and annotations from 3D-FRONT. We demonstrate two applications, interior scene synthesis and texture synthesis, that are especially tailored to the strengths of our new dataset. The project page is at: https://tianchi.aliyun.com/specials/promotion/alibaba-3d-scene-dataset.