1.2DCNov 25, 2024
OPMOS: Ordered Parallel Algorithm for Multi-Objective Shortest-PathsLeo Gold, Adam Bienkowski, David Sidoti et al.
The Multi-Objective Shortest-Path (MOS) problem finds a set of Pareto-optimal solutions from a start node to a destination node in a multi-attribute graph. The literature explores multi-objective A*-style algorithmic approaches to solving the NP-hard MOS problem. These approaches use consistent heuristics to compute an exact set of solutions for the goal node. A generalized MOS algorithm maintains a "frontier" of partial paths at each node and performs ordered processing to ensure that Pareto-optimal paths are generated to reach the goal node. The algorithm becomes computationally intractable at a higher number of objectives due to a rapid increase in the search space for non-dominated paths and the significant increase in Pareto-optimal solutions. While prior works have focused on algorithmic methods to reduce the complexity, we tackle this challenge by exploiting parallelism to accelerate the MOS problem. The key insight is that MOS algorithms rely on the ordered execution of partial paths to maintain high work efficiency. The proposed parallel algorithm (OPMOS) unlocks ordered parallelism and efficiently exploits the concurrent execution of multiple paths in MOS. Experimental evaluation using the NVIDIA GH200 Superchip's 72-core Arm-based CPU shows the performance scaling potential of OPMOS on work efficiency and parallelism using a real-world application to ship routing.
3.1LGJun 19, 2021
A Unified View of Algorithms for Path Planning Using Probabilistic Inference on Factor GraphsFrancesco A. N. Palmieri, Krishna R. Pattipati, Giovanni Di Gennaro et al.
Even if path planning can be solved using standard techniques from dynamic programming and control, the problem can also be approached using probabilistic inference. The algorithms that emerge using the latter framework bear some appealing characteristics that qualify the probabilistic approach as a powerful alternative to the more traditional control formulations. The idea of using estimation on stochastic models to solve control problems is not new and the inference approach considered here falls under the rubric of Active Inference (AI) and Control as Inference (CAI). In this work, we look at the specific recursions that arise from various cost functions that, although they may appear similar in scope, bear noticeable differences, at least when applied to typical path planning problems. We start by posing the path planning problem on a probabilistic factor graph, and show how the various algorithms translate into specific message composition rules. We then show how this unified approach, presented both in probability space and in log space, provides a very general framework that includes the Sum-product, the Max-product, Dynamic programming and mixed Reward/Entropy criteria-based algorithms. The framework also expands algorithmic design options for smoother or sharper policy distributions, including generalized Sum/Max-product algorithm, a Smooth Dynamic programming algorithm and modified versions of the Reward/Entropy recursions. We provide a comprehensive table of recursions and a comparison through simulations, first on a synthetic small grid with a single goal with obstacles, and then on a grid extrapolated from a real-world scene with multiple goals and a semantic map.
3.3LGMar 5, 2020
Path Planning Using Probability Tensor FlowsFrancesco A. N. Palmieri, Krishna R. Pattipati, Giovanni Fioretti et al.
Probability models have been proposed in the literature to account for "intelligent" behavior in many contexts. In this paper, probability propagation is applied to model agent's motion in potentially complex scenarios that include goals and obstacles. The backward flow provides precious background information to the agent's behavior, viz., inferences coming from the future determine the agent's actions. Probability tensors are layered in time in both directions in a manner similar to convolutional neural networks. The discussion is carried out with reference to a set of simulated grids where, despite the apparent task complexity, a solution, if feasible, is always found. The original model proposed by Attias has been extended to include non-absorbing obstacles, multiple goals and multiple agents. The emerging behaviors are very realistic and demonstrate great potentials of the application of this framework to real environments.