Kyung-Min Jin

CV
h-index3
3papers
31citations
Novelty52%
AI Score32

3 Papers

4.8CVNov 29, 2022Code
Kinematic-aware Hierarchical Attention Network for Human Pose Estimation in Videos

Kyung-Min Jin, Byoung-Sung Lim, Gun-Hee Lee et al.

Previous video-based human pose estimation methods have shown promising results by leveraging aggregated features of consecutive frames. However, most approaches compromise accuracy to mitigate jitter or do not sufficiently comprehend the temporal aspects of human motion. Furthermore, occlusion increases uncertainty between consecutive frames, which results in unsmooth results. To address these issues, we design an architecture that exploits the keypoint kinematic features with the following components. First, we effectively capture the temporal features by leveraging individual keypoint's velocity and acceleration. Second, the proposed hierarchical transformer encoder aggregates spatio-temporal dependencies and refines the 2D or 3D input pose estimated from existing estimators. Finally, we provide an online cross-supervision between the refined input pose generated from the encoder and the final pose from our decoder to enable joint optimization. We demonstrate comprehensive results and validate the effectiveness of our model in various tasks: 2D pose estimation, 3D pose estimation, body mesh recovery, and sparsely annotated multi-human pose estimation. Our code is available at https://github.com/KyungMinJin/HANet.

10.1CVJul 20, 2022Code
OTPose: Occlusion-Aware Transformer for Pose Estimation in Sparsely-Labeled Videos

Kyung-Min Jin, Gun-Hee Lee, Seong-Whan Lee

Although many approaches for multi-human pose estimation in videos have shown profound results, they require densely annotated data which entails excessive man labor. Furthermore, there exists occlusion and motion blur that inevitably lead to poor estimation performance. To address these problems, we propose a method that leverages an attention mask for occluded joints and encodes temporal dependency between frames using transformers. First, our framework composes different combinations of sparsely annotated frames that denote the track of the overall joint movement. We propose an occlusion attention mask from these combinations that enable encoding occlusion-aware heatmaps as a semi-supervised task. Second, the proposed temporal encoder employs transformer architecture to effectively aggregate the temporal relationship and keypoint-wise attention from each time step and accurately refines the target frame's final pose estimation. We achieve state-of-the-art pose estimation results for PoseTrack2017 and PoseTrack2018 datasets and demonstrate the robustness of our approach to occlusion and motion blur in sparsely annotated video data.

1.5CVOct 18, 2023
Mesh Represented Recycle Learning for 3D Hand Pose and Mesh Estimation

Bosang Kim, Jonghyun Kim, Hyotae Lee et al.

In general, hand pose estimation aims to improve the robustness of model performance in the real-world scenes. However, it is difficult to enhance the robustness since existing datasets are obtained in restricted environments to annotate 3D information. Although neural networks quantitatively achieve a high estimation accuracy, unsatisfied results can be observed in visual quality. This discrepancy between quantitative results and their visual qualities remains an open issue in the hand pose representation. To this end, we propose a mesh represented recycle learning strategy for 3D hand pose and mesh estimation which reinforces synthesized hand mesh representation in a training phase. To be specific, a hand pose and mesh estimation model first predicts parametric 3D hand annotations (i.e., 3D keypoint positions and vertices for hand mesh) with real-world hand images in the training phase. Second, synthetic hand images are generated with self-estimated hand mesh representations. After that, the synthetic hand images are fed into the same model again. Thus, the proposed learning strategy simultaneously improves quantitative results and visual qualities by reinforcing synthetic mesh representation. To encourage consistency between original model output and its recycled one, we propose self-correlation loss which maximizes the accuracy and reliability of our learning strategy. Consequently, the model effectively conducts self-refinement on hand pose estimation by learning mesh representation from its own output. To demonstrate the effectiveness of our learning strategy, we provide extensive experiments on FreiHAND dataset. Notably, our learning strategy improves the performance on hand pose and mesh estimation without any extra computational burden during the inference.