Melinda Gervasio

AI
h-index12
9papers
165citations
Novelty56%
AI Score40

9 Papers

LGSep 21, 2023
Confidence Calibration for Systems with Cascaded Predictive Modules

Yunye Gong, Yi Yao, Xiao Lin et al.

Existing conformal prediction algorithms estimate prediction intervals at target confidence levels to characterize the performance of a regression model on new test samples. However, considering an autonomous system consisting of multiple modules, prediction intervals constructed for individual modules fall short of accommodating uncertainty propagation over different modules and thus cannot provide reliable predictions on system behavior. We address this limitation and present novel solutions based on conformal prediction to provide prediction intervals calibrated for a predictive system consisting of cascaded modules (e.g., an upstream feature extraction module and a downstream regression module). Our key idea is to leverage module-level validation data to characterize the system-level error distribution without direct access to end-to-end validation data. We provide theoretical justification and empirical experimental results to demonstrate the effectiveness of proposed solutions. In comparison to prediction intervals calibrated for individual modules, our solutions generate improved intervals with more accurate performance guarantees for system predictions, which are demonstrated on both synthetic systems and real-world systems performing overlap prediction for indoor navigation using the Matterport3D dataset.

AIJul 15, 2022
Outcome-Guided Counterfactuals for Reinforcement Learning Agents from a Jointly Trained Generative Latent Space

Eric Yeh, Pedro Sequeira, Jesse Hostetler et al.

We present a novel generative method for producing unseen and plausible counterfactual examples for reinforcement learning (RL) agents based upon outcome variables that characterize agent behavior. Our approach uses a variational autoencoder to train a latent space that jointly encodes information about the observations and outcome variables pertaining to an agent's behavior. Counterfactuals are generated using traversals in this latent space, via gradient-driven updates as well as latent interpolations against cases drawn from a pool of examples. These include updates to raise the likelihood of generated examples, which improves the plausibility of generated counterfactuals. From experiments in three RL environments, we show that these methods produce counterfactuals that are more plausible and proximal to their queries compared to purely outcome-driven or case-based baselines. Finally, we show that a latent jointly trained to reconstruct both the input observations and behavioral outcome variables produces higher-quality counterfactuals over latents trained solely to reconstruct the observation inputs.

AIJul 18, 2023
IxDRL: A Novel Explainable Deep Reinforcement Learning Toolkit based on Analyses of Interestingness

Pedro Sequeira, Melinda Gervasio

In recent years, advances in deep learning have resulted in a plethora of successes in the use of reinforcement learning (RL) to solve complex sequential decision tasks with high-dimensional inputs. However, existing systems lack the necessary mechanisms to provide humans with a holistic view of their competence, presenting an impediment to their adoption, particularly in critical applications where the decisions an agent makes can have significant consequences. Yet, existing RL-based systems are essentially competency-unaware in that they lack the necessary interpretation mechanisms to allow human operators to have an insightful, holistic view of their competency. Towards more explainable Deep RL (xDRL), we propose a new framework based on analyses of interestingness. Our tool provides various measures of RL agent competence stemming from interestingness analysis and is applicable to a wide range of RL algorithms, natively supporting the popular RLLib toolkit. We showcase the use of our framework by applying the proposed pipeline in a set of scenarios of varying complexity. We empirically assess the capability of the approach in identifying agent behavior patterns and competency-controlling conditions, and the task elements mostly responsible for an agent's competence, based on global and local analyses of interestingness. Overall, we show that our framework can provide agent designers with insights about RL agent competence, both their capabilities and limitations, enabling more informed decisions about interventions, additional training, and other interactions in collaborative human-machine settings.

AIAug 17, 2022
A Framework for Understanding and Visualizing Strategies of RL Agents

Pedro Sequeira, Daniel Elenius, Jesse Hostetler et al.

Recent years have seen significant advances in explainable AI as the need to understand deep learning models has gained importance with the increased emphasis on trust and ethics in AI. Comprehensible models for sequential decision tasks are a particular challenge as they require understanding not only individual predictions but a series of predictions that interact with environmental dynamics. We present a framework for learning comprehensible models of sequential decision tasks in which agent strategies are characterized using temporal logic formulas. Given a set of agent traces, we first cluster the traces using a novel embedding method that captures frequent action patterns. We then search for logical formulas that explain the agent strategies in the different clusters. We evaluate our framework on combat scenarios in StarCraft II (SC2), using traces from a handcrafted expert policy and a trained reinforcement learning agent. We implemented a feature extractor for SC2 environments that extracts traces as sequences of high-level features describing both the state of the environment and the agent's local behavior from agent replays. We further designed a visualization tool depicting the movement of units in the environment that helps understand how different task conditions lead to distinct agent behavior patterns in each trace cluster. Experimental results show that our framework is capable of separating agent traces into distinct groups of behaviors for which our approach to strategy inference produces consistent, meaningful, and easily understood strategy descriptions.

