Orhan Eren Akgün

h-index4
2papers
41citations

2 Papers

4.0MAJun 27
Policy Stability for Measuring Operational Performance in Task Assignment with Time-Windows Under Internal Adversarial Influence

Roee M. Francos, Daniel Garces, Orhan Eren Akgün et al.

We study autonomous pickup-and-delivery routing problems in which internal adversarial agents spoof their locations to attract request assignments and then intentionally leave those requests unserviced. Such attacks disrupt the centralized scheduler, causing delays, cancellations, and routing instability. A routing policy is stable if its cost remains uniformly bounded over time. Existing policy-cost formulations typically characterize cost through the work required to service outstanding requests. Such a formulation requires analyzing agent-specific route execution and is therefore not well suited to adversarial settings, where non-cooperative agents may arbitrarily deviate from assigned routes or fail to service requests altogether. We introduce a new policy-cost formulation based only on observable system signals, namely the numbers of outstanding and canceled requests. Under bounded arrivals and finite request time windows, we show that stability under this formulation is equivalent to keeping the expected cumulative number of canceled requests uniformly bounded over time, an important operational metric in both cooperative and adversarial settings. We also extend cooperative fleet-sizing guarantees to finite time-window settings and highlight that request time windows are not merely a modeling detail, but are essential for ruling out \emph{degenerate stability}, a regime in which policies are certified as stable despite undesirable large request backlogs.

2.2ROFeb 20, 2024Code
Tiny Reinforcement Learning for Quadruped Locomotion using Decision Transformers

Orhan Eren Akgün, Néstor Cuevas, Matheus Farias et al.

Resource-constrained robotic platforms are particularly useful for tasks that require low-cost hardware alternatives due to the risk of losing the robot, like in search-and-rescue applications, or the need for a large number of devices, like in swarm robotics. For this reason, it is crucial to find mechanisms for adapting reinforcement learning techniques to the constraints imposed by lower computational power and smaller memory capacities of these ultra low-cost robotic platforms. We try to address this need by proposing a method for making imitation learning deployable onto resource-constrained robotic platforms. Here we cast the imitation learning problem as a conditional sequence modeling task and we train a decision transformer using expert demonstrations augmented with a custom reward. Then, we compress the resulting generative model using software optimization schemes, including quantization and pruning. We test our method in simulation using Isaac Gym, a realistic physics simulation environment designed for reinforcement learning. We empirically demonstrate that our method achieves natural looking gaits for Bittle, a resource-constrained quadruped robot. We also run multiple simulations to show the effects of pruning and quantization on the performance of the model. Our results show that quantization (down to 4 bits) and pruning reduce model size by around 30\% while maintaining a competitive reward, making the model deployable in a resource-constrained system.