AINov 11, 2022
Global and Local Analysis of Interestingness for Competency-Aware Deep Reinforcement Learning

Pedro Sequeira, Jesse Hostetler, Melinda Gervasio

In recent years, advances in deep learning have resulted in a plethora of successes in the use of reinforcement learning (RL) to solve complex sequential decision tasks with high-dimensional inputs. However, existing systems lack the necessary mechanisms to provide humans with a holistic view of their competence, presenting an impediment to their adoption, particularly in critical applications where the decisions an agent makes can have significant consequences. Yet, existing RL-based systems are essentially competency-unaware in that they lack the necessary interpretation mechanisms to allow human operators to have an insightful, holistic view of their competency. In this paper, we extend a recently-proposed framework for explainable RL that is based on analyses of "interestingness." Our new framework provides various measures of RL agent competence stemming from interestingness analysis and is applicable to a wide range of RL algorithms. We also propose novel mechanisms for assessing RL agents' competencies that: 1) identify agent behavior patterns and competency-controlling conditions by clustering agent behavior traces solely using interestingness data; and 2) identify the task elements mostly responsible for an agent's behavior, as measured through interestingness, by performing global and local analyses using SHAP values. Overall, our tools provide insights about RL agent competence, both their capabilities and limitations, enabling users to make more informed decisions about interventions, additional training, and other interactions in collaborative human-machine settings.

AIDec 23, 2025
Interpolative Decoding: Exploring the Spectrum of Personality Traits in LLMs

Eric Yeh, John Cadigan, Ran Chen et al.

Recent research has explored using very large language models (LLMs) as proxies for humans in tasks such as simulation, surveys, and studies. While LLMs do not possess a human psychology, they often can emulate human behaviors with sufficiently high fidelity to drive simulations to test human behavioral hypotheses, exhibiting more nuance and range than the rule-based agents often employed in behavioral economics. One key area of interest is the effect of personality on decision making, but the requirement that a prompt must be created for every tested personality profile introduces experimental overhead and degrades replicability. To address this issue, we leverage interpolative decoding, representing each dimension of personality as a pair of opposed prompts and employing an interpolation parameter to simulate behavior along the dimension. We show that interpolative decoding reliably modulates scores along each of the Big Five dimensions. We then show how interpolative decoding causes LLMs to mimic human decision-making behavior in economic games, replicating results from human psychological research. Finally, we present preliminary results of our efforts to ``twin'' individual human players in a collaborative game through systematic search for points in interpolation space that cause the system to replicate actions taken by the human subject.

MAFeb 25, 2025
ToMCAT: Theory-of-Mind for Cooperative Agents in Teams via Multiagent Diffusion Policies

Pedro Sequeira, Vidyasagar Sadhu, Melinda Gervasio

In this paper we present ToMCAT (Theory-of-Mind for Cooperative Agents in Teams), a new framework for generating ToM-conditioned trajectories. It combines a meta-learning mechanism, that performs ToM reasoning over teammates' underlying goals and future behavior, with a multiagent denoising-diffusion model, that generates plans for an agent and its teammates conditioned on both the agent's goals and its teammates' characteristics, as computed via ToM. We implemented an online planning system that dynamically samples new trajectories (replans) from the diffusion model whenever it detects a divergence between a previously generated plan and the current state of the world. We conducted several experiments using ToMCAT in a simulated cooking domain. Our results highlight the importance of the dynamic replanning mechanism in reducing the usage of resources without sacrificing team performance. We also show that recent observations about the world and teammates' behavior collected by an agent over the course of an episode combined with ToM inferences are crucial to generate team-aware plans for dynamic adaptation to teammates, especially when no prior information is provided about them.

LGApr 1, 2021
Confidence Calibration for Domain Generalization under Covariate Shift

Yunye Gong, Xiao Lin, Yi Yao et al.

Existing calibration algorithms address the problem of covariate shift via unsupervised domain adaptation. However, these methods suffer from the following limitations: 1) they require unlabeled data from the target domain, which may not be available at the stage of calibration in real-world applications and 2) their performance depends heavily on the disparity between the distributions of the source and target domains. To address these two limitations, we present novel calibration solutions via domain generalization. Our core idea is to leverage multiple calibration domains to reduce the effective distribution disparity between the target and calibration domains for improved calibration transfer without needing any data from the target domain. We provide theoretical justification and empirical experimental results to demonstrate the effectiveness of our proposed algorithms. Compared against state-of-the-art calibration methods designed for domain adaptation, we observe a decrease of 8.86 percentage points in expected calibration error or, equivalently, an increase of 35 percentage points in improvement ratio for multi-class classification on the Office-Home dataset.

LGDec 19, 2019
Interestingness Elements for Explainable Reinforcement Learning: Understanding Agents' Capabilities and Limitations

Pedro Sequeira, Melinda Gervasio

We propose an explainable reinforcement learning (XRL) framework that analyzes an agent's history of interaction with the environment to extract interestingness elements that help explain its behavior. The framework relies on data readily available from standard RL algorithms, augmented with data that can easily be collected by the agent while learning. We describe how to create visual summaries of an agent's behavior in the form of short video-clips highlighting key interaction moments, based on the proposed elements. We also report on a user study where we evaluated the ability of humans to correctly perceive the aptitude of agents with different characteristics, including their capabilities and limitations, given visual summaries automatically generated by our framework. The results show that the diversity of aspects captured by the different interestingness elements is crucial to help humans correctly understand an agent's strengths and limitations in performing a task, and determine when it might need adjustments to improve its performance